turn 0613.4s turn · 23.4s LLM · 590.1s tools · tokens in=1,646 · out=1,568 · total=4,030 · FINAL
reasoning
The task is to replace the PyTorch model's forward with a custom CUDA kernel that's faster but numerically equivalent.
I need to create a custom CUDA kernel to replace the PyTorch model's forward pass, focusing on computing max-pooled features over points within a radius r around each query point. The kernel should be numerically equivalent but faster.
The computation involves, for each batch b, query q, and point p: check if the squared 3D distance between queries[b,q] and points[b,p] is ≤ r², and if so, consider the features[b,p,:] for max pooling per channel c. If no points are within range, output 0.
assistant```python
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline
_cuda_source = r'''
#include <torch/extension.h>
#include <cuda.h>
#include <cuda_runtime.h>
__global__ void ball_max_pool_kernel(
const float* __restrict__ points,
const float* __restrict__ queries,
const float* __restrict__ features,
float* __restrict__ output,
float radius_sq,
int B, int P, int Q, int C
) {
int idx = blockIdx.x * blockDim.x + threadIdx.x;
int total = B * Q * C;
if (idx >= total) return;
int c = idx % C;
int q = (idx / C) % Q;
int b = idx / (Q * C);
float max_val = -1e38f;
bool has_any = false;
const float* q_ptr = queries + (b * Q + q) * 3;
float qx = q_ptr[0];
float qy = q_ptr[1];
float qz = q_ptr[2];
for (int p = 0; p < P; ++p) {
const float* p_ptr = points + (b * P + p) * 3;
float dx = qx - p_ptr[0];
float dy = qy - p_ptr[1];
float dz = qz - p_ptr[2];
float dist_sq = dx*dx + dy*dy + dz*dz;
if (dist_sq <= radius_sq) {
float f = features[(b * P + p) * C + c];
if (!has_any || f > max_val) {
max_val = f;
}
has_any = true;
}
}
output[(b * Q + q) * C + c] = has_any ? max_val : 0.0f;
}
torch::Tensor ball_max_pool_cuda(
torch::Tensor points,
torch::Tensor queries,
torch::Tensor features,
float radius_sq
) {
int B = points.size(0);
int P = points.size(1);
int Q = queries.size(1);
int C = features.size(2);
auto output = torch::empty({B, Q, C}, features.options());
int total = B * Q * C;
int threads = 256;
int blocks = (total + threads - 1) / threads;
ball_max_pool_kernel<<<blocks, threads>>>(
points.data_ptr<float>(),
queries.data_ptr<float>(),
features.data_ptr<float>(),
output.data_ptr<float>(),
radius_sq,
B, P, Q, C
);
return output;
}
'''
_cpp_source = r'''
torch::Tensor ball_max_pool_cuda(
torch::Tensor points,
torch::Tensor queries,
torch::Tensor features,
float radius_sq
);
'''
_ball_module = load_inline(
name='ball_max_pool',
cpp_sources=_cpp_source,
cuda_sources=_cuda_source,
functions=['ball_max_pool_cuda'],
verbose=False,
extra_cuda_cflags=['-O3']
)
class ModelNew(nn.Module):
def __init__(self, in_channels: int, radius: float):
super().__init__()
self.in_channels = in_channels
self.radius_sq = float(radius) ** 2
def forward(
self,
points: torch.Tensor,
queries: torch.Tensor,
features: torch.Tensor,
) -> torch.Tensor:
return _ball_module.ball_max_pool_cuda(
points, queries, features, self.radius_sq
)
```
call → submit_kernel
callsubmit_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__global__ void ball_max_pool_kernel(\n const float* __restrict__ points,\n const float* __restrict__ queries,\n const float* __restrict__ features,\n float* __restrict__ output,\n float radius_sq,\n int B, int P, int Q, int C\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * Q * C;\n if (idx >= total) return;\n\n int c = idx % C;\n int q = (idx / C) % Q;\n int b = idx / (Q * C);\n\n float max_val = -1e38f;\n bool has_any = false;\n\n const float* q_ptr = queries + (b * Q + q) * 3;\n float qx = q_ptr[0];\n float qy = q_ptr[1];\n float qz = q_ptr[2];\n\n for (int p = 0; p < P; ++p) {\n const float* p_ptr = points + (b * P + p) * 3;\n float dx = qx - p_ptr[0];\n float dy = qy - p_ptr[1];\n float dz = qz - p_ptr[2];\n float dist_sq = dx*dx + dy*dy + dz*dz;\n if (dist_sq <= radius_sq) {\n float f = features[(b * P + p) * C + c];\n if (!has_any || f > max_val) {\n max_val = f;\n }\n has_any = true;\n }\n }\n output[(b * Q + q) * C + c] = has_any ? max_val : 0.0f;\n}\n\ntorch::Tensor ball_max_pool_cuda(\n torch::Tensor points,\n torch::Tensor queries,\n torch::Tensor features,\n float radius_sq\n) {\n int B = points.size(0);\n int P = points.size(1);\n int Q = queries.size(1);\n int C = features.size(2);\n\n auto output = torch::empty({B, Q, C}, features.options());\n\n int total = B * Q * C;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n\n ball_max_pool_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n queries.data_ptr<float>(),\n features.data_ptr<float>(),\n output.data_ptr<float>(),\n radius_sq,\n B, P, Q, C\n );\n\n return output;\n}\n'''\n\n_cpp_source = r'''\ntorch::Tensor ball_max_pool_cuda(\n torch::Tensor points,\n torch::Tensor queries,\n torch::Tensor features,\n float radius_sq\n);\n'''\n\n_ball_module = load_inline(\n name='ball_max_pool',\n cpp_sources=_cpp_source,\n cuda_sources=_cuda_source,\n functions=['ball_max_pool_cuda'],\n verbose=False,\n extra_cuda_cflags=['-O3']\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, in_channels: int, radius: float):\n super().__init__()\n self.in_channels = in_channels\n self.radius_sq = float(radius) ** 2\n\n def forward(\n self,\n points: torch.Tensor,\n queries: torch.Tensor,\n features: torch.Tensor,\n ) -> torch.Tensor:\n return _ball_module.ball_max_pool_cuda(\n points, queries, features, self.radius_sq\n )\n```"
}
result ← submit_kernel (fail)
failsubmit_kernel
submit_kernel FAILED: kernel did not compile.
Syntax error in custom generated code or ModelNew not found