grok-4.3 · popcorn · pop_l123_default_gpt
correct 15_COOScatterAddNodeFeatures.py
model
grok-4.3
turns / max
10 / 12
tool calls
10
tokens (total)
44908
wall clock
2686.7s
truncated
no
backend
cuda fp32
variant
popcorn
runtime
0.04 μs
ref runtime
0.02 μs
speedup
0.62x
started
2026-05-11T14:33:44Z
timingkernelbench.timing
kernel runtime
0.04 μs
ref runtime
0.02 μs
speedup
0.62x
kernel mean / median / std
0.04 / — / 9.47e-04 μs
ref mean / median / std
0.02 / — / 2.77e-04 μs
numerical precisioneval_kernel_against_ref
max abs error
5.72e-06
mean abs error
3.76e-07
max rel error
0.02
mean rel error
6.31e-07
gpu memoryextended_metrics.measure_memory
kernel peak
37.38 MB
ref peak
37.38 MB
kernel / ref
1.00x
kernel launches / fusiontorch.profiler
kernel launches
8
ref launches
9
fusion ratio (ref / kernel)
1.12x
total cuda time
341 μs
SOL (speed-of-light)nsight_hardware_counters
SOL score (0–1)
0.064
dram util %
6.4%
compute util %
0.0%
bottleneck
unknown
dominant pipe
None
arithmetic intensity
—
ridge point
20.00
roofline / occupancynsight_hardware_counters
dram bandwidth
213.51 GB/s
dram util %
6.4%
fp32 tflops
—
fp32 util %
—
fp16 tflops
—
occupancy %
24.4%
bottleneck
unknown
dominant pipe %
—
arithmetic intensity
—
ridge point
20.00
L1 hit %
—
L2 hit %
284.2%
ld sectors / req
34.59
st sectors / req
—
regs / thread
78
smem / block
3072 B
block size
512
peak bw
3350.00 GB/s
peak fp32 tflops
67.00
peak fp16 tflops
1979.00
warp stalls (top 5)nsight
long_scoreboard
17787.5%
short_scoreboard
784.4%
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn


class Model(nn.Module):
    """
    Scatter-add edge features into destination-node accumulators.

    This is a canonical graph primitive for COO-formatted workloads where edge
    messages are already materialized and must be reduced into node states.
    """

    def __init__(self, num_nodes):
        super().__init__()
        self.num_nodes = num_nodes

    def forward(
        self,
        dst_idx: torch.Tensor,
        edge_feat: torch.Tensor,
    ) -> torch.Tensor:
        feat_dim = edge_feat.shape[1]
        out = torch.zeros(self.num_nodes, feat_dim, dtype=edge_feat.dtype, device=edge_feat.device)
        out.index_add_(0, dst_idx.long(), edge_feat)
        return out


num_nodes = 768
num_edges = 16384
feat_dim = 64


def get_inputs():
    p = popcorn_pri
    n_edges = p.jitter_int(num_edges)
    fd = p.jitter_int(feat_dim, align=8)
    dst_idx = torch.randint(0, num_nodes, (n_edges,), dtype=torch.int32)
    edge_feat = torch.randn(n_edges, fd, dtype=torch.float32)
    return [dst_idx, edge_feat]





def get_init_inputs():
    return [num_nodes]
turn 0284.0s turn · 3.0s LLM · 281.0s tools · tokens in=1,473 · out=6 · total=1,647
reasoning
The task is to replace the forward computation of a PyTorch model with a custom CUDA kernel. The model does a scatter-add of edge features into destination nodes using index_add_.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1189.6s turn · 9.4s LLM · 180.2s tools · tokens in=1,880 · out=460 · total=2,542
reasoning
It's an H100, high bandwidth memory.
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__global__ void scatter_add_kernel(\n const int* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim,\n int num_nodes\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_idx.data_ptr<int>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim,\n num_nodes\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 2368.7s turn · 3.2s LLM · 365.5s tools · tokens in=2,559 · out=461 · total=3,027
reasoning
Compiled successfully. Now check correctness.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__global__ void scatter_add_kernel(\n const int* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim,\n int num_nodes\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_idx.data_ptr<int>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim,\n num_nodes\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Int but found Float
turn 3166.1s turn · 6.1s LLM · 160.0s tools · tokens in=3,056 · out=465 · total=3,639
reasoning
Error: dst_idx is int32 but kernel expects int, which is 32-bit, but perhaps cast issue.
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel(\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int32_t dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + (int)dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_idx.data_ptr<int32_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 4482.6s turn · 4.9s LLM · 477.7s tools · tokens in=3,656 · out=466 · total=4,126
reasoning
Now run correctness.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel(\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int32_t dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + (int)dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_idx.data_ptr<int32_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Int but found Float
turn 5240.9s turn · 7.2s LLM · 233.7s tools · tokens in=4,155 · out=476 · total=4,764
reasoning
Still error. The error mentions "expected scalar type Int but found Float". Perhaps dst_idx needs to be long or something? No.
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel(\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int64_t dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n auto dst_long = dst_idx.to(torch::kInt64);\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_long.data_ptr<int64_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 6255.4s turn · 6.2s LLM · 249.2s tools · tokens in=4,781 · out=477 · total=5,261
reasoning
Now test.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel(\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int64_t dst = dst_idx[edge];\n const float* feat = edge_feat + edge * feat_dim;\n float* out_feat = out + dst * feat_dim;\n for (int f = 0; f < feat_dim; ++f) {\n atomicAdd(&out_feat[f], feat[f]);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n auto dst_long = dst_idx.to(torch::kInt64);\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel<<<grid, block>>>(\n dst_long.data_ptr<int64_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=5.72e-06 mean_abs_err=3.76e-07 max_rel_err=3.30e-02
turn 7459.8s turn · 8.6s LLM · 451.2s tools · tokens in=5,321 · out=565 · total=6,018
reasoning
Correctness passed! Now, I should submit it, but is it faster? The task requires faster than reference, but since submit will measure, and this is naive, may or may not be.
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel_vec4(\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int64_t dst = dst_idx[edge];\n const float4* feat4 = reinterpret_cast<const float4*>(edge_feat + edge * feat_dim);\n float4* out_feat4 = reinterpret_cast<float4*>(out + dst * feat_dim);\n int vecs = feat_dim / 4;\n for (int v = 0; v < vecs; ++v) {\n float4 val = feat4[v];\n atomicAdd(&out_feat4[v].x, val.x);\n atomicAdd(&out_feat4[v].y, val.y);\n atomicAdd(&out_feat4[v].z, val.z);\n atomicAdd(&out_feat4[v].w, val.w);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n auto dst_long = dst_idx.to(torch::kInt64).contiguous();\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel_vec4<<<grid, block>>>(\n dst_long.data_ptr<int64_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add_vec4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 8154.5s turn · 5.3s LLM · 149.2s tools · tokens in=6,035 · out=566 · total=6,605
reasoning
Test correctness again.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel_vec4(\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int64_t dst = dst_idx[edge];\n const float4* feat4 = reinterpret_cast<const float4*>(edge_feat + edge * feat_dim);\n float4* out_feat4 = reinterpret_cast<float4*>(out + dst * feat_dim);\n int vecs = feat_dim / 4;\n for (int v = 0; v < vecs; ++v) {\n float4 val = feat4[v];\n atomicAdd(&out_feat4[v].x, val.x);\n atomicAdd(&out_feat4[v].y, val.y);\n atomicAdd(&out_feat4[v].z, val.z);\n atomicAdd(&out_feat4[v].w, val.w);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n auto dst_long = dst_idx.to(torch::kInt64).contiguous();\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel_vec4<<<grid, block>>>(\n dst_long.data_ptr<int64_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add_vec4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=5.72e-06 mean_abs_err=3.77e-07 max_rel_err=3.60e-02
turn 985.1s turn · 5.2s LLM · 79.9s tools · tokens in=6,699 · out=565 · total=7,279 · FINAL
reasoning
It passed correctness, and vec4 might be better. I think submit.
call → submit_kernel
callsubmit_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void scatter_add_kernel_vec4(\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ edge_feat,\n float* __restrict__ out,\n int num_edges,\n int feat_dim\n) {\n int edge = blockIdx.x * blockDim.x + threadIdx.x;\n if (edge < num_edges) {\n int64_t dst = dst_idx[edge];\n const float4* feat4 = reinterpret_cast<const float4*>(edge_feat + edge * feat_dim);\n float4* out_feat4 = reinterpret_cast<float4*>(out + dst * feat_dim);\n int vecs = feat_dim / 4;\n for (int v = 0; v < vecs; ++v) {\n float4 val = feat4[v];\n atomicAdd(&out_feat4[v].x, val.x);\n atomicAdd(&out_feat4[v].y, val.y);\n atomicAdd(&out_feat4[v].z, val.z);\n atomicAdd(&out_feat4[v].w, val.w);\n }\n }\n}\n\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {\n int num_edges = dst_idx.size(0);\n int feat_dim = edge_feat.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());\n auto dst_long = dst_idx.to(torch::kInt64).contiguous();\n dim3 block(256);\n dim3 grid((num_edges + 255) / 256);\n scatter_add_kernel_vec4<<<grid, block>>>(\n dst_long.data_ptr<int64_t>(),\n edge_feat.data_ptr<float>(),\n out.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n return out;\n}\n'''\n\ncpp_source = '''\ntorch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);\n'''\n\nmodule = load_inline(\n name='scatter_add_vec4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['scatter_add_cuda'],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n self.module = module\n\n def forward(self, dst_idx, edge_feat):\n return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)\n" }
result ← submit_kernel (ok)
oksubmit_kernel submit_kernel PASSED: (5 / 5) correctness trials all passed. Kernel runtime: 0.04 μs Runtime stats: mean=0.04μs median=?μs std=0.00μs Numerical precision: max_abs_err=5.72e-06 mean_abs_err=3.76e-07 max_rel_err=2.14e-02 Memory: 37.38 MB peak (ref: 37.38 MB, ratio: 1.0x) Kernel launches: 8 (ref: 9, fusion ratio: 1.125) SOL score: 0.0637
final submitted kernel (72 lines, 2,135 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline

cuda_source = '''
#include <torch/extension.h>
#include <cuda.h>
#include <cuda_runtime.h>
#include <cstdint>

__global__ void scatter_add_kernel_vec4(
    const int64_t* __restrict__ dst_idx,
    const float* __restrict__ edge_feat,
    float* __restrict__ out,
    int num_edges,
    int feat_dim
) {
    int edge = blockIdx.x * blockDim.x + threadIdx.x;
    if (edge < num_edges) {
        int64_t dst = dst_idx[edge];
        const float4* feat4 = reinterpret_cast<const float4*>(edge_feat + edge * feat_dim);
        float4* out_feat4 = reinterpret_cast<float4*>(out + dst * feat_dim);
        int vecs = feat_dim / 4;
        for (int v = 0; v < vecs; ++v) {
            float4 val = feat4[v];
            atomicAdd(&out_feat4[v].x, val.x);
            atomicAdd(&out_feat4[v].y, val.y);
            atomicAdd(&out_feat4[v].z, val.z);
            atomicAdd(&out_feat4[v].w, val.w);
        }
    }
}

torch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes) {
    int num_edges = dst_idx.size(0);
    int feat_dim = edge_feat.size(1);
    auto out = torch::zeros({num_nodes, feat_dim}, edge_feat.options());
    auto dst_long = dst_idx.to(torch::kInt64).contiguous();
    dim3 block(256);
    dim3 grid((num_edges + 255) / 256);
    scatter_add_kernel_vec4<<<grid, block>>>(
        dst_long.data_ptr<int64_t>(),
        edge_feat.data_ptr<float>(),
        out.data_ptr<float>(),
        num_edges,
        feat_dim
    );
    return out;
}
'''

cpp_source = '''
torch::Tensor scatter_add_cuda(torch::Tensor dst_idx, torch::Tensor edge_feat, int num_nodes);
'''

module = load_inline(
    name='scatter_add_vec4',
    cpp_sources=cpp_source,
    cuda_sources=cuda_source,
    functions=['scatter_add_cuda'],
    verbose=True
)

class ModelNew(nn.Module):
    def __init__(self, num_nodes):
        super().__init__()
        self.num_nodes = num_nodes
        self.module = module

    def forward(self, dst_idx, edge_feat):
        return self.module.scatter_add_cuda(dst_idx, edge_feat, self.num_nodes)