correct
10_SampledDenseDenseMatmulEdges.py
started
2026-05-11T20:51:47Z
timingkernelbench.timing
kernel mean / median / std
0.03 / — / 3.03e-04 μs
ref mean / median / std
0.05 / — / 4.42e-04 μs
numerical precisioneval_kernel_against_ref
gpu memoryextended_metrics.measure_memory
kernel launches / fusiontorch.profiler
fusion ratio (ref / kernel)
2.11x
SOL (speed-of-light)nsight_hardware_counters
roofline / occupancynsight_hardware_counters
dram bandwidth
123.10 GB/s
warp stalls (top 5)nsight
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn
class Model(nn.Module):
"""
Edge-only sampled dense-dense matmul.
For each graph edge (src, dst), compute a dot product between source and
destination node embeddings. This pattern appears in link prediction,
sampled attention, and graph contrastive learning.
"""
def __init__(self):
super().__init__()
def forward(
self,
src_idx: torch.Tensor,
dst_idx: torch.Tensor,
src_feat: torch.Tensor,
dst_feat: torch.Tensor,
) -> torch.Tensor:
src = src_feat[src_idx.long()]
dst = dst_feat[dst_idx.long()]
return (src * dst).sum(dim=-1)
num_src_nodes = 1024
num_dst_nodes = 768
num_edges = 16384
feat_dim = 128
def get_inputs():
p = popcorn_pri
n_edges = p.jitter_int(num_edges)
fd = p.jitter_int(feat_dim, align=8)
ns = p.jitter_int(num_src_nodes)
nd = p.jitter_int(num_dst_nodes)
src_idx = torch.randint(0, ns, (n_edges,), dtype=torch.int32)
dst_idx = torch.randint(0, nd, (n_edges,), dtype=torch.int32)
src_feat = torch.randn(ns, fd, dtype=torch.float32)
dst_feat = torch.randn(nd, fd, dtype=torch.float32)
return [src_idx, dst_idx, src_feat, dst_feat]
def get_init_inputs():
return []
turn 0 · 1 tool call(s) · 229.0s turn · 12.5s LLM · tokens in=2,096 · out=1,077 · total=3,173 · 6,449 chars (click to expand)
turn 0229.0s turn · 12.5s LLM · 216.5s tools · tokens in=2,096 · out=1,077 · total=3,173
reasoning
Let me understand the task:
1. We have a graph edge operation where for each edge (src_idx[i], dst_idx[i]), we compute a dot product between the source node embedding and destination node embedding.
2. The reference implementation does:
- `src = src_feat[src_idx.long()]` - gather source features based on indices
- `dst = dst_feat[dst_idx.long()]` - gather destination features based on indices
- `(src * dst).sum(dim=-1)` - element-wise multiply and sum along feature dimension
3. Parameters:
- num_src_nodes = 1024
- num_dst_nodes = 768
- num_edges = 16384
- feat_dim = 128
So for each edge, we're computing a dot product between two feature vectors.
Let me write a CUDA kernel for this. The key operations are:
1. Gather operations (indexing)
2. Element-wise multiplication
3. Sum reduction along feature dimension
I'll write a kernel where each thread handles one edge (computing the dot product for that edge).
```python
import torch
from torch.utils.cpp_extension import load_inline
cuda_source = """
#include <torch/extension.h>
#include <cuda.h>
#include <cuda_runtime.h>
__global__ void edge_matmul_kernel(
const int* __restrict__ src_idx,
const int* __restrict__ dst_idx,
const float* __restrict__ src_feat,
const float* __restrict__ dst_feat,
float* __restrict__ output,
int num_edges,
int feat_dim,
int num_src_nodes,
int num_dst_nodes
) {
int edge_idx = blockIdx.x * blockDim.x + threadIdx.x;
if (edge_idx >= num_edges) return;
int s_idx = src_idx[edge_idx];
int d_idx = dst_idx[edge_idx];
const float* src_ptr = src_feat + s_idx * feat_dim;
const float* dst_ptr = dst_feat + d_idx * feat_dim;
float sum = 0.0f;
for (int f = 0; f < feat_dim; f++) {
sum += src_ptr[f] * dst_ptr[f];
}
output[edge_idx] = sum;
}
torch::Tensor edge_matmul_cuda(
torch::Tensor src_idx,
torch::Tensor dst_idx,
torch::Tensor src_feat,
torch::Tensor dst_feat
) {
int num_edges = src_idx.size(0);
int feat_dim = src_feat.size(1);
int num_src_nodes = src_feat.size(0);
int num_dst_nodes = dst_feat.size(0);
auto output = torch::empty({num_edges}, src_feat.options());
const int block_size = 256;
const int num_blocks = (num_edges + block_size - 1) / block_size;
edge_matmul_kernel<<<num_blocks, block_size>>>(
src_idx.data_ptr<int>(),
dst_idx.data_ptr<int>(),
src_feat.data_ptr<float>(),
dst_feat.data_ptr<float>(),
output.data_ptr<float>(),
num_edges,
feat_dim,
num_src_nodes,
num_dst_nodes
);
return output;
}
"""
cpp_source = "torch::Tensor edge_matmul_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);"
edge_matmul_extension = load_inline(
name="edge_matmul",
cpp_sources=cpp_source,
cuda_sources=cuda_source,
functions=["edge_matmul_cuda"],
verbose=True
)
class ModelNew(nn.Module):
def __init__(self):
super().__init__()
self.edge_matmul = edge_matmul_extension
def forward(self, src_idx, dst_idx, src_feat, dst_feat):
return self.edge_matmul.edge_matmul_cuda(src_idx, dst_idx, src_feat, dst_feat)
```
I'm developing a CUDA kernel for edge-based matrix multiplication. The kernel handles feature dot products for graph edges, using parallel computation across CUDA blocks and threads. It efficiently computes source and destination feature interactions by indexing into feature tensors and performing element-wise multiplication followed by summation.
The implementation includes careful memory management and indexing, ensuring each thread processes a unique edge with its corresponding source and destination features. Block and grid dimensions are strategically calculated to cover all edges while maintaining computational efficiency.
The kernel design focuses on minimizing memory access overhead by using direct pointer arithmetic and leveraging CUDA's parallel processing capabilities for graph-based feature computations. I'll optimize the kernel design by carefully considering memory access patterns and leveraging CUDA's parallel processing capabilities. The goal is to create an efficient implementation that maximizes memory bandwidth and computational throughput for graph embedding dot product calculations.
The kernel will focus on efficient memory access strategies, utilizing vectorized loads and shared memory techniques to enhance performance across multiple edges and feature dimensions.
assistantI'll analyze this task and write an optimized CUDA kernel for the edge-sampled dense-dense matmul operation.
The operation computes dot products between source and destination node features for each graph edge. Let me start with a straightforward implementation and optimize it.
call → get_gpu_specs
callget_gpu_specs
{}
result ← get_gpu_specs (ok)
okget_gpu_specs
GPU specs for NVIDIA H100 80GB HBM3:
total memory (runtime): 79.1 GB
spec entry: H100
GPU Architecture: Hopper
GPU Memory: 80GB
Memory Bandwidth: 3.35 TB/s
FP64 TFLOPS: 34
FP64 Tensor Core TFLOPS: 67
FP32 TFLOPS: 67
TF32 Tensor Core TFLOPS: 989 with sparsity
BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity
FP16 Tensor Core TFLOPS: 1979 with sparsity
FP8 Tensor Core TFLOPS: 3958 with sparsity
INT8 Tensor Core TOPS: 3958 with sparsity
Register File Size: 64K 32-bit registers per SM
Maximum number of registers per thread: 255
Maximum number of thread blocks per SM: 32
Shared memory capacity per SM: 228 KB
Maximum shared memory per thread block: 227 KB
turn 1227.8s turn · 10.7s LLM · 217.0s tools · tokens in=2,394 · out=1,133 · total=3,527
reasoning
Now let me write a CUDA kernel. The operation is:
1. For each edge i: src = src_feat[src_idx[i]], dst = dst_feat[dst_idx[i]]
2. Compute (src * dst).sum(dim=-1)
This is essentially a gather followed by an element-wise multiply and sum reduction.
Key optimizations:
1. Use vectorized loads for the feature vectors (float4 for 128-dim features)
2. Coalesced memory access for the output
3. Good thread block configuration
Let me write a kernel that processes multiple edges per thread block efficiently.
call → compile_kernel
callcompile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n\n// Kernel for edge dot product\n// Each thread processes one edge\n__global__ void edge_dot_product_kernel(\n const int* __restrict__ src_idx,\n const int* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int src = src_idx[edge_id];\n int dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim / 4;\n int remaining = feat_dim % 4;\n \n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\n// Kernel with shared memory for feature caching\n__global__ void edge_dot_product_smem_kernel(\n const int* __restrict__ src_idx,\n const int* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int src = src_idx[edge_id];\n int dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4\n int vec_len = feat_dim / 4;\n \n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int>(),\n dst_idx.data_ptr<int>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n return self.op(src_idx, dst_idx, src_feat, dst_feat)"
}
result ← compile_kernel (ok)
okcompile_kernel
compile_kernel PASSED: kernel compiled without errors.
turn 2318.5s turn · 6.9s LLM · 311.6s tools · tokens in=3,421 · out=751 · total=4,172
reasoning
Good, the kernel compiles. Let me check correctness now.
call → run_correctness
callrun_correctness
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n\n// Kernel for edge dot product\n// Each thread processes one edge\n__global__ void edge_dot_product_kernel(\n const int* __restrict__ src_idx,\n const int* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int src = src_idx[edge_id];\n int dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim / 4;\n int remaining = feat_dim % 4;\n \n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int>(),\n dst_idx.data_ptr<int>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n return self.op(src_idx, dst_idx, src_feat, dst_feat)"
}
result ← run_correctness (fail)
failrun_correctness
run_correctness FAILED: ? trials did not all match.
runtime_error: expected scalar type Int but found Float
turn 3281.6s turn · 7.9s LLM · 273.7s tools · tokens in=4,184 · out=821 · total=5,005
reasoning
There's a type mismatch - the src_idx and dst_idx are int32 but the kernel is expecting int. Let me fix this by using int32_t instead of int in CUDA, and ensuring the tensor types match.
assistantLet me fix the type issue - the indices are int32 but CUDA was using int (which might differ).
call → compile_kernel
callcompile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Kernel for edge dot product\n// Each thread processes one edge\n__global__ void edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim / 4;\n int remaining = feat_dim % 4;\n \n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v2\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n return self.op(src_idx, dst_idx, src_feat, dst_feat)"
}
result ← compile_kernel (ok)
okcompile_kernel
compile_kernel PASSED: kernel compiled without errors.
turn 4151.0s turn · 6.7s LLM · 144.4s tools · tokens in=4,974 · out=764 · total=5,738
reasoning
Let me run the correctness check again.
call → run_correctness
callrun_correctness
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Kernel for edge dot product\n// Each thread processes one edge\n__global__ void edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim / 4;\n int remaining = feat_dim % 4;\n \n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v2\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n return self.op(src_idx, dst_idx, src_feat, dst_feat)"
}
result ← run_correctness (fail)
failrun_correctness
run_correctness FAILED: ? trials did not all match.
runtime_error: expected scalar type Int but found Float
turn 5 · 1 tool call(s) · 146.4s turn · 11.7s LLM · tokens in=5,755 · out=1,264 · total=7,019 · 6,458 chars (click to expand)
turn 5146.4s turn · 11.7s LLM · 134.7s tools · tokens in=5,755 · out=1,264 · total=7,019
reasoning
The error is still happening. Looking more closely, the reference does:
```python
src = src_feat[src_idx.long()]
```
So the indices need to be converted to long (int64). The input src_idx is int32 but we need to convert it to int64 for the gather operation. But wait - my custom kernel is not using the gather, I'm using indexing directly.
Let me check - the problem might be that PyTorch is somehow trying to use the old extension. Actually wait - the issue might be that torch.compile is being invoked and caching the old extension.
Let me try renaming the extension and also ensure we properly handle the conversion.
Actually, looking more carefully at the error: "expected scalar type Int but found Float" - this might be a PyTorch type check. Let me look at how torch.utils.cpp_extension.load_inline works.
Actually I think the issue is the indices. The reference model uses `src_idx.long()` which converts int32 to int64 before indexing. My kernel receives int32 indices and uses them directly.
But wait, my kernel compiles and should work with int32. The error might be from somewhere else.
Let me re-read the error: "expected scalar type Int but found Float"
Hmm, this is likely coming from tensor operations. Let me try to check if the issue is with how we're passing data to the kernel.
Actually wait - the reference uses `src_idx.long()` but `get_inputs()` creates the indices as `torch.int32`. Then `src_idx.long()` converts them to `torch.int64`. So the indexing operation expects int64.
But in my kernel, I'm directly using the int32 indices. This should still work mathematically. The error might be coming from somewhere else.
Let me think about this more carefully. The error says "expected scalar type Int but found Float". This suggests there's a type mismatch somewhere in tensor operations.
Oh wait! I see it now - when we call `.data_ptr<int32_t>()`, if the tensor is actually int64 (because of some implicit conversion), then we'd have a mismatch.
Let me explicitly handle the conversion in the Python wrapper to ensure we get the right types.
assistantLet me check if there's a type conversion issue. I'll explicitly handle the index types in the Python wrapper:
call → compile_kernel
callcompile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Kernel for edge dot product with int64 indices\n__global__ void edge_dot_product_kernel(\n const int64_t* __restrict__ src_idx,\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int64_t num_edges,\n int64_t feat_dim\n) {\n int64_t edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int64_t src = src_idx[edge_id];\n int64_t dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int64_t vec_len = feat_dim / 4;\n \n for (int64_t i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int64_t i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int64_t num_edges = src_idx.size(0);\n int64_t feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int64_t>(),\n dst_idx.data_ptr<int64_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v3\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Convert indices to int64 to match reference behavior\n src_idx_long = src_idx.long()\n dst_idx_long = dst_idx.long()\n return self.op(src_idx_long, dst_idx_long, src_feat, dst_feat)"
}
result ← compile_kernel (ok)
okcompile_kernel
compile_kernel PASSED: kernel compiled without errors.
turn 6224.6s turn · 6.7s LLM · 217.9s tools · tokens in=6,581 · out=797 · total=7,378
reasoning
Now let's test correctness.
call → run_correctness
callrun_correctness
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Kernel for edge dot product with int64 indices\n__global__ void edge_dot_product_kernel(\n const int64_t* __restrict__ src_idx,\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int64_t num_edges,\n int64_t feat_dim\n) {\n int64_t edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int64_t src = src_idx[edge_id];\n int64_t dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int64_t vec_len = feat_dim / 4;\n \n for (int64_t i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int64_t i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int64_t num_edges = src_idx.size(0);\n int64_t feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int64_t>(),\n dst_idx.data_ptr<int64_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v3\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Convert indices to int64 to match reference behavior\n src_idx_long = src_idx.long()\n dst_idx_long = dst_idx.long()\n return self.op(src_idx_long, dst_idx_long, src_feat, dst_feat)"
}
result ← run_correctness (ok)
okrun_correctness
run_correctness PASSED: (3 / 3) trials all matched the reference.
Numerical precision: max_abs_err=1.14e-05 mean_abs_err=1.06e-06 max_rel_err=3.91e-03
turn 7 · 1 tool call(s) · 103.3s turn · 7.5s LLM · tokens in=7,429 · out=822 · total=8,251 · 6,045 chars (click to expand)
turn 7103.3s turn · 7.5s LLM · 95.8s tools · tokens in=7,429 · out=822 · total=8,251
reasoning
Now the kernel is correct. Let me profile it to understand how to optimize it further.
assistantThe kernel is correct. Let me profile it to understand performance characteristics:
call → profile_kernel
callprofile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Kernel for edge dot product with int64 indices\n__global__ void edge_dot_product_kernel(\n const int64_t* __restrict__ src_idx,\n const int64_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int64_t num_edges,\n int64_t feat_dim\n) {\n int64_t edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int64_t src = src_idx[edge_id];\n int64_t dst = dst_idx[edge_id];\n \n const float* src_vec = src_feat + src * feat_dim;\n const float* dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int64_t vec_len = feat_dim / 4;\n \n for (int64_t i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int64_t i = vec_len * 4; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int64_t num_edges = src_idx.size(0);\n int64_t feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int64_t>(),\n dst_idx.data_ptr<int64_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v3\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Convert indices to int64 to match reference behavior\n src_idx_long = src_idx.long()\n dst_idx_long = dst_idx.long()\n return self.op(src_idx_long, dst_idx_long, src_feat, dst_feat)"
}
result ← profile_kernel (ok)
okprofile_kernel
profile_kernel PASSED: profiling complete.
=== Kernel Profile Summary ===
--- Kernel Breakdown (by GPU time) ---
#1: aten::to 15005.0μs (33%) calls=1
#2: aten::_to_copy 14984.0μs (33%) calls=1
#3: aten::copy_ 14916.0μs (33%) calls=1
#4: aten::to 80.0μs (0%) calls=1
#5: aten::_to_copy 71.0μs (0%) calls=1
... +4 more kernels
--- Timing ---
GPU time: 22.98 μs
--- Memory Bandwidth ---
DRAM BW: 131.1/3350 GB/s (3.9%)
read=131.1 write=0.0 GB/s
Hit rates: L2=272.9%
--- Compute Throughput ---
Pipe util: FMA=3.0%, Tensor=0.0%
--- Roofline Analysis ---
Ridge point (FP32): 20.00 FLOPs/byte
Classification: UNKNOWN
--- Occupancy ---
Achieved: 24.7%
Eligible warps/cycle: 0.12
WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism
Launch: regs/thread=100, smem/blk=3072B, block=512, grid=128
--- Memory Access Quality ---
Global ld coalescing: 38.75 sectors/req (38.8x wasted BW)
--- Warp Stall Reasons (% of issue cycles) ---
long_scoreboard 7449.7% ####################
short_scoreboard 150.9% ####################
--- Optimization Hints ---
-> 7450% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=38.8 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set.
-> Global load coalescing=38.8x (ideal=1.0) -> 39x wasted DRAM BW. Make per-warp accesses contiguous.
-> Low occupancy (25%) limited by registers (100/thread). Consider __launch_bounds__ or reducing register pressure.
-> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching).
turn 8260.5s turn · 9.0s LLM · 251.5s tools · tokens in=8,795 · out=1,022 · total=9,817
reasoning
I see several issues:
1. The .long() conversion in Python is taking a lot of time (most of the profiling overhead)
2. Global load coalescing is poor (38.8x wasted BW)
3. Low occupancy (25%) due to high register usage (100/thread)
4. Memory access pattern is random due to edge indexing
Let me try to optimize:
1. Avoid the .long() conversion by using the int32 directly
2. Reduce register usage
3. Improve memory access patterns
First, let me try to fix the type issue properly - I need to accept the int32 tensor directly.
assistantI see several issues:
1. The `.long()` conversion is expensive
2. Poor memory coalescing due to random edge access pattern
3. Low occupancy due to high register usage
Let me optimize by accepting int32 directly and reducing register pressure:
call → compile_kernel
callcompile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel for edge dot product\n// Each thread processes one edge with vectorized loads\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim >> 2; // divide by 4\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← compile_kernel (ok)
okcompile_kernel
compile_kernel PASSED: kernel compiled without errors.
turn 9249.8s turn · 7.9s LLM · 242.0s tools · tokens in=9,702 · out=849 · total=10,551
reasoning
Let me run correctness check.
call → run_correctness
callrun_correctness
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel for edge dot product\n// Each thread processes one edge with vectorized loads\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim >> 2; // divide by 4\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← run_correctness (ok)
okrun_correctness
run_correctness PASSED: (3 / 3) trials all matched the reference.
Numerical precision: max_abs_err=1.14e-05 mean_abs_err=1.06e-06 max_rel_err=3.91e-03
turn 10 · 1 tool call(s) · 86.6s turn · 8.2s LLM · tokens in=10,602 · out=848 · total=11,450 · 6,312 chars (click to expand)
turn 1086.6s turn · 8.2s LLM · 78.3s tools · tokens in=10,602 · out=848 · total=11,450
reasoning
Let me profile this version.
call → profile_kernel
callprofile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel for edge dot product\n// Each thread processes one edge with vectorized loads\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim >> 2; // divide by 4\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← profile_kernel (ok)
okprofile_kernel
profile_kernel PASSED: profiling complete.
=== Kernel Profile Summary ===
--- Kernel Breakdown (by GPU time) ---
#1: aten::to 14017.0μs (33%) calls=1
#2: aten::_to_copy 13996.0μs (33%) calls=1
#3: aten::copy_ 13927.0μs (33%) calls=1
#4: aten::to 88.0μs (0%) calls=1
#5: aten::_to_copy 77.0μs (0%) calls=1
... +4 more kernels
--- Timing ---
GPU time: 22.46 μs [↓0.5μs ok]
--- Memory Bandwidth ---
DRAM BW: 123.8/3350 GB/s (3.7%) [↓0.2% REGRESSED]
read=123.8 write=0.0 GB/s
Hit rates: L2=273.8%
--- Compute Throughput ---
Pipe util: FMA=3.2%, Tensor=0.0%
--- Roofline Analysis ---
Ridge point (FP32): 20.00 FLOPs/byte
Classification: UNKNOWN
--- Occupancy ---
Achieved: 24.8% [↑0.0% ok]
Eligible warps/cycle: 0.11
WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism
Launch: regs/thread=102, smem/blk=3072B, block=512, grid=128
--- Memory Access Quality ---
Global ld coalescing: 38.63 sectors/req (38.6x wasted BW)
--- Warp Stall Reasons (% of issue cycles) ---
long_scoreboard 8486.1% ####################
short_scoreboard 188.5% ####################
--- Optimization Hints ---
-> 8486% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=38.6 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set.
-> Global load coalescing=38.6x (ideal=1.0) -> 39x wasted DRAM BW. Make per-warp accesses contiguous.
-> Low occupancy (25%) limited by registers (102/thread). Consider __launch_bounds__ or reducing register pressure.
-> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching).
--- Delta vs Previous Iteration ---
GPU time: 22.98→22.46μs (↓0.51) ok
DRAM BW%: 3.91→3.69% (↓0.22) REGRESSED
Occupancy: 24.74→24.76% (↑0.01) ok
Ld sectors/req: 38.75→38.63 (↓0.12) ok
L2 hit%: 272.86→273.77% (↑0.91) ok
turn 11470.5s turn · 9.4s LLM · 461.2s tools · tokens in=12,154 · out=1,052 · total=13,206
reasoning
The main bottleneck is the random memory access pattern due to the edge-based indexing. The features are accessed randomly based on the edge indices. The `.to(torch.int32)` conversion is also expensive.
Let me try a different approach - using more threads per block and processing multiple edges per thread to increase ILP, which should help with the latency-bound situation.
Also, let me try to avoid the type conversion overhead by working with the indices as-is.
assistantThe main bottleneck is random memory access pattern due to edge-based indexing. The `.to(torch.int32)` conversion also adds overhead. Let me try a multi-edge per thread approach to improve ILP:
call → compile_kernel
callcompile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel: each thread processes multiple edges for ILP\ntemplate <int VEC_SIZE = 4, int ITEMS_PER_THREAD = 4>\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int base_edge_id = (blockIdx.x * blockDim.x + threadIdx.x) * ITEMS_PER_THREAD;\n \n // Process ITEMS_PER_THREAD edges per thread\n #pragma unroll\n for (int j = 0; j < ITEMS_PER_THREAD; j++) {\n int edge_id = base_edge_id + j;\n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4\n int vec_len = feat_dim >> 2;\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n const int ITEMS_PER_THREAD = 4;\n int threads = 256;\n int blocks = (num_edges + threads * ITEMS_PER_THREAD - 1) / (threads * ITEMS_PER_THREAD);\n \n edge_dot_product_kernel<4, ITEMS_PER_THREAD><<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v5\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← compile_kernel (ok)
okcompile_kernel
compile_kernel PASSED: kernel compiled without errors.
turn 12162.7s turn · 8.8s LLM · 153.9s tools · tokens in=13,161 · out=951 · total=14,112
reasoning
The user is telling me I have limited turns and calls remaining. Let me check correctness of the current kernel and then submit if it passes.
call → run_correctness
callrun_correctness
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel: each thread processes multiple edges for ILP\ntemplate <int VEC_SIZE = 4, int ITEMS_PER_THREAD = 4>\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int base_edge_id = (blockIdx.x * blockDim.x + threadIdx.x) * ITEMS_PER_THREAD;\n \n // Process ITEMS_PER_THREAD edges per thread\n #pragma unroll\n for (int j = 0; j < ITEMS_PER_THREAD; j++) {\n int edge_id = base_edge_id + j;\n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4\n int vec_len = feat_dim >> 2;\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n const int ITEMS_PER_THREAD = 4;\n int threads = 256;\n int blocks = (num_edges + threads * ITEMS_PER_THREAD - 1) / (threads * ITEMS_PER_THREAD);\n \n edge_dot_product_kernel<4, ITEMS_PER_THREAD><<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v5\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← run_correctness (ok)
okrun_correctness
run_correctness PASSED: (3 / 3) trials all matched the reference.
Numerical precision: max_abs_err=1.14e-05 mean_abs_err=1.06e-06 max_rel_err=3.91e-03
turn 13 · 1 tool call(s) · 101.9s turn · 8.0s LLM · tokens in=14,173 · out=943 · total=15,116 · 6,800 chars (click to expand)
turn 13101.9s turn · 8.0s LLM · 93.9s tools · tokens in=14,173 · out=943 · total=15,116
reasoning
The kernel is correct and working. Let me profile it to see if there are improvements, then submit.
call → profile_kernel
callprofile_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel: each thread processes multiple edges for ILP\ntemplate <int VEC_SIZE = 4, int ITEMS_PER_THREAD = 4>\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int base_edge_id = (blockIdx.x * blockDim.x + threadIdx.x) * ITEMS_PER_THREAD;\n \n // Process ITEMS_PER_THREAD edges per thread\n #pragma unroll\n for (int j = 0; j < ITEMS_PER_THREAD; j++) {\n int edge_id = base_edge_id + j;\n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4\n int vec_len = feat_dim >> 2;\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n const int ITEMS_PER_THREAD = 4;\n int threads = 256;\n int blocks = (num_edges + threads * ITEMS_PER_THREAD - 1) / (threads * ITEMS_PER_THREAD);\n \n edge_dot_product_kernel<4, ITEMS_PER_THREAD><<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v5\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Use int32 directly - convert if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← profile_kernel (ok)
okprofile_kernel
profile_kernel PASSED: profiling complete.
=== Kernel Profile Summary ===
--- Kernel Breakdown (by GPU time) ---
#1: aten::to 13979.0μs (33%) calls=1
#2: aten::_to_copy 13958.0μs (33%) calls=1
#3: aten::copy_ 13894.0μs (33%) calls=1
#4: aten::to 80.0μs (0%) calls=1
#5: aten::_to_copy 71.0μs (0%) calls=1
... +4 more kernels
--- Timing ---
GPU time: 48.06 μs [↑25.6μs REGRESSED]
--- Memory Bandwidth ---
DRAM BW: 67.5/3350 GB/s (2.0%) [↓1.7% REGRESSED]
read=67.5 write=0.0 GB/s
Hit rates: L2=274.6%
--- Compute Throughput ---
Pipe util: FMA=3.6%, Tensor=0.0%
--- Roofline Analysis ---
Ridge point (FP32): 20.00 FLOPs/byte
Classification: UNKNOWN
--- Occupancy ---
Achieved: 24.8% [↑0.0% ok]
Eligible warps/cycle: 0.11
WARNING: <1 eligible warp/cycle = latency-bound, needs more parallelism
Launch: regs/thread=112, smem/blk=3072B, block=512, grid=80
--- Memory Access Quality ---
Global ld coalescing: 39.02 sectors/req (39.0x wasted BW)
--- Warp Stall Reasons (% of issue cycles) ---
long_scoreboard 8400.2% ####################
short_scoreboard 170.5% ####################
--- Optimization Hints ---
-> 8400% stalls: global memory latency (waiting for DRAM/L2). + sectors/req=39.0 -> uncoalesced global loads, restructure access pattern or use __ldg Try shared-memory tiling, prefetching, or reducing working set.
-> Global load coalescing=39.0x (ideal=1.0) -> 39x wasted DRAM BW. Make per-warp accesses contiguous.
-> Low occupancy (25%) limited by registers (112/thread). Consider __launch_bounds__ or reducing register pressure.
-> Low eligible warps + low BW% + low compute% = LATENCY-BOUND. Need more parallelism (larger grid, more ILP, prefetching).
--- Delta vs Previous Iteration ---
GPU time: 22.46→48.06μs (↑25.60) REGRESSED
DRAM BW%: 3.69→2.01% (↓1.68) REGRESSED
Occupancy: 24.76→24.79% (↑0.04) ok
Ld sectors/req: 38.63→39.02 (↑0.39) REGRESSED
L2 hit%: 273.77→274.59% (↑0.82) ok
turn 14321.3s turn · 8.4s LLM · 312.9s tools · tokens in=15,897 · out=938 · total=16,835 · FINAL
reasoning
The multi-edge per thread approach actually regressed performance. The simpler kernel with one edge per thread was faster. Let me submit the simpler version that had better performance (v4 with 22.46μs vs v5 with 48.06μs).
Actually, looking at the profiling, the main overhead is coming from the `.to(torch.int32)` conversion. The kernel itself is only ~22μs. Let me submit the simpler version that had the best timing.
call → submit_kernel
callsubmit_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <cuda.h>\n#include <cuda_runtime.h>\n#include <torch/extension.h>\n#include <cstdint>\n\n// Optimized kernel for edge dot product\n// Each thread processes one edge with vectorized loads\n__global__ void __launch_bounds__(256) edge_dot_product_kernel(\n const int32_t* __restrict__ src_idx,\n const int32_t* __restrict__ dst_idx,\n const float* __restrict__ src_feat,\n const float* __restrict__ dst_feat,\n float* __restrict__ output,\n int num_edges,\n int feat_dim\n) {\n int edge_id = blockIdx.x * blockDim.x + threadIdx.x;\n \n if (edge_id < num_edges) {\n int32_t src = src_idx[edge_id];\n int32_t dst = dst_idx[edge_id];\n \n const float* __restrict__ src_vec = src_feat + src * feat_dim;\n const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;\n \n float sum = 0.0f;\n \n // Vectorized loads using float4 (4 floats = 16 bytes)\n int vec_len = feat_dim >> 2; // divide by 4\n \n #pragma unroll 8\n for (int i = 0; i < vec_len; i++) {\n float4 s = reinterpret_cast<const float4*>(src_vec)[i];\n float4 d = reinterpret_cast<const float4*>(dst_vec)[i];\n sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;\n }\n \n // Handle remaining elements\n for (int i = vec_len << 2; i < feat_dim; i++) {\n sum += src_vec[i] * dst_vec[i];\n }\n \n output[edge_id] = sum;\n }\n}\n\ntorch::Tensor edge_dot_product_cuda(\n torch::Tensor src_idx,\n torch::Tensor dst_idx,\n torch::Tensor src_feat,\n torch::Tensor dst_feat\n) {\n int num_edges = src_idx.size(0);\n int feat_dim = src_feat.size(1);\n \n auto output = torch::empty({num_edges}, src_feat.options());\n \n int threads = 256;\n int blocks = (num_edges + threads - 1) / threads;\n \n edge_dot_product_kernel<<<blocks, threads>>>(\n src_idx.data_ptr<int32_t>(),\n dst_idx.data_ptr<int32_t>(),\n src_feat.data_ptr<float>(),\n dst_feat.data_ptr<float>(),\n output.data_ptr<float>(),\n num_edges,\n feat_dim\n );\n \n return output;\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);\n\"\"\"\n\n# Compile the extension\nedge_dot_extension = load_inline(\n name=\"edge_dot_extension_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"edge_dot_product_cuda\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False\n)\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n self.op = edge_dot_extension.edge_dot_product_cuda\n \n def forward(\n self,\n src_idx: torch.Tensor,\n dst_idx: torch.Tensor,\n src_feat: torch.Tensor,\n dst_feat: torch.Tensor,\n ) -> torch.Tensor:\n # Convert indices to int32 if needed\n src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx\n dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx\n return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)"
}
result ← submit_kernel (ok)
oksubmit_kernel
submit_kernel PASSED: (3 / 3) correctness trials all passed.
Kernel runtime: 0.03 μs
Runtime stats: mean=0.03μs median=?μs std=0.00μs
Numerical precision: max_abs_err=1.14e-05 mean_abs_err=1.06e-06 max_rel_err=3.91e-03
Memory: 34.19 MB peak (ref: 58.06 MB, ratio: 0.5888x)
Kernel launches: 9 (ref: 19, fusion ratio: 2.1111)
SOL score: 0.0367
final submitted kernel (109 lines, 3,284 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline
cuda_source = """
#include <cuda.h>
#include <cuda_runtime.h>
#include <torch/extension.h>
#include <cstdint>
// Optimized kernel for edge dot product
// Each thread processes one edge with vectorized loads
__global__ void __launch_bounds__(256) edge_dot_product_kernel(
const int32_t* __restrict__ src_idx,
const int32_t* __restrict__ dst_idx,
const float* __restrict__ src_feat,
const float* __restrict__ dst_feat,
float* __restrict__ output,
int num_edges,
int feat_dim
) {
int edge_id = blockIdx.x * blockDim.x + threadIdx.x;
if (edge_id < num_edges) {
int32_t src = src_idx[edge_id];
int32_t dst = dst_idx[edge_id];
const float* __restrict__ src_vec = src_feat + src * feat_dim;
const float* __restrict__ dst_vec = dst_feat + dst * feat_dim;
float sum = 0.0f;
// Vectorized loads using float4 (4 floats = 16 bytes)
int vec_len = feat_dim >> 2; // divide by 4
#pragma unroll 8
for (int i = 0; i < vec_len; i++) {
float4 s = reinterpret_cast<const float4*>(src_vec)[i];
float4 d = reinterpret_cast<const float4*>(dst_vec)[i];
sum += s.x * d.x + s.y * d.y + s.z * d.z + s.w * d.w;
}
// Handle remaining elements
for (int i = vec_len << 2; i < feat_dim; i++) {
sum += src_vec[i] * dst_vec[i];
}
output[edge_id] = sum;
}
}
torch::Tensor edge_dot_product_cuda(
torch::Tensor src_idx,
torch::Tensor dst_idx,
torch::Tensor src_feat,
torch::Tensor dst_feat
) {
int num_edges = src_idx.size(0);
int feat_dim = src_feat.size(1);
auto output = torch::empty({num_edges}, src_feat.options());
int threads = 256;
int blocks = (num_edges + threads - 1) / threads;
edge_dot_product_kernel<<<blocks, threads>>>(
src_idx.data_ptr<int32_t>(),
dst_idx.data_ptr<int32_t>(),
src_feat.data_ptr<float>(),
dst_feat.data_ptr<float>(),
output.data_ptr<float>(),
num_edges,
feat_dim
);
return output;
}
"""
cpp_source = """
torch::Tensor edge_dot_product_cuda(torch::Tensor src_idx, torch::Tensor dst_idx, torch::Tensor src_feat, torch::Tensor dst_feat);
"""
# Compile the extension
edge_dot_extension = load_inline(
name="edge_dot_extension_v4",
cpp_sources=cpp_source,
cuda_sources=cuda_source,
functions=["edge_dot_product_cuda"],
extra_cuda_cflags=["-O3", "--use_fast_math"],
verbose=False
)
class ModelNew(nn.Module):
def __init__(self):
super().__init__()
self.op = edge_dot_extension.edge_dot_product_cuda
def forward(
self,
src_idx: torch.Tensor,
dst_idx: torch.Tensor,
src_feat: torch.Tensor,
dst_feat: torch.Tensor,
) -> torch.Tensor:
# Convert indices to int32 if needed
src_idx_32 = src_idx.to(torch.int32) if src_idx.dtype != torch.int32 else src_idx
dst_idx_32 = dst_idx.to(torch.int32) if dst_idx.dtype != torch.int32 else dst_idx
return self.op(src_idx_32, dst_idx_32, src_feat, dst_feat)