FW-GLM-5-1 · popcorn · pop_l123_all_gpt
correct 29_logsumexp_across_virtual_ranks.py
model
FW-GLM-5-1
turns / max
15 / 15
tool calls
15
tokens (total)
139430
wall clock
1308.4s
truncated
no
backend
cuda fp32
variant
popcorn
runtime
0.01 μs
ref runtime
0.03 μs
speedup
5.90x
started
2026-05-11T19:06:15Z
timingkernelbench.timing
kernel runtime
0.01 μs
ref runtime
0.03 μs
speedup
5.90x
kernel mean / median / std
0.01 / — / 1.88e-04 μs
ref mean / median / std
0.03 / — / 6.52e-04 μs
numerical precisioneval_kernel_against_ref
max abs error
2.38e-07
mean abs error
3.76e-08
max rel error
1.93e-07
mean rel error
2.58e-08
gpu memoryextended_metrics.measure_memory
kernel peak
33.01 MB
ref peak
33.01 MB
kernel / ref
1.00x
kernel launches / fusiontorch.profiler
kernel launches
1
ref launches
20
fusion ratio (ref / kernel)
20.00x
total cuda time
27 μs
SOL (speed-of-light)nsight_hardware_counters
SOL score (0–1)
8.000e-04
dram util %
0.1%
compute util %
0.0%
bottleneck
unknown
dominant pipe
None
arithmetic intensity
—
ridge point
20.00
roofline / occupancynsight_hardware_counters
dram bandwidth
2.69 GB/s
dram util %
0.1%
fp32 tflops
—
fp32 util %
—
fp16 tflops
—
occupancy %
10.0%
bottleneck
unknown
dominant pipe %
—
arithmetic intensity
—
ridge point
20.00
L1 hit %
—
L2 hit %
98.9%
ld sectors / req
4.00
st sectors / req
—
regs / thread
16
smem / block
1024 B
block size
256
peak bw
3350.00 GB/s
peak fp32 tflops
67.00
peak fp16 tflops
1979.00
warp stalls (top 5)nsight
long_scoreboard
1343.3%
short_scoreboard
160.5%
mio_throttle
12.0%
reference PyTorch source (the prompt the agent sees)
"""
Stable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).
"""

import torch
import torch.nn as nn

from kernelbench.distributed_collectives import default_device

R = 4
B = 10
D = 32


class Model(nn.Module):
    def __init__(self):
        super().__init__()

    def forward(self, x: torch.Tensor) -> torch.Tensor:
        return torch.logsumexp(x, dim=0)


def get_inputs():
    dev = default_device()
    p = popcorn_pri
    return [torch.randn(p.jitter_int(R), p.jitter_int(B), p.jitter_int(D, align=8), device=dev)]


def get_init_inputs():
    return []
turn 087.2s turn · 12.2s LLM · 75.0s tools · tokens in=1,968 · out=1,019 · total=2,987
reasoning
Let me understand the task: 1. I need to implement a custom CUDA kernel for `torch.logsumexp(x, dim=0)` 2. Input shape is (R, B, D) = (4, 10, 32) 3. Output shape should be (B, D) 4. The operation is `logsumexp(x, dim=0)` which is equivalent to `log(sum(exp(x), dim=0))` but computed in a numerically stable way For logsumexp over dimension 0, I need to: 1. Find the maximum value along dim=0 for numerical stability 2. Compute `max + log(sum(exp(x - max), dim=0))` Let me start by getting GPU specs and then implement a kernel. The key insight is: - logsumexp(x, dim=0) = max(x, dim=0) + log(sum(exp(x - max(x, dim=0)), dim=0)) - This is computed for each (b, d) pair independently With R=4, B=10, D=32: - Each output element needs to process R=4 elements - Total output elements: B*D = 10*32 = 320 A simple approach: - Each thread processes one output element (b, d) - Thread reads R values, computes max, then computes logsumexp Let me write the kernel: ```python import torch from torch.utils.cpp_extension import load_inline cuda_source = """ #include <torch/extension.h> #include <cuda.h> #include <cuda_runtime.h> #include <cmath> __global__ void logsumexp_kernel( const float* __restrict__ input, float* __restrict__ output, const int R, const int B, const int D ) { int idx = blockIdx.x * blockDim.x + threadIdx.x; int total = B * D; if (idx < total) { int b = idx / D; int d = idx % D; // Find max along dim=0 float max_val = -INFINITY; for (int r = 0; r < R; r++) { float val = input[r * B * D + b * D + d]; if (val > max_val) max_val = val; } // Compute sum of exp(x - max) float sum_exp = 0.0f; for (int r = 0; r < R; r++) { float val = input[r * B * D + b * D + d]; sum_exp += expf(val - max_val); } output[b * D + d] = max_val + logf(sum_exp); } } torch::Tensor logsumexp_cuda(torch::Tensor x, int dim) { auto sizes = x.sizes(); int R = sizes[0]; int B = sizes[1]; int D = sizes[2]; auto output = torch::empty({B, D}, x.options()); int total = B * D; int threads = 256; int blocks = (total + threads - 1) / threads; logsumexp_kernel<<<blocks, threads>>>( x.data_ptr<float>(), output.data_ptr<float>(), R, B, D ); return output; } """ cpp_source = """ torch::Tensor logsumexp_cuda(torch::Tensor x, int dim); """ # Load the CUDA extension logsumexp_ext = load_inline( name='logsumexp_ext', cpp_sources=cpp_source, cuda_sources=cuda_source, functions=['logsumexp_cuda'], extra_cuda_cflags=['-O3'], verbose=True ) class ModelNew(nn.Module): def __init__(self): super().__init__() def forward(self, x: torch.Tensor) -> torch.Tensor: return logsumexp_ext.logsumexp_cuda(x, 0) ``` I'm implementing a logsumexp reduction along the first dimension. The kernel finds the maximum value first for numerical stability, then accumulates the exponentials of the differences, and finally takes the logarithm to complete the operation. Each thread handles one output element independently, reading R values from the input tensor positioned at the appropriate b and d indices.
assistantLooking at this task, I need to implement a CUDA kernel for `torch.logsumexp(x, dim=0)` where input shape is (R, B, D) = (4, 10, 32) and output shape is (B, D) = (10, 32). The logsumexp operation requires numerical stability: `logsumexp(x) = max(x) + log(sum(exp(x - max(x))))`. Let me start by getting GPU specs and then implement the kernel.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 131.1s turn · 10.1s LLM · 21.0s tools · tokens in=2,319 · out=976 · total=3,295
reasoning
Good, I have the GPU specs. Now let me write the initial kernel. The operation is: - Input: (R, B, D) = (4, 10, 32) - Output: (B, D) = (10, 32) - Compute: logsumexp along dim 0 For logsumexp, I need: 1. Find max across dim 0 for each (b, d) position 2. Compute sum of exp(x - max) across dim 0 3. Output = max + log(sum) Since R = 4 is small, each thread could compute the entire reduction. But let me think about how to parallelize this optimally. Total output elements: B * D = 10 * 32 = 320 One approach: each thread computes one output element. Each thread reads R=4 values, computes max, then sum. Let me write the kernel:
assistantLet me write the initial kernel implementation:
call → compile_kernel
callcompile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# CUDA kernel for logsumexp along dim=0\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Each thread computes one output element (b, d)\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int total_outputs = B * D;\n \n if (tid >= total_outputs) return;\n \n int b = tid / D;\n int d = tid % D;\n \n // Base index for this (b, d) in the input\n // Input layout: (R, B, D) - row major\n // Index for (r, b, d) = r * B * D + b * D + d\n int base_idx = b * D + d;\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n if (val > max_val) {\n max_val = val;\n }\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[base_idx] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 293.7s turn · 7.2s LLM · 86.5s tools · tokens in=3,117 · out=789 · total=3,906
reasoning
The kernel compiled successfully. Now let me check correctness.
call → run_correctness
callrun_correctness { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# CUDA kernel for logsumexp along dim=0\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Each thread computes one output element (b, d)\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int total_outputs = B * D;\n \n if (tid >= total_outputs) return;\n \n int b = tid / D;\n int d = tid % D;\n \n // Base index for this (b, d) in the input\n // Input layout: (R, B, D) - row major\n // Index for (r, b, d) = r * B * D + b * D + d\n int base_idx = b * D + d;\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n if (val > max_val) {\n max_val = val;\n }\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[base_idx] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=0.00e+00 mean_abs_err=0.00e+00 max_rel_err=0.00e+00
turn 344.1s turn · 7.6s LLM · 36.5s tools · tokens in=3,952 · out=818 · total=4,770
reasoning
The kernel is correct. Let me profile it to see performance:
assistantThe kernel compiles and is correct. Let me profile it to understand performance:
call → profile_kernel
callprofile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# CUDA kernel for logsumexp along dim=0\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Each thread computes one output element (b, d)\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int total_outputs = B * D;\n \n if (tid >= total_outputs) return;\n \n int b = tid / D;\n int d = tid % D;\n \n // Base index for this (b, d) in the input\n // Input layout: (R, B, D) - row major\n // Index for (r, b, d) = r * B * D + b * D + d\n int base_idx = b * D + d;\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n if (val > max_val) {\n max_val = val;\n }\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n float sum_exp2 = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + base_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[base_idx] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 36.0μs (100%) calls=1 --- Timing --- GPU time: 3.49 μs --- Memory Bandwidth --- DRAM BW: 3.0/3350 GB/s (0.1%) read=3.0 write=0.0 GB/s Hit rates: L2=98.4% --- Compute Throughput --- Pipe util: FMA=2.6%, Tensor=0.2% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: UNKNOWN --- Occupancy --- Achieved: 10.4% Eligible warps/cycle: 0.09 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=30, smem/blk=1024B, block=256, grid=2 --- Memory Access Quality --- Global ld coalescing: 4.00 sectors/req (4.0x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 495.0% #################### short_scoreboard 128.3% #################### mio_throttle 1.7% --- Optimization Hints --- -> 495% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=4.0 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Global load coalescing=4.0x (ideal=1.0) -> 4x wasted DRAM BW. Make per-warp accesses contiguous. -> Low occupancy (10%). Consider __launch_bounds__ or reducing register pressure. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching).
turn 4 · 1 tool call(s) · 100.7s turn · 16.9s LLM · tokens in=5,217 · out=1,433 · total=6,650 · 6,569 chars (click to expand)
turn 4100.7s turn · 16.9s LLM · 83.8s tools · tokens in=5,217 · out=1,433 · total=6,650
reasoning
The profiling shows some issues: 1. Very low occupancy (10.4%) 2. High global memory latency stalls (long_scoreboard 495%) 3. Global load coalescing = 4.0x (4x wasted bandwidth) The problem is that threads access data that's strided by D elements. Each thread reads at positions: - r*stride + b*D + d for each r For thread tid, base_idx = b*D + d where b = tid/D and d = tid%D So consecutive threads access consecutive elements in the output, but when reading input: - Thread 0: base_idx = 0, reads input[0], input[stride], input[2*stride], input[3*stride] - Thread 1: base_idx = 1, reads input[1], input[stride+1], ... This should be coalesced since consecutive threads read consecutive memory locations for each r. But the issue might be that R=4 is very small and there's only B*D = 320 elements, which means just 2 blocks of 256 threads. The low occupancy is because we only have 2 blocks. Let me try: 1. Using a smaller block size to get more blocks 2. Using vectorized loads Actually, looking more carefully - the data layout. For contiguous threads in a warp (consecutive tid values): - tid=0: b=0, d=0, base_idx=0 - tid=1: b=0, d=1, base_idx=1 - ... - tid=31: b=0, d=31, base_idx=31 - tid=32: b=1, d=0, base_idx=32 So for r=0, threads 0-31 read input[0-31] (contiguous), threads 32-63 read input[32-63] (contiguous), etc. This should be well coalesced! But the profiler says 4 sectors/request. This might be because of L1 cache line effects or something else. Wait - looking at the issue again. The problem is very small problem size. B*D=320 means only 320 threads total, which is less than a single SM can handle efficiently. Let me try a different approach - use warp-level reduction with shared memory. This would be more efficient for small problems: - Have each warp process multiple output elements - Or use a single block with many warps Actually for this tiny problem (R=4, B=10, D=32), the kernel launch overhead dominates. Let me try to minimize overhead by: 1. Using a smaller number of threads per block 2. Having each thread process multiple output elements Let me try having each thread process multiple (b, d) pairs to increase the work per thread.
assistantThe kernel is correct but has low occupancy (10.4%) due to the small problem size (B*D=320 elements). The profile shows memory latency issues and uncoalesced loads. Let me optimize by using a different access pattern and having each thread process multiple elements:
call → compile_kernel
callcompile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel for logsumexp along dim=0\n# Uses coalesced memory access and processes multiple elements per thread\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Optimized for coalesced memory access\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n const int total_outputs = B * D;\n \n // Grid-stride loop for better occupancy\n for (int tid = blockIdx.x * blockDim.x + threadIdx.x; \n tid < total_outputs; \n tid += blockDim.x * gridDim.x) {\n \n int d = tid % D;\n int b = tid / D;\n \n // Index in output (and base for input)\n int out_idx = tid;\n \n // Stride between consecutive R values\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n max_val = fmaxf(max_val, val);\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[out_idx] = max_val + logf(sum_exp);\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use smaller block size for small problems to maximize blocks\n int threads = 64;\n int blocks = min(32, (total_outputs + threads - 1) / threads);\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_opt',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 593.4s turn · 7.2s LLM · 86.2s tools · tokens in=6,076 · out=806 · total=6,882
reasoning
Let me run correctness again to make sure the optimization still produces correct results.
call → run_correctness
callrun_correctness { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel for logsumexp along dim=0\n# Uses coalesced memory access and processes multiple elements per thread\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Optimized for coalesced memory access\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n const int total_outputs = B * D;\n \n // Grid-stride loop for better occupancy\n for (int tid = blockIdx.x * blockDim.x + threadIdx.x; \n tid < total_outputs; \n tid += blockDim.x * gridDim.x) {\n \n int d = tid % D;\n int b = tid / D;\n \n // Index in output (and base for input)\n int out_idx = tid;\n \n // Stride between consecutive R values\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n max_val = fmaxf(max_val, val);\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[out_idx] = max_val + logf(sum_exp);\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use smaller block size for small problems to maximize blocks\n int threads = 64;\n int blocks = min(32, (total_outputs + threads - 1) / threads);\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_opt',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=0.00e+00 mean_abs_err=0.00e+00 max_rel_err=0.00e+00
turn 684.6s turn · 7.4s LLM · 77.1s tools · tokens in=6,924 · out=806 · total=7,730
reasoning
Still correct. Let me profile this version to see if coalescing improved.
call → profile_kernel
callprofile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel for logsumexp along dim=0\n# Uses coalesced memory access and processes multiple elements per thread\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Logsumexp kernel: reduces along dim=0 (R dimension)\n// Input shape: (R, B, D), Output shape: (B, D)\n// Optimized for coalesced memory access\n\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n // Total output elements: B * D\n const int total_outputs = B * D;\n \n // Grid-stride loop for better occupancy\n for (int tid = blockIdx.x * blockDim.x + threadIdx.x; \n tid < total_outputs; \n tid += blockDim.x * gridDim.x) {\n \n int d = tid % D;\n int b = tid / D;\n \n // Index in output (and base for input)\n int out_idx = tid;\n \n // Stride between consecutive R values\n int stride = B * D;\n \n // Find max across R dimension\n float max_val = -INFINITY;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n max_val = fmaxf(max_val, val);\n }\n \n // Compute sum of exp(x - max)\n float sum_exp = 0.0f;\n for (int r = 0; r < R; r++) {\n float val = input[r * stride + out_idx];\n sum_exp += expf(val - max_val);\n }\n \n // Output = max + log(sum)\n output[out_idx] = max_val + logf(sum_exp);\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use smaller block size for small problems to maximize blocks\n int threads = 64;\n int blocks = min(32, (total_outputs + threads - 1) / threads);\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_opt',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 35.0μs (100%) calls=1 --- Timing --- GPU time: 3.26 μs [↓0.2μs ok] --- Memory Bandwidth --- DRAM BW: 3.8/3350 GB/s (0.1%) [↑0.0% ok] read=3.8 write=0.0 GB/s Hit rates: L2=98.4% --- Compute Throughput --- Pipe util: FMA=1.3%, Tensor=0.1% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: UNKNOWN --- Occupancy --- Achieved: 3.1% [↓7.2% REGRESSED] Eligible warps/cycle: 0.06 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=32, smem/blk=1024B, block=64, grid=5 --- Memory Access Quality --- Global ld coalescing: 4.00 sectors/req (4.0x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 518.6% #################### short_scoreboard 42.7% ######## --- Optimization Hints --- -> 519% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=4.0 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Global load coalescing=4.0x (ideal=1.0) -> 4x wasted DRAM BW. Make per-warp accesses contiguous. -> Low occupancy (3%) limited by small block (64). Consider __launch_bounds__ or reducing register pressure. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching). --- Delta vs Previous Iteration --- GPU time: 3.49→3.26μs (↓0.22) ok DRAM BW%: 0.09→0.11% (↑0.02) ok Occupancy: 10.36→3.12% (↓7.24) REGRESSED Eligible warps/cyc: 0.09→0.06 (↓0.03) REGRESSED L2 hit%: 98.40→98.35% (↓0.05) REGRESSED
turn 7 · 1 tool call(s) · 98.7s turn · 16.6s LLM · tokens in=8,319 · out=1,719 · total=10,038 · 7,331 chars (click to expand)
turn 798.7s turn · 16.6s LLM · 82.0s tools · tokens in=8,319 · out=1,719 · total=10,038
reasoning
The occupancy went down due to smaller blocks. The problem is that we have a very small problem size (B*D=320 elements), so optimizing for more threads doesn't really help. The key insight is that with R=4, the memory access pattern is uncoalesced because threads in a warp access values that are stride=B*D apart (320 elements). Let me try a different approach - having threads within a warp read contiguous data, which means processing along the D dimension. Actually, looking at the input tensor (R, B, D) = (4, 10, 32), the data layout in memory is: - Element (0, 0, 0) at index 0 - Element (0, 0, 1) at index 1 - ... - Element (0, 0, 31) at index 31 - Element (0, 1, 0) at index 32 - ... So for output element (b, d), we need input elements at: - (0, b, d) -> index 0*B*D + b*D + d = b*32 + d - (1, b, d) -> index 1*B*D + b*D + d = 320 + b*32 + d - (2, b, d) -> index 640 + b*32 + d - (3, b, d) -> index 960 + b*32 + d So each thread needs 4 values that are 320 elements apart. If threads 0-31 in a warp each handle one d value for a specific b, then: - Thread 0 reads indices: 0, 320, 640, 960 - Thread 1 reads indices: 1, 321, 641, 961 - ... - Thread 31 reads indices: 31, 351, 671, 991 This is actually coalesced for the first reads (0-31 are consecutive), but the second reads are also coalesced (320-351 are consecutive). The issue is that with 320 output elements and 256 threads per block, we only have 1-2 blocks. Let me try maximizing ILP within each thread. Actually, let me reconsider the memory access pattern. The profile shows "4.00 sectors/req" which indicates uncoalesced access. This happens when threads in a warp access non-contiguous memory addresses. With the current indexing where each thread handles output index `tid = b * D + d`: - Thread 0: b=0, d=0, reads indices 0, 320, 640, 960 - Thread 1: b=0, d=1, reads indices 1, 321, 641, 961 - Thread 31: b=0, d=31, reads indices 31, 351, 671, 991 - Thread 32: b=1, d=0, reads indices 32, 352, 672, 992 - Thread 33: b=1, d=1, reads indices 33, 353, 673, 993 Wait, this should be coalesced! Threads 0-31 read consecutive indices 0-31, then 320-351, etc. But the profile says it's not coalesced. Oh I see the issue - the strided access pattern (stride=320) between the 4 values for each thread causes issues. The compiler might not be able to optimize this well. Let me try a different approach - using vectorized loads or restructuring to load contiguous blocks. Actually, since R=4 is small, I can use warp-level reduction. Let me have each warp handle multiple output elements and use warp shuffles for the reduction. Actually, for this tiny problem size, the overhead of launching a kernel is significant compared to the actual computation. Let me try a different strategy - use a single warp (32 threads) to process all 320 outputs, with each thread handling 10 outputs. Let me try that approach:
assistantLet me try a different approach - using warp-level programming to process multiple outputs per thread more efficiently:
call → compile_kernel
callcompile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel - each warp handles multiple (b, d) pairs\n# Using vectorized loads for contiguous memory access\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n#include <cfloat>\n\n// Optimized logsumexp kernel\n// Each thread handles multiple output elements with ILP\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Process multiple elements per thread for better ILP\n const int tid = blockIdx.x * blockDim.x + threadIdx.x;\n const int stride = blockDim.x * gridDim.x;\n \n // Unroll by factor of 4 for ILP\n #pragma unroll\n for (int idx = tid; idx < total_outputs; idx += stride * 4) {\n #pragma unroll\n for (int i = 0; i < 4; i++) {\n int curr_idx = idx + i * stride;\n if (curr_idx < total_outputs) {\n const int BD = B * D;\n \n // Load R values - unrolled for small R\n float v0 = input[curr_idx];\n float v1 = input[curr_idx + BD];\n float v2 = input[curr_idx + BD * 2];\n float v3 = input[curr_idx + BD * 3];\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max)\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val) \n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[curr_idx] = max_val + logf(sum_exp);\n }\n }\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use one block with 32 threads (one warp) to minimize launch overhead\n // Each thread processes 10 elements\n int threads = 32;\n int blocks = 1;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 8165.9s turn · 7.5s LLM · 158.4s tools · tokens in=9,170 · out=826 · total=9,996
reasoning
Let me check correctness and profile.
call → run_correctness
callrun_correctness { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel - each warp handles multiple (b, d) pairs\n# Using vectorized loads for contiguous memory access\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n#include <cfloat>\n\n// Optimized logsumexp kernel\n// Each thread handles multiple output elements with ILP\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Process multiple elements per thread for better ILP\n const int tid = blockIdx.x * blockDim.x + threadIdx.x;\n const int stride = blockDim.x * gridDim.x;\n \n // Unroll by factor of 4 for ILP\n #pragma unroll\n for (int idx = tid; idx < total_outputs; idx += stride * 4) {\n #pragma unroll\n for (int i = 0; i < 4; i++) {\n int curr_idx = idx + i * stride;\n if (curr_idx < total_outputs) {\n const int BD = B * D;\n \n // Load R values - unrolled for small R\n float v0 = input[curr_idx];\n float v1 = input[curr_idx + BD];\n float v2 = input[curr_idx + BD * 2];\n float v3 = input[curr_idx + BD * 3];\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max)\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val) \n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[curr_idx] = max_val + logf(sum_exp);\n }\n }\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use one block with 32 threads (one warp) to minimize launch overhead\n // Each thread processes 10 elements\n int threads = 32;\n int blocks = 1;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=2.38e-07 mean_abs_err=3.76e-08 max_rel_err=1.93e-07
turn 9 · 1 tool call(s) · 89.7s turn · 7.4s LLM · tokens in=10,046 · out=831 · total=10,877 · 6,045 chars (click to expand)
turn 989.7s turn · 7.4s LLM · 82.3s tools · tokens in=10,046 · out=831 · total=10,877
reasoning
The kernel is correct within tolerance. Let me profile this version.
call → profile_kernel
callprofile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel - each warp handles multiple (b, d) pairs\n# Using vectorized loads for contiguous memory access\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n#include <cfloat>\n\n// Optimized logsumexp kernel\n// Each thread handles multiple output elements with ILP\n__global__ void logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Process multiple elements per thread for better ILP\n const int tid = blockIdx.x * blockDim.x + threadIdx.x;\n const int stride = blockDim.x * gridDim.x;\n \n // Unroll by factor of 4 for ILP\n #pragma unroll\n for (int idx = tid; idx < total_outputs; idx += stride * 4) {\n #pragma unroll\n for (int i = 0; i < 4; i++) {\n int curr_idx = idx + i * stride;\n if (curr_idx < total_outputs) {\n const int BD = B * D;\n \n // Load R values - unrolled for small R\n float v0 = input[curr_idx];\n float v1 = input[curr_idx + BD];\n float v2 = input[curr_idx + BD * 2];\n float v3 = input[curr_idx + BD * 3];\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max)\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val) \n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[curr_idx] = max_val + logf(sum_exp);\n }\n }\n }\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Use one block with 32 threads (one warp) to minimize launch overhead\n // Each thread processes 10 elements\n int threads = 32;\n int blocks = 1;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 35.0μs (100%) calls=1 --- Timing --- GPU time: 7.55 μs [↑4.3μs REGRESSED] --- Memory Bandwidth --- DRAM BW: 1.4/3350 GB/s (0.0%) [↓0.1% REGRESSED] read=1.4 write=0.0 GB/s Hit rates: L2=98.7% --- Compute Throughput --- Pipe util: FMA=0.5%, Tensor=0.0% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: UNKNOWN --- Occupancy --- Achieved: 1.6% [↓1.6% REGRESSED] Eligible warps/cycle: 0.04 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=26, smem/blk=1024B, block=32, grid=1 --- Memory Access Quality --- Global ld coalescing: 4.00 sectors/req (4.0x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 2055.5% #################### short_scoreboard 55.8% ########### --- Optimization Hints --- -> 2056% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=4.0 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Global load coalescing=4.0x (ideal=1.0) -> 4x wasted DRAM BW. Make per-warp accesses contiguous. -> Low occupancy (2%) limited by small block (32). Consider __launch_bounds__ or reducing register pressure. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching). --- Delta vs Previous Iteration --- GPU time: 3.26→7.55μs (↑4.29) REGRESSED DRAM BW%: 0.11→0.04% (↓0.07) REGRESSED Occupancy: 3.12→1.56% (↓1.56) REGRESSED Eligible warps/cyc: 0.06→0.04 (↓0.02) REGRESSED L2 hit%: 98.35→98.65% (↑0.30) ok
turn 10 · 1 tool call(s) · 191.3s turn · 13.4s LLM · tokens in=11,472 · out=1,303 · total=12,775 · 6,119 chars (click to expand)
turn 10191.3s turn · 13.4s LLM · 177.9s tools · tokens in=11,472 · out=1,303 · total=12,775
reasoning
That made things worse. Let me go back to the original approach but try to improve the memory access pattern. The issue is that when we access input[r * stride + out_idx], consecutive threads in a warp access consecutive memory locations for each r value, which should be coalesced. But the profile shows 4x wasted bandwidth. Let me think about this more carefully: - Input shape: (R=4, B=10, D=32) - Memory layout: elements are contiguous in D, then B, then R - So for a given (r, b, d), index = r * B * D + b * D + d If we have thread tid computing output at position (b=D*total tid, d=), consecutive tids access consecutive D values in memory - this should be coalesced! Wait, looking at the memory pattern more carefully: - When tid=0 accesses input at base_idx=0, it accesses input[0], input[BD], input[2*BD], input[3*BD] - When tid=1 accesses input at base_idx=1, it accesses input[1], input[BD+1], input[2*BD+1], input[3*BD+1] So consecutive threads access consecutive memory locations within each R slice, which should be coalesced. The 4x sectors/req might be because each thread reads 4 non-contiguous values (one from each R slice). Let me try using __ldg to cache the reads in read-only cache, and try using float4 loads to read multiple D elements at once. Actually, the problem is we need to read elements that are BD apart, which are 320 floats apart. This is far from coalesced. Let me try a different approach - process D elements in a different way. Since D=32, we could have each warp handle one (b) and all D values, with each thread handling one D value. Then all threads in a warp read contiguous memory. Actually, let me try just having one thread per output element, but with a larger block size and better memory access. The key insight is that consecutive output elements should have their corresponding input elements read consecutively. Let me also try using more blocks to increase occupancy.
assistantLet me try a different approach - increasing parallelism and using shared memory for caching:
call → compile_kernel
callcompile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel using shared memory for the small R dimension\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Optimized logsumexp kernel with shared memory caching\n// Input shape: (R, B, D), Output shape: (B, D)\n// Since R is small (4), we load all R values for each (b,d) into registers\n\n__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Each thread processes one output element\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (tid >= total_outputs) return;\n \n // tid = b * D + d -> output goes to output[tid]\n // Input index for r=0: input[tid]\n // Input index for r=1: input[tid + B*D]\n // etc.\n \n const int BD = B * D;\n \n // Load 4 values from input (R=4, fixed for this problem)\n // Use __ldg for read-only cache\n float v0 = __ldg(&input[tid]);\n float v1 = __ldg(&input[tid + BD]);\n float v2 = __ldg(&input[tid + BD * 2]);\n float v3 = __ldg(&input[tid + BD * 3]);\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max) using fast_exp approximation\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)\n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[tid] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Launch with enough threads for full occupancy\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 1174.6s turn · 7.4s LLM · 67.1s tools · tokens in=12,319 · out=827 · total=13,146
reasoning
Let me check correctness and profile this version.
call → run_correctness
callrun_correctness { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel using shared memory for the small R dimension\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Optimized logsumexp kernel with shared memory caching\n// Input shape: (R, B, D), Output shape: (B, D)\n// Since R is small (4), we load all R values for each (b,d) into registers\n\n__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Each thread processes one output element\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (tid >= total_outputs) return;\n \n // tid = b * D + d -> output goes to output[tid]\n // Input index for r=0: input[tid]\n // Input index for r=1: input[tid + B*D]\n // etc.\n \n const int BD = B * D;\n \n // Load 4 values from input (R=4, fixed for this problem)\n // Use __ldg for read-only cache\n float v0 = __ldg(&input[tid]);\n float v1 = __ldg(&input[tid + BD]);\n float v2 = __ldg(&input[tid + BD * 2]);\n float v3 = __ldg(&input[tid + BD * 3]);\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max) using fast_exp approximation\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)\n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[tid] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Launch with enough threads for full occupancy\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (3 / 3) trials all matched the reference. Numerical precision: max_abs_err=2.38e-07 mean_abs_err=3.76e-08 max_rel_err=1.93e-07
turn 1218.9s turn · 7.5s LLM · 11.3s tools · tokens in=13,226 · out=845 · total=14,071
reasoning
The kernel is correct. Let me profile this version to see if it's improved, and then decide whether to submit or try further optimizations.
call → profile_kernel
callprofile_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel using shared memory for the small R dimension\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Optimized logsumexp kernel with shared memory caching\n// Input shape: (R, B, D), Output shape: (B, D)\n// Since R is small (4), we load all R values for each (b,d) into registers\n\n__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Each thread processes one output element\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (tid >= total_outputs) return;\n \n // tid = b * D + d -> output goes to output[tid]\n // Input index for r=0: input[tid]\n // Input index for r=1: input[tid + B*D]\n // etc.\n \n const int BD = B * D;\n \n // Load 4 values from input (R=4, fixed for this problem)\n // Use __ldg for read-only cache\n float v0 = __ldg(&input[tid]);\n float v1 = __ldg(&input[tid + BD]);\n float v2 = __ldg(&input[tid + BD * 2]);\n float v3 = __ldg(&input[tid + BD * 3]);\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max) using fast_exp approximation\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)\n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[tid] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Launch with enough threads for full occupancy\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← profile_kernel (ok)
okprofile_kernel profile_kernel PASSED: profiling complete. === Kernel Profile Summary === --- Kernel Breakdown (by GPU time) --- #1: aten::empty 37.0μs (100%) calls=1 --- Timing --- GPU time: 3.17 μs [↓4.4μs ok] --- Memory Bandwidth --- DRAM BW: 2.7/3350 GB/s (0.1%) [↑0.0% ok] read=2.7 write=0.0 GB/s Hit rates: L2=97.4% --- Compute Throughput --- Pipe util: FMA=1.3%, Tensor=0.0% --- Roofline Analysis --- Ridge point (FP32): 20.00 FLOPs/byte Classification: UNKNOWN --- Occupancy --- Achieved: 9.6% [↑8.0% ok] Eligible warps/cycle: 0.04 WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism Launch: regs/thread=16, smem/blk=1024B, block=256, grid=2 --- Memory Access Quality --- Global ld coalescing: 4.00 sectors/req (4.0x wasted BW) --- Warp Stall Reasons (% of issue cycles) --- long_scoreboard 1342.5% #################### short_scoreboard 160.7% #################### mio_throttle 13.0% ## --- Optimization Hints --- -> 1342% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=4.0 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set. -> Global load coalescing=4.0x (ideal=1.0) -> 4x wasted DRAM BW. Make per-warp accesses contiguous. -> Low occupancy (10%). Consider __launch_bounds__ or reducing register pressure. -> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching). --- Delta vs Previous Iteration --- GPU time: 7.55→3.17μs (↓4.38) ok DRAM BW%: 0.04→0.08% (↑0.04) ok Occupancy: 1.56→9.55% (↑7.99) ok L2 hit%: 98.65→97.44% (↓1.21) REGRESSED
turn 1312.7s turn · 12.7s LLM · 0.0s tools · tokens in=14,659 · out=1,283 · total=15,942
reasoning
The current kernel is correct and has reasonable performance (3.17μs GPU time). The profile shows it's latency-bound due to the small problem size (320 elements). The memory access pattern still shows 4.0x wasted bandwidth due to non-coalesced accesses, but given the small problem size, this is expected. Let me try one more optimization - using float4 loads for better memory coalescing, since we're reading 4 elements at stride BD apart for each position. Actually, wait - the issue is that each thread reads values at positions tid, tid+BD, tid+BD*2, tid+BD*3. These are NOT contiguous in memory for the same thread, but across a warp (32 threads), threads 0-31 read from positions 0-31, 320-351, 640-671, 960-991. These are NOT contiguous either, hence the poor coalescing. To improve coalescing, I could try: 1. Vectorized loads (float4) if the memory layout allows 2. Shared memory to cache input data Let me try a float4 approach - restructure to load contiguous data. But wait, the input is (R, B, D) = (4, 10, 32), so the memory layout is: - Position 0: x[0,0,0] - Position 1: x[0,0,1] - ... - Position 31: x[0,0,31] - Position 32: x[0,1,0] - ... - Position 319: x[0,9,31] - Position 320: x[1,0,0] - ... So for thread tid processing position tid in the output, the R values are at positions tid, tid+320, tid+640, tid+960. These are NOT contiguous, so float4 loads won't help directly. Actually, I think the kernel is reasonably optimized for this small problem. Let me check static analysis and submit.
assistantThe kernel is correct and reasonably optimized for this small problem size. The latency-bound nature is inherent to such a tiny workload (320 output elements). Let me run static check and submit:
call → static_check
callstatic_check { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel using shared memory for the small R dimension\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Optimized logsumexp kernel with shared memory caching\n// Input shape: (R, B, D), Output shape: (B, D)\n// Since R is small (4), we load all R values for each (b,d) into registers\n\n__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Each thread processes one output element\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (tid >= total_outputs) return;\n \n // tid = b * D + d -> output goes to output[tid]\n // Input index for r=0: input[tid]\n // Input index for r=1: input[tid + B*D]\n // etc.\n \n const int BD = B * D;\n \n // Load 4 values from input (R=4, fixed for this problem)\n // Use __ldg for read-only cache\n float v0 = __ldg(&input[tid]);\n float v1 = __ldg(&input[tid + BD]);\n float v2 = __ldg(&input[tid + BD * 2]);\n float v3 = __ldg(&input[tid + BD * 3]);\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max) using fast_exp approximation\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)\n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[tid] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n // Launch with enough threads for full occupancy\n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← static_check (ok)
okstatic_check static_check PASSED: no violations or warnings detected.
turn 14121.8s turn · 6.9s LLM · 114.9s tools · tokens in=15,616 · out=749 · total=16,365 · FINAL
reasoning
The kernel is correct and passes static checks. Let me submit it now.
call → submit_kernel
callsubmit_kernel { "kernel_code": "\"\"\"\nStable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).\n\"\"\"\n\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nfrom kernelbench.distributed_collectives import default_device\n\nR = 4\nB = 10\nD = 32\n\n\n# Optimized CUDA kernel for logsumexp along dim=0\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <cmath>\n\n// Optimized logsumexp kernel\n// Input shape: (R, B, D), Output shape: (B, D)\n// Each thread processes one output element\n\n__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,\n float* __restrict__ output,\n int R, int B, int D) {\n const int total_outputs = B * D;\n \n // Each thread processes one output element\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (tid >= total_outputs) return;\n \n const int BD = B * D;\n \n // Load 4 values from input (R=4, fixed for this problem)\n // Use __ldg for read-only cache\n float v0 = __ldg(&input[tid]);\n float v1 = __ldg(&input[tid + BD]);\n float v2 = __ldg(&input[tid + BD * 2]);\n float v3 = __ldg(&input[tid + BD * 3]);\n \n // Find max\n float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));\n \n // Compute sum of exp(x - max)\n float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)\n + expf(v2 - max_val) + expf(v3 - max_val);\n \n output[tid] = max_val + logf(sum_exp);\n}\n\ntorch::Tensor logsumexp_cuda(torch::Tensor input) {\n TORCH_CHECK(input.dim() == 3, \"Input must be 3D\");\n TORCH_CHECK(input.size(0) == 4, \"Expected R=4 in dim 0\");\n \n int R = input.size(0);\n int B = input.size(1);\n int D = input.size(2);\n \n auto output = torch::empty({B, D}, input.options());\n \n int total_outputs = B * D;\n \n int threads = 256;\n int blocks = (total_outputs + threads - 1) / threads;\n \n logsumexp_kernel<<<blocks, threads>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n R, B, D\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor logsumexp_cuda(torch::Tensor input);\n\"\"\"\n\n# Load the extension\nlogsumexp_ext = load_inline(\n name='logsumexp_ext',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['logsumexp_cuda'],\n extra_cuda_cflags=['-O3', '-use_fast_math'],\n verbose=True\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n \n def forward(self, x: torch.Tensor) -> torch.Tensor:\n return logsumexp_ext.logsumexp_cuda(x)" }
result ← submit_kernel (ok)
oksubmit_kernel submit_kernel PASSED: (3 / 3) correctness trials all passed. Kernel runtime: 0.01 μs Runtime stats: mean=0.01μs median=?μs std=0.00μs Numerical precision: max_abs_err=2.38e-07 mean_abs_err=3.76e-08 max_rel_err=1.93e-07 Memory: 33.01 MB peak (ref: 33.01 MB, ratio: 0.9998x) Kernel launches: 1 (ref: 20, fusion ratio: 20.0) SOL score: 0.0008
final submitted kernel (100 lines, 2,646 chars) — full source, untruncated
"""
Stable log-sum-exp over virtual ranks: out = logsumexp(x, dim=0), shape (B, D).
"""

import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline

from kernelbench.distributed_collectives import default_device

R = 4
B = 10
D = 32


# Optimized CUDA kernel for logsumexp along dim=0
cuda_source = """
#include <cuda.h>
#include <cuda_runtime.h>
#include <cmath>

// Optimized logsumexp kernel
// Input shape: (R, B, D), Output shape: (B, D)
// Each thread processes one output element

__global__ void __launch_bounds__(256) logsumexp_kernel(const float* __restrict__ input,
                                                         float* __restrict__ output,
                                                         int R, int B, int D) {
    const int total_outputs = B * D;
    
    // Each thread processes one output element
    int tid = blockIdx.x * blockDim.x + threadIdx.x;
    
    if (tid >= total_outputs) return;
    
    const int BD = B * D;
    
    // Load 4 values from input (R=4, fixed for this problem)
    // Use __ldg for read-only cache
    float v0 = __ldg(&input[tid]);
    float v1 = __ldg(&input[tid + BD]);
    float v2 = __ldg(&input[tid + BD * 2]);
    float v3 = __ldg(&input[tid + BD * 3]);
    
    // Find max
    float max_val = fmaxf(fmaxf(v0, v1), fmaxf(v2, v3));
    
    // Compute sum of exp(x - max)
    float sum_exp = expf(v0 - max_val) + expf(v1 - max_val)
                  + expf(v2 - max_val) + expf(v3 - max_val);
    
    output[tid] = max_val + logf(sum_exp);
}

torch::Tensor logsumexp_cuda(torch::Tensor input) {
    TORCH_CHECK(input.dim() == 3, "Input must be 3D");
    TORCH_CHECK(input.size(0) == 4, "Expected R=4 in dim 0");
    
    int R = input.size(0);
    int B = input.size(1);
    int D = input.size(2);
    
    auto output = torch::empty({B, D}, input.options());
    
    int total_outputs = B * D;
    
    int threads = 256;
    int blocks = (total_outputs + threads - 1) / threads;
    
    logsumexp_kernel<<<blocks, threads>>>(
        input.data_ptr<float>(),
        output.data_ptr<float>(),
        R, B, D
    );
    
    return output;
}
"""

cpp_source = """
torch::Tensor logsumexp_cuda(torch::Tensor input);
"""

# Load the extension
logsumexp_ext = load_inline(
    name='logsumexp_ext',
    cpp_sources=cpp_source,
    cuda_sources=cuda_source,
    functions=['logsumexp_cuda'],
    extra_cuda_cflags=['-O3', '-use_fast_math'],
    verbose=True
)


class ModelNew(nn.Module):
    def __init__(self):
        super().__init__()
    
    def forward(self, x: torch.Tensor) -> torch.Tensor:
        return logsumexp_ext.logsumexp_cuda(x)