grok-4.3 · popcorn · pop_l123_all_gpt
correct 33_VectorizedPoseTransformFused.py
model
grok-4.3
turns / max
6 / 15
tool calls
6
tokens (total)
37437
wall clock
1393.5s
truncated
no
backend
cuda fp32
variant
popcorn
runtime
0.01 μs
ref runtime
0.33 μs
speedup
50.69x
started
2026-05-11T21:17:06Z
timingkernelbench.timing
kernel runtime
0.01 μs
ref runtime
0.33 μs
speedup
50.69x
kernel mean / median / std
0.01 / — / 1.82e-04 μs
ref mean / median / std
0.33 / — / 0.02 μs
numerical precisioneval_kernel_against_ref
max abs error
1.67e-06
mean abs error
5.82e-08
max rel error
0.00
mean rel error
2.88e-07
gpu memoryextended_metrics.measure_memory
kernel peak
33.09 MB
ref peak
33.14 MB
kernel / ref
1.00x
kernel launches / fusiontorch.profiler
kernel launches
1
ref launches
91
fusion ratio (ref / kernel)
91.00x
total cuda time
22 μs
SOL (speed-of-light)nsight_hardware_counters
SOL score (0–1)
0.057
dram util %
0.5%
compute util %
5.7%
bottleneck
compute-bound
dominant pipe
FP32
arithmetic intensity
—
ridge point
20.00
roofline / occupancynsight_hardware_counters
dram bandwidth
16.00 GB/s
dram util %
0.5%
fp32 tflops
—
fp32 util %
—
fp16 tflops
—
occupancy %
12.2%
bottleneck
compute-bound
dominant pipe %
5.7%
arithmetic intensity
—
ridge point
20.00
L1 hit %
—
L2 hit %
94.6%
ld sectors / req
4.30
st sectors / req
—
regs / thread
24
smem / block
1024 B
block size
256
peak bw
3350.00 GB/s
peak fp32 tflops
67.00
peak fp16 tflops
1979.00
warp stalls (top 5)nsight
long_scoreboard
752.3%
short_scoreboard
193.7%
mio_throttle
9.2%
flagssubmit_kernel guard
excessive speedup
flagged
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn
import torch.nn.functional as F

# Default ModelNew is PyTorch-only. run_and_check: use check_kernel=False with backend=cuda
# until the candidate file contains a real CUDA kernel (see kernel_static_checker).


def _quaternion_to_rotation_matrix(q: torch.Tensor) -> torch.Tensor:
    """
    Unit quaternion ``q = (w, x, y, z)`` (scalar-first) to rotation matrix ``R``,
    shape ``(B, 3, 3)``, with ``p' = p @ R.T`` for row vectors ``p`` (``N×3``).
    """
    q = F.normalize(q, dim=-1, eps=1e-8)
    w, x, y, z = q.unbind(dim=-1)

    xx = x * x
    yy = y * y
    zz = z * z
    xy = x * y
    xz = x * z
    yz = y * z
    wx = w * x
    wy = w * y
    wz = w * z

    m00 = 1.0 - 2.0 * (yy + zz)
    m01 = 2.0 * (xy - wz)
    m02 = 2.0 * (xz + wy)
    m10 = 2.0 * (xy + wz)
    m11 = 1.0 - 2.0 * (xx + zz)
    m12 = 2.0 * (yz - wx)
    m20 = 2.0 * (xz - wy)
    m21 = 2.0 * (yz + wx)
    m22 = 1.0 - 2.0 * (xx + yy)

    row0 = torch.stack((m00, m01, m02), dim=-1)
    row1 = torch.stack((m10, m11, m12), dim=-1)
    row2 = torch.stack((m20, m21, m22), dim=-1)
    return torch.stack((row0, row1, row2), dim=-2)


class Model(nn.Module):
    """
    **Fused vectorized pose transform**: rotation from unit quaternion ``q`` and
    translation ``t`` applied to a batch of 3D points.

    One forward fuses **quaternion → ``3×3``** (Hamilton, scalar-first ``w,x,y,z``)
    with **batched matmul** and **broadcast translation**—typical for LiDAR / camera
    extrinsics, hand-eye calibration, and world ↔ body frame changes in VLA stacks.

    ``points' = points @ R.T + t`` with ``points`` row-wise ``(B, N, 3)``.
    """

    def __init__(self):
        super().__init__()

    def forward(
        self,
        points: torch.Tensor,
        quat: torch.Tensor,
        trans: torch.Tensor,
    ) -> torch.Tensor:
        """
        Args:
            points: (B, N, 3) points in the **source** frame.
            quat: (B, 4) unit quaternion ``(w, x, y, z)`` mapping source → target rotation.
            trans: (B, 3) translation in the **target** frame (same convention as ``R``).
        Returns:
            (B, N, 3) points in the **target** frame.
        """
        B, N, _ = points.shape
        assert quat.shape == (B, 4) and trans.shape == (B, 3)

        R = _quaternion_to_rotation_matrix(quat)
        return torch.matmul(points, R.transpose(-1, -2)) + trans.unsqueeze(1)


class ModelNew(nn.Module):
    """KernelBench candidate entry point; default delegates to ``Model``."""

    def __init__(self):
        super().__init__()
        self._impl = Model()

    def forward(
        self,
        points: torch.Tensor,
        quat: torch.Tensor,
        trans: torch.Tensor,
    ) -> torch.Tensor:
        return self._impl(points, quat, trans)


batch_size = 8
num_points = 512


def get_inputs():
    p = popcorn_pri
    points = torch.randn(p.jitter_int(batch_size), p.jitter_int(num_points), 3)
    quat = torch.randn(p.jitter_int(batch_size), 4)
    trans = torch.randn(p.jitter_int(batch_size), 3)
    return [points, quat, trans]


def get_init_inputs():
    return []
turn 0134.4s turn · 6.6s LLM · 127.9s tools · tokens in=2,712 · out=6 · total=3,104
reasoning
The task is to replace the forward computation with a custom CUDA kernel that's faster than the PyTorch reference. The task involves replacing the forward computation of a PyTorch model with a custom CUDA kernel.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1127.3s turn · 12.2s LLM · 115.1s tools · tokens in=3,337 · out=1,041 · total=4,418
reasoning
It's H100, high bandwidth.
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {\n float qw = q[0], qx = q[1], qy = q[2], qz = q[3];\n float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);\n qw /= norm; qx /= norm; qy /= norm; qz /= norm;\n \n float xx = qx * qx;\n float yy = qy * qy;\n float zz = qz * qz;\n float xy = qx * qy;\n float xz = qx * qz;\n float yz = qy * qz;\n float wx = qw * qx;\n float wy = qw * qy;\n float wz = qw * qz;\n \n R[0] = 1.0f - 2.0f * (yy + zz);\n R[1] = 2.0f * (xy - wz);\n R[2] = 2.0f * (xz + wy);\n R[3] = 2.0f * (xy + wz);\n R[4] = 1.0f - 2.0f * (xx + zz);\n R[5] = 2.0f * (yz - wx);\n R[6] = 2.0f * (xz - wy);\n R[7] = 2.0f * (yz + wx);\n R[8] = 1.0f - 2.0f * (xx + yy);\n}\n\n__global__ void fused_transform_kernel(\n const float* __restrict__ points,\n const float* __restrict__ quats,\n const float* __restrict__ trans,\n float* __restrict__ output,\n int B, int N\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * N;\n if (idx >= total) return;\n \n int b = idx / N;\n int i = idx % N;\n \n float R[9];\n quaternion_to_rotation_matrix(quats + b * 4, R);\n \n float px = points[(b * N + i) * 3 + 0];\n float py = points[(b * N + i) * 3 + 1];\n float pz = points[(b * N + i) * 3 + 2];\n \n float tx = trans[b * 3 + 0];\n float ty = trans[b * 3 + 1];\n float tz = trans[b * 3 + 2];\n \n // points @ R.T i.e. dot with columns of R\n float ox = px * R[0] + py * R[3] + pz * R[6] + tx;\n float oy = px * R[1] + py * R[4] + pz * R[7] + ty;\n float oz = px * R[2] + py * R[5] + pz * R[8] + tz;\n \n output[(b * N + i) * 3 + 0] = ox;\n output[(b * N + i) * 3 + 1] = oy;\n output[(b * N + i) * 3 + 2] = oz;\n}\n\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {\n int B = points.size(0);\n int N = points.size(1);\n \n auto output = torch::empty({B, N, 3}, points.options());\n \n int total = B * N;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n \n fused_transform_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n quat.data_ptr<float>(),\n trans.data_ptr<float>(),\n output.data_ptr<float>(),\n B, N\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);\n\"\"\"\n\nmodule = load_inline(\n name=\"fused_transform\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"fused_transform_cuda\"],\n verbose=True\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, points, quat, trans):\n return module.fused_transform_cuda(points, quat, trans)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 2259.8s turn · 11.0s LLM · 248.8s tools · tokens in=4,435 · out=1,042 · total=5,484
reasoning
Compiled successfully. Now check correctness.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {\n float qw = q[0], qx = q[1], qy = q[2], qz = q[3];\n float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);\n qw /= norm; qx /= norm; qy /= norm; qz /= norm;\n \n float xx = qx * qx;\n float yy = qy * qy;\n float zz = qz * qz;\n float xy = qx * qy;\n float xz = qx * qz;\n float yz = qy * qz;\n float wx = qw * qx;\n float wy = qw * qy;\n float wz = qw * qz;\n \n R[0] = 1.0f - 2.0f * (yy + zz);\n R[1] = 2.0f * (xy - wz);\n R[2] = 2.0f * (xz + wy);\n R[3] = 2.0f * (xy + wz);\n R[4] = 1.0f - 2.0f * (xx + zz);\n R[5] = 2.0f * (yz - wx);\n R[6] = 2.0f * (xz - wy);\n R[7] = 2.0f * (yz + wx);\n R[8] = 1.0f - 2.0f * (xx + yy);\n}\n\n__global__ void fused_transform_kernel(\n const float* __restrict__ points,\n const float* __restrict__ quats,\n const float* __restrict__ trans,\n float* __restrict__ output,\n int B, int N\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * N;\n if (idx >= total) return;\n \n int b = idx / N;\n int i = idx % N;\n \n float R[9];\n quaternion_to_rotation_matrix(quats + b * 4, R);\n \n float px = points[(b * N + i) * 3 + 0];\n float py = points[(b * N + i) * 3 + 1];\n float pz = points[(b * N + i) * 3 + 2];\n \n float tx = trans[b * 3 + 0];\n float ty = trans[b * 3 + 1];\n float tz = trans[b * 3 + 2];\n \n // points @ R.T i.e. dot with columns of R\n float ox = px * R[0] + py * R[3] + pz * R[6] + tx;\n float oy = px * R[1] + py * R[4] + pz * R[7] + ty;\n float oz = px * R[2] + py * R[5] + pz * R[8] + tz;\n \n output[(b * N + i) * 3 + 0] = ox;\n output[(b * N + i) * 3 + 1] = oy;\n output[(b * N + i) * 3 + 2] = oz;\n}\n\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {\n int B = points.size(0);\n int N = points.size(1);\n \n auto output = torch::empty({B, N, 3}, points.options());\n \n int total = B * N;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n \n fused_transform_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n quat.data_ptr<float>(),\n trans.data_ptr<float>(),\n output.data_ptr<float>(),\n B, N\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);\n\"\"\"\n\nmodule = load_inline(\n name=\"fused_transform\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"fused_transform_cuda\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, points, quat, trans):\n return module.fused_transform_cuda(points, quat, trans)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: (0 / 3) trials did not all match. correctness_issue: Output mismatch max_difference: ['6.001563', '7.109252', '6.445373'] avg_difference: ['0.595853', '0.816774', '0.677133']
turn 3225.2s turn · 15.3s LLM · 209.9s tools · tokens in=5,557 · out=1,040 · total=7,058
reasoning
There's a bug. The rotation matrix application is wrong?
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {\n float qw = q[0], qx = q[1], qy = q[2], qz = q[3];\n float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);\n qw /= norm; qx /= norm; qy /= norm; qz /= norm;\n \n float xx = qx * qx;\n float yy = qy * qy;\n float zz = qz * qz;\n float xy = qx * qy;\n float xz = qx * qz;\n float yz = qy * qz;\n float wx = qw * qx;\n float wy = qw * qy;\n float wz = qw * qz;\n \n R[0] = 1.0f - 2.0f * (yy + zz);\n R[1] = 2.0f * (xy - wz);\n R[2] = 2.0f * (xz + wy);\n R[3] = 2.0f * (xy + wz);\n R[4] = 1.0f - 2.0f * (xx + zz);\n R[5] = 2.0f * (yz - wx);\n R[6] = 2.0f * (xz - wy);\n R[7] = 2.0f * (yz + wx);\n R[8] = 1.0f - 2.0f * (xx + yy);\n}\n\n__global__ void fused_transform_kernel(\n const float* __restrict__ points,\n const float* __restrict__ quats,\n const float* __restrict__ trans,\n float* __restrict__ output,\n int B, int N\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * N;\n if (idx >= total) return;\n \n int b = idx / N;\n int i = idx % N;\n \n float R[9];\n quaternion_to_rotation_matrix(quats + b * 4, R);\n \n float px = points[(b * N + i) * 3 + 0];\n float py = points[(b * N + i) * 3 + 1];\n float pz = points[(b * N + i) * 3 + 2];\n \n float tx = trans[b * 3 + 0];\n float ty = trans[b * 3 + 1];\n float tz = trans[b * 3 + 2];\n \n // points @ R wait no: p dot rows of R\n float ox = px * R[0] + py * R[1] + pz * R[2] + tx;\n float oy = px * R[3] + py * R[4] + pz * R[5] + ty;\n float oz = px * R[6] + py * R[7] + pz * R[8] + tz;\n \n output[(b * N + i) * 3 + 0] = ox;\n output[(b * N + i) * 3 + 1] = oy;\n output[(b * N + i) * 3 + 2] = oz;\n}\n\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {\n int B = points.size(0);\n int N = points.size(1);\n \n auto output = torch::empty({B, N, 3}, points.options());\n \n int total = B * N;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n \n fused_transform_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n quat.data_ptr<float>(),\n trans.data_ptr<float>(),\n output.data_ptr<float>(),\n B, N\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);\n\"\"\"\n\nmodule = load_inline(\n name=\"fused_transform\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"fused_transform_cuda\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, points, quat, trans):\n return module.fused_transform_cuda(points, quat, trans)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 4243.7s turn · 9.7s LLM · 234.0s tools · tokens in=7,075 · out=1,026 · total=8,106
reasoning
Now test correctness again.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {\n float qw = q[0], qx = q[1], qy = q[2], qz = q[3];\n float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);\n qw /= norm; qx /= norm; qy /= norm; qz /= norm;\n \n float xx = qx * qx;\n float yy = qy * qy;\n float zz = qz * qz;\n float xy = qx * qy;\n float xz = qx * qz;\n float yz = qy * qz;\n float wx = qw * qx;\n float wy = qw * qy;\n float wz = qw * qz;\n \n R[0] = 1.0f - 2.0f * (yy + zz);\n R[1] = 2.0f * (xy - wz);\n R[2] = 2.0f * (xz + wy);\n R[3] = 2.0f * (xy + wz);\n R[4] = 1.0f - 2.0f * (xx + zz);\n R[5] = 2.0f * (yz - wx);\n R[6] = 2.0f * (xz - wy);\n R[7] = 2.0f * (yz + wx);\n R[8] = 1.0f - 2.0f * (xx + yy);\n}\n\n__global__ void fused_transform_kernel(\n const float* __restrict__ points,\n const float* __restrict__ quats,\n const float* __restrict__ trans,\n float* __restrict__ output,\n int B, int N\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * N;\n if (idx >= total) return;\n \n int b = idx / N;\n int i = idx % N;\n \n float R[9];\n quaternion_to_rotation_matrix(quats + b * 4, R);\n \n float px = points[(b * N + i) * 3 + 0];\n float py = points[(b * N + i) * 3 + 1];\n float pz = points[(b * N + i) * 3 + 2];\n \n float tx = trans[b * 3 + 0];\n float ty = trans[b * 3 + 1];\n float tz = trans[b * 3 + 2];\n \n float ox = px * R[0] + py * R[1] + pz * R[2] + tx;\n float oy = px * R[3] + py * R[4] + pz * R[5] + ty;\n float oz = px * R[6] + py * R[7] + pz * R[8] + tz;\n \n output[(b * N + i) * 3 + 0] = ox;\n output[(b * N + i) * 3 + 1] = oy;\n output[(b * N + i) * 3 + 2] = oz;\n}\n\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {\n int B = points.size(0);\n int N = points.size(1);\n \n auto output = torch::empty({B, N, 3}, points.options());\n \n int total = B * N;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n \n fused_transform_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n quat.data_ptr<float>(),\n trans.data_ptr<float>(),\n output.data_ptr<float>(),\n B, N\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);\n\"\"\"\n\nmodule = load_inline(\n name=\"fused_transform\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"fused_transform_cuda\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, points, quat, trans):\n return module.fused_transform_cuda(points, quat, trans)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=1.67e-06 mean_abs_err=5.82e-08 max_rel_err=2.62e-03
turn 5403.1s turn · 9.8s LLM · 393.3s tools · tokens in=8,166 · out=1,025 · total=9,267 · FINAL
reasoning
Correct now. To check if faster, I could profile, but since the task requires submitting when confident it's faster, and this is a simple fused kernel without redundant computations, it should be fast...
call → submit_kernel
callsubmit_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {\n float qw = q[0], qx = q[1], qy = q[2], qz = q[3];\n float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);\n qw /= norm; qx /= norm; qy /= norm; qz /= norm;\n \n float xx = qx * qx;\n float yy = qy * qy;\n float zz = qz * qz;\n float xy = qx * qy;\n float xz = qx * qz;\n float yz = qy * qz;\n float wx = qw * qx;\n float wy = qw * qy;\n float wz = qw * qz;\n \n R[0] = 1.0f - 2.0f * (yy + zz);\n R[1] = 2.0f * (xy - wz);\n R[2] = 2.0f * (xz + wy);\n R[3] = 2.0f * (xy + wz);\n R[4] = 1.0f - 2.0f * (xx + zz);\n R[5] = 2.0f * (yz - wx);\n R[6] = 2.0f * (xz - wy);\n R[7] = 2.0f * (yz + wx);\n R[8] = 1.0f - 2.0f * (xx + yy);\n}\n\n__global__ void fused_transform_kernel(\n const float* __restrict__ points,\n const float* __restrict__ quats,\n const float* __restrict__ trans,\n float* __restrict__ output,\n int B, int N\n) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = B * N;\n if (idx >= total) return;\n \n int b = idx / N;\n int i = idx % N;\n \n float R[9];\n quaternion_to_rotation_matrix(quats + b * 4, R);\n \n float px = points[(b * N + i) * 3 + 0];\n float py = points[(b * N + i) * 3 + 1];\n float pz = points[(b * N + i) * 3 + 2];\n \n float tx = trans[b * 3 + 0];\n float ty = trans[b * 3 + 1];\n float tz = trans[b * 3 + 2];\n \n float ox = px * R[0] + py * R[1] + pz * R[2] + tx;\n float oy = px * R[3] + py * R[4] + pz * R[5] + ty;\n float oz = px * R[6] + py * R[7] + pz * R[8] + tz;\n \n output[(b * N + i) * 3 + 0] = ox;\n output[(b * N + i) * 3 + 1] = oy;\n output[(b * N + i) * 3 + 2] = oz;\n}\n\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {\n int B = points.size(0);\n int N = points.size(1);\n \n auto output = torch::empty({B, N, 3}, points.options());\n \n int total = B * N;\n int threads = 256;\n int blocks = (total + threads - 1) / threads;\n \n fused_transform_kernel<<<blocks, threads>>>(\n points.data_ptr<float>(),\n quat.data_ptr<float>(),\n trans.data_ptr<float>(),\n output.data_ptr<float>(),\n B, N\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);\n\"\"\"\n\nmodule = load_inline(\n name=\"fused_transform\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"fused_transform_cuda\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, points, quat, trans):\n return module.fused_transform_cuda(points, quat, trans)\n" }
result ← submit_kernel (ok)
oksubmit_kernel submit_kernel PASSED: (3 / 3) correctness trials all passed. Kernel runtime: 0.01 μs Runtime stats: mean=0.01μs median=?μs std=0.00μs Numerical precision: max_abs_err=1.67e-06 mean_abs_err=5.82e-08 max_rel_err=2.62e-03 Memory: 33.09 MB peak (ref: 33.14 MB, ratio: 0.9986x) Kernel launches: 1 (ref: 91, fusion ratio: 91.0) SOL score: 0.0572 Flagged for excessive speedup — this submission may have been rejected by automated review.
final submitted kernel (110 lines, 2,947 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline

cuda_source = """
#include <torch/extension.h>
#include <cuda.h>
#include <cuda_runtime.h>

__device__ __forceinline__ void quaternion_to_rotation_matrix(const float* q, float* R) {
    float qw = q[0], qx = q[1], qy = q[2], qz = q[3];
    float norm = sqrtf(qw*qw + qx*qx + qy*qy + qz*qz);
    qw /= norm; qx /= norm; qy /= norm; qz /= norm;
    
    float xx = qx * qx;
    float yy = qy * qy;
    float zz = qz * qz;
    float xy = qx * qy;
    float xz = qx * qz;
    float yz = qy * qz;
    float wx = qw * qx;
    float wy = qw * qy;
    float wz = qw * qz;
    
    R[0] = 1.0f - 2.0f * (yy + zz);
    R[1] = 2.0f * (xy - wz);
    R[2] = 2.0f * (xz + wy);
    R[3] = 2.0f * (xy + wz);
    R[4] = 1.0f - 2.0f * (xx + zz);
    R[5] = 2.0f * (yz - wx);
    R[6] = 2.0f * (xz - wy);
    R[7] = 2.0f * (yz + wx);
    R[8] = 1.0f - 2.0f * (xx + yy);
}

__global__ void fused_transform_kernel(
    const float* __restrict__ points,
    const float* __restrict__ quats,
    const float* __restrict__ trans,
    float* __restrict__ output,
    int B, int N
) {
    int idx = blockIdx.x * blockDim.x + threadIdx.x;
    int total = B * N;
    if (idx >= total) return;
    
    int b = idx / N;
    int i = idx % N;
    
    float R[9];
    quaternion_to_rotation_matrix(quats + b * 4, R);
    
    float px = points[(b * N + i) * 3 + 0];
    float py = points[(b * N + i) * 3 + 1];
    float pz = points[(b * N + i) * 3 + 2];
    
    float tx = trans[b * 3 + 0];
    float ty = trans[b * 3 + 1];
    float tz = trans[b * 3 + 2];
    
    float ox = px * R[0] + py * R[1] + pz * R[2] + tx;
    float oy = px * R[3] + py * R[4] + pz * R[5] + ty;
    float oz = px * R[6] + py * R[7] + pz * R[8] + tz;
    
    output[(b * N + i) * 3 + 0] = ox;
    output[(b * N + i) * 3 + 1] = oy;
    output[(b * N + i) * 3 + 2] = oz;
}

torch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans) {
    int B = points.size(0);
    int N = points.size(1);
    
    auto output = torch::empty({B, N, 3}, points.options());
    
    int total = B * N;
    int threads = 256;
    int blocks = (total + threads - 1) / threads;
    
    fused_transform_kernel<<<blocks, threads>>>(
        points.data_ptr<float>(),
        quat.data_ptr<float>(),
        trans.data_ptr<float>(),
        output.data_ptr<float>(),
        B, N
    );
    
    return output;
}
"""

cpp_source = """
torch::Tensor fused_transform_cuda(torch::Tensor points, torch::Tensor quat, torch::Tensor trans);
"""

module = load_inline(
    name="fused_transform",
    cpp_sources=cpp_source,
    cuda_sources=cuda_source,
    functions=["fused_transform_cuda"],
    verbose=False
)

class ModelNew(nn.Module):
    def __init__(self):
        super().__init__()
    
    def forward(self, points, quat, trans):
        return module.fused_transform_cuda(points, quat, trans)