FW-GLM-5-1 · popcorn · pop_l123_all_gpt
correct 8_DeepSeekMoEGroundedTop2Routing.py
model
FW-GLM-5-1
turns / max
15 / 15
tool calls
15
tokens (total)
213912
wall clock
1880.0s
truncated
no
backend
cuda fp32
variant
popcorn
runtime
0.01 μs
ref runtime
0.08 μs
speedup
5.75x
started
2026-05-11T20:30:11Z
timingkernelbench.timing
kernel runtime
0.01 μs
ref runtime
0.08 μs
speedup
5.75x
kernel mean / median / std
0.01 / — / 3.45e-04 μs
ref mean / median / std
0.08 / — / 0.08 μs
numerical precisioneval_kernel_against_ref
max abs error
5.07e-07
mean abs error
1.45e-08
max rel error
1.98e-06
mean rel error
5.75e-08
gpu memoryextended_metrics.measure_memory
kernel peak
35.32 MB
ref peak
35.76 MB
kernel / ref
0.99x
kernel launches / fusiontorch.profiler
kernel launches
1
ref launches
20
fusion ratio (ref / kernel)
20.00x
total cuda time
24 μs
SOL (speed-of-light)nsight_hardware_counters
SOL score (0–1)
0.198
dram util %
6.7%
compute util %
19.8%
bottleneck
compute-bound
dominant pipe
FP32
arithmetic intensity
—
ridge point
20.00
roofline / occupancynsight_hardware_counters
dram bandwidth
224.73 GB/s
dram util %
6.7%
fp32 tflops
—
fp32 util %
—
fp16 tflops
—
occupancy %
42.5%
bottleneck
compute-bound
dominant pipe %
19.8%
arithmetic intensity
—
ridge point
20.00
L1 hit %
—
L2 hit %
43.3%
ld sectors / req
9.11
st sectors / req
—
regs / thread
32
smem / block
17408 B
block size
512
peak bw
3350.00 GB/s
peak fp32 tflops
67.00
peak fp16 tflops
1979.00
warp stalls (top 5)nsight
long_scoreboard
288.0%
mio_throttle
230.1%
short_scoreboard
143.8%
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn


class Model(nn.Module):
    """
    Grounded top-2 MoE router.

    Router logits are biased by token-expert similarity against learned
    grounding embeddings, then normalized over the selected top-2 experts.
    """

    def __init__(self):
        super().__init__()

    def forward(
        self,
        token_hidden: torch.Tensor,
        router_logits: torch.Tensor,
        expert_ground: torch.Tensor,
        alpha: float,
    ) -> torch.Tensor:
        grounded = router_logits + alpha * (token_hidden @ expert_ground.t())
        top_vals, top_idx = torch.topk(grounded, k=2, dim=-1)
        top_weights = torch.softmax(top_vals, dim=-1)
        return torch.stack((top_idx.to(torch.float32), top_weights), dim=-1)


num_tokens = 4096
hidden_dim = 128
num_experts = 16
alpha = 0.35


def get_inputs():
    p = popcorn_pri
    nt = p.jitter_int(num_tokens)
    hd = p.jitter_int(hidden_dim, align=16)
    ne = p.jitter_int(num_experts, minimum=2)
    token_hidden = torch.randn(nt, hd, dtype=torch.float32)
    router_logits = torch.randn(nt, ne, dtype=torch.float32)
    expert_ground = torch.randn(ne, hd, dtype=torch.float32)
    return [token_hidden, router_logits, expert_ground, alpha]



def get_init_inputs():
    return []
turn 0 · 1 tool call(s) · 31.7s turn · 26.7s LLM · tokens in=2,091 · out=2,892 · total=4,983 · 12,944 chars (click to expand)
turn 031.7s turn · 26.7s LLM · 5.0s tools · tokens in=2,091 · out=2,892 · total=4,983
reasoning
Let me analyze the reference implementation: 1. It computes `grounded = router_logits + alpha * (token_hidden @ expert_ground.t())` 2. Takes top-2 values and indices from grounded 3. Applies softmax to the top-2 values 4. Returns a stacked tensor of shape (num_tokens, 2, 2) containing top_idx (as float32) and top_weights The shapes are: - token_hidden: (num_tokens, hidden_dim) = (4096, 128) - router_logits: (num_tokens, num_experts) = (4096, 16) - expert_ground: (num_experts, hidden_dim) = (16, 128) - grounded: (4096, 16) The output is (4096, 2, 2) where: - output[:, :, 0] = top indices (as float32) - output[:, :, 1] = softmax weights Let me write a custom CUDA kernel for this. The main operations are: 1. Matrix multiplication: token_hidden @ expert_ground.t() -> (4096, 16) 2. Scale by alpha and add to router_logits 3. Top-2 finding for each row 4. Softmax over 2 values 5. Stack and output I'll need to be careful with the top-k and softmax operations. Let me write a kernel that handles all this efficiently. Key optimizations to consider: 1. The matrix multiplication can be done with shared memory tiling 2. Top-2 can be computed in a single pass through the grounded values 3. Softmax over 2 values is trivial (just normalize 2 values) Let me start with a basic implementation: ```python import torch from torch.utils.cpp_extension import load_inline cuda_source = """ #include <torch/extension.h> #include <cuda.h> #include <cuda_runtime.h> #include <cfloat> __global__ void grounded_moe_router_kernel( const float* __restrict__ token_hidden, const float* __restrict__ router_logits, const float* __restrict__ expert_ground, float* __restrict__ output, const float alpha, const int num_tokens, const int hidden_dim, const int num_experts ) { // Each thread handles one token int token_idx = blockIdx.x * blockDim.x + threadIdx.x; if (token_idx >= num_tokens) return; // Compute grounded logits for this token // grounded[i] = router_logits[token_idx, i] + alpha * sum_j(token_hidden[token_idx, j] * expert_ground[i, j]) // Shared memory for expert_ground (transpose for better access) extern __shared__ float shared_mem[]; float* grounded = shared_mem; // num_experts values per thread... but this might be too much // Actually, let me reconsider. Each thread computes grounded values for its token // grounded has num_experts values float grounded_vals[16]; // Assuming num_experts <= 16 for (int e = 0; e < num_experts; e++) { float dot = 0.0f; for (int h = 0; h < hidden_dim; h++) { dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[e * hidden_dim + h]; } grounded_vals[e] = router_logits[token_idx * num_experts + e] + alpha * dot; } // Find top-2 float top1_val = -FLT_MAX; float top2_val = -FLT_MAX; int top1_idx = -1; int top2_idx = -1; for (int e = 0; e < num_experts; e++) { float val = grounded_vals[e]; if (val > top1_val) { top2_val = top1_val; top2_idx = top1_idx; top1_val = val; top1_idx = e; } else if (val > top2_val) { top2_val = val; top2_idx = e; } } // Softmax over top-2 float max_val = fmaxf(top1_val, top2_val); float exp1 = expf(top1_val - max_val); float exp2 = expf(top2_val - max_val); float sum_exp = exp1 + exp2; float weight1 = exp1 / sum_exp; float weight2 = exp2 / sum_exp; // Output: (num_tokens, 2, 2) // output[token_idx, 0, 0] = top1_idx // output[token_idx, 0, 1] = weight1 // output[token_idx, 1, 0] = top2_idx // output[token_idx, 1, 1] = weight2 output[token_idx * 4 + 0] = (float)top1_idx; output[token_idx * 4 + 1] = weight1; output[token_idx * 4 + 2] = (float)top2_idx; output[token_idx * 4 + 3] = weight2; } torch::Tensor grounded_moe_router_cuda( torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha ) { const int num_tokens = token_hidden.size(0); const int hidden_dim = token_hidden.size(1); const int num_experts = router_logits.size(1); auto output = torch::empty({num_tokens, 2, 2}, torch::TensorOptions().dtype(torch::kFloat32).device(token_hidden.device())); const int block_size = 256; const int num_blocks = (num_tokens + block_size - 1) / block_size; grounded_moe_router_kernel<<<num_blocks, block_size>>>( token_hidden.data_ptr<float>(), router_logits.data_ptr<float>(), expert_ground.data_ptr<float>(), output.data_ptr<float>(), alpha, num_tokens, hidden_dim, num_experts ); return output; } """ cpp_source = """ torch::Tensor grounded_moe_router_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha); """ module = load_inline( name='grounded_moe_router', cpp_sources=cpp_source, cuda_sources=cuda_source, functions=['grounded_moe_router_cuda'], extra_cuda_cflags=['-O3'], verbose=True ) class ModelNew(nn.Module): def __init__(self): super().__init__() self.kernel = module def forward(self, token_hidden, router_logits, expert_ground, alpha): return self.kernel.grounded_moe_router_cuda(token_hidden, router_logits, expert_ground, alpha) ``` Wait, I need to think about this more carefully. The dot product computation involves iterating over hidden_dim (128), which could be slow. I should consider using shared memory to load expert_ground in a tiled manner. Let me also think about a different approach - using a warp-level cooperative approach where multiple threads work together on each token, or use one thread per expert. Actually, with num_experts = 16 and hidden_dim = 128, the matrix multiplication is small enough that we might benefit from a different approach. Let me consider: 1. Using shared memory to cache expert_ground 2. Using one thread per token, but with vectorized loads 3. Using cooperative groups Let me first try a simple implementation and see if it works, then optimize. Actually, I realize I should make num_experts a template parameter or pass it properly. Let me refine: ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline cuda_source = """ #include <torch/extension.h> #include <cuda.h> #include <cuda_runtime.h> #include <cfloat> __global__ void grounded_moe_router_kernel( const float* __restrict__ token_hidden, const float* __restrict__ router_logits, const float* __restrict__ expert_ground, float* __restrict__ output, const float alpha, const int num_tokens, const int hidden_dim, const int num_experts ) { // Each thread handles one token int token_idx = blockIdx.x * blockDim.x + threadIdx.x; if (token_idx >= num_tokens) return; // Pointer to this token's hidden state const float* __restrict__ hidden = token_hidden + token_idx * hidden_dim; const float* __restrict__ logits = router_logits + token_idx * num_experts; // Find top-2 while computing grounded values float top1_val = -FLT_MAX; float top2_val = -FLT_MAX; int top1_idx = -1; int top2_idx = -1; for (int e = 0; e < num_experts; e++) { // Compute dot product with expert e's ground embedding float dot = 0.0f; const float* __restrict__ ground = expert_ground + e * hidden_dim; #pragma unroll 4 for (int h = 0; h < hidden_dim; h++) { dot += hidden[h] * ground[h]; } float grounded_val = logits[e] + alpha * dot; if (grounded_val > top1_val) { top2_val = top1_val; top2_idx = top1_idx; top1_val = grounded_val; top1_idx = e; } else if (grounded_val > top2_val) { top2_val = grounded_val; top2_idx = e; } } // Softmax over top-2 float max_val = fmaxf(top1_val, top2_val); float exp1 = expf(top1_val - max_val); float exp2 = expf(top2_val - max_val); float sum_exp = exp1 + exp2; float weight1 = exp1 / sum_exp; float weight2 = exp2 / sum_exp; // Output layout matches torch.stack((top_idx.to(torch.float32), top_weights), dim=-1) // top_idx shape: (num_tokens, 2), top_weights shape: (num_tokens, 2) // stacked shape: (num_tokens, 2, 2) // output[token_idx, i, 0] = top_idx[token_idx, i] (expert index) // output[token_idx, i, 1] = top_weights[token_idx, i] (weight) float* __restrict__ out = output + token_idx * 4; out[0] = (float)top1_idx; // output[token_idx, 0, 0] out[1] = weight1; // output[token_idx, 0, 1] out[2] = (float)top2_idx; // output[token_idx, 1, 0] out[3] = weight2; // output[token_idx, 1, 1] } torch::Tensor grounded_moe_router_cuda( torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha ) { const int num_tokens = token_hidden.size(0); const int hidden_dim = token_hidden.size(1); const int num_experts = router_logits.size(1); auto output = torch::empty({num_tokens, 2, 2}, torch::TensorOptions().dtype(torch::kFloat32).device(token_hidden.device())); const int block_size = 256; const int num_blocks = (num_tokens + block_size - 1) / block_size; grounded_moe_router_kernel<<<num_blocks, block_size>>>( token_hidden.data_ptr<float>(), router_logits.data_ptr<float>(), expert_ground.data_ptr<float>(), output.data_ptr<float>(), alpha, num_tokens, hidden_dim, num_experts ); return output; } """ cpp_source = """ torch::Tensor grounded_moe_router_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha); """ module = load_inline( name='grounded_moe_router', cpp_sources=cpp_source, cuda_sources=cuda_source, functions=['grounded_moe_router_cuda'], extra_cuda_cflags=['-O3'], verbose=True ) class ModelNew(nn.Module): def __init__(self): super().__init__() def forward(self, token_hidden, router_logits, expert_ground, alpha): return module.grounded_moe_router_cuda(token_hidden, router_logits, expert_ground, alpha) ``` Wait, I think I need to handle the case where the module is loaded outside the class. Let me restructure. Actually, looking at the structure more carefully, I think I need to ensure the CUDA extension is loaded at module level, and then the ModelNew class uses it. Let me rewrite:
assistantLooking at the reference implementation, I need to: 1. Compute grounded logits: `router_logits + alpha * (token_hidden @ expert_ground.t())` 2. Find top-2 values and indices 3. Apply softmax to the top-2 values 4. Stack the indices (as float32) and weights Let me start by understanding the shapes and then write a CUDA kernel.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1 · 1 tool call(s) · 166.5s turn · 14.0s LLM · tokens in=2,418 · out=1,322 · total=3,740 · 6,251 chars (click to expand)
turn 1166.5s turn · 14.0s LLM · 152.5s tools · tokens in=2,418 · out=1,322 · total=3,740
reasoning
Now let me write the kernel. The operations are: - Matrix multiplication: (num_tokens, hidden_dim) @ (hidden_dim, num_experts) -> (num_tokens, num_experts) - Element-wise scaling and addition - Top-2 per row - Softmax on top-2 values - Output stacking I'll write an optimized CUDA kernel for this.
assistantLet me write an optimized CUDA kernel for this MoE router:
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = grounded_row[0];\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 0; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2 || e == 0) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output: [top_idx[0], top_idx[1]], [top_weights[0], top_weights[1]]\n // Output shape: [num_tokens, 2, 2]\n // output[token, 0, :] = top indices\n // output[token, 1, :] = top weights\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 2] = w1;\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 2 · 1 tool call(s) · 23.2s turn · 10.9s LLM · tokens in=3,676 · out=1,245 · total=4,921 · 6,092 chars (click to expand)
turn 223.2s turn · 10.9s LLM · 12.3s tools · tokens in=3,676 · out=1,245 · total=4,921
reasoning
Great, the kernel compiled. Now let me check correctness.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = grounded_row[0];\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 0; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2 || e == 0) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output: [top_idx[0], top_idx[1]], [top_weights[0], top_weights[1]]\n // Output shape: [num_tokens, 2, 2]\n // output[token, 0, :] = top indices\n // output[token, 1, :] = top weights\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 2] = w1;\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: (0 / 3) trials did not all match. correctness_issue: Output mismatch max_difference: ['14.500000', '14.500000', '14.500000'] avg_difference: ['3.323501', '3.261130', '3.285525']
turn 3 · 1 tool call(s) · 237.1s turn · 14.1s LLM · tokens in=4,983 · out=1,538 · total=6,521 · 6,970 chars (click to expand)
turn 3237.1s turn · 14.1s LLM · 223.0s tools · tokens in=4,983 · out=1,538 · total=6,521
reasoning
There's an issue with my top-2 finding logic. The bug is in the initial values for max1 and max2, and also the condition for updating max2. Let me fix this: The issue is that I initialize `max2 = grounded_row[0]` and `idx2 = 0`, then in the loop when `e == 0`, the condition `v > max2 || e == 0` is always true, so max2 stays at grounded_row[0]. But that's wrong because we should not have idx1 == idx2. Let me fix the top-2 finding algorithm: 1. Initialize max1 to the first element, idx1 = 0 2. Initialize max2 to a very small value (or -inf) 3. For each element: - If it's greater than max1, update max2 = max1, idx2 = idx1, then max1 = v, idx1 = e - Else if it's greater than max2, update max2 = v, idx2 = e Let me fix this:
assistantI see the issue - the top-2 finding algorithm has a bug. Let me fix it:
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = static_cast<scalar_t>(-FLT_MAX);\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 1; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Handle case where max2 is still -FLT_MAX (shouldn't happen with num_experts >= 2)\n if (max2 == static_cast<scalar_t>(-FLT_MAX)) {\n max2 = max1;\n idx2 = idx1;\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output: [top_idx[0], top_idx[1]], [top_weights[0], top_weights[1]]\n // Output shape: [num_tokens, 2, 2]\n // output[token, 0, :] = top indices\n // output[token, 1, :] = top weights\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 2] = w1;\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 4 · 1 tool call(s) · 75.6s turn · 11.4s LLM · tokens in=6,309 · out=1,300 · total=7,609 · 6,316 chars (click to expand)
turn 475.6s turn · 11.4s LLM · 64.2s tools · tokens in=6,309 · out=1,300 · total=7,609
reasoning
Let me run correctness again.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = static_cast<scalar_t>(-FLT_MAX);\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 1; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Handle case where max2 is still -FLT_MAX (shouldn't happen with num_experts >= 2)\n if (max2 == static_cast<scalar_t>(-FLT_MAX)) {\n max2 = max1;\n idx2 = idx1;\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output: [top_idx[0], top_idx[1]], [top_weights[0], top_weights[1]]\n // Output shape: [num_tokens, 2, 2]\n // output[token, 0, :] = top indices\n // output[token, 1, :] = top weights\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 2] = w1;\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: (0 / 3) trials did not all match. correctness_issue: Output mismatch max_difference: ['14.499598', '14.498971', '14.497473'] avg_difference: ['3.407228', '3.357050', '3.376776']
turn 5 · 1 tool call(s) · 268.1s turn · 24.1s LLM · tokens in=7,683 · out=2,774 · total=10,457 · 10,235 chars (click to expand)
turn 5268.1s turn · 24.1s LLM · 243.9s tools · tokens in=7,683 · out=2,774 · total=10,457
reasoning
The top-2 finding is still buggy. The max difference is around 14.5 which is suspicious - it could be that the indices are correct but being compared against weights, or vice versa. Let me debug this more carefully. The issue might be: 1. The order of max1/max2 doesn't match what torch.topk returns 2. There's something wrong with how I'm storing the output Let me think about torch.topk: - top_vals, top_idx = torch.topk(grounded, k=2, dim=-1) - This returns the k largest elements along the last dimension - top_vals[0] >= top_vals[1] (largest first, then second largest) - top_idx[0] is the index of the largest, top_idx[1] is the index of the second largest Then softmax: - top_weights = torch.softmax(top_vals, dim=-1) - top_weights has the same order as top_vals Then stack: - torch.stack((top_idx.to(torch.float32), top_weights), dim=-1) - This creates shape [num_tokens, 2, 2] - output[i, 0, 0] = top_idx[i, 0] (index of largest) - output[i, 0, 1] = top_idx[i, 1] (index of second largest) - output[i, 1, 0] = top_weights[i, 0] (weight for largest) - output[i, 1, 1] = top_weights[i, 1] (weight for second largest) So my output layout should be: - output[token_idx * 4 + 0] = idx1 (largest index) - output[token_idx * 4 + 1] = idx2 (second largest index) - output[token_idx * 4 + 2] = w1 (weight for largest) - output[token_idx * 4 + 3] = w2 (weight for second largest) But wait, I need to match the memory layout of a tensor with shape [num_tokens, 2, 2]. In PyTorch, for a tensor of shape [N, 2, 2]: - t[i, 0, 0] is at offset i*4 + 0 - t[i, 0, 1] is at offset i*4 + 1 - t[i, 1, 0] is at offset i*4 + 2 - t[i, 1, 1] is at offset i*4 + 3 So my layout matches what I expect! Let me verify by looking at what torch.stack produces... Actually wait, the stack operation is: torch.stack((top_idx.to(torch.float32), top_weights), dim=-1) top_idx shape: [num_tokens, 2] top_weights shape: [num_tokens, 2] stack along dim=-1 (last dimension) gives [num_tokens, 2, 2] - result[i, j, 0] = top_idx[i, j] - result[i, j, 1] = top_weights[i, j] So: - result[i, 0, 0] = top_idx[i, 0] = index of largest - result[i, 0, 1] = top_weights[i, 0] = weight for largest - result[i, 1, 0] = top_idx[i, 1] = index of second largest - result[i, 1, 1] = top_weights[i, 1] = weight for second largest But in my kernel: - output[token_idx * 4 + 0] = idx1 (largest index) -> this should be result[i, 0, 0] - output[token_idx * 4 + 1] = idx2 (second largest index) -> this should be result[i, 1, 0] - output[token_idx * 4 + 2] = w1 (weight for largest) -> this should be result[i, 0, 1] - output[token_idx * 4 + 3] = w2 (weight for second largest) -> this should be result[i, 1, 1] So the memory layout I'm using is wrong! Let me fix it. For tensor shape [N, 2, 2]: - offset N*0 + 0*2 + 0 = 0 -> result[i, 0, 0] - offset N*0 + 0*2 + 1 = 1 -> result[i, 0, 1] - offset N*0 + 1*2 + 0 = 2 -> result[i, 1, 0] - offset N*0 + 1*2 + 1 = 3 -> result[i, 1, 1] So the linearized indices are: - [i, 0, 0] -> i*4 + 0 - [i, 0, 1] -> i*4 + 1 - [i, 1, 0] -> i*4 + 2 - [i, 1, 1] -> i*4 + 3 For the expected output: - result[i, 0, 0] = top_idx[i, 0] = idx1 - result[i, 0, 1] = top_weights[i, 0] = w1 - result[i, 1, 0] = top_idx[i, 1] = idx2 - result[i, 1, 1] = top_weights[i, 1] = w2 So I should write: - output[token_idx * 4 + 0] = idx1 - output[token_idx * 4 + 1] = w1 - output[token_idx * 4 + 2] = idx2 - output[token_idx * 4 + 3] = w2 That's the fix!
assistantI see the issue - the output layout is wrong. Let me trace through the expected memory layout: For `torch.stack((top_idx.to(torch.float32), top_weights), dim=-1)`: - Result shape: [num_tokens, 2, 2] - `result[i, 0, 0] = top_idx[i, 0]` (largest index) - `result[i, 0, 1] = top_weights[i, 0]` (weight for largest) - `result[i, 1, 0] = top_idx[i, 1]` (second largest index) - `result[i, 1, 1] = top_weights[i, 1]` (weight for second largest)
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = static_cast<scalar_t>(-FLT_MAX);\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 1; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Handle case where max2 is still -FLT_MAX (shouldn't happen with num_experts >= 2)\n if (max2 == static_cast<scalar_t>(-FLT_MAX)) {\n max2 = max1;\n idx2 = idx1;\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output layout for [num_tokens, 2, 2]:\n // result[i, 0, 0] = top_idx[i, 0] (largest index)\n // result[i, 0, 1] = top_weights[i, 0] (weight for largest)\n // result[i, 1, 0] = top_idx[i, 1] (second largest index)\n // result[i, 1, 1] = top_weights[i, 1] (weight for second largest)\n // Linear layout: [idx1, w1, idx2, w2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = w1;\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 6 · 1 tool call(s) · 77.0s turn · 11.9s LLM · tokens in=9,208 · out=1,364 · total=10,572 · 6,353 chars (click to expand)
turn 677.0s turn · 11.9s LLM · 65.1s tools · tokens in=9,208 · out=1,364 · total=10,572
reasoning
Let me test the correctness again.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = static_cast<scalar_t>(-FLT_MAX);\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 1; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Handle case where max2 is still -FLT_MAX (shouldn't happen with num_experts >= 2)\n if (max2 == static_cast<scalar_t>(-FLT_MAX)) {\n max2 = max1;\n idx2 = idx1;\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output layout for [num_tokens, 2, 2]:\n // result[i, 0, 0] = top_idx[i, 0] (largest index)\n // result[i, 0, 1] = top_weights[i, 0] (weight for largest)\n // result[i, 1, 0] = top_idx[i, 1] (second largest index)\n // result[i, 1, 1] = top_weights[i, 1] (weight for second largest)\n // Linear layout: [idx1, w1, idx2, w2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = w1;\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=5.07e-07 mean_abs_err=1.45e-08 max_rel_err=1.98e-06
turn 7 · 1 tool call(s) · 98.5s turn · 12.3s LLM · tokens in=10,622 · out=1,390 · total=12,012 · 7,903 chars (click to expand)
turn 798.5s turn · 12.3s LLM · 86.2s tools · tokens in=10,622 · out=1,390 · total=12,012
reasoning
The kernel is correct. Now let me profile it to understand performance and optimize further if needed.
assistantCorrectness passed. Let me profile the kernel to understand performance and optimize:
call → profile_kernel
callprofile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n const int token_idx = blockIdx.x;\n const int expert_idx = threadIdx.x;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits value for this token/expert\n extern __shared__ char smem[];\n scalar_t* grounded_row = reinterpret_cast<scalar_t*>(smem);\n \n scalar_t val = router_logits[token_idx * num_experts + expert_idx];\n \n // Compute grounding term: alpha * (token_hidden @ expert_ground_t)\n // Each thread computes dot product with one expert\n scalar_t dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n dot += token_hidden[token_idx * hidden_dim + h] * expert_ground[expert_idx * hidden_dim + h];\n }\n \n val = val + static_cast<scalar_t>(alpha) * dot;\n grounded_row[expert_idx] = val;\n \n __syncthreads();\n \n // Find top-2 in shared memory\n // Only need one thread to do this per block\n if (expert_idx == 0) {\n scalar_t max1 = grounded_row[0];\n scalar_t max2 = static_cast<scalar_t>(-FLT_MAX);\n int idx1 = 0;\n int idx2 = 0;\n \n for (int e = 1; e < num_experts; ++e) {\n scalar_t v = grounded_row[e];\n if (v > max1) {\n max2 = max1;\n idx2 = idx1;\n max1 = v;\n idx1 = e;\n } else if (v > max2) {\n max2 = v;\n idx2 = e;\n }\n }\n \n // Handle case where max2 is still -FLT_MAX (shouldn't happen with num_experts >= 2)\n if (max2 == static_cast<scalar_t>(-FLT_MAX)) {\n max2 = max1;\n idx2 = idx1;\n }\n \n // Softmax on top-2\n scalar_t max_val = max1 > max2 ? max1 : max2;\n scalar_t exp1 = expf(max1 - max_val);\n scalar_t exp2 = expf(max2 - max_val);\n scalar_t sum_exp = exp1 + exp2;\n scalar_t w1 = exp1 / sum_exp;\n scalar_t w2 = exp2 / sum_exp;\n \n // Output layout for [num_tokens, 2, 2]:\n // result[i, 0, 0] = top_idx[i, 0] (largest index)\n // result[i, 0, 1] = top_weights[i, 0] (weight for largest)\n // result[i, 1, 0] = top_idx[i, 1] (second largest index)\n // result[i, 1, 1] = top_weights[i, 1] (weight for second largest)\n // Linear layout: [idx1, w1, idx2, w2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = w1;\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = w2;\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n const int threads_per_block = num_experts;\n const int shared_mem_size = num_experts * sizeof(float);\n \n dim3 blocks(num_tokens);\n dim3 threads(threads_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 31.0μs (100%) calls=1 --- Timing --- GPU time: 40.10 μs --- Memory Bandwidth --- DRAM BW: 59.4/3350 GB/s (1.8%) read=59.4 write=0.0 GB/s Hit rates: L2=59.3% --- Compute Throughput --- Pipe util: FMA=4.7%, Tensor=0.0% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: UNKNOWN --- Occupancy --- Achieved: 36.5% Eligible warps/cycle: 0.19 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=32, smem/blk=1152B, block=16, grid=4096 --- Memory Access Quality --- Global ld coalescing: 8.47 sectors/req (8.5x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 2369.2% #################### mio_throttle 528.7% #################### short_scoreboard 221.0% #################### --- Optimization Hints --- -> 2369% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=8.5 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Global load coalescing=8.5x (ideal=1.0) -> 8x wasted DRAM BW. Make per-warp accesses contiguous. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching).
turn 8 · 1 tool call(s) · 165.4s turn · 34.0s LLM · tokens in=12,445 · out=3,109 · total=15,554 · 13,200 chars (click to expand)
turn 8165.4s turn · 34.0s LLM · 131.4s tools · tokens in=12,445 · out=3,109 · total=15,554
reasoning
The profiling shows major issues: 1. Very low occupancy (36.5%) - only 16 threads per block is limiting 2. Poor memory coalescing (8.5x waste) - the dot product access pattern is poor 3. Latency bound due to memory stalls The main issue is that each thread (one per expert) does a dot product across hidden_dim=128 elements with uncoalesced access. The access pattern to expert_ground is: - Thread 0 accesses expert_ground[0, 0], [0, 1], ..., [0, 127] - Thread 1 accesses expert_ground[1, 0], [1, 1], ..., [1, 127] - etc. But threads in a warp would be accessing: - Thread 0: expert_ground[0*hidden + h] = expert_ground[0+h] - Thread 1: expert_ground[1*hidden + h] = expert_ground[16+h] - etc. So for each h, the threads access positions 0*hidden+h, 1*hidden+h, ..., 15*hidden+h With hidden=128, that's h, 128+h, 256+h, ..., 15*128+h These are not adjacent, so coalescing is poor. Let me redesign the kernel to improve: 1. Use more threads per block (process multiple tokens per block) 2. Better memory access patterns - maybe transpose expert_ground or use shared memory Actually, looking at this more carefully: - num_tokens = 4096 - hidden_dim = 128 - num_experts = 16 The current design has 4096 blocks with 16 threads each. That's only 16 threads per block, very low occupancy. A better approach would be: - Use 128 threads per block (warp size friendly) - Each block processes multiple tokens - Better memory access for the dot product Or even simpler - process all computation in a 2D grid where threads cooperate on the dot products. Let me try a different approach: - Launch blocks with 128 threads (multiple warps) - Each warp handles one token - Threads within a warp cooperate on the dot product Actually, let's think about the memory access pattern differently. The key computation is: - For each token t, compute grounded[t, e] = router_logits[t, e] + alpha * sum_h(token_hidden[t,h] * expert_ground[e,h]) The expert_ground matrix is [num_experts, hidden_dim]. For each token, we need all experts. So we read: - token_hidden: [1, hidden_dim] - 128 floats - expert_ground: [num_experts, hidden_dim] - 16*128 = 2048 floats If we load expert_ground into shared memory (it's the same for all tokens), we can reuse it across tokens in a block. Let me redesign: 1. Each block processes multiple tokens 2. Cooperatively load expert_ground into shared memory 3. Each warp handles one token, computing all 16 expert scores 4. Find top-2 within the warp (warp reduction) 5. Compute softmax and write output This should give much better memory access patterns and higher occupancy.
assistantThe profiling reveals major issues: 1. Very low occupancy (36.5%) - only 16 threads per block 2. Poor memory coalescing (8.5x waste) 3. Latency bound due to memory stalls Let me redesign the kernel with better parallelism and memory access:
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\n// Warp-level reduction for max with index\n__inline__ __device__ void warp_reduce_max_idx(float* val, int* idx) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_down_sync(0xffffffff, *val, offset);\n int other_idx = __shfl_down_sync(0xffffffff, *idx, offset);\n if (other_val > *val) {\n *val = other_val;\n *idx = other_idx;\n }\n }\n}\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n // hidden_dim=128, so each thread computes 4 elements of the dot product\n \n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits for this token (only first num_experts lanes needed)\n // But we use warp for reduction, so we load all into registers\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Each thread computes dot product for one expert, iterating over hidden_dim\n scalar_t dot = static_cast<scalar_t>(0);\n \n // Coalesced access: thread lane_id accesses token_hidden[lane_id + h*32]\n // But hidden_dim=128, warp=32, so each thread handles 4 elements\n for (int h = lane_id; h < hidden_dim; h += 32) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n if (lane_id < num_experts) {\n dot += th * expert_ground[lane_id * hidden_dim + h];\n }\n }\n \n // Reduce dot product across the warp (but we need separate sums per expert!)\n // Actually this approach doesn't work well. Let me use a different strategy.\n \n // Alternative: each thread in first 16 lanes computes dot for one expert\n // The other 16 threads help by computing partial sums\n \n // For hidden_dim=128, each of 16 expert threads needs 128 muls\n // If each thread handles 8 elements, that's 16*8=128 threads\n // But warp is only 32 threads...\n \n // Let's use 2 warps per token to get 32 threads per expert computation\n // No, that's getting complicated.\n \n // Simpler: just use 16 threads per expert (128/8=16), but we have 32 threads\n // So each thread handles hidden_dim/32 = 4 elements per expert\n // That means each thread computes partial sum for multiple experts\n \n // Actually simplest for this case:\n // Since num_experts=16 and hidden_dim=128, we can:\n // - Use 16 threads (one per expert) in the first warp\n // - Each thread computes its own dot product (128 iterations)\n // This is what we had but with better organization\n \n // Let me restructure: use shared memory for expert_ground transpose\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n for (int i = threadIdx.y * blockDim.x + threadIdx.x; \n i < hidden_dim * num_experts; \n i += blockDim.x * blockDim.y) {\n int h = i / num_experts;\n int e = i % num_experts;\n // Transpose during load: store as [h, e]\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Now compute dot products\n // Each warp handles one token\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n // Access transposed: [h, expert_id]\n dot += th * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Now find top-2 using warp reduction\n // First, find max1 and idx1\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n // Warp reduction to find max\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n // Broadcast max1 and idx1 to all threads\n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n // Set the max1 expert value to -inf to find max2\n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n // Compute softmax\n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n // Output: [num_tokens, 2, 2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n // Use multiple warps per block for better occupancy\n const int warps_per_block = 8; // 8 warps = 256 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory for transposed expert_ground\n const int shared_mem_size = hidden_dim * num_experts * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block); // x=32, y=8\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 9 · 1 tool call(s) · 149.7s turn · 20.9s LLM · tokens in=14,892 · out=2,381 · total=17,273 · 10,398 chars (click to expand)
turn 9149.7s turn · 20.9s LLM · 128.9s tools · tokens in=14,892 · out=2,381 · total=17,273
reasoning
Good, let me check correctness.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\n// Warp-level reduction for max with index\n__inline__ __device__ void warp_reduce_max_idx(float* val, int* idx) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_down_sync(0xffffffff, *val, offset);\n int other_idx = __shfl_down_sync(0xffffffff, *idx, offset);\n if (other_val > *val) {\n *val = other_val;\n *idx = other_idx;\n }\n }\n}\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n // hidden_dim=128, so each thread computes 4 elements of the dot product\n \n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits for this token (only first num_experts lanes needed)\n // But we use warp for reduction, so we load all into registers\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Each thread computes dot product for one expert, iterating over hidden_dim\n scalar_t dot = static_cast<scalar_t>(0);\n \n // Coalesced access: thread lane_id accesses token_hidden[lane_id + h*32]\n // But hidden_dim=128, warp=32, so each thread handles 4 elements\n for (int h = lane_id; h < hidden_dim; h += 32) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n if (lane_id < num_experts) {\n dot += th * expert_ground[lane_id * hidden_dim + h];\n }\n }\n \n // Reduce dot product across the warp (but we need separate sums per expert!)\n // Actually this approach doesn't work well. Let me use a different strategy.\n \n // Alternative: each thread in first 16 lanes computes dot for one expert\n // The other 16 threads help by computing partial sums\n \n // For hidden_dim=128, each of 16 expert thread needs 128 muls\n // If each thread handles 8 elements, that's 16*8=128 threads\n // But warp is only 32 threads...\n \n // Let's use 2 warps per token to get 32 threads per expert computation\n // No, that's getting complicated.\n \n // Simpler: just use 16 threads per expert (128/8=16), but we have 32 threads\n // So each thread handles hidden_dim/32 = 4 elements per expert\n // That means each thread computes partial sum for multiple experts\n \n // Actually simplest for this case:\n // Since num_experts=16 and hidden_dim=128, we can:\n // - Use 16 threads (one per expert) in the first warp\n // - Each thread computes its own dot product (128 iterations)\n // This is what we had but with better organization\n \n // Let me restructure: use shared memory for expert_ground transpose\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n for (int i = threadIdx.y * blockDim.x + threadIdx.x; \n i < hidden_dim * num_experts; \n i += blockDim.x * blockDim.y) {\n int h = i / num_experts;\n int e = i % num_experts;\n // Transpose during load: store as [h, e]\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Now compute dot products\n // Each warp handles one token\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n // Access transposed: [h, expert_id]\n dot += th * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Now find top-2 using warp reduction\n // First, find max1 and idx1\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n // Warp reduction to find max\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n // Broadcast max1 and idx1 to all threads\n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n // Set the max1 expert value to -inf to find max2\n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n // Compute softmax\n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n // Output: [num_tokens, 2, 2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n // Use multiple warps per block for better occupancy\n const int warps_per_block = 8; // 8 warps = 256 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory for transposed expert_ground\n const int shared_mem_size = hidden_dim * num_experts * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block); // x=32, y=8\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=5.07e-07 mean_abs_err=1.45e-08 max_rel_err=1.98e-06
turn 10 · 1 tool call(s) · 166.1s turn · 20.5s LLM · tokens in=17,323 · out=2,391 · total=19,714 · 12,187 chars (click to expand)
turn 10166.1s turn · 20.5s LLM · 145.6s tools · tokens in=17,323 · out=2,391 · total=19,714
reasoning
Correctness passed. Let me profile this new version:
assistantLet me profile this new version:
call → profile_kernel
callprofile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\n// Warp-level reduction for max with index\n__inline__ __device__ void warp_reduce_max_idx(float* val, int* idx) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_down_sync(0xffffffff, *val, offset);\n int other_idx = __shfl_down_sync(0xffffffff, *idx, offset);\n if (other_val > *val) {\n *val = other_val;\n *idx = other_idx;\n }\n }\n}\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n // hidden_dim=128, so each thread computes 4 elements of the dot product\n \n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Load router_logits for this token (only first num_experts lanes needed)\n // But we use warp for reduction, so we load all into registers\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Each thread computes dot product for one expert, iterating over hidden_dim\n scalar_t dot = static_cast<scalar_t>(0);\n \n // Coalesced access: thread lane_id accesses token_hidden[lane_id + h*32]\n // But hidden_dim=128, warp=32, so each thread handles 4 elements\n for (int h = lane_id; h < hidden_dim; h += 32) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n if (lane_id < num_experts) {\n dot += th * expert_ground[lane_id * hidden_dim + h];\n }\n }\n \n // Reduce dot product across the warp (but we need separate sums per expert!)\n // Actually this approach doesn't work well. Let me use a different strategy.\n \n // Alternative: each thread in first 16 lanes computes dot for one expert\n // The other 16 threads help by computing partial sums\n \n // For hidden_dim=128, each of 16 expert thread needs 128 muls\n // If each thread handles 8 elements, that's 16*8=128 threads\n // But warp is only 32 threads...\n \n // Let's use 2 warps per token to get 32 threads per expert computation\n // No, that's getting complicated.\n \n // Simpler: just use 16 threads per expert (128/8=16), but we have 32 threads\n // So each thread handles hidden_dim/32 = 4 elements per expert\n // That means each thread computes partial sum for multiple experts\n \n // Actually simplest for this case:\n // Since num_experts=16 and hidden_dim=128, we can:\n // - Use 16 threads (one per expert) in the first warp\n // - Each thread computes its own dot product (128 iterations)\n // This is what we had but with better organization\n \n // Let me restructure: use shared memory for expert_ground transpose\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n for (int i = threadIdx.y * blockDim.x + threadIdx.x; \n i < hidden_dim * num_experts; \n i += blockDim.x * blockDim.y) {\n int h = i / num_experts;\n int e = i % num_experts;\n // Transpose during load: store as [h, e]\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Now compute dot products\n // Each warp handles one token\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n dot = static_cast<scalar_t>(0);\n for (int h = 0; h < hidden_dim; ++h) {\n scalar_t th = token_hidden[token_idx * hidden_dim + h];\n // Access transposed: [h, expert_id]\n dot += th * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Now find top-2 using warp reduction\n // First, find max1 and idx1\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n // Warp reduction to find max\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n // Broadcast max1 and idx1 to all threads\n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n // Set the max1 expert value to -inf to find max2\n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n // Compute softmax\n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n // Output: [num_tokens, 2, 2]\n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n // Output shape: [num_tokens, 2, 2]\n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n // Use multiple warps per block for better occupancy\n const int warps_per_block = 8; // 8 warps = 256 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory for transposed expert_ground\n const int shared_mem_size = hidden_dim * num_experts * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block); // x=32, y=8\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v4',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 36.0μs (100%) calls=1 --- Timing --- GPU time: 13.73 μs [↓26.4μs ok] --- Memory Bandwidth --- DRAM BW: 173.2/3350 GB/s (5.2%) [↑3.4% ok] read=173.2 write=0.0 GB/s Hit rates: L2=59.4% --- Compute Throughput --- Dominant pipe: FP32 util=17.5% Pipe util: FMA=17.5%, Tensor=0.2% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: COMPUTE-BOUND --- Occupancy --- Achieved: 45.7% [↑9.2% ok] Eligible warps/cycle: 0.63 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=32, smem/blk=9216B, block=256, grid=512 --- Memory Access Quality --- Global ld coalescing: 1.88 sectors/req (1.9x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 1186.7% #################### short_scoreboard 122.9% #################### mio_throttle 31.4% ###### --- Optimization Hints --- -> 1187% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=1.9 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching). -> Compute-bound but NOT using tensor cores. If applicable, use FP16/BF16 with torch.matmul or WMMA intrinsics. --- Delta vs Previous Iteration --- GPU time: 40.10→13.73μs (↓26.37) ok DRAM BW%: 1.77→5.17% (↑3.40) ok Occupancy: 36.51→45.67% (↑9.15) ok Eligible warps/cyc: 0.19→0.63 (↑0.44) ok Ld sectors/req: 8.47→1.88 (↓6.59) ok L2 hit%: 59.30→59.39% (↑0.10) ok
turn 11 · 1 tool call(s) · 175.2s turn · 17.9s LLM · tokens in=20,327 · out=2,025 · total=22,352 · 8,936 chars (click to expand)
turn 11175.2s turn · 17.9s LLM · 157.3s tools · tokens in=20,327 · out=2,025 · total=22,352
reasoning
Good progress! GPU time dropped from 40.10μs to 13.73μs, which is a significant improvement. The memory coalescing improved from 8.5x to 1.9x waste. However: 1. Still latency-bound with only 0.63 eligible warps/cycle 2. Memory stalls still dominant (1186% long_scoreboard) 3. We could improve occupancy further The main issue now is memory latency for loading token_hidden. Each thread for each expert needs to access token_hidden, causing repeated loads of the same data. Let me optimize by: 1. Loading token_hidden into shared memory 2. Using more warps per block 3. Using __ldg for read-only cache
assistantGood improvement! But still latency-bound. Let me further optimize by using shared memory for token_hidden and better prefetching:
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Shared memory layout:\n // [0:hidden_dim*num_experts] = expert_ground transposed [hidden_dim, num_experts]\n // [hidden_dim*num_experts:hidden_dim*num_experts + hidden_dim*warps_per_block] = token_hidden for warps in this block\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n scalar_t* token_hidden_smem = expert_ground_smem + hidden_dim * num_experts;\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n const int total_threads = blockDim.x * blockDim.y;\n const int thread_id = threadIdx.y * blockDim.x + threadIdx.x;\n \n for (int i = thread_id; i < hidden_dim * num_experts; i += total_threads) {\n int h = i / num_experts;\n int e = i % num_experts;\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n // Load token_hidden for this warp's token\n // Each thread loads hidden_dim/32 = 4 elements\n scalar_t* my_token_hidden = token_hidden_smem + threadIdx.y * hidden_dim;\n for (int h = lane_id; h < hidden_dim; h += 32) {\n my_token_hidden[h] = token_hidden[token_idx * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Load router_logits for this token\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n scalar_t dot = static_cast<scalar_t>(0);\n // Use #pragma unroll for fixed hidden_dim\n #pragma unroll 8\n for (int h = 0; h < hidden_dim; ++h) {\n dot += my_token_hidden[h] * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Find top-2 using warp reduction\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n const int warps_per_block = 16; // 16 warps = 512 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory: expert_ground transposed + token_hidden for each warp\n const int shared_mem_size = (hidden_dim * num_experts + hidden_dim * warps_per_block) * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v5',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 12 · 1 tool call(s) · 75.0s turn · 16.3s LLM · tokens in=22,245 · out=1,872 · total=24,117 · 8,336 chars (click to expand)
turn 1275.0s turn · 16.3s LLM · 58.7s tools · tokens in=22,245 · out=1,872 · total=24,117
reasoning
The user is asking me to check my progress. Let me verify if my latest kernel is correct before submitting.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Shared memory layout:\n // [0:hidden_dim*num_experts] = expert_ground transposed [hidden_dim, num_experts]\n // [hidden_dim*num_experts:hidden_dim*num_experts + hidden_dim*warps_per_block] = token_hidden for warps in this block\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n scalar_t* token_hidden_smem = expert_ground_smem + hidden_dim * num_experts;\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n const int total_threads = blockDim.x * blockDim.y;\n const int thread_id = threadIdx.y * blockDim.x + threadIdx.x;\n \n for (int i = thread_id; i < hidden_dim * num_experts; i += total_threads) {\n int h = i / num_experts;\n int e = i % num_experts;\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n // Load token_hidden for this warp's token\n // Each thread loads hidden_dim/32 = 4 elements\n scalar_t* my_token_hidden = token_hidden_smem + threadIdx.y * hidden_dim;\n for (int h = lane_id; h < hidden_dim; h += 32) {\n my_token_hidden[h] = token_hidden[token_idx * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Load router_logits for this token\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n scalar_t dot = static_cast<scalar_t>(0);\n // Use #pragma unroll for fixed hidden_dim\n #pragma unroll 8\n for (int h = 0; h < hidden_dim; ++h) {\n dot += my_token_hidden[h] * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Find top-2 using warp reduction\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n const int warps_per_block = 16; // 16 warps = 512 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory: expert_ground transposed + token_hidden for each warp\n const int shared_mem_size = (hidden_dim * num_experts + hidden_dim * warps_per_block) * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v5',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=5.07e-07 mean_abs_err=1.45e-08 max_rel_err=1.98e-06
turn 13 · 1 tool call(s) · 16.8s turn · 16.8s LLM · tokens in=24,184 · out=1,874 · total=26,058 · 8,239 chars (click to expand)
turn 1316.8s turn · 16.8s LLM · 0.0s tools · tokens in=24,184 · out=1,874 · total=26,058
reasoning
The kernel is correct. Let me check the static analysis to make sure there are no reward-hacking patterns, then submit.
call → static_check
callstatic_check { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Shared memory layout:\n // [0:hidden_dim*num_experts] = expert_ground transposed [hidden_dim, num_experts]\n // [hidden_dim*num_experts:hidden_dim*num_experts + hidden_dim*warps_per_block] = token_hidden for warps in this block\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n scalar_t* token_hidden_smem = expert_ground_smem + hidden_dim * num_experts;\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n const int total_threads = blockDim.x * blockDim.y;\n const int thread_id = threadIdx.y * blockDim.x + threadIdx.x;\n \n for (int i = thread_id; i < hidden_dim * num_experts; i += total_threads) {\n int h = i / num_experts;\n int e = i % num_experts;\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n // Load token_hidden for this warp's token\n // Each thread loads hidden_dim/32 = 4 elements\n scalar_t* my_token_hidden = token_hidden_smem + threadIdx.y * hidden_dim;\n for (int h = lane_id; h < hidden_dim; h += 32) {\n my_token_hidden[h] = token_hidden[token_idx * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Load router_logits for this token\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n scalar_t dot = static_cast<scalar_t>(0);\n // Use #pragma unroll for fixed hidden_dim\n #pragma unroll 8\n for (int h = 0; h < hidden_dim; ++h) {\n dot += my_token_hidden[h] * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Find top-2 using warp reduction\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n const int warps_per_block = 16; // 16 warps = 512 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory: expert_ground transposed + token_hidden for each warp\n const int shared_mem_size = (hidden_dim * num_experts + hidden_dim * warps_per_block) * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v5',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← static_check (ok)
okstatic_check static_check PASSED: no violations or warnings detected.
turn 14 · FINAL · 1 tool call(s) · 154.0s turn · 16.3s LLM · tokens in=26,136 · out=1,893 · total=28,029 · 8,627 chars (click to expand)
turn 14154.0s turn · 16.3s LLM · 137.7s tools · tokens in=26,136 · out=1,893 · total=28,029 · FINAL
reasoning
The kernel has passed: 1. Correctness check (3/3 trials matched) 2. Static check (no violations) 3. Profiling showed significant improvement over the initial version Let me submit the final kernel.
call → submit_kernel
callsubmit_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n# Define CUDA kernel\ncuda_source = r'''\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cfloat>\n\ntemplate <typename scalar_t>\n__global__ void grounded_moe_kernel(\n const scalar_t* __restrict__ token_hidden, // [num_tokens, hidden_dim]\n const scalar_t* __restrict__ router_logits, // [num_tokens, num_experts]\n const scalar_t* __restrict__ expert_ground, // [num_experts, hidden_dim]\n scalar_t* __restrict__ output, // [num_tokens, 2, 2]\n const int num_tokens,\n const int hidden_dim,\n const int num_experts,\n const float alpha\n) {\n // Each warp (32 threads) processes one token\n const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);\n const int lane_id = threadIdx.x;\n const int token_idx = warp_id;\n \n if (token_idx >= num_tokens) return;\n \n // Shared memory layout:\n // [0:hidden_dim*num_experts] = expert_ground transposed [hidden_dim, num_experts]\n // [hidden_dim*num_experts:hidden_dim*num_experts + hidden_dim*warps_per_block] = token_hidden for warps in this block\n extern __shared__ char smem[];\n scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);\n scalar_t* token_hidden_smem = expert_ground_smem + hidden_dim * num_experts;\n \n // Cooperatively load expert_ground transposed [hidden_dim, num_experts]\n // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats\n const int total_threads = blockDim.x * blockDim.y;\n const int thread_id = threadIdx.y * blockDim.x + threadIdx.x;\n \n for (int i = thread_id; i < hidden_dim * num_experts; i += total_threads) {\n int h = i / num_experts;\n int e = i % num_experts;\n expert_ground_smem[i] = expert_ground[e * hidden_dim + h];\n }\n \n // Load token_hidden for this warp's token\n // Each thread loads hidden_dim/32 = 4 elements\n scalar_t* my_token_hidden = token_hidden_smem + threadIdx.y * hidden_dim;\n for (int h = lane_id; h < hidden_dim; h += 32) {\n my_token_hidden[h] = token_hidden[token_idx * hidden_dim + h];\n }\n \n __syncthreads();\n \n // Load router_logits for this token\n scalar_t router_val = (lane_id < num_experts) \n ? router_logits[token_idx * num_experts + lane_id] \n : static_cast<scalar_t>(-FLT_MAX);\n \n // Compute grounding term for each expert\n // Threads 0-15 each compute one expert's dot product\n int expert_id = lane_id;\n scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);\n \n if (expert_id < num_experts) {\n scalar_t dot = static_cast<scalar_t>(0);\n // Use #pragma unroll for fixed hidden_dim\n #pragma unroll 8\n for (int h = 0; h < hidden_dim; ++h) {\n dot += my_token_hidden[h] * expert_ground_smem[h * num_experts + expert_id];\n }\n grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;\n }\n \n // Find top-2 using warp reduction\n float max1 = static_cast<float>(grounded_val);\n int idx1 = expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max1, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);\n if (other_val > max1) {\n max1 = other_val;\n idx1 = other_idx;\n }\n }\n \n max1 = __shfl_sync(0xffffffff, max1, 0);\n idx1 = __shfl_sync(0xffffffff, idx1, 0);\n \n float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);\n float max2 = val_for_max2;\n int idx2 = (expert_id == idx1) ? -1 : expert_id;\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1) {\n float other_val = __shfl_xor_sync(0xffffffff, max2, offset);\n int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);\n if (other_val > max2) {\n max2 = other_val;\n idx2 = other_idx;\n }\n }\n \n max2 = __shfl_sync(0xffffffff, max2, 0);\n idx2 = __shfl_sync(0xffffffff, idx2, 0);\n \n if (lane_id == 0) {\n float max_val = max1 > max2 ? max1 : max2;\n float exp1 = expf(max1 - max_val);\n float exp2 = expf(max2 - max_val);\n float sum_exp = exp1 + exp2;\n float w1 = exp1 / sum_exp;\n float w2 = exp2 / sum_exp;\n \n output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);\n output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);\n output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);\n output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);\n }\n}\n\ntorch::Tensor grounded_moe_cuda(\n torch::Tensor token_hidden,\n torch::Tensor router_logits,\n torch::Tensor expert_ground,\n float alpha\n) {\n const int num_tokens = token_hidden.size(0);\n const int hidden_dim = token_hidden.size(1);\n const int num_experts = router_logits.size(1);\n \n auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());\n \n // Each warp (32 threads) handles one token\n const int warps_per_block = 16; // 16 warps = 512 threads per block\n const int threads_per_warp = 32;\n const int threads_per_block = warps_per_block * threads_per_warp;\n \n const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;\n \n // Shared memory: expert_ground transposed + token_hidden for each warp\n const int shared_mem_size = (hidden_dim * num_experts + hidden_dim * warps_per_block) * sizeof(float);\n \n dim3 blocks(num_blocks);\n dim3 threads(threads_per_warp, warps_per_block);\n \n AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), \"grounded_moe_kernel\", ([&] {\n grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(\n token_hidden.data_ptr<scalar_t>(),\n router_logits.data_ptr<scalar_t>(),\n expert_ground.data_ptr<scalar_t>(),\n output.data_ptr<scalar_t>(),\n num_tokens,\n hidden_dim,\n num_experts,\n alpha\n );\n }));\n \n return output;\n}\n'''\n\ncpp_source = r'''\ntorch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);\n'''\n\n# Load the extension\ngrounded_moe_ext = load_inline(\n name='grounded_moe_ext_v5',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['grounded_moe_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=False\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.ext = grounded_moe_ext\n\n def forward(\n self,\n token_hidden: torch.Tensor,\n router_logits: torch.Tensor,\n expert_ground: torch.Tensor,\n alpha: float,\n ) -> torch.Tensor:\n return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)" }
result ← submit_kernel (ok)
oksubmit_kernel submit_kernel PASSED: (3 / 3) correctness trials all passed. Kernel runtime: 0.01 μs Runtime stats: mean=0.01μs median=?μs std=0.00μs Numerical precision: max_abs_err=5.07e-07 mean_abs_err=1.45e-08 max_rel_err=1.98e-06 Memory: 35.32 MB peak (ref: 35.76 MB, ratio: 0.9878x) Kernel launches: 1 (ref: 20, fusion ratio: 20.0) SOL score: 0.1979
final submitted kernel (195 lines, 6,919 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline

# Define CUDA kernel
cuda_source = r'''
#include <torch/extension.h>
#include <cuda.h>
#include <cuda_runtime.h>
#include <cfloat>

template <typename scalar_t>
__global__ void grounded_moe_kernel(
    const scalar_t* __restrict__ token_hidden,    // [num_tokens, hidden_dim]
    const scalar_t* __restrict__ router_logits,   // [num_tokens, num_experts]
    const scalar_t* __restrict__ expert_ground,   // [num_experts, hidden_dim]
    scalar_t* __restrict__ output,                 // [num_tokens, 2, 2]
    const int num_tokens,
    const int hidden_dim,
    const int num_experts,
    const float alpha
) {
    // Each warp (32 threads) processes one token
    const int warp_id = (blockIdx.x * blockDim.y + threadIdx.y);
    const int lane_id = threadIdx.x;
    const int token_idx = warp_id;
    
    if (token_idx >= num_tokens) return;
    
    // Shared memory layout:
    // [0:hidden_dim*num_experts] = expert_ground transposed [hidden_dim, num_experts]
    // [hidden_dim*num_experts:hidden_dim*num_experts + hidden_dim*warps_per_block] = token_hidden for warps in this block
    extern __shared__ char smem[];
    scalar_t* expert_ground_smem = reinterpret_cast<scalar_t*>(smem);
    scalar_t* token_hidden_smem = expert_ground_smem + hidden_dim * num_experts;
    
    // Cooperatively load expert_ground transposed [hidden_dim, num_experts]
    // Total size: hidden_dim * num_experts = 128 * 16 = 2048 floats
    const int total_threads = blockDim.x * blockDim.y;
    const int thread_id = threadIdx.y * blockDim.x + threadIdx.x;
    
    for (int i = thread_id; i < hidden_dim * num_experts; i += total_threads) {
        int h = i / num_experts;
        int e = i % num_experts;
        expert_ground_smem[i] = expert_ground[e * hidden_dim + h];
    }
    
    // Load token_hidden for this warp's token
    // Each thread loads hidden_dim/32 = 4 elements
    scalar_t* my_token_hidden = token_hidden_smem + threadIdx.y * hidden_dim;
    for (int h = lane_id; h < hidden_dim; h += 32) {
        my_token_hidden[h] = token_hidden[token_idx * hidden_dim + h];
    }
    
    __syncthreads();
    
    // Load router_logits for this token
    scalar_t router_val = (lane_id < num_experts) 
        ? router_logits[token_idx * num_experts + lane_id] 
        : static_cast<scalar_t>(-FLT_MAX);
    
    // Compute grounding term for each expert
    // Threads 0-15 each compute one expert's dot product
    int expert_id = lane_id;
    scalar_t grounded_val = static_cast<scalar_t>(-FLT_MAX);
    
    if (expert_id < num_experts) {
        scalar_t dot = static_cast<scalar_t>(0);
        // Use #pragma unroll for fixed hidden_dim
        #pragma unroll 8
        for (int h = 0; h < hidden_dim; ++h) {
            dot += my_token_hidden[h] * expert_ground_smem[h * num_experts + expert_id];
        }
        grounded_val = router_val + static_cast<scalar_t>(alpha) * dot;
    }
    
    // Find top-2 using warp reduction
    float max1 = static_cast<float>(grounded_val);
    int idx1 = expert_id;
    
    #pragma unroll
    for (int offset = 16; offset > 0; offset >>= 1) {
        float other_val = __shfl_xor_sync(0xffffffff, max1, offset);
        int other_idx = __shfl_xor_sync(0xffffffff, idx1, offset);
        if (other_val > max1) {
            max1 = other_val;
            idx1 = other_idx;
        }
    }
    
    max1 = __shfl_sync(0xffffffff, max1, 0);
    idx1 = __shfl_sync(0xffffffff, idx1, 0);
    
    float val_for_max2 = (expert_id == idx1) ? -FLT_MAX : static_cast<float>(grounded_val);
    float max2 = val_for_max2;
    int idx2 = (expert_id == idx1) ? -1 : expert_id;
    
    #pragma unroll
    for (int offset = 16; offset > 0; offset >>= 1) {
        float other_val = __shfl_xor_sync(0xffffffff, max2, offset);
        int other_idx = __shfl_xor_sync(0xffffffff, idx2, offset);
        if (other_val > max2) {
            max2 = other_val;
            idx2 = other_idx;
        }
    }
    
    max2 = __shfl_sync(0xffffffff, max2, 0);
    idx2 = __shfl_sync(0xffffffff, idx2, 0);
    
    if (lane_id == 0) {
        float max_val = max1 > max2 ? max1 : max2;
        float exp1 = expf(max1 - max_val);
        float exp2 = expf(max2 - max_val);
        float sum_exp = exp1 + exp2;
        float w1 = exp1 / sum_exp;
        float w2 = exp2 / sum_exp;
        
        output[token_idx * 4 + 0] = static_cast<scalar_t>(idx1);
        output[token_idx * 4 + 1] = static_cast<scalar_t>(w1);
        output[token_idx * 4 + 2] = static_cast<scalar_t>(idx2);
        output[token_idx * 4 + 3] = static_cast<scalar_t>(w2);
    }
}

torch::Tensor grounded_moe_cuda(
    torch::Tensor token_hidden,
    torch::Tensor router_logits,
    torch::Tensor expert_ground,
    float alpha
) {
    const int num_tokens = token_hidden.size(0);
    const int hidden_dim = token_hidden.size(1);
    const int num_experts = router_logits.size(1);
    
    auto output = torch::empty({num_tokens, 2, 2}, token_hidden.options());
    
    // Each warp (32 threads) handles one token
    const int warps_per_block = 16;  // 16 warps = 512 threads per block
    const int threads_per_warp = 32;
    const int threads_per_block = warps_per_block * threads_per_warp;
    
    const int num_blocks = (num_tokens + warps_per_block - 1) / warps_per_block;
    
    // Shared memory: expert_ground transposed + token_hidden for each warp
    const int shared_mem_size = (hidden_dim * num_experts + hidden_dim * warps_per_block) * sizeof(float);
    
    dim3 blocks(num_blocks);
    dim3 threads(threads_per_warp, warps_per_block);
    
    AT_DISPATCH_FLOATING_TYPES(token_hidden.scalar_type(), "grounded_moe_kernel", ([&] {
        grounded_moe_kernel<scalar_t><<<blocks, threads, shared_mem_size>>>(
            token_hidden.data_ptr<scalar_t>(),
            router_logits.data_ptr<scalar_t>(),
            expert_ground.data_ptr<scalar_t>(),
            output.data_ptr<scalar_t>(),
            num_tokens,
            hidden_dim,
            num_experts,
            alpha
        );
    }));
    
    return output;
}
'''

cpp_source = r'''
torch::Tensor grounded_moe_cuda(torch::Tensor token_hidden, torch::Tensor router_logits, torch::Tensor expert_ground, float alpha);
'''

# Load the extension
grounded_moe_ext = load_inline(
    name='grounded_moe_ext_v5',
    cpp_sources=cpp_source,
    cuda_sources=cuda_source,
    functions=['grounded_moe_cuda'],
    extra_cuda_cflags=['-O3'],
    verbose=False
)


class ModelNew(nn.Module):
    def __init__(self):
        super().__init__()
        self.ext = grounded_moe_ext

    def forward(
        self,
        token_hidden: torch.Tensor,
        router_logits: torch.Tensor,
        expert_ground: torch.Tensor,
        alpha: float,
    ) -> torch.Tensor:
        return self.ext.grounded_moe_cuda(token_hidden, router_logits, expert_ground, alpha)