gpt-5.5-priority · original · l3_default_gpt
error 30_SwinTransformerV2.py
model
gpt-5.5-priority
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tool calls
6
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cuda fp32
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2026-05-04T20:53:31Z
reference PyTorch source (the prompt the agent sees)
# --------------------------------------------------------
# Swin Transformer V2
# Copyright (c) 2022 Microsoft
# Licensed under The MIT License [see LICENSE for details]
# Written by Ze Liu
# --------------------------------------------------------

import torch
import torch.nn as nn
import torch.nn.functional as F
import numpy as np
import collections
from itertools import repeat

def _ntuple(n):
    def parse(x):
        if isinstance(x, collections.abc.Iterable) and not isinstance(x, str):
            return tuple(x)
        return tuple(repeat(x, n))
    return parse
to_2tuple = _ntuple(2)

class Mlp(nn.Module):
    def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
        super().__init__()
        out_features = out_features or in_features
        hidden_features = hidden_features or in_features
        self.fc1 = nn.Linear(in_features, hidden_features)
        self.act = act_layer()
        self.fc2 = nn.Linear(hidden_features, out_features)
        self.drop = nn.Dropout(drop)

    def forward(self, x):
        x = self.fc1(x)
        x = self.act(x)
        x = self.drop(x)
        x = self.fc2(x)
        x = self.drop(x)
        return x


def window_partition(x, window_size):
    """
    Args:
        x: (B, H, W, C)
        window_size (int): window size

    Returns:
        windows: (num_windows*B, window_size, window_size, C)
    """
    B, H, W, C = x.shape
    x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
    windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
    return windows


def window_reverse(windows, window_size, H, W):
    """
    Args:
        windows: (num_windows*B, window_size, window_size, C)
        window_size (int): Window size
        H (int): Height of image
        W (int): Width of image

    Returns:
        x: (B, H, W, C)
    """
    B = int(windows.shape[0] / (H * W / window_size / window_size))
    x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
    x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
    return x


class WindowAttention(nn.Module):
    r""" Window based multi-head self attention (W-MSA) module with relative position bias.
    It supports both of shifted and non-shifted window.

    Args:
        dim (int): Number of input channels.
        window_size (tuple[int]): The height and width of the window.
        num_heads (int): Number of attention heads.
        qkv_bias (bool, optional):  If True, add a learnable bias to query, key, value. Default: True
        attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
        proj_drop (float, optional): Dropout ratio of output. Default: 0.0
        pretrained_window_size (tuple[int]): The height and width of the window in pre-training.
    """

    def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0.,
                 pretrained_window_size=[0, 0]):

        super().__init__()
        self.dim = dim
        self.window_size = window_size  # Wh, Ww
        self.pretrained_window_size = pretrained_window_size
        self.num_heads = num_heads

        self.logit_scale = nn.Parameter(torch.log(10 * torch.ones((num_heads, 1, 1))), requires_grad=True)

        # mlp to generate continuous relative position bias
        self.cpb_mlp = nn.Sequential(nn.Linear(2, 512, bias=True),
                                     nn.ReLU(inplace=True),
                                     nn.Linear(512, num_heads, bias=False))

        # get relative_coords_table
        relative_coords_h = torch.arange(-(self.window_size[0] - 1), self.window_size[0], dtype=torch.float32)
        relative_coords_w = torch.arange(-(self.window_size[1] - 1), self.window_size[1], dtype=torch.float32)
        relative_coords_table = torch.stack(
            torch.meshgrid([relative_coords_h,
                            relative_coords_w])).permute(1, 2, 0).contiguous().unsqueeze(0)  # 1, 2*Wh-1, 2*Ww-1, 2
        if pretrained_window_size[0] > 0:
            relative_coords_table[:, :, :, 0] /= (pretrained_window_size[0] - 1)
            relative_coords_table[:, :, :, 1] /= (pretrained_window_size[1] - 1)
        else:
            relative_coords_table[:, :, :, 0] /= (self.window_size[0] - 1)
            relative_coords_table[:, :, :, 1] /= (self.window_size[1] - 1)
        relative_coords_table *= 8  # normalize to -8, 8
        relative_coords_table = torch.sign(relative_coords_table) * torch.log2(
            torch.abs(relative_coords_table) + 1.0) / np.log2(8)

        self.register_buffer("relative_coords_table", relative_coords_table)

        # get pair-wise relative position index for each token inside the window
        coords_h = torch.arange(self.window_size[0])
        coords_w = torch.arange(self.window_size[1])
        coords = torch.stack(torch.meshgrid([coords_h, coords_w]))  # 2, Wh, Ww
        coords_flatten = torch.flatten(coords, 1)  # 2, Wh*Ww
        relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :]  # 2, Wh*Ww, Wh*Ww
        relative_coords = relative_coords.permute(1, 2, 0).contiguous()  # Wh*Ww, Wh*Ww, 2
        relative_coords[:, :, 0] += self.window_size[0] - 1  # shift to start from 0
        relative_coords[:, :, 1] += self.window_size[1] - 1
        relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
        relative_position_index = relative_coords.sum(-1)  # Wh*Ww, Wh*Ww
        self.register_buffer("relative_position_index", relative_position_index)

        self.qkv = nn.Linear(dim, dim * 3, bias=False)
        if qkv_bias:
            self.q_bias = nn.Parameter(torch.zeros(dim))
            self.v_bias = nn.Parameter(torch.zeros(dim))
        else:
            self.q_bias = None
            self.v_bias = None
        self.attn_drop = nn.Dropout(attn_drop)
        self.proj = nn.Linear(dim, dim)
        self.proj_drop = nn.Dropout(proj_drop)
        self.softmax = nn.Softmax(dim=-1)

    def forward(self, x, mask=None):
        """
        Args:
            x: input features with shape of (num_windows*B, N, C)
            mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
        """
        B_, N, C = x.shape
        qkv_bias = None
        if self.q_bias is not None:
            qkv_bias = torch.cat((self.q_bias, torch.zeros_like(self.v_bias, requires_grad=False), self.v_bias))
        qkv = F.linear(input=x, weight=self.qkv.weight, bias=qkv_bias)
        qkv = qkv.reshape(B_, N, 3, self.num_heads, -1).permute(2, 0, 3, 1, 4)
        q, k, v = qkv[0], qkv[1], qkv[2]  # make torchscript happy (cannot use tensor as tuple)

        # cosine attention
        attn = (F.normalize(q, dim=-1) @ F.normalize(k, dim=-1).transpose(-2, -1))
        logit_scale = torch.clamp(self.logit_scale.to(x.device), max=torch.log(torch.tensor(1. / 0.01, device=x.device))).exp()
        attn = attn * logit_scale

        relative_position_bias_table = self.cpb_mlp(self.relative_coords_table).view(-1, self.num_heads)
        relative_position_bias = relative_position_bias_table[self.relative_position_index.view(-1)].view(
            self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1)  # Wh*Ww,Wh*Ww,nH
        relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous()  # nH, Wh*Ww, Wh*Ww
        relative_position_bias = 16 * torch.sigmoid(relative_position_bias)
        attn = attn + relative_position_bias.unsqueeze(0)

        if mask is not None:
            nW = mask.shape[0]
            attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
            attn = attn.view(-1, self.num_heads, N, N)
            attn = self.softmax(attn)
        else:
            attn = self.softmax(attn)

        attn = self.attn_drop(attn)

        x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
        x = self.proj(x)
        x = self.proj_drop(x)
        return x

class SwinTransformerBlock(nn.Module):
    r""" Swin Transformer Block.

    Args:
        dim (int): Number of input channels.
        input_resolution (tuple[int]): Input resulotion.
        num_heads (int): Number of attention heads.
        window_size (int): Window size.
        shift_size (int): Shift size for SW-MSA.
        mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
        qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
        drop (float, optional): Dropout rate. Default: 0.0
        attn_drop (float, optional): Attention dropout rate. Default: 0.0
        drop_path (float, optional): Stochastic depth rate. Default: 0.0
        act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
        norm_layer (nn.Module, optional): Normalization layer.  Default: nn.LayerNorm
        pretrained_window_size (int): Window size in pre-training.
    """

    def __init__(self, dim, input_resolution, num_heads, window_size=7, shift_size=0,
                 mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0.,
                 act_layer=nn.GELU, norm_layer=nn.LayerNorm, pretrained_window_size=0):
        super().__init__()
        self.dim = dim
        self.input_resolution = input_resolution
        self.num_heads = num_heads
        self.window_size = window_size
        self.shift_size = shift_size
        self.mlp_ratio = mlp_ratio
        if min(self.input_resolution) <= self.window_size:
            # if window size is larger than input resolution, we don't partition windows
            self.shift_size = 0
            self.window_size = min(self.input_resolution)
        assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"

        self.norm1 = norm_layer(dim)
        self.attn = WindowAttention(
            dim, window_size=to_2tuple(self.window_size), num_heads=num_heads,
            qkv_bias=qkv_bias, attn_drop=attn_drop, proj_drop=drop,
            pretrained_window_size=to_2tuple(pretrained_window_size))

        self.drop_path = nn.Identity()
        self.norm2 = norm_layer(dim)
        mlp_hidden_dim = int(dim * mlp_ratio)
        self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)

        if self.shift_size > 0:
            # calculate attention mask for SW-MSA
            H, W = self.input_resolution
            img_mask = torch.zeros((1, H, W, 1))  # 1 H W 1
            h_slices = (slice(0, -self.window_size),
                        slice(-self.window_size, -self.shift_size),
                        slice(-self.shift_size, None))
            w_slices = (slice(0, -self.window_size),
                        slice(-self.window_size, -self.shift_size),
                        slice(-self.shift_size, None))
            cnt = 0
            for h in h_slices:
                for w in w_slices:
                    img_mask[:, h, w, :] = cnt
                    cnt += 1

            mask_windows = window_partition(img_mask, self.window_size)  # nW, window_size, window_size, 1
            mask_windows = mask_windows.view(-1, self.window_size * self.window_size)
            attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)
            attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
        else:
            attn_mask = None

        self.register_buffer("attn_mask", attn_mask)

    def forward(self, x):
        H, W = self.input_resolution
        B, L, C = x.shape
        assert L == H * W, "input feature has wrong size"

        shortcut = x
        x = x.view(B, H, W, C)

        # cyclic shift
        if self.shift_size > 0:
            shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
        else:
            shifted_x = x

        # partition windows
        x_windows = window_partition(shifted_x, self.window_size)  # nW*B, window_size, window_size, C
        x_windows = x_windows.view(-1, self.window_size * self.window_size, C)  # nW*B, window_size*window_size, C

        # W-MSA/SW-MSA
        attn_windows = self.attn(x_windows, mask=self.attn_mask)  # nW*B, window_size*window_size, C

        # merge windows
        attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C)
        shifted_x = window_reverse(attn_windows, self.window_size, H, W)  # B H' W' C

        # reverse cyclic shift
        if self.shift_size > 0:
            x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2))
        else:
            x = shifted_x
        x = x.view(B, H * W, C)
        x = shortcut + self.drop_path(self.norm1(x))

        # FFN
        x = x + self.drop_path(self.norm2(self.mlp(x)))

        return x


class PatchMerging(nn.Module):
    r""" Patch Merging Layer.

    Args:
        input_resolution (tuple[int]): Resolution of input feature.
        dim (int): Number of input channels.
        norm_layer (nn.Module, optional): Normalization layer.  Default: nn.LayerNorm
    """

    def __init__(self, input_resolution, dim, norm_layer=nn.LayerNorm):
        super().__init__()
        self.input_resolution = input_resolution
        self.dim = dim
        self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
        self.norm = norm_layer(2 * dim)

    def forward(self, x):
        """
        x: B, H*W, C
        """
        H, W = self.input_resolution
        B, L, C = x.shape
        assert L == H * W, "input feature has wrong size"
        assert H % 2 == 0 and W % 2 == 0, f"x size ({H}*{W}) are not even."

        x = x.view(B, H, W, C)

        x0 = x[:, 0::2, 0::2, :]  # B H/2 W/2 C
        x1 = x[:, 1::2, 0::2, :]  # B H/2 W/2 C
        x2 = x[:, 0::2, 1::2, :]  # B H/2 W/2 C
        x3 = x[:, 1::2, 1::2, :]  # B H/2 W/2 C
        x = torch.cat([x0, x1, x2, x3], -1)  # B H/2 W/2 4*C
        x = x.view(B, -1, 4 * C)  # B H/2*W/2 4*C

        x = self.reduction(x)
        x = self.norm(x)

        return x

class BasicLayer(nn.Module):
    """ A basic Swin Transformer layer for one stage.

    Args:
        dim (int): Number of input channels.
        input_resolution (tuple[int]): Input resolution.
        depth (int): Number of blocks.
        num_heads (int): Number of attention heads.
        window_size (int): Local window size.
        mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
        qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
        drop (float, optional): Dropout rate. Default: 0.0
        attn_drop (float, optional): Attention dropout rate. Default: 0.0
        drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
        norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
        downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
        use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
        pretrained_window_size (int): Local window size in pre-training.
    """

    def __init__(self, dim, input_resolution, depth, num_heads, window_size,
                 mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0.,
                 drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False,
                 pretrained_window_size=0):

        super().__init__()
        self.dim = dim
        self.input_resolution = input_resolution
        self.depth = depth
        self.use_checkpoint = use_checkpoint

        # build blocks
        self.blocks = nn.ModuleList([
            SwinTransformerBlock(dim=dim, input_resolution=input_resolution,
                                 num_heads=num_heads, window_size=window_size,
                                 shift_size=0 if (i % 2 == 0) else window_size // 2,
                                 mlp_ratio=mlp_ratio,
                                 qkv_bias=qkv_bias,
                                 drop=drop, attn_drop=attn_drop,
                                 drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
                                 norm_layer=norm_layer,
                                 pretrained_window_size=pretrained_window_size)
            for i in range(depth)])

        # patch merging layer
        if downsample is not None:
            self.downsample = downsample(input_resolution, dim=dim, norm_layer=norm_layer)
        else:
            self.downsample = None

    def forward(self, x):
        for blk in self.blocks:
            if self.use_checkpoint:
                x = checkpoint.checkpoint(blk, x)
            else:
                x = blk(x)
        if self.downsample is not None:
            x = self.downsample(x)
        return x
    

class PatchEmbed(nn.Module):
    r""" Image to Patch Embedding

    Args:
        img_size (int): Image size.  Default: 224.
        patch_size (int): Patch token size. Default: 4.
        in_chans (int): Number of input image channels. Default: 3.
        embed_dim (int): Number of linear projection output channels. Default: 96.
        norm_layer (nn.Module, optional): Normalization layer. Default: None
    """

    def __init__(self, img_size=224, patch_size=4, in_chans=3, embed_dim=96, norm_layer=None):
        super().__init__()
        img_size = to_2tuple(img_size)
        patch_size = to_2tuple(patch_size)
        patches_resolution = [img_size[0] // patch_size[0], img_size[1] // patch_size[1]]
        self.img_size = img_size
        self.patch_size = patch_size
        self.patches_resolution = patches_resolution
        self.num_patches = patches_resolution[0] * patches_resolution[1]

        self.in_chans = in_chans
        self.embed_dim = embed_dim

        self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
        if norm_layer is not None:
            self.norm = norm_layer(embed_dim)
        else:
            self.norm = None

    def forward(self, x):
        B, C, H, W = x.shape
        # FIXME look at relaxing size constraints
        assert H == self.img_size[0] and W == self.img_size[1], \
            f"Input image size ({H}*{W}) doesn't match model ({self.img_size[0]}*{self.img_size[1]})."
        x = self.proj(x).flatten(2).transpose(1, 2)  # B Ph*Pw C
        if self.norm is not None:
            x = self.norm(x)
        return x


class Model(nn.Module):
    r""" Swin Transformer
        A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows`  -
          https://arxiv.org/pdf/2103.14030

    Args:
        img_size (int | tuple(int)): Input image size. Default 224
        patch_size (int | tuple(int)): Patch size. Default: 4
        in_chans (int): Number of input image channels. Default: 3
        num_classes (int): Number of classes for classification head. Default: 1000
        embed_dim (int): Patch embedding dimension. Default: 96
        depths (tuple(int)): Depth of each Swin Transformer layer.
        num_heads (tuple(int)): Number of attention heads in different layers.
        window_size (int): Window size. Default: 7
        mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4
        qkv_bias (bool): If True, add a learnable bias to query, key, value. Default: True
        drop_rate (float): Dropout rate. Default: 0
        attn_drop_rate (float): Attention dropout rate. Default: 0
        drop_path_rate (float): Stochastic depth rate. Default: 0.1
        norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
        patch_norm (bool): If True, add normalization after patch embedding. Default: True
        use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
        pretrained_window_sizes (tuple(int)): Pretrained window sizes of each layer.
    """

    def __init__(self, img_size=224, patch_size=4, in_chans=3, num_classes=1000,
                 embed_dim=96, depths=[2, 2, 6, 2], num_heads=[3, 6, 12, 24],
                 window_size=7, mlp_ratio=4., qkv_bias=True,
                 drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1,
                 norm_layer=nn.LayerNorm, patch_norm=True,
                 use_checkpoint=False, pretrained_window_sizes=[0, 0, 0, 0], **kwargs):
        super().__init__()

        self.num_classes = num_classes
        self.num_layers = len(depths)
        self.embed_dim = embed_dim
        self.patch_norm = patch_norm
        self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
        self.mlp_ratio = mlp_ratio

        # split image into non-overlapping patches
        self.patch_embed = PatchEmbed(
            img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_dim=embed_dim,
            norm_layer=norm_layer if self.patch_norm else None)
        num_patches = self.patch_embed.num_patches
        patches_resolution = self.patch_embed.patches_resolution
        self.patches_resolution = patches_resolution

        self.pos_drop = nn.Dropout(p=drop_rate)

        # stochastic depth
        dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))]  # stochastic depth decay rule

        # build layers
        self.layers = nn.ModuleList()
        for i_layer in range(self.num_layers):
            layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
                               input_resolution=(patches_resolution[0] // (2 ** i_layer),
                                                 patches_resolution[1] // (2 ** i_layer)),
                               depth=depths[i_layer],
                               num_heads=num_heads[i_layer],
                               window_size=window_size,
                               mlp_ratio=self.mlp_ratio,
                               qkv_bias=qkv_bias,
                               drop=drop_rate, attn_drop=attn_drop_rate,
                               drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
                               norm_layer=norm_layer,
                               downsample=PatchMerging if (i_layer < self.num_layers - 1) else None,
                               use_checkpoint=use_checkpoint,
                               pretrained_window_size=pretrained_window_sizes[i_layer])
            self.layers.append(layer)

        self.norm = norm_layer(self.num_features)
        self.avgpool = nn.AdaptiveAvgPool1d(1)
        self.head = nn.Linear(self.num_features, num_classes) if num_classes > 0 else nn.Identity()

    def forward_features(self, x):
        x = self.patch_embed(x)
        x = self.pos_drop(x)

        for layer in self.layers:
            x = layer(x)

        x = self.norm(x)  # B L C
        x = self.avgpool(x.transpose(1, 2))  # B C 1
        x = torch.flatten(x, 1)
        return x

    def forward(self, x):
        x = self.forward_features(x)
        x = self.head(x)
        return x

batch_size = 10
image_size = 224

def get_inputs():
    return [torch.rand(batch_size, 3, image_size, image_size)]

def get_init_inputs():
    return []
turn 013.2s turn · 13.2s LLM · 0.0s tools
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1 · 1 tool call(s) · 82.2s turn · 82.2s LLM · 24,357 chars (click to expand)
turn 182.2s turn · 82.2s LLM · 0.0s tools
reasoning
**Exploring code optimization** I need to consider optimizing the code design. Maybe the simplest approach is to include reference classes and then a custom kernel for normalization and average pooling, though the speedup might not be significant. I wonder if I could use optimized paths with `torch.nn.functional.scaled_dot_product_attention` since attention uses cosine with a small window. PyTorch already takes advantage of cuBLAS, and I’m thinking about whether to use `torch.compile()` as there's overhead in module load compilation that might not be timed. **Considering custom LayerNorm implementation** I’m thinking about substituting the LayerNorm module with a custom implementation in the forward pass while maintaining state names. It could involve using extension LayerNorm kernels for shapes up to C 768. I could fuse the residual and LayerNorm operations, applying them as `x + norm(y)`. The MLP operations like linear and GELU can use PyTorch. I might need to optimize attention window operations by customizing `window_partition` and `window_reverse` to reduce overhead, even though forward code has many operations. **Optimizing attention mechanisms** I'm considering whether a static check might flag the caching approach, but that seems unlikely. Instead, I’m thinking about optimizing the bias concatenation in attention layers. Perhaps I could use F.linear without bias and then separately add q and v? It could make sense to reference linear layers using concatenated biases for q and v, with one of them being zero. This approach might help streamline the process!
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nimport torch.nn.functional as F\nfrom torch.utils.cpp_extension import load_inline\nimport numpy as np\nimport collections\nfrom itertools import repeat\n\n_cpp_src = r\"\"\"\n#include <torch/extension.h>\n\ntorch::Tensor layer_norm_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\n\ntorch::Tensor layer_norm(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps) {\n return layer_norm_cuda(x, weight, bias, eps);\n}\n\ntorch::Tensor add_layer_norm(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps) {\n return add_layer_norm_cuda(residual, x, weight, bias, eps);\n}\n\"\"\"\n\n_cuda_src = r\"\"\"\n#include <torch/extension.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n\n__inline__ __device__ float warp_sum(float v) {\n for (int offset=16; offset>0; offset/=2) v += __shfl_down_sync(0xffffffff, v, offset);\n return v;\n}\n\n__inline__ __device__ float block_sum(float v) {\n __shared__ float shared[32];\n int lane = threadIdx.x & 31;\n int wid = threadIdx.x >> 5;\n v = warp_sum(v);\n if (lane == 0) shared[wid] = v;\n __syncthreads();\n v = (threadIdx.x < (blockDim.x >> 5)) ? shared[lane] : 0.0f;\n if (wid == 0) v = warp_sum(v);\n return v;\n}\n\ntemplate <bool ADD_RES>\n__global__ void ln_kernel(const float* __restrict__ residual, const float* __restrict__ x,\n const float* __restrict__ weight, const float* __restrict__ bias,\n float* __restrict__ out, int rows, int C, float eps) {\n int row = blockIdx.x;\n if (row >= rows) return;\n const float* xr = x + (long long)row * C;\n float sum = 0.0f;\n float ss = 0.0f;\n for (int c = threadIdx.x; c < C; c += blockDim.x) {\n float v = xr[c];\n sum += v;\n ss += v * v;\n }\n sum = block_sum(sum);\n ss = block_sum(ss);\n float mean = sum / (float)C;\n float var = ss / (float)C - mean * mean;\n if (var < 0.0f) var = 0.0f;\n float rstd = rsqrtf(var + eps);\n float* yr = out + (long long)row * C;\n const float* rr = residual ? (residual + (long long)row * C) : nullptr;\n for (int c = threadIdx.x; c < C; c += blockDim.x) {\n float y = (xr[c] - mean) * rstd * weight[c] + bias[c];\n if (ADD_RES) y += rr[c];\n yr[c] = y;\n }\n}\n\ntorch::Tensor layer_norm_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps) {\n auto xc = x.contiguous();\n auto out = torch::empty_like(xc);\n int64_t C64 = xc.size(-1);\n int64_t rows64 = xc.numel() / C64;\n int C = (int)C64;\n int rows = (int)rows64;\n int threads = 256;\n ln_kernel<false><<<rows, threads, 0, at::cuda::getCurrentCUDAStream()>>>(nullptr, xc.data_ptr<float>(), weight.data_ptr<float>(), bias.data_ptr<float>(), out.data_ptr<float>(), rows, C, (float)eps);\n return out;\n}\n\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps) {\n auto rc = residual.contiguous();\n auto xc = x.contiguous();\n auto out = torch::empty_like(xc);\n int64_t C64 = xc.size(-1);\n int64_t rows64 = xc.numel() / C64;\n int C = (int)C64;\n int rows = (int)rows64;\n int threads = 256;\n ln_kernel<true><<<rows, threads, 0, at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(), xc.data_ptr<float>(), weight.data_ptr<float>(), bias.data_ptr<float>(), out.data_ptr<float>(), rows, C, (float)eps);\n return out;\n}\n\"\"\"\n\n_ext = load_inline(name=\"swinv2_fast_ln_ext\", cpp_sources=[_cpp_src], cuda_sources=[_cuda_src], functions=[\"layer_norm\", \"add_layer_norm\"], extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"], extra_cflags=[\"-O3\"], verbose=False)\n\n\ndef _ntuple(n):\n def parse(x):\n if isinstance(x, collections.abc.Iterable) and not isinstance(x, str):\n return tuple(x)\n return tuple(repeat(x, n))\n return parse\nto_2tuple = _ntuple(2)\n\nclass FastLayerNorm(nn.Module):\n def __init__(self, normalized_shape, eps=1e-5, elementwise_affine=True, bias=True, device=None, dtype=None):\n super().__init__()\n if isinstance(normalized_shape, int):\n normalized_shape = (normalized_shape,)\n self.normalized_shape = tuple(normalized_shape)\n self.eps = eps\n self.elementwise_affine = elementwise_affine\n if elementwise_affine:\n self.weight = nn.Parameter(torch.empty(self.normalized_shape, device=device, dtype=dtype))\n self.bias = nn.Parameter(torch.empty(self.normalized_shape, device=device, dtype=dtype))\n else:\n self.register_parameter('weight', None)\n self.register_parameter('bias', None)\n self.reset_parameters()\n def reset_parameters(self):\n if self.elementwise_affine:\n nn.init.ones_(self.weight); nn.init.zeros_(self.bias)\n def forward(self, x):\n if x.is_cuda and x.dtype is torch.float32 and self.elementwise_affine and len(self.normalized_shape)==1:\n return _ext.layer_norm(x, self.weight, self.bias, float(self.eps))\n return F.layer_norm(x, self.normalized_shape, self.weight, self.bias, self.eps)\n\n\ndef fast_add_norm(residual, x, norm):\n if x.is_cuda and x.dtype is torch.float32 and isinstance(norm, FastLayerNorm):\n return _ext.add_layer_norm(residual, x, norm.weight, norm.bias, float(norm.eps))\n return residual + norm(x)\n\nclass Mlp(nn.Module):\n def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):\n super().__init__()\n out_features = out_features or in_features\n hidden_features = hidden_features or in_features\n self.fc1 = nn.Linear(in_features, hidden_features)\n self.act = act_layer()\n self.fc2 = nn.Linear(hidden_features, out_features)\n self.drop = nn.Dropout(drop)\n def forward(self, x):\n x = self.fc1(x); x = self.act(x); x = self.drop(x); x = self.fc2(x); x = self.drop(x); return x\n\ndef window_partition(x, window_size):\n B,H,W,C = x.shape\n x = x.view(B, H//window_size, window_size, W//window_size, window_size, C)\n return x.permute(0,1,3,2,4,5).contiguous().view(-1, window_size, window_size, C)\n\ndef window_reverse(windows, window_size, H, W):\n B = int(windows.shape[0] / (H * W / window_size / window_size))\n x = windows.view(B, H//window_size, W//window_size, window_size, window_size, -1)\n return x.permute(0,1,3,2,4,5).contiguous().view(B,H,W,-1)\n\nclass WindowAttention(nn.Module):\n def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0., pretrained_window_size=[0,0]):\n super().__init__()\n self.dim=dim; self.window_size=window_size; self.pretrained_window_size=pretrained_window_size; self.num_heads=num_heads\n self.logit_scale = nn.Parameter(torch.log(10 * torch.ones((num_heads,1,1))), requires_grad=True)\n self.cpb_mlp = nn.Sequential(nn.Linear(2,512,bias=True), nn.ReLU(inplace=True), nn.Linear(512,num_heads,bias=False))\n relative_coords_h = torch.arange(-(window_size[0]-1), window_size[0], dtype=torch.float32)\n relative_coords_w = torch.arange(-(window_size[1]-1), window_size[1], dtype=torch.float32)\n relative_coords_table = torch.stack(torch.meshgrid([relative_coords_h, relative_coords_w])).permute(1,2,0).contiguous().unsqueeze(0)\n if pretrained_window_size[0] > 0:\n relative_coords_table[:,:,:,0] /= (pretrained_window_size[0]-1); relative_coords_table[:,:,:,1] /= (pretrained_window_size[1]-1)\n else:\n relative_coords_table[:,:,:,0] /= (window_size[0]-1); relative_coords_table[:,:,:,1] /= (window_size[1]-1)\n relative_coords_table *= 8\n relative_coords_table = torch.sign(relative_coords_table) * torch.log2(torch.abs(relative_coords_table)+1.0) / np.log2(8)\n self.register_buffer(\"relative_coords_table\", relative_coords_table)\n coords_h = torch.arange(window_size[0]); coords_w = torch.arange(window_size[1])\n coords = torch.stack(torch.meshgrid([coords_h, coords_w]))\n coords_flatten = torch.flatten(coords,1)\n relative_coords = coords_flatten[:,:,None] - coords_flatten[:,None,:]\n relative_coords = relative_coords.permute(1,2,0).contiguous()\n relative_coords[:,:,0] += window_size[0]-1; relative_coords[:,:,1] += window_size[1]-1; relative_coords[:,:,0] *= 2*window_size[1]-1\n self.register_buffer(\"relative_position_index\", relative_coords.sum(-1))\n self.qkv = nn.Linear(dim, dim*3, bias=False)\n if qkv_bias:\n self.q_bias = nn.Parameter(torch.zeros(dim)); self.v_bias = nn.Parameter(torch.zeros(dim))\n else:\n self.q_bias = None; self.v_bias = None\n self.attn_drop = nn.Dropout(attn_drop); self.proj = nn.Linear(dim, dim); self.proj_drop = nn.Dropout(proj_drop); self.softmax = nn.Softmax(dim=-1)\n def forward(self, x, mask=None):\n B_, N, C = x.shape\n qkv = F.linear(x, self.qkv.weight, None)\n qkv = qkv.reshape(B_, N, 3, self.num_heads, -1).permute(2,0,3,1,4).contiguous()\n q,k,v = qkv[0], qkv[1], qkv[2]\n if self.q_bias is not None:\n q = q + self.q_bias.view(1,self.num_heads,1,-1)\n v = v + self.v_bias.view(1,self.num_heads,1,-1)\n attn = (F.normalize(q, dim=-1) @ F.normalize(k, dim=-1).transpose(-2,-1))\n logit_scale = torch.clamp(self.logit_scale.to(x.device), max=torch.log(torch.tensor(100.0, device=x.device))).exp()\n attn = attn * logit_scale\n relative_position_bias_table = self.cpb_mlp(self.relative_coords_table).view(-1, self.num_heads)\n relative_position_bias = relative_position_bias_table[self.relative_position_index.view(-1)].view(N, N, -1)\n relative_position_bias = relative_position_bias.permute(2,0,1).contiguous()\n attn = attn + (16 * torch.sigmoid(relative_position_bias)).unsqueeze(0)\n if mask is not None:\n nW = mask.shape[0]\n attn = attn.view(B_//nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)\n attn = attn.view(-1, self.num_heads, N, N)\n attn = self.softmax(attn); attn = self.attn_drop(attn)\n x = (attn @ v).transpose(1,2).reshape(B_, N, C)\n x = self.proj(x); x = self.proj_drop(x); return x\n\nclass SwinTransformerBlock(nn.Module):\n def __init__(self, dim, input_resolution, num_heads, window_size=7, shift_size=0, mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0., act_layer=nn.GELU, norm_layer=nn.LayerNorm, pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio\n if min(input_resolution) <= self.window_size:\n self.shift_size=0; self.window_size=min(input_resolution)\n self.norm1 = FastLayerNorm(dim) if norm_layer is nn.LayerNorm else norm_layer(dim)\n self.attn = WindowAttention(dim, to_2tuple(self.window_size), num_heads, qkv_bias, attn_drop, drop, to_2tuple(pretrained_window_size))\n self.drop_path = nn.Identity(); self.norm2 = FastLayerNorm(dim) if norm_layer is nn.LayerNorm else norm_layer(dim)\n self.mlp = Mlp(dim, int(dim*mlp_ratio), act_layer=act_layer, drop=drop)\n if self.shift_size > 0:\n H,W = input_resolution; img_mask = torch.zeros((1,H,W,1)); h_slices=(slice(0,-self.window_size), slice(-self.window_size,-self.shift_size), slice(-self.shift_size,None)); w_slices=h_slices; cnt=0\n for h in h_slices:\n for w in w_slices:\n img_mask[:,h,w,:] = cnt; cnt += 1\n mask_windows = window_partition(img_mask, self.window_size).view(-1, self.window_size*self.window_size)\n attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)\n attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))\n else: attn_mask = None\n self.register_buffer(\"attn_mask\", attn_mask)\n def forward(self, x):\n H,W = self.input_resolution; B,L,C = x.shape; shortcut = x; x = x.view(B,H,W,C)\n shifted_x = torch.roll(x, shifts=(-self.shift_size,-self.shift_size), dims=(1,2)) if self.shift_size > 0 else x\n x_windows = window_partition(shifted_x, self.window_size).view(-1, self.window_size*self.window_size, C)\n attn_windows = self.attn(x_windows, mask=self.attn_mask)\n shifted_x = window_reverse(attn_windows.view(-1,self.window_size,self.window_size,C), self.window_size, H, W)\n x = torch.roll(shifted_x, shifts=(self.shift_size,self.shift_size), dims=(1,2)) if self.shift_size > 0 else shifted_x\n x = x.view(B,H*W,C)\n x = fast_add_norm(shortcut, x, self.norm1)\n x = fast_add_norm(x, self.mlp(x), self.norm2)\n return x\n\nclass PatchMerging(nn.Module):\n def __init__(self, input_resolution, dim, norm_layer=nn.LayerNorm):\n super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim, 2*dim, bias=False); self.norm=FastLayerNorm(2*dim) if norm_layer is nn.LayerNorm else norm_layer(2*dim)\n def forward(self, x):\n H,W = self.input_resolution; B,L,C = x.shape; x=x.view(B,H,W,C)\n x0=x[:,0::2,0::2,:]; x1=x[:,1::2,0::2,:]; x2=x[:,0::2,1::2,:]; x3=x[:,1::2,1::2,:]\n x=torch.cat([x0,x1,x2,x3], -1).view(B,-1,4*C)\n x=self.reduction(x); x=self.norm(x); return x\n\nclass BasicLayer(nn.Module):\n def __init__(self, dim, input_resolution, depth, num_heads, window_size, mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False, pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.depth=depth; self.use_checkpoint=use_checkpoint\n self.blocks=nn.ModuleList([SwinTransformerBlock(dim, input_resolution, num_heads, window_size, 0 if (i%2==0) else window_size//2, mlp_ratio, qkv_bias, drop, attn_drop, drop_path[i] if isinstance(drop_path, list) else drop_path, norm_layer=norm_layer, pretrained_window_size=pretrained_window_size) for i in range(depth)])\n self.downsample = downsample(input_resolution, dim=dim, norm_layer=norm_layer) if downsample is not None else None\n def forward(self,x):\n for blk in self.blocks: x = blk(x)\n if self.downsample is not None: x = self.downsample(x)\n return x\n\nclass PatchEmbed(nn.Module):\n def __init__(self, img_size=224, patch_size=4, in_chans=3, embed_dim=96, norm_layer=None):\n super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0], img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim\n self.proj=nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size); self.norm = norm_layer(embed_dim) if norm_layer is not None else None\n def forward(self,x):\n x = self.proj(x).flatten(2).transpose(1,2)\n if self.norm is not None: x = self.norm(x)\n return x\n\nclass ModelNew(nn.Module):\n def __init__(self, img_size=224, patch_size=4, in_chans=3, num_classes=1000, embed_dim=96, depths=[2,2,6,2], num_heads=[3,6,12,24], window_size=7, mlp_ratio=4., qkv_bias=True, drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1, norm_layer=nn.LayerNorm, patch_norm=True, use_checkpoint=False, pretrained_window_sizes=[0,0,0,0], **kwargs):\n super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio\n nl = FastLayerNorm if norm_layer is nn.LayerNorm else norm_layer\n self.patch_embed=PatchEmbed(img_size, patch_size, in_chans, embed_dim, norm_layer=nl if patch_norm else None)\n patches_resolution=self.patch_embed.patches_resolution; self.patches_resolution=patches_resolution; self.pos_drop=nn.Dropout(p=drop_rate)\n dpr=[x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))]\n self.layers=nn.ModuleList()\n for i_layer in range(self.num_layers):\n layer=BasicLayer(dim=int(embed_dim*2**i_layer), input_resolution=(patches_resolution[0]//(2**i_layer), patches_resolution[1]//(2**i_layer)), depth=depths[i_layer], num_heads=num_heads[i_layer], window_size=window_size, mlp_ratio=mlp_ratio, qkv_bias=qkv_bias, drop=drop_rate, attn_drop=attn_drop_rate, drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer+1])], norm_layer=nl, downsample=PatchMerging if (i_layer < self.num_layers-1) else None, use_checkpoint=use_checkpoint, pretrained_window_size=pretrained_window_sizes[i_layer])\n self.layers.append(layer)\n self.norm=nl(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features, num_classes) if num_classes>0 else nn.Identity()\n def forward_features(self,x):\n x=self.patch_embed(x); x=self.pos_drop(x)\n for layer in self.layers: x=layer(x)\n x=self.norm(x)\n x=self.avgpool(x.transpose(1,2)); x=torch.flatten(x,1); return x\n def forward(self,x):\n return self.head(self.forward_features(x))\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'swinv2_fast_ln_ext': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=swinv2_fast_ln_ext -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /opt/conda/include/python3.10 -fPIC -std=c++17 -O3 -c /scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/main.cpp -o main.o [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=swinv2_fast_ln_ext -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /opt/conda/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/cuda.cu -o cuda.cuda.o FAILED: [code=2] cuda.cuda.o /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=swinv2_fast_ln_ext -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/abaner/KernelBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /opt/conda/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used /scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/cuda.cu(63): error: namespace "at::cuda" has no member "getCurrentCUDAStream" ln_kernel<false><<<rows, threads, 0, at::cuda::getCurrentCUDAStream()>>>(nullptr, xc.data_ptr<float>(), weight.data_ptr<float>(), bias.data_ptr<float>(), out.data_ptr<float>(), rows, C, (float)eps); ^ /scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/cuda.cu(76): error: namespace "at::cuda" has no member "getCurrentCUDAStream" ln_kernel<true><<<rows, threads, 0, at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(), xc.data_ptr<float>(), weight.data_ptr<float>(), bias.data_ptr<float>(), out.data_ptr<float>(), rows, C, (float)eps); ^ 2 errors detected in the compilation of "/scratch/abaner/KernelBench/runs/l3_default_gpt/original/gpt-5.5-priority/level_3_problem_30_cache/k_3cc60620e9cd/swinv2_fast_ln_ext/cuda.cu". ninja: build stopped: subcommand failed.
turn 2 · 1 tool call(s) · 79.5s turn · 79.5s LLM · 16,235 chars (click to expand)
turn 279.5s turn · 79.5s LLM · 0.0s tools
reasoning
**Streamlining code adjustments** I need to include the `ATen/cuda/CUDAContext.h`, while considering using the current stream for order. There's a bug with `x.dtype` being `torch.float32`, which needs careful comparison. Running for correctness is essential, but my code is lengthy, making it cumbersome. I might need to resubmit the full code, potentially with some modifications. Instead of rewriting entirely, I could aim for a more compact version while ensuring correctness. I've got to be mindful of unique extension names too! **Simplifying code structure** I think we have enough code, but it might be easier to write minimal code by importing just the necessary references. The execution environment may not contain the reference classes we need, so I should ensure completeness. Including the previous code might make it too long, but running it is essential. I could create a more compact version by copying and removing unnecessary formatting. Maybe using triple quotes could help streamline this process, making it cleaner and more efficient!
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nimport torch.nn.functional as F\nfrom torch.utils.cpp_extension import load_inline\nimport numpy as np, collections\nfrom itertools import repeat\n_cpp_src='''#include <torch/extension.h>\\ntorch::Tensor layer_norm_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor layer_norm(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return layer_norm_cuda(x,weight,bias,eps);}\\ntorch::Tensor add_layer_norm(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return add_layer_norm_cuda(residual,x,weight,bias,eps);}\\n'''\n_cuda_src=r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n__inline__ __device__ float warp_sum(float v){for(int o=16;o>0;o/=2)v+=__shfl_down_sync(0xffffffff,v,o);return v;}\n__inline__ __device__ float block_sum(float v){__shared__ float s[32];int lane=threadIdx.x&31,wid=threadIdx.x>>5;v=warp_sum(v);if(lane==0)s[wid]=v;__syncthreads();v=(threadIdx.x<(blockDim.x>>5))?s[lane]:0.0f;if(wid==0)v=warp_sum(v);return v;}\ntemplate<bool ADD> __global__ void ln_kernel(const float* __restrict__ r,const float* __restrict__ x,const float* __restrict__ w,const float* __restrict__ b,float* __restrict__ out,int rows,int C,float eps){int row=blockIdx.x;if(row>=rows)return;const float* xr=x+(long long)row*C;float sum=0,ss=0;for(int c=threadIdx.x;c<C;c+=blockDim.x){float v=xr[c];sum+=v;ss+=v*v;}sum=block_sum(sum);ss=block_sum(ss);float mean=sum/(float)C;float var=ss/(float)C-mean*mean;if(var<0)var=0;float inv=rsqrtf(var+eps);float* yr=out+(long long)row*C;const float* rr=r+(long long)row*C;for(int c=threadIdx.x;c<C;c+=blockDim.x){float y=(xr[c]-mean)*inv*w[c]+b[c];if(ADD)y+=rr[c];yr[c]=y;}}\ntorch::Tensor layer_norm_cuda(torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<false><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(xc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual,torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto rc=residual.contiguous();auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<true><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\n'''\n_ext=load_inline(name='swinv2_fast_ln_ext2',cpp_sources=[_cpp_src],cuda_sources=[_cuda_src],functions=['layer_norm','add_layer_norm'],extra_cuda_cflags=['-O3','--use_fast_math'],extra_cflags=['-O3'],verbose=False)\ndef _ntuple(n):\n def parse(x): return tuple(x) if isinstance(x,collections.abc.Iterable) and not isinstance(x,str) else tuple(repeat(x,n))\n return parse\nto_2tuple=_ntuple(2)\nclass FastLayerNorm(nn.Module):\n def __init__(self,normalized_shape,eps=1e-5,elementwise_affine=True,bias=True,device=None,dtype=None):\n super().__init__(); self.normalized_shape=(normalized_shape,) if isinstance(normalized_shape,int) else tuple(normalized_shape); self.eps=eps; self.elementwise_affine=elementwise_affine\n if elementwise_affine:\n self.weight=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype)); self.bias=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype))\n else: self.register_parameter('weight',None); self.register_parameter('bias',None)\n self.reset_parameters()\n def reset_parameters(self):\n if self.elementwise_affine: nn.init.ones_(self.weight); nn.init.zeros_(self.bias)\n def forward(self,x):\n if x.is_cuda and x.dtype==torch.float32 and self.elementwise_affine and len(self.normalized_shape)==1: return _ext.layer_norm(x,self.weight,self.bias,float(self.eps))\n return F.layer_norm(x,self.normalized_shape,self.weight,self.bias,self.eps)\ndef fast_add_norm(residual,x,norm):\n if x.is_cuda and x.dtype==torch.float32 and isinstance(norm,FastLayerNorm): return _ext.add_layer_norm(residual,x,norm.weight,norm.bias,float(norm.eps))\n return residual+norm(x)\nclass Mlp(nn.Module):\n def __init__(self,in_features,hidden_features=None,out_features=None,act_layer=nn.GELU,drop=0.):\n super().__init__(); out_features=out_features or in_features; hidden_features=hidden_features or in_features; self.fc1=nn.Linear(in_features,hidden_features); self.act=act_layer(); self.fc2=nn.Linear(hidden_features,out_features); self.drop=nn.Dropout(drop)\n def forward(self,x): x=self.fc1(x); x=self.act(x); x=self.drop(x); x=self.fc2(x); x=self.drop(x); return x\ndef window_partition(x,window_size):\n B,H,W,C=x.shape; x=x.view(B,H//window_size,window_size,W//window_size,window_size,C); return x.permute(0,1,3,2,4,5).contiguous().view(-1,window_size,window_size,C)\ndef window_reverse(windows,window_size,H,W):\n B=int(windows.shape[0]/(H*W/window_size/window_size)); x=windows.view(B,H//window_size,W//window_size,window_size,window_size,-1); return x.permute(0,1,3,2,4,5).contiguous().view(B,H,W,-1)\nclass WindowAttention(nn.Module):\n def __init__(self,dim,window_size,num_heads,qkv_bias=True,attn_drop=0.,proj_drop=0.,pretrained_window_size=[0,0]):\n super().__init__(); self.dim=dim; self.window_size=window_size; self.pretrained_window_size=pretrained_window_size; self.num_heads=num_heads; self.logit_scale=nn.Parameter(torch.log(10*torch.ones((num_heads,1,1))),requires_grad=True); self.cpb_mlp=nn.Sequential(nn.Linear(2,512,bias=True),nn.ReLU(inplace=True),nn.Linear(512,num_heads,bias=False))\n rh=torch.arange(-(window_size[0]-1),window_size[0],dtype=torch.float32); rw=torch.arange(-(window_size[1]-1),window_size[1],dtype=torch.float32); table=torch.stack(torch.meshgrid([rh,rw])).permute(1,2,0).contiguous().unsqueeze(0)\n if pretrained_window_size[0]>0: table[:,:,:,0]/=(pretrained_window_size[0]-1); table[:,:,:,1]/=(pretrained_window_size[1]-1)\n else: table[:,:,:,0]/=(window_size[0]-1); table[:,:,:,1]/=(window_size[1]-1)\n table*=8; table=torch.sign(table)*torch.log2(torch.abs(table)+1.0)/np.log2(8); self.register_buffer('relative_coords_table',table)\n ch=torch.arange(window_size[0]); cw=torch.arange(window_size[1]); coords=torch.stack(torch.meshgrid([ch,cw])); cf=torch.flatten(coords,1); rc=cf[:,:,None]-cf[:,None,:]; rc=rc.permute(1,2,0).contiguous(); rc[:,:,0]+=window_size[0]-1; rc[:,:,1]+=window_size[1]-1; rc[:,:,0]*=2*window_size[1]-1; self.register_buffer('relative_position_index',rc.sum(-1))\n self.qkv=nn.Linear(dim,dim*3,bias=False); self.q_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.v_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.attn_drop=nn.Dropout(attn_drop); self.proj=nn.Linear(dim,dim); self.proj_drop=nn.Dropout(proj_drop); self.softmax=nn.Softmax(dim=-1)\n def forward(self,x,mask=None):\n B_,N,C=x.shape; bias=torch.cat((self.q_bias,torch.zeros_like(self.v_bias,requires_grad=False),self.v_bias)) if self.q_bias is not None else None; qkv=F.linear(x,self.qkv.weight,bias); qkv=qkv.reshape(B_,N,3,self.num_heads,-1).permute(2,0,3,1,4); q,k,v=qkv[0],qkv[1],qkv[2]\n attn=(F.normalize(q,dim=-1)@F.normalize(k,dim=-1).transpose(-2,-1)); logit_scale=torch.clamp(self.logit_scale.to(x.device),max=torch.log(torch.tensor(100.0,device=x.device))).exp(); attn=attn*logit_scale\n tbl=self.cpb_mlp(self.relative_coords_table).view(-1,self.num_heads); rb=tbl[self.relative_position_index.view(-1)].view(N,N,-1).permute(2,0,1).contiguous(); attn=attn+(16*torch.sigmoid(rb)).unsqueeze(0)\n if mask is not None:\n nW=mask.shape[0]; attn=attn.view(B_//nW,nW,self.num_heads,N,N)+mask.unsqueeze(1).unsqueeze(0); attn=attn.view(-1,self.num_heads,N,N)\n attn=self.softmax(attn); attn=self.attn_drop(attn); x=(attn@v).transpose(1,2).reshape(B_,N,C); x=self.proj(x); x=self.proj_drop(x); return x\nclass SwinTransformerBlock(nn.Module):\n def __init__(self,dim,input_resolution,num_heads,window_size=7,shift_size=0,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,act_layer=nn.GELU,norm_layer=nn.LayerNorm,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio\n if min(input_resolution)<=self.window_size: self.shift_size=0; self.window_size=min(input_resolution)\n self.norm1=norm_layer(dim); self.attn=WindowAttention(dim,to_2tuple(self.window_size),num_heads,qkv_bias,attn_drop,drop,to_2tuple(pretrained_window_size)); self.drop_path=nn.Identity(); self.norm2=norm_layer(dim); self.mlp=Mlp(dim,int(dim*mlp_ratio),act_layer=act_layer,drop=drop)\n if self.shift_size>0:\n H,W=input_resolution; img_mask=torch.zeros((1,H,W,1)); hs=(slice(0,-self.window_size),slice(-self.window_size,-self.shift_size),slice(-self.shift_size,None)); ws=hs; cnt=0\n for h in hs:\n for w in ws: img_mask[:,h,w,:]=cnt; cnt+=1\n mw=window_partition(img_mask,self.window_size).view(-1,self.window_size*self.window_size); am=mw.unsqueeze(1)-mw.unsqueeze(2); attn_mask=am.masked_fill(am!=0,float(-100.0)).masked_fill(am==0,float(0.0))\n else: attn_mask=None\n self.register_buffer('attn_mask',attn_mask)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; shortcut=x; x=x.view(B,H,W,C); sx=torch.roll(x,shifts=(-self.shift_size,-self.shift_size),dims=(1,2)) if self.shift_size>0 else x; xw=window_partition(sx,self.window_size).view(-1,self.window_size*self.window_size,C); aw=self.attn(xw,mask=self.attn_mask); sx=window_reverse(aw.view(-1,self.window_size,self.window_size,C),self.window_size,H,W); x=torch.roll(sx,shifts=(self.shift_size,self.shift_size),dims=(1,2)) if self.shift_size>0 else sx; x=x.view(B,H*W,C); x=fast_add_norm(shortcut,x,self.norm1); x=fast_add_norm(x,self.mlp(x),self.norm2); return x\nclass PatchMerging(nn.Module):\n def __init__(self,input_resolution,dim,norm_layer=nn.LayerNorm): super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim,2*dim,bias=False); self.norm=norm_layer(2*dim)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; x=x.view(B,H,W,C); x=torch.cat([x[:,0::2,0::2,:],x[:,1::2,0::2,:],x[:,0::2,1::2,:],x[:,1::2,1::2,:]],-1).view(B,-1,4*C); x=self.reduction(x); x=self.norm(x); return x\nclass BasicLayer(nn.Module):\n def __init__(self,dim,input_resolution,depth,num_heads,window_size,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,norm_layer=nn.LayerNorm,downsample=None,use_checkpoint=False,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.depth=depth; self.use_checkpoint=use_checkpoint; self.blocks=nn.ModuleList([SwinTransformerBlock(dim,input_resolution,num_heads,window_size,0 if i%2==0 else window_size//2,mlp_ratio,qkv_bias,drop,attn_drop,drop_path[i] if isinstance(drop_path,list) else drop_path,norm_layer=norm_layer,pretrained_window_size=pretrained_window_size) for i in range(depth)]); self.downsample=downsample(input_resolution,dim=dim,norm_layer=norm_layer) if downsample is not None else None\n def forward(self,x):\n for blk in self.blocks: x=blk(x)\n if self.downsample is not None: x=self.downsample(x)\n return x\nclass PatchEmbed(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,embed_dim=96,norm_layer=None):\n super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0],img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim; self.proj=nn.Conv2d(in_chans,embed_dim,kernel_size=patch_size,stride=patch_size); self.norm=norm_layer(embed_dim) if norm_layer is not None else None\n def forward(self,x):\n x=self.proj(x).flatten(2).transpose(1,2)\n if self.norm is not None: x=self.norm(x)\n return x\nclass ModelNew(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,num_classes=1000,embed_dim=96,depths=[2,2,6,2],num_heads=[3,6,12,24],window_size=7,mlp_ratio=4.,qkv_bias=True,drop_rate=0.,attn_drop_rate=0.,drop_path_rate=0.1,norm_layer=nn.LayerNorm,patch_norm=True,use_checkpoint=False,pretrained_window_sizes=[0,0,0,0],**kwargs):\n super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio; nl=FastLayerNorm if norm_layer is nn.LayerNorm else norm_layer; self.patch_embed=PatchEmbed(img_size,patch_size,in_chans,embed_dim,norm_layer=nl if patch_norm else None); pr=self.patch_embed.patches_resolution; self.patches_resolution=pr; self.pos_drop=nn.Dropout(p=drop_rate); dpr=[x.item() for x in torch.linspace(0,drop_path_rate,sum(depths))]; self.layers=nn.ModuleList()\n for i in range(self.num_layers): self.layers.append(BasicLayer(dim=int(embed_dim*2**i),input_resolution=(pr[0]//(2**i),pr[1]//(2**i)),depth=depths[i],num_heads=num_heads[i],window_size=window_size,mlp_ratio=mlp_ratio,qkv_bias=qkv_bias,drop=drop_rate,attn_drop=attn_drop_rate,drop_path=dpr[sum(depths[:i]):sum(depths[:i+1])],norm_layer=nl,downsample=PatchMerging if i<self.num_layers-1 else None,use_checkpoint=use_checkpoint,pretrained_window_size=pretrained_window_sizes[i]))\n self.norm=nl(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features,num_classes) if num_classes>0 else nn.Identity()\n def forward_features(self,x):\n x=self.patch_embed(x); x=self.pos_drop(x)\n for layer in self.layers: x=layer(x)\n x=self.norm(x); x=self.avgpool(x.transpose(1,2)); x=torch.flatten(x,1); return x\n def forward(self,x): return self.head(self.forward_features(x))\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 3 · 1 tool call(s) · 24.0s turn · 24.0s LLM · 15,340 chars (click to expand)
turn 324.0s turn · 24.0s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nimport torch.nn.functional as F\nfrom torch.utils.cpp_extension import load_inline\nimport numpy as np, collections\nfrom itertools import repeat\n_cpp_src='''#include <torch/extension.h>\\ntorch::Tensor layer_norm_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor layer_norm(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return layer_norm_cuda(x,weight,bias,eps);}\\ntorch::Tensor add_layer_norm(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return add_layer_norm_cuda(residual,x,weight,bias,eps);}\\n'''\n_cuda_src=r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n__inline__ __device__ float warp_sum(float v){for(int o=16;o>0;o/=2)v+=__shfl_down_sync(0xffffffff,v,o);return v;}\n__inline__ __device__ float block_sum(float v){__shared__ float s[32];int lane=threadIdx.x&31,wid=threadIdx.x>>5;v=warp_sum(v);if(lane==0)s[wid]=v;__syncthreads();v=(threadIdx.x<(blockDim.x>>5))?s[lane]:0.0f;if(wid==0)v=warp_sum(v);return v;}\ntemplate<bool ADD> __global__ void ln_kernel(const float* __restrict__ r,const float* __restrict__ x,const float* __restrict__ w,const float* __restrict__ b,float* __restrict__ out,int rows,int C,float eps){int row=blockIdx.x;if(row>=rows)return;const float* xr=x+(long long)row*C;float sum=0,ss=0;for(int c=threadIdx.x;c<C;c+=blockDim.x){float v=xr[c];sum+=v;ss+=v*v;}sum=block_sum(sum);ss=block_sum(ss);float mean=sum/(float)C;float var=ss/(float)C-mean*mean;if(var<0)var=0;float inv=rsqrtf(var+eps);float* yr=out+(long long)row*C;const float* rr=r+(long long)row*C;for(int c=threadIdx.x;c<C;c+=blockDim.x){float y=(xr[c]-mean)*inv*w[c]+b[c];if(ADD)y+=rr[c];yr[c]=y;}}\ntorch::Tensor layer_norm_cuda(torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<false><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(xc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual,torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto rc=residual.contiguous();auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<true><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\n'''\n_ext=load_inline(name='swinv2_fast_ln_ext2',cpp_sources=[_cpp_src],cuda_sources=[_cuda_src],functions=['layer_norm','add_layer_norm'],extra_cuda_cflags=['-O3','--use_fast_math'],extra_cflags=['-O3'],verbose=False)\ndef _ntuple(n):\n def parse(x): return tuple(x) if isinstance(x,collections.abc.Iterable) and not isinstance(x,str) else tuple(repeat(x,n))\n return parse\nto_2tuple=_ntuple(2)\nclass FastLayerNorm(nn.Module):\n def __init__(self,normalized_shape,eps=1e-5,elementwise_affine=True,bias=True,device=None,dtype=None):\n super().__init__(); self.normalized_shape=(normalized_shape,) if isinstance(normalized_shape,int) else tuple(normalized_shape); self.eps=eps; self.elementwise_affine=elementwise_affine\n if elementwise_affine:\n self.weight=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype)); self.bias=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype))\n else: self.register_parameter('weight',None); self.register_parameter('bias',None)\n self.reset_parameters()\n def reset_parameters(self):\n if self.elementwise_affine: nn.init.ones_(self.weight); nn.init.zeros_(self.bias)\n def forward(self,x):\n if x.is_cuda and x.dtype==torch.float32 and self.elementwise_affine and len(self.normalized_shape)==1: return _ext.layer_norm(x,self.weight,self.bias,float(self.eps))\n return F.layer_norm(x,self.normalized_shape,self.weight,self.bias,self.eps)\ndef fast_add_norm(residual,x,norm):\n if x.is_cuda and x.dtype==torch.float32 and isinstance(norm,FastLayerNorm): return _ext.add_layer_norm(residual,x,norm.weight,norm.bias,float(norm.eps))\n return residual+norm(x)\nclass Mlp(nn.Module):\n def __init__(self,in_features,hidden_features=None,out_features=None,act_layer=nn.GELU,drop=0.):\n super().__init__(); out_features=out_features or in_features; hidden_features=hidden_features or in_features; self.fc1=nn.Linear(in_features,hidden_features); self.act=act_layer(); self.fc2=nn.Linear(hidden_features,out_features); self.drop=nn.Dropout(drop)\n def forward(self,x): x=self.fc1(x); x=self.act(x); x=self.drop(x); x=self.fc2(x); x=self.drop(x); return x\ndef window_partition(x,window_size):\n B,H,W,C=x.shape; x=x.view(B,H//window_size,window_size,W//window_size,window_size,C); return x.permute(0,1,3,2,4,5).contiguous().view(-1,window_size,window_size,C)\ndef window_reverse(windows,window_size,H,W):\n B=int(windows.shape[0]/(H*W/window_size/window_size)); x=windows.view(B,H//window_size,W//window_size,window_size,window_size,-1); return x.permute(0,1,3,2,4,5).contiguous().view(B,H,W,-1)\nclass WindowAttention(nn.Module):\n def __init__(self,dim,window_size,num_heads,qkv_bias=True,attn_drop=0.,proj_drop=0.,pretrained_window_size=[0,0]):\n super().__init__(); self.dim=dim; self.window_size=window_size; self.pretrained_window_size=pretrained_window_size; self.num_heads=num_heads; self.logit_scale=nn.Parameter(torch.log(10*torch.ones((num_heads,1,1))),requires_grad=True); self.cpb_mlp=nn.Sequential(nn.Linear(2,512,bias=True),nn.ReLU(inplace=True),nn.Linear(512,num_heads,bias=False))\n rh=torch.arange(-(window_size[0]-1),window_size[0],dtype=torch.float32); rw=torch.arange(-(window_size[1]-1),window_size[1],dtype=torch.float32); table=torch.stack(torch.meshgrid([rh,rw])).permute(1,2,0).contiguous().unsqueeze(0)\n if pretrained_window_size[0]>0: table[:,:,:,0]/=(pretrained_window_size[0]-1); table[:,:,:,1]/=(pretrained_window_size[1]-1)\n else: table[:,:,:,0]/=(window_size[0]-1); table[:,:,:,1]/=(window_size[1]-1)\n table*=8; table=torch.sign(table)*torch.log2(torch.abs(table)+1.0)/np.log2(8); self.register_buffer('relative_coords_table',table)\n ch=torch.arange(window_size[0]); cw=torch.arange(window_size[1]); coords=torch.stack(torch.meshgrid([ch,cw])); cf=torch.flatten(coords,1); rc=cf[:,:,None]-cf[:,None,:]; rc=rc.permute(1,2,0).contiguous(); rc[:,:,0]+=window_size[0]-1; rc[:,:,1]+=window_size[1]-1; rc[:,:,0]*=2*window_size[1]-1; self.register_buffer('relative_position_index',rc.sum(-1))\n self.qkv=nn.Linear(dim,dim*3,bias=False); self.q_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.v_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.attn_drop=nn.Dropout(attn_drop); self.proj=nn.Linear(dim,dim); self.proj_drop=nn.Dropout(proj_drop); self.softmax=nn.Softmax(dim=-1)\n def forward(self,x,mask=None):\n B_,N,C=x.shape; bias=torch.cat((self.q_bias,torch.zeros_like(self.v_bias,requires_grad=False),self.v_bias)) if self.q_bias is not None else None; qkv=F.linear(x,self.qkv.weight,bias); qkv=qkv.reshape(B_,N,3,self.num_heads,-1).permute(2,0,3,1,4); q,k,v=qkv[0],qkv[1],qkv[2]\n attn=(F.normalize(q,dim=-1)@F.normalize(k,dim=-1).transpose(-2,-1)); logit_scale=torch.clamp(self.logit_scale.to(x.device),max=torch.log(torch.tensor(100.0,device=x.device))).exp(); attn=attn*logit_scale\n tbl=self.cpb_mlp(self.relative_coords_table).view(-1,self.num_heads); rb=tbl[self.relative_position_index.view(-1)].view(N,N,-1).permute(2,0,1).contiguous(); attn=attn+(16*torch.sigmoid(rb)).unsqueeze(0)\n if mask is not None:\n nW=mask.shape[0]; attn=attn.view(B_//nW,nW,self.num_heads,N,N)+mask.unsqueeze(1).unsqueeze(0); attn=attn.view(-1,self.num_heads,N,N)\n attn=self.softmax(attn); attn=self.attn_drop(attn); x=(attn@v).transpose(1,2).reshape(B_,N,C); x=self.proj(x); x=self.proj_drop(x); return x\nclass SwinTransformerBlock(nn.Module):\n def __init__(self,dim,input_resolution,num_heads,window_size=7,shift_size=0,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,act_layer=nn.GELU,norm_layer=nn.LayerNorm,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio\n if min(input_resolution)<=self.window_size: self.shift_size=0; self.window_size=min(input_resolution)\n self.norm1=norm_layer(dim); self.attn=WindowAttention(dim,to_2tuple(self.window_size),num_heads,qkv_bias,attn_drop,drop,to_2tuple(pretrained_window_size)); self.drop_path=nn.Identity(); self.norm2=norm_layer(dim); self.mlp=Mlp(dim,int(dim*mlp_ratio),act_layer=act_layer,drop=drop)\n if self.shift_size>0:\n H,W=input_resolution; img_mask=torch.zeros((1,H,W,1)); hs=(slice(0,-self.window_size),slice(-self.window_size,-self.shift_size),slice(-self.shift_size,None)); ws=hs; cnt=0\n for h in hs:\n for w in ws: img_mask[:,h,w,:]=cnt; cnt+=1\n mw=window_partition(img_mask,self.window_size).view(-1,self.window_size*self.window_size); am=mw.unsqueeze(1)-mw.unsqueeze(2); attn_mask=am.masked_fill(am!=0,float(-100.0)).masked_fill(am==0,float(0.0))\n else: attn_mask=None\n self.register_buffer('attn_mask',attn_mask)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; shortcut=x; x=x.view(B,H,W,C); sx=torch.roll(x,shifts=(-self.shift_size,-self.shift_size),dims=(1,2)) if self.shift_size>0 else x; xw=window_partition(sx,self.window_size).view(-1,self.window_size*self.window_size,C); aw=self.attn(xw,mask=self.attn_mask); sx=window_reverse(aw.view(-1,self.window_size,self.window_size,C),self.window_size,H,W); x=torch.roll(sx,shifts=(self.shift_size,self.shift_size),dims=(1,2)) if self.shift_size>0 else sx; x=x.view(B,H*W,C); x=fast_add_norm(shortcut,x,self.norm1); x=fast_add_norm(x,self.mlp(x),self.norm2); return x\nclass PatchMerging(nn.Module):\n def __init__(self,input_resolution,dim,norm_layer=nn.LayerNorm): super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim,2*dim,bias=False); self.norm=norm_layer(2*dim)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; x=x.view(B,H,W,C); x=torch.cat([x[:,0::2,0::2,:],x[:,1::2,0::2,:],x[:,0::2,1::2,:],x[:,1::2,1::2,:]],-1).view(B,-1,4*C); x=self.reduction(x); x=self.norm(x); return x\nclass BasicLayer(nn.Module):\n def __init__(self,dim,input_resolution,depth,num_heads,window_size,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,norm_layer=nn.LayerNorm,downsample=None,use_checkpoint=False,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.depth=depth; self.use_checkpoint=use_checkpoint; self.blocks=nn.ModuleList([SwinTransformerBlock(dim,input_resolution,num_heads,window_size,0 if i%2==0 else window_size//2,mlp_ratio,qkv_bias,drop,attn_drop,drop_path[i] if isinstance(drop_path,list) else drop_path,norm_layer=norm_layer,pretrained_window_size=pretrained_window_size) for i in range(depth)]); self.downsample=downsample(input_resolution,dim=dim,norm_layer=norm_layer) if downsample is not None else None\n def forward(self,x):\n for blk in self.blocks: x=blk(x)\n if self.downsample is not None: x=self.downsample(x)\n return x\nclass PatchEmbed(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,embed_dim=96,norm_layer=None):\n super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0],img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim; self.proj=nn.Conv2d(in_chans,embed_dim,kernel_size=patch_size,stride=patch_size); self.norm=norm_layer(embed_dim) if norm_layer is not None else None\n def forward(self,x):\n x=self.proj(x).flatten(2).transpose(1,2)\n if self.norm is not None: x=self.norm(x)\n return x\nclass ModelNew(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,num_classes=1000,embed_dim=96,depths=[2,2,6,2],num_heads=[3,6,12,24],window_size=7,mlp_ratio=4.,qkv_bias=True,drop_rate=0.,attn_drop_rate=0.,drop_path_rate=0.1,norm_layer=nn.LayerNorm,patch_norm=True,use_checkpoint=False,pretrained_window_sizes=[0,0,0,0],**kwargs):\n super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio; nl=FastLayerNorm if norm_layer is nn.LayerNorm else norm_layer; self.patch_embed=PatchEmbed(img_size,patch_size,in_chans,embed_dim,norm_layer=nl if patch_norm else None); pr=self.patch_embed.patches_resolution; self.patches_resolution=pr; self.pos_drop=nn.Dropout(p=drop_rate); dpr=[x.item() for x in torch.linspace(0,drop_path_rate,sum(depths))]; self.layers=nn.ModuleList()\n for i in range(self.num_layers): self.layers.append(BasicLayer(dim=int(embed_dim*2**i),input_resolution=(pr[0]//(2**i),pr[1]//(2**i)),depth=depths[i],num_heads=num_heads[i],window_size=window_size,mlp_ratio=mlp_ratio,qkv_bias=qkv_bias,drop=drop_rate,attn_drop=attn_drop_rate,drop_path=dpr[sum(depths[:i]):sum(depths[:i+1])],norm_layer=nl,downsample=PatchMerging if i<self.num_layers-1 else None,use_checkpoint=use_checkpoint,pretrained_window_size=pretrained_window_sizes[i]))\n self.norm=nl(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features,num_classes) if num_classes>0 else nn.Identity()\n def forward_features(self,x):\n x=self.patch_embed(x); x=self.pos_drop(x)\n for layer in self.layers: x=layer(x)\n x=self.norm(x); x=self.avgpool(x.transpose(1,2)); x=torch.flatten(x,1); return x\n def forward(self,x): return self.head(self.forward_features(x))\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: (0 / 5) trials did not all match. correctness_issue: Output mismatch max_difference: ['nan', 'nan', 'nan', 'nan', 'nan'] avg_difference: ['nan', 'nan', 'nan', 'nan', 'nan']
turn 4 · 1 tool call(s) · 42.7s turn · 42.7s LLM · 15,927 chars (click to expand)
turn 442.7s turn · 42.7s LLM · 0.0s tools
reasoning
**Exploring optimization options** I'm thinking about the final requirements, and speed is crucial. Maybe I could use a method like fast_add_norm if the kernel issue is resolved. I want to prioritize implementation of a custom layer normalization while ensuring that block_sum is fixed. It’s important to finalize everything. Also, I noticed that the optimization for qkv was reverted to the exact bias concatenation, which shouldn't cause any differences now.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nimport torch.nn.functional as F\nfrom torch.utils.cpp_extension import load_inline\nimport numpy as np, collections\nfrom itertools import repeat\n_cpp_src='''#include <torch/extension.h>\\ntorch::Tensor layer_norm_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor layer_norm(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return layer_norm_cuda(x,weight,bias,eps);}\\ntorch::Tensor add_layer_norm(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return add_layer_norm_cuda(residual,x,weight,bias,eps);}\\n'''\n_cuda_src=r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n__inline__ __device__ float warp_sum(float v){for(int o=16;o>0;o/=2)v+=__shfl_down_sync(0xffffffff,v,o);return v;}\n__inline__ __device__ float block_sum(float v){__shared__ float s[32];int lane=threadIdx.x&31,wid=threadIdx.x>>5;v=warp_sum(v);if(lane==0)s[wid]=v;__syncthreads();float t=(threadIdx.x<(blockDim.x>>5))?s[lane]:0.0f;if(wid==0)t=warp_sum(t);if(threadIdx.x==0)s[0]=t;__syncthreads();return s[0];}\ntemplate<bool ADD> __global__ void ln_kernel(const float* __restrict__ r,const float* __restrict__ x,const float* __restrict__ w,const float* __restrict__ b,float* __restrict__ out,int rows,int C,float eps){int row=blockIdx.x;if(row>=rows)return;const float* xr=x+(long long)row*C;float sum=0,ss=0;for(int c=threadIdx.x;c<C;c+=blockDim.x){float v=xr[c];sum+=v;ss+=v*v;}sum=block_sum(sum);ss=block_sum(ss);float mean=sum/(float)C;float var=ss/(float)C-mean*mean;if(var<0)var=0;float inv=rsqrtf(var+eps);float* yr=out+(long long)row*C;const float* rr=r+(long long)row*C;for(int c=threadIdx.x;c<C;c+=blockDim.x){float y=(xr[c]-mean)*inv*w[c]+b[c];if(ADD)y+=rr[c];yr[c]=y;}}\ntorch::Tensor layer_norm_cuda(torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<false><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(xc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual,torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto rc=residual.contiguous();auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);ln_kernel<true><<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\n'''\n_ext=load_inline(name='swinv2_fast_ln_ext3',cpp_sources=[_cpp_src],cuda_sources=[_cuda_src],functions=['layer_norm','add_layer_norm'],extra_cuda_cflags=['-O3'],extra_cflags=['-O3'],verbose=False)\ndef _ntuple(n):\n def parse(x): return tuple(x) if isinstance(x,collections.abc.Iterable) and not isinstance(x,str) else tuple(repeat(x,n))\n return parse\nto_2tuple=_ntuple(2)\nclass FastLayerNorm(nn.Module):\n def __init__(self,normalized_shape,eps=1e-5,elementwise_affine=True,bias=True,device=None,dtype=None):\n super().__init__(); self.normalized_shape=(normalized_shape,) if isinstance(normalized_shape,int) else tuple(normalized_shape); self.eps=eps; self.elementwise_affine=elementwise_affine\n if elementwise_affine:\n self.weight=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype)); self.bias=nn.Parameter(torch.empty(self.normalized_shape,device=device,dtype=dtype))\n else: self.register_parameter('weight',None); self.register_parameter('bias',None)\n self.reset_parameters()\n def reset_parameters(self):\n if self.elementwise_affine: nn.init.ones_(self.weight); nn.init.zeros_(self.bias)\n def forward(self,x):\n if x.is_cuda and x.dtype==torch.float32 and self.elementwise_affine and len(self.normalized_shape)==1: return _ext.layer_norm(x,self.weight,self.bias,float(self.eps))\n return F.layer_norm(x,self.normalized_shape,self.weight,self.bias,self.eps)\ndef fast_add_norm(residual,x,norm):\n if x.is_cuda and x.dtype==torch.float32 and isinstance(norm,FastLayerNorm): return _ext.add_layer_norm(residual,x,norm.weight,norm.bias,float(norm.eps))\n return residual+norm(x)\nclass Mlp(nn.Module):\n def __init__(self,in_features,hidden_features=None,out_features=None,act_layer=nn.GELU,drop=0.):\n super().__init__(); out_features=out_features or in_features; hidden_features=hidden_features or in_features; self.fc1=nn.Linear(in_features,hidden_features); self.act=act_layer(); self.fc2=nn.Linear(hidden_features,out_features); self.drop=nn.Dropout(drop)\n def forward(self,x): x=self.fc1(x); x=self.act(x); x=self.drop(x); x=self.fc2(x); x=self.drop(x); return x\ndef window_partition(x,window_size):\n B,H,W,C=x.shape; x=x.view(B,H//window_size,window_size,W//window_size,window_size,C); return x.permute(0,1,3,2,4,5).contiguous().view(-1,window_size,window_size,C)\ndef window_reverse(windows,window_size,H,W):\n B=int(windows.shape[0]/(H*W/window_size/window_size)); x=windows.view(B,H//window_size,W//window_size,window_size,window_size,-1); return x.permute(0,1,3,2,4,5).contiguous().view(B,H,W,-1)\nclass WindowAttention(nn.Module):\n def __init__(self,dim,window_size,num_heads,qkv_bias=True,attn_drop=0.,proj_drop=0.,pretrained_window_size=[0,0]):\n super().__init__(); self.dim=dim; self.window_size=window_size; self.pretrained_window_size=pretrained_window_size; self.num_heads=num_heads; self.logit_scale=nn.Parameter(torch.log(10*torch.ones((num_heads,1,1))),requires_grad=True); self.cpb_mlp=nn.Sequential(nn.Linear(2,512,bias=True),nn.ReLU(inplace=True),nn.Linear(512,num_heads,bias=False))\n rh=torch.arange(-(window_size[0]-1),window_size[0],dtype=torch.float32); rw=torch.arange(-(window_size[1]-1),window_size[1],dtype=torch.float32); table=torch.stack(torch.meshgrid([rh,rw])).permute(1,2,0).contiguous().unsqueeze(0)\n if pretrained_window_size[0]>0: table[:,:,:,0]/=(pretrained_window_size[0]-1); table[:,:,:,1]/=(pretrained_window_size[1]-1)\n else: table[:,:,:,0]/=(window_size[0]-1); table[:,:,:,1]/=(window_size[1]-1)\n table*=8; table=torch.sign(table)*torch.log2(torch.abs(table)+1.0)/np.log2(8); self.register_buffer('relative_coords_table',table)\n ch=torch.arange(window_size[0]); cw=torch.arange(window_size[1]); coords=torch.stack(torch.meshgrid([ch,cw])); cf=torch.flatten(coords,1); rc=cf[:,:,None]-cf[:,None,:]; rc=rc.permute(1,2,0).contiguous(); rc[:,:,0]+=window_size[0]-1; rc[:,:,1]+=window_size[1]-1; rc[:,:,0]*=2*window_size[1]-1; self.register_buffer('relative_position_index',rc.sum(-1))\n self.qkv=nn.Linear(dim,dim*3,bias=False); self.q_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.v_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.attn_drop=nn.Dropout(attn_drop); self.proj=nn.Linear(dim,dim); self.proj_drop=nn.Dropout(proj_drop); self.softmax=nn.Softmax(dim=-1)\n def forward(self,x,mask=None):\n B_,N,C=x.shape; bias=torch.cat((self.q_bias,torch.zeros_like(self.v_bias,requires_grad=False),self.v_bias)) if self.q_bias is not None else None; qkv=F.linear(x,self.qkv.weight,bias); qkv=qkv.reshape(B_,N,3,self.num_heads,-1).permute(2,0,3,1,4); q,k,v=qkv[0],qkv[1],qkv[2]\n attn=(F.normalize(q,dim=-1)@F.normalize(k,dim=-1).transpose(-2,-1)); logit_scale=torch.clamp(self.logit_scale.to(x.device),max=torch.log(torch.tensor(100.0,device=x.device))).exp(); attn=attn*logit_scale\n tbl=self.cpb_mlp(self.relative_coords_table).view(-1,self.num_heads); rb=tbl[self.relative_position_index.view(-1)].view(N,N,-1).permute(2,0,1).contiguous(); attn=attn+(16*torch.sigmoid(rb)).unsqueeze(0)\n if mask is not None:\n nW=mask.shape[0]; attn=attn.view(B_//nW,nW,self.num_heads,N,N)+mask.unsqueeze(1).unsqueeze(0); attn=attn.view(-1,self.num_heads,N,N)\n attn=self.softmax(attn); attn=self.attn_drop(attn); x=(attn@v).transpose(1,2).reshape(B_,N,C); x=self.proj(x); x=self.proj_drop(x); return x\nclass SwinTransformerBlock(nn.Module):\n def __init__(self,dim,input_resolution,num_heads,window_size=7,shift_size=0,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,act_layer=nn.GELU,norm_layer=nn.LayerNorm,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio\n if min(input_resolution)<=self.window_size: self.shift_size=0; self.window_size=min(input_resolution)\n self.norm1=norm_layer(dim); self.attn=WindowAttention(dim,to_2tuple(self.window_size),num_heads,qkv_bias,attn_drop,drop,to_2tuple(pretrained_window_size)); self.drop_path=nn.Identity(); self.norm2=norm_layer(dim); self.mlp=Mlp(dim,int(dim*mlp_ratio),act_layer=act_layer,drop=drop)\n if self.shift_size>0:\n H,W=input_resolution; img_mask=torch.zeros((1,H,W,1)); hs=(slice(0,-self.window_size),slice(-self.window_size,-self.shift_size),slice(-self.shift_size,None)); ws=hs; cnt=0\n for h in hs:\n for w in ws: img_mask[:,h,w,:]=cnt; cnt+=1\n mw=window_partition(img_mask,self.window_size).view(-1,self.window_size*self.window_size); am=mw.unsqueeze(1)-mw.unsqueeze(2); attn_mask=am.masked_fill(am!=0,float(-100.0)).masked_fill(am==0,float(0.0))\n else: attn_mask=None\n self.register_buffer('attn_mask',attn_mask)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; shortcut=x; x=x.view(B,H,W,C); sx=torch.roll(x,shifts=(-self.shift_size,-self.shift_size),dims=(1,2)) if self.shift_size>0 else x; xw=window_partition(sx,self.window_size).view(-1,self.window_size*self.window_size,C); aw=self.attn(xw,mask=self.attn_mask); sx=window_reverse(aw.view(-1,self.window_size,self.window_size,C),self.window_size,H,W); x=torch.roll(sx,shifts=(self.shift_size,self.shift_size),dims=(1,2)) if self.shift_size>0 else sx; x=x.view(B,H*W,C); x=fast_add_norm(shortcut,x,self.norm1); x=fast_add_norm(x,self.mlp(x),self.norm2); return x\nclass PatchMerging(nn.Module):\n def __init__(self,input_resolution,dim,norm_layer=nn.LayerNorm): super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim,2*dim,bias=False); self.norm=norm_layer(2*dim)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; x=x.view(B,H,W,C); x=torch.cat([x[:,0::2,0::2,:],x[:,1::2,0::2,:],x[:,0::2,1::2,:],x[:,1::2,1::2,:]],-1).view(B,-1,4*C); x=self.reduction(x); x=self.norm(x); return x\nclass BasicLayer(nn.Module):\n def __init__(self,dim,input_resolution,depth,num_heads,window_size,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,norm_layer=nn.LayerNorm,downsample=None,use_checkpoint=False,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.depth=depth; self.use_checkpoint=use_checkpoint; self.blocks=nn.ModuleList([SwinTransformerBlock(dim,input_resolution,num_heads,window_size,0 if i%2==0 else window_size//2,mlp_ratio,qkv_bias,drop,attn_drop,drop_path[i] if isinstance(drop_path,list) else drop_path,norm_layer=norm_layer,pretrained_window_size=pretrained_window_size) for i in range(depth)]); self.downsample=downsample(input_resolution,dim=dim,norm_layer=norm_layer) if downsample is not None else None\n def forward(self,x):\n for blk in self.blocks: x=blk(x)\n if self.downsample is not None: x=self.downsample(x)\n return x\nclass PatchEmbed(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,embed_dim=96,norm_layer=None):\n super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0],img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim; self.proj=nn.Conv2d(in_chans,embed_dim,kernel_size=patch_size,stride=patch_size); self.norm=norm_layer(embed_dim) if norm_layer is not None else None\n def forward(self,x):\n x=self.proj(x).flatten(2).transpose(1,2)\n if self.norm is not None: x=self.norm(x)\n return x\nclass ModelNew(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,num_classes=1000,embed_dim=96,depths=[2,2,6,2],num_heads=[3,6,12,24],window_size=7,mlp_ratio=4.,qkv_bias=True,drop_rate=0.,attn_drop_rate=0.,drop_path_rate=0.1,norm_layer=nn.LayerNorm,patch_norm=True,use_checkpoint=False,pretrained_window_sizes=[0,0,0,0],**kwargs):\n super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio; nl=FastLayerNorm if norm_layer is nn.LayerNorm else norm_layer; self.patch_embed=PatchEmbed(img_size,patch_size,in_chans,embed_dim,norm_layer=nl if patch_norm else None); pr=self.patch_embed.patches_resolution; self.patches_resolution=pr; self.pos_drop=nn.Dropout(p=drop_rate); dpr=[x.item() for x in torch.linspace(0,drop_path_rate,sum(depths))]; self.layers=nn.ModuleList()\n for i in range(self.num_layers): self.layers.append(BasicLayer(dim=int(embed_dim*2**i),input_resolution=(pr[0]//(2**i),pr[1]//(2**i)),depth=depths[i],num_heads=num_heads[i],window_size=window_size,mlp_ratio=mlp_ratio,qkv_bias=qkv_bias,drop=drop_rate,attn_drop=attn_drop_rate,drop_path=dpr[sum(depths[:i]):sum(depths[:i+1])],norm_layer=nl,downsample=PatchMerging if i<self.num_layers-1 else None,use_checkpoint=use_checkpoint,pretrained_window_size=pretrained_window_sizes[i]))\n self.norm=nl(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features,num_classes) if num_classes>0 else nn.Identity()\n def forward_features(self,x):\n x=self.patch_embed(x); x=self.pos_drop(x)\n for layer in self.layers: x=layer(x)\n x=self.norm(x); x=self.avgpool(x.transpose(1,2)); x=torch.flatten(x,1); return x\n def forward(self,x): return self.head(self.forward_features(x))\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: (1 / 5) trials did not all match. correctness_issue: Output mismatch max_difference: ['0.000763', '0.000451', '0.000143', '0.000377'] avg_difference: ['0.000028', '0.000015', '0.000004', '0.000008']
turn 5 · 1 tool call(s) · 45.9s turn · 45.9s LLM · 16,645 chars (click to expand)
turn 545.9s turn · 45.9s LLM · 0.0s tools
reasoning
**Evaluating Layer Normalization Approaches** I'm encountering a mismatch in my calculations related to layer normalization and need to ensure correctness. One option is to utilize PyTorch's LayerNorm for the final output. I think there's a way to improve the numerical accuracy by matching PyTorch's calculations while using a two-pass variance approach. I'll test this quickly, although it might take some time. The goal is to have results that align closely with PyTorch's behavior. Let's see if using F.layer_norm can help as well! **Refining Layer Normalization Approach** I've realized that block errors are accumulating, so I need to utilize PyTorch for the FastLayerNorm.forward function, except for the custom fast_add_norm. I'm considering a two-pass computation, and if that still results in a mismatch, I might have to disable the custom LayerNorm for correctness, even if it impacts speed. To implement this, I'm thinking of using PyTorch's LN for the first layer and the custom version for later layers. Testing all these options will be tricky! Let's see how a two-pass approach performs. **Finalizing Two-Pass Code** I'm looking to finalize the code for submission by implementing the two-pass approach. I wonder if I should skip correctness checks due to the length of the code, but it's important that it runs smoothly. I might reuse previous code to avoid repetition, which seems unnecessary in the final answer. I also need to incorporate the FastLayerNorm function to return `F.layer_norm` when the shape is C==768 for the final output. Let’s make sure everything is ready for submission!
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nimport torch.nn.functional as F\nfrom torch.utils.cpp_extension import load_inline\nimport numpy as np, collections\nfrom itertools import repeat\n_cpp_src='''#include <torch/extension.h>\\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps);\\ntorch::Tensor add_layer_norm(torch::Tensor residual, torch::Tensor x, torch::Tensor weight, torch::Tensor bias, double eps){return add_layer_norm_cuda(residual,x,weight,bias,eps);}\\n'''\n_cuda_src=r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <cuda.h>\n#include <cuda_runtime.h>\n__inline__ __device__ float warp_sum(float v){for(int o=16;o>0;o/=2)v+=__shfl_down_sync(0xffffffff,v,o);return v;}\n__inline__ __device__ float block_sum(float v){__shared__ float s[32];int lane=threadIdx.x&31,wid=threadIdx.x>>5;v=warp_sum(v);if(lane==0)s[wid]=v;__syncthreads();float t=(threadIdx.x<(blockDim.x>>5))?s[lane]:0.0f;if(wid==0)t=warp_sum(t);if(threadIdx.x==0)s[0]=t;__syncthreads();return s[0];}\n__global__ void add_ln_kernel(const float* __restrict__ r,const float* __restrict__ x,const float* __restrict__ w,const float* __restrict__ b,float* __restrict__ out,int rows,int C,float eps){int row=blockIdx.x;const float* xr=x+(long long)row*C;float sum=0;for(int c=threadIdx.x;c<C;c+=blockDim.x)sum+=xr[c];sum=block_sum(sum);float mean=sum/(float)C;float vs=0;for(int c=threadIdx.x;c<C;c+=blockDim.x){float d=xr[c]-mean;vs+=d*d;}vs=block_sum(vs);float inv=rsqrtf(vs/(float)C+eps);float* yr=out+(long long)row*C;const float* rr=r+(long long)row*C;for(int c=threadIdx.x;c<C;c+=blockDim.x){float y=(xr[c]-mean)*inv;y=y*w[c]+b[c];yr[c]=rr[c]+y;}}\ntorch::Tensor add_layer_norm_cuda(torch::Tensor residual,torch::Tensor x,torch::Tensor weight,torch::Tensor bias,double eps){auto rc=residual.contiguous();auto xc=x.contiguous();auto out=torch::empty_like(xc);int C=(int)xc.size(-1),rows=(int)(xc.numel()/C);add_ln_kernel<<<rows,256,0,at::cuda::getCurrentCUDAStream()>>>(rc.data_ptr<float>(),xc.data_ptr<float>(),weight.data_ptr<float>(),bias.data_ptr<float>(),out.data_ptr<float>(),rows,C,(float)eps);return out;}\n'''\n_ext=load_inline(name='swinv2_addln_ext1',cpp_sources=[_cpp_src],cuda_sources=[_cuda_src],functions=['add_layer_norm'],extra_cuda_cflags=['-O3'],extra_cflags=['-O3'],verbose=False)\ndef _ntuple(n):\n def parse(x): return tuple(x) if isinstance(x,collections.abc.Iterable) and not isinstance(x,str) else tuple(repeat(x,n))\n return parse\nto_2tuple=_ntuple(2)\nclass FastLayerNorm(nn.LayerNorm):\n pass\ndef fast_add_norm(residual,x,norm):\n if x.is_cuda and x.dtype==torch.float32 and isinstance(norm,FastLayerNorm): return _ext.add_layer_norm(residual,x,norm.weight,norm.bias,float(norm.eps))\n return residual+norm(x)\nclass Mlp(nn.Module):\n def __init__(self,in_features,hidden_features=None,out_features=None,act_layer=nn.GELU,drop=0.):\n super().__init__(); out_features=out_features or in_features; hidden_features=hidden_features or in_features; self.fc1=nn.Linear(in_features,hidden_features); self.act=act_layer(); self.fc2=nn.Linear(hidden_features,out_features); self.drop=nn.Dropout(drop)\n def forward(self,x): x=self.fc1(x); x=self.act(x); x=self.drop(x); x=self.fc2(x); x=self.drop(x); return x\ndef window_partition(x,window_size):\n B,H,W,C=x.shape; x=x.view(B,H//window_size,window_size,W//window_size,window_size,C); return x.permute(0,1,3,2,4,5).contiguous().view(-1,window_size,window_size,C)\ndef window_reverse(windows,window_size,H,W):\n B=int(windows.shape[0]/(H*W/window_size/window_size)); x=windows.view(B,H//window_size,W//window_size,window_size,window_size,-1); return x.permute(0,1,3,2,4,5).contiguous().view(B,H,W,-1)\nclass WindowAttention(nn.Module):\n def __init__(self,dim,window_size,num_heads,qkv_bias=True,attn_drop=0.,proj_drop=0.,pretrained_window_size=[0,0]):\n super().__init__(); self.dim=dim; self.window_size=window_size; self.pretrained_window_size=pretrained_window_size; self.num_heads=num_heads; self.logit_scale=nn.Parameter(torch.log(10*torch.ones((num_heads,1,1))),requires_grad=True); self.cpb_mlp=nn.Sequential(nn.Linear(2,512,bias=True),nn.ReLU(inplace=True),nn.Linear(512,num_heads,bias=False))\n rh=torch.arange(-(window_size[0]-1),window_size[0],dtype=torch.float32); rw=torch.arange(-(window_size[1]-1),window_size[1],dtype=torch.float32); table=torch.stack(torch.meshgrid([rh,rw])).permute(1,2,0).contiguous().unsqueeze(0)\n if pretrained_window_size[0]>0: table[:,:,:,0]/=(pretrained_window_size[0]-1); table[:,:,:,1]/=(pretrained_window_size[1]-1)\n else: table[:,:,:,0]/=(window_size[0]-1); table[:,:,:,1]/=(window_size[1]-1)\n table*=8; table=torch.sign(table)*torch.log2(torch.abs(table)+1.0)/np.log2(8); self.register_buffer('relative_coords_table',table)\n ch=torch.arange(window_size[0]); cw=torch.arange(window_size[1]); coords=torch.stack(torch.meshgrid([ch,cw])); cf=torch.flatten(coords,1); rc=cf[:,:,None]-cf[:,None,:]; rc=rc.permute(1,2,0).contiguous(); rc[:,:,0]+=window_size[0]-1; rc[:,:,1]+=window_size[1]-1; rc[:,:,0]*=2*window_size[1]-1; self.register_buffer('relative_position_index',rc.sum(-1))\n self.qkv=nn.Linear(dim,dim*3,bias=False); self.q_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.v_bias=nn.Parameter(torch.zeros(dim)) if qkv_bias else None; self.attn_drop=nn.Dropout(attn_drop); self.proj=nn.Linear(dim,dim); self.proj_drop=nn.Dropout(proj_drop); self.softmax=nn.Softmax(dim=-1)\n def forward(self,x,mask=None):\n B_,N,C=x.shape; bias=torch.cat((self.q_bias,torch.zeros_like(self.v_bias,requires_grad=False),self.v_bias)) if self.q_bias is not None else None; qkv=F.linear(x,self.qkv.weight,bias); qkv=qkv.reshape(B_,N,3,self.num_heads,-1).permute(2,0,3,1,4); q,k,v=qkv[0],qkv[1],qkv[2]\n attn=(F.normalize(q,dim=-1)@F.normalize(k,dim=-1).transpose(-2,-1)); logit_scale=torch.clamp(self.logit_scale.to(x.device),max=torch.log(torch.tensor(100.0,device=x.device))).exp(); attn=attn*logit_scale\n tbl=self.cpb_mlp(self.relative_coords_table).view(-1,self.num_heads); rb=tbl[self.relative_position_index.view(-1)].view(N,N,-1).permute(2,0,1).contiguous(); attn=attn+(16*torch.sigmoid(rb)).unsqueeze(0)\n if mask is not None:\n nW=mask.shape[0]; attn=attn.view(B_//nW,nW,self.num_heads,N,N)+mask.unsqueeze(1).unsqueeze(0); attn=attn.view(-1,self.num_heads,N,N)\n attn=self.softmax(attn); attn=self.attn_drop(attn); x=(attn@v).transpose(1,2).reshape(B_,N,C); x=self.proj(x); x=self.proj_drop(x); return x\nclass SwinTransformerBlock(nn.Module):\n def __init__(self,dim,input_resolution,num_heads,window_size=7,shift_size=0,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,act_layer=nn.GELU,norm_layer=nn.LayerNorm,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio\n if min(input_resolution)<=self.window_size: self.shift_size=0; self.window_size=min(input_resolution)\n self.norm1=norm_layer(dim); self.attn=WindowAttention(dim,to_2tuple(self.window_size),num_heads,qkv_bias,attn_drop,drop,to_2tuple(pretrained_window_size)); self.drop_path=nn.Identity(); self.norm2=norm_layer(dim); self.mlp=Mlp(dim,int(dim*mlp_ratio),act_layer=act_layer,drop=drop)\n if self.shift_size>0:\n H,W=input_resolution; img_mask=torch.zeros((1,H,W,1)); hs=(slice(0,-self.window_size),slice(-self.window_size,-self.shift_size),slice(-self.shift_size,None)); ws=hs; cnt=0\n for h in hs:\n for w in ws: img_mask[:,h,w,:]=cnt; cnt+=1\n mw=window_partition(img_mask,self.window_size).view(-1,self.window_size*self.window_size); am=mw.unsqueeze(1)-mw.unsqueeze(2); attn_mask=am.masked_fill(am!=0,float(-100.0)).masked_fill(am==0,float(0.0))\n else: attn_mask=None\n self.register_buffer('attn_mask',attn_mask)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; shortcut=x; x=x.view(B,H,W,C); sx=torch.roll(x,shifts=(-self.shift_size,-self.shift_size),dims=(1,2)) if self.shift_size>0 else x; xw=window_partition(sx,self.window_size).view(-1,self.window_size*self.window_size,C); aw=self.attn(xw,mask=self.attn_mask); sx=window_reverse(aw.view(-1,self.window_size,self.window_size,C),self.window_size,H,W); x=torch.roll(sx,shifts=(self.shift_size,self.shift_size),dims=(1,2)) if self.shift_size>0 else sx; x=x.view(B,H*W,C); x=fast_add_norm(shortcut,x,self.norm1); x=fast_add_norm(x,self.mlp(x),self.norm2); return x\nclass PatchMerging(nn.Module):\n def __init__(self,input_resolution,dim,norm_layer=nn.LayerNorm): super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim,2*dim,bias=False); self.norm=norm_layer(2*dim)\n def forward(self,x):\n H,W=self.input_resolution; B,L,C=x.shape; x=x.view(B,H,W,C); x=torch.cat([x[:,0::2,0::2,:],x[:,1::2,0::2,:],x[:,0::2,1::2,:],x[:,1::2,1::2,:]],-1).view(B,-1,4*C); x=self.reduction(x); x=self.norm(x); return x\nclass BasicLayer(nn.Module):\n def __init__(self,dim,input_resolution,depth,num_heads,window_size,mlp_ratio=4.,qkv_bias=True,drop=0.,attn_drop=0.,drop_path=0.,norm_layer=nn.LayerNorm,downsample=None,use_checkpoint=False,pretrained_window_size=0):\n super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.depth=depth; self.use_checkpoint=use_checkpoint; self.blocks=nn.ModuleList([SwinTransformerBlock(dim,input_resolution,num_heads,window_size,0 if i%2==0 else window_size//2,mlp_ratio,qkv_bias,drop,attn_drop,drop_path[i] if isinstance(drop_path,list) else drop_path,norm_layer=norm_layer,pretrained_window_size=pretrained_window_size) for i in range(depth)]); self.downsample=downsample(input_resolution,dim=dim,norm_layer=norm_layer) if downsample is not None else None\n def forward(self,x):\n for blk in self.blocks: x=blk(x)\n if self.downsample is not None: x=self.downsample(x)\n return x\nclass PatchEmbed(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,embed_dim=96,norm_layer=None):\n super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0],img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim; self.proj=nn.Conv2d(in_chans,embed_dim,kernel_size=patch_size,stride=patch_size); self.norm=norm_layer(embed_dim) if norm_layer is not None else None\n def forward(self,x):\n x=self.proj(x).flatten(2).transpose(1,2)\n if self.norm is not None: x=self.norm(x)\n return x\nclass ModelNew(nn.Module):\n def __init__(self,img_size=224,patch_size=4,in_chans=3,num_classes=1000,embed_dim=96,depths=[2,2,6,2],num_heads=[3,6,12,24],window_size=7,mlp_ratio=4.,qkv_bias=True,drop_rate=0.,attn_drop_rate=0.,drop_path_rate=0.1,norm_layer=nn.LayerNorm,patch_norm=True,use_checkpoint=False,pretrained_window_sizes=[0,0,0,0],**kwargs):\n super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio; nl=FastLayerNorm if norm_layer is nn.LayerNorm else norm_layer; self.patch_embed=PatchEmbed(img_size,patch_size,in_chans,embed_dim,norm_layer=nl if patch_norm else None); pr=self.patch_embed.patches_resolution; self.patches_resolution=pr; self.pos_drop=nn.Dropout(p=drop_rate); dpr=[x.item() for x in torch.linspace(0,drop_path_rate,sum(depths))]; self.layers=nn.ModuleList()\n for i in range(self.num_layers): self.layers.append(BasicLayer(dim=int(embed_dim*2**i),input_resolution=(pr[0]//(2**i),pr[1]//(2**i)),depth=depths[i],num_heads=num_heads[i],window_size=window_size,mlp_ratio=mlp_ratio,qkv_bias=qkv_bias,drop=drop_rate,attn_drop=attn_drop_rate,drop_path=dpr[sum(depths[:i]):sum(depths[:i+1])],norm_layer=nl,downsample=PatchMerging if i<self.num_layers-1 else None,use_checkpoint=use_checkpoint,pretrained_window_size=pretrained_window_sizes[i]))\n self.norm=nl(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features,num_classes) if num_classes>0 else nn.Identity()\n def forward_features(self,x):\n x=self.patch_embed(x); x=self.pos_drop(x)\n for layer in self.layers: x=layer(x)\n x=self.norm(x); x=self.avgpool(x.transpose(1,2)); x=torch.flatten(x,1); return x\n def forward(self,x): return self.head(self.forward_features(x))\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: unexpected error during tool execution. _WorkItemTimeout: work item exceeded soft timeout budget Traceback (most recent call last): File "/scratch/abaner/KernelBench/src/kernelbench/agent/agent.py", line 627, in _execute_tool return tool.execute(self.ctx, **args) File "/scratch/abaner/KernelBench/src/kernelbench/agent/tools.py", line 365, in execute return ctx.eval_client.run_correctness(ctx, kernel_code) File "/scratch/abaner/KernelBench/src/kernelbench/agent/eval_client.py", line 58, in run_correctness return self._call("correctness", args) File "/scratch/abaner/KernelBench/src/kernelbench/agent/eval_client.py", line 117, in _call payload = self._response_q.get(timeout=remaining) File "<string>", line 2, in get File "/opt/conda/lib/python3.10/multiprocessing/managers.py", line 818, in _callmethod kind, result = conn.recv() File "/opt/conda/lib/python3.10/multiprocessing/connection.py", line 250, in recv buf = self._recv_bytes() File "/opt/conda/lib/python3.10/multiprocessing/connection.py", line 414, in _recv_bytes buf = self._recv(4) File "/opt/conda/lib/python3.10/multiprocessing/connection.py", line 379, in _recv chunk = read(handle, remaining) File "/scratch/abaner/KernelBench/scripts/run_sweep.py", line 161, in _alarm_handler raise _WorkItemTimeout("work item exceeded soft timeout budget") __mp_main__._WorkItemTimeout: work item exceeded soft timeout budget
turn 6830.8s turn · 830.8s LLM · 0.0s tools
feedbackLLM call failed: Empty: