# --------------------------------------------------------
# Swin Transformer
# Copyright (c) 2021 Microsoft
# Licensed under The MIT License [see LICENSE for details]
# Written by Ze Liu
# --------------------------------------------------------
import torch
import torch.nn as nn
import torch.nn.functional as F
from itertools import repeat
import collections.abc
class Mlp(nn.Module):
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
def window_partition(x, window_size):
"""
Args:
x: (B, H, W, C)
window_size (int): window size
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
def window_reverse(windows, window_size, H, W):
"""
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x
class SwinMLPBlock(nn.Module):
r""" Swin MLP Block.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resulotion.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
drop (float, optional): Dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, input_resolution, num_heads, window_size=7, shift_size=0,
mlp_ratio=4., drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
if min(self.input_resolution) <= self.window_size:
# if window size is larger than input resolution, we don't partition windows
self.shift_size = 0
self.window_size = min(self.input_resolution)
assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"
self.padding = [self.window_size - self.shift_size, self.shift_size,
self.window_size - self.shift_size, self.shift_size] # P_l,P_r,P_t,P_b
self.norm1 = norm_layer(dim)
# use group convolution to implement multi-head MLP
self.spatial_mlp = nn.Conv1d(self.num_heads * self.window_size ** 2,
self.num_heads * self.window_size ** 2,
kernel_size=1,
groups=self.num_heads)
self.drop_path = nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x):
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)
# shift
if self.shift_size > 0:
P_l, P_r, P_t, P_b = self.padding
shifted_x = F.pad(x, [0, 0, P_l, P_r, P_t, P_b], "constant", 0)
else:
shifted_x = x
_, _H, _W, _ = shifted_x.shape
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C
# Window/Shifted-Window Spatial MLP
x_windows_heads = x_windows.view(-1, self.window_size * self.window_size, self.num_heads, C // self.num_heads)
x_windows_heads = x_windows_heads.transpose(1, 2) # nW*B, nH, window_size*window_size, C//nH
x_windows_heads = x_windows_heads.reshape(-1, self.num_heads * self.window_size * self.window_size,
C // self.num_heads)
spatial_mlp_windows = self.spatial_mlp(x_windows_heads) # nW*B, nH*window_size*window_size, C//nH
spatial_mlp_windows = spatial_mlp_windows.view(-1, self.num_heads, self.window_size * self.window_size,
C // self.num_heads).transpose(1, 2)
spatial_mlp_windows = spatial_mlp_windows.reshape(-1, self.window_size * self.window_size, C)
# merge windows
spatial_mlp_windows = spatial_mlp_windows.reshape(-1, self.window_size, self.window_size, C)
shifted_x = window_reverse(spatial_mlp_windows, self.window_size, _H, _W) # B H' W' C
# reverse shift
if self.shift_size > 0:
P_l, P_r, P_t, P_b = self.padding
x = shifted_x[:, P_t:-P_b, P_l:-P_r, :].contiguous()
else:
x = shifted_x
x = x.view(B, H * W, C)
# FFN
x = shortcut + self.drop_path(x)
x = x + self.drop_path(self.mlp(self.norm2(x)))
return x
class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
input_resolution (tuple[int]): Resolution of input feature.
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, input_resolution, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.input_resolution = input_resolution
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)
def forward(self, x):
"""
x: B, H*W, C
"""
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
assert H % 2 == 0 and W % 2 == 0, f"x size ({H}*{W}) are not even."
x = x.view(B, H, W, C)
x0 = x[:, 0::2, 0::2, :] # B H/2 W/2 C
x1 = x[:, 1::2, 0::2, :] # B H/2 W/2 C
x2 = x[:, 0::2, 1::2, :] # B H/2 W/2 C
x3 = x[:, 1::2, 1::2, :] # B H/2 W/2 C
x = torch.cat([x0, x1, x2, x3], -1) # B H/2 W/2 4*C
x = x.view(B, -1, 4 * C) # B H/2*W/2 4*C
x = self.norm(x)
x = self.reduction(x)
return x
class BasicLayer(nn.Module):
""" A basic Swin MLP layer for one stage.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resolution.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
drop (float, optional): Dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
"""
def __init__(self, dim, input_resolution, depth, num_heads, window_size,
mlp_ratio=4., drop=0., drop_path=0.,
norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.depth = depth
self.use_checkpoint = use_checkpoint
# build blocks
self.blocks = nn.ModuleList([
SwinMLPBlock(dim=dim, input_resolution=input_resolution,
num_heads=num_heads, window_size=window_size,
shift_size=0 if (i % 2 == 0) else window_size // 2,
mlp_ratio=mlp_ratio,
drop=drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer)
for i in range(depth)])
# patch merging layer
if downsample is not None:
self.downsample = downsample(input_resolution, dim=dim, norm_layer=norm_layer)
else:
self.downsample = None
def forward(self, x):
for blk in self.blocks:
if self.use_checkpoint:
x = checkpoint.checkpoint(blk, x)
else:
x = blk(x)
if self.downsample is not None:
x = self.downsample(x)
return x
def _ntuple(n):
def parse(x):
if isinstance(x, collections.abc.Iterable) and not isinstance(x, str):
return tuple(x)
return tuple(repeat(x, n))
return parse
to_2tuple = _ntuple(2)
class PatchEmbed(nn.Module):
r""" Image to Patch Embedding
Args:
img_size (int): Image size. Default: 224.
patch_size (int): Patch token size. Default: 4.
in_chans (int): Number of input image channels. Default: 3.
embed_dim (int): Number of linear projection output channels. Default: 96.
norm_layer (nn.Module, optional): Normalization layer. Default: None
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, embed_dim=96, norm_layer=None):
super().__init__()
img_size = to_2tuple(img_size)
patch_size = to_2tuple(patch_size)
patches_resolution = [img_size[0] // patch_size[0], img_size[1] // patch_size[1]]
self.img_size = img_size
self.patch_size = patch_size
self.patches_resolution = patches_resolution
self.num_patches = patches_resolution[0] * patches_resolution[1]
self.in_chans = in_chans
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
if norm_layer is not None:
self.norm = norm_layer(embed_dim)
else:
self.norm = None
def forward(self, x):
B, C, H, W = x.shape
# FIXME look at relaxing size constraints
assert H == self.img_size[0] and W == self.img_size[1], \
f"Input image size ({H}*{W}) doesn't match model ({self.img_size[0]}*{self.img_size[1]})."
x = self.proj(x).flatten(2).transpose(1, 2) # B Ph*Pw C
if self.norm is not None:
x = self.norm(x)
return x
def flops(self):
Ho, Wo = self.patches_resolution
flops = Ho * Wo * self.embed_dim * self.in_chans * (self.patch_size[0] * self.patch_size[1])
if self.norm is not None:
flops += Ho * Wo * self.embed_dim
return flops
class Model(nn.Module):
r""" Swin MLP
Args:
img_size (int | tuple(int)): Input image size. Default 224
patch_size (int | tuple(int)): Patch size. Default: 4
in_chans (int): Number of input image channels. Default: 3
num_classes (int): Number of classes for classification head. Default: 1000
embed_dim (int): Patch embedding dimension. Default: 96
depths (tuple(int)): Depth of each Swin MLP layer.
num_heads (tuple(int)): Number of attention heads in different layers.
window_size (int): Window size. Default: 7
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4
drop_rate (float): Dropout rate. Default: 0
drop_path_rate (float): Stochastic depth rate. Default: 0.1
norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
patch_norm (bool): If True, add normalization after patch embedding. Default: True
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, num_classes=1000,
embed_dim=96, depths=[2, 2, 6, 2], num_heads=[3, 6, 12, 24],
window_size=7, mlp_ratio=4., drop_rate=0., drop_path_rate=0.1,
norm_layer=nn.LayerNorm, patch_norm=True,
use_checkpoint=False, **kwargs):
super().__init__()
self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.patch_norm = patch_norm
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.mlp_ratio = mlp_ratio
# split image into non-overlapping patches
self.patch_embed = PatchEmbed(
img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_dim=embed_dim,
norm_layer=norm_layer if self.patch_norm else None)
num_patches = self.patch_embed.num_patches
patches_resolution = self.patch_embed.patches_resolution
self.patches_resolution = patches_resolution
self.pos_drop = nn.Dropout(p=drop_rate)
# stochastic depth
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))] # stochastic depth decay rule
# build layers
self.layers = nn.ModuleList()
for i_layer in range(self.num_layers):
layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
input_resolution=(patches_resolution[0] // (2 ** i_layer),
patches_resolution[1] // (2 ** i_layer)),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
drop=drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=norm_layer,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None,
use_checkpoint=use_checkpoint)
self.layers.append(layer)
self.norm = norm_layer(self.num_features)
self.avgpool = nn.AdaptiveAvgPool1d(1)
self.head = nn.Linear(self.num_features, num_classes) if num_classes > 0 else nn.Identity()
def forward_features(self, x):
x = self.patch_embed(x)
x = self.pos_drop(x)
for layer in self.layers:
x = layer(x)
x = self.norm(x) # B L C
x = self.avgpool(x.transpose(1, 2)) # B C 1
x = torch.flatten(x, 1)
return x
def forward(self, x):
x = self.forward_features(x)
x = self.head(x)
return x
batch_size = 10
image_size = 224
def get_inputs():
return [torch.rand(batch_size, 3, image_size, image_size)]
def get_init_inputs():
return []import torch
torch.backends.cudnn.allow_tf32 = False
import torch.nn as nn
from torch.utils.cpp_extension import load_inline
from itertools import repeat
import collections.abc
_cpp_src=r"""
#include <torch/extension.h>
torch::Tensor spatial_mlp_cuda(torch::Tensor x, torch::Tensor weight, torch::Tensor bias, int H, int W, int num_heads, int window_size, int shift_size);
"""
_cuda_src=r"""
#include <torch/extension.h>
#include <ATen/cuda/CUDAContext.h>
#include <cuda.h>
#include <cuda_runtime.h>
__global__ void spatial_kernel(const float* __restrict__ x,const float* __restrict__ weight,const float* __restrict__ bias,float* __restrict__ out,long total,int B,int H,int W,int C,int num_heads,int ws,int shift){
long idx=blockIdx.x*blockDim.x+threadIdx.x; int ww=ws*ws,cph=C/num_heads; int Pt=0,Pl=0; if(shift>0){Pt=ws-shift;Pl=ws-shift;}
for(;idx<total;idx+=(long)blockDim.x*gridDim.x){int c=idx%C; long t=idx/C; int w0=t%W; t/=W; int h0=t%H; int b=t/H; int head=c/cph; int sh=h0+Pt,sw=w0+Pl; int p=(sh%ws)*ws+(sw%ws); int wh=(sh/ws)*ws, ww0=(sw/ws)*ws; const float* wb=weight+(head*ww+p)*ww; float acc=bias?bias[head*ww+p]:0.0f;
#pragma unroll
for(int q=0;q<49;++q){ if(q>=ww) break; int qh=q/ws,qw=q-qh*ws; int ih=wh+qh-Pt,iw=ww0+qw-Pl; float xv=0.0f; if((unsigned)ih<(unsigned)H && (unsigned)iw<(unsigned)W) xv=x[(((long)b*H+ih)*W+iw)*C+c]; acc=fmaf(wb[q],xv,acc);} out[idx]=acc;}}
torch::Tensor spatial_mlp_cuda(torch::Tensor x,torch::Tensor weight,torch::Tensor bias,int H,int W,int num_heads,int window_size,int shift_size){auto xc=x.contiguous();auto wc=weight.contiguous();torch::Tensor bc=bias.defined()?bias.contiguous():torch::Tensor();auto out=torch::empty_like(xc);int B=xc.size(0),C=xc.size(2);long total=(long)B*H*W*C;int threads=256,blocks=(total+threads-1)/threads;if(blocks>4096)blocks=4096;const float* bp=bias.defined()?bc.data_ptr<float>():nullptr;spatial_kernel<<<blocks,threads,0,at::cuda::getCurrentCUDAStream()>>>(xc.data_ptr<float>(),wc.data_ptr<float>(),bp,out.data_ptr<float>(),total,B,H,W,C,num_heads,window_size,shift_size);return out;}
"""
_ext=load_inline(name="swin_mlp_spatial_ext_v3",cpp_sources=_cpp_src,cuda_sources=_cuda_src,functions=["spatial_mlp_cuda"],extra_cuda_cflags=["-O3"],extra_cflags=["-O3"],verbose=False)
class Mlp(nn.Module):
def __init__(self,in_features,hidden_features=None,out_features=None,act_layer=nn.GELU,drop=0.):
super().__init__(); out_features=out_features or in_features; hidden_features=hidden_features or in_features; self.fc1=nn.Linear(in_features,hidden_features); self.act=act_layer(); self.fc2=nn.Linear(hidden_features,out_features); self.drop=nn.Dropout(drop)
def forward(self,x): return self.drop(self.fc2(self.drop(self.act(self.fc1(x)))))
class SwinMLPBlock(nn.Module):
def __init__(self,dim,input_resolution,num_heads,window_size=7,shift_size=0,mlp_ratio=4.,drop=0.,drop_path=0.,act_layer=nn.GELU,norm_layer=nn.LayerNorm):
super().__init__(); self.dim=dim; self.input_resolution=input_resolution; self.num_heads=num_heads; self.window_size=window_size; self.shift_size=shift_size; self.mlp_ratio=mlp_ratio
if min(input_resolution)<=self.window_size: self.shift_size=0; self.window_size=min(input_resolution)
self.norm1=norm_layer(dim); self.spatial_mlp=nn.Conv1d(num_heads*self.window_size**2,num_heads*self.window_size**2,1,groups=num_heads); self.drop_path=nn.Identity(); self.norm2=norm_layer(dim); self.mlp=Mlp(dim,int(dim*mlp_ratio),act_layer=act_layer,drop=drop)
def forward(self,x):
H,W=self.input_resolution; shortcut=x; y=self.norm1(x); y=_ext.spatial_mlp_cuda(y,self.spatial_mlp.weight,self.spatial_mlp.bias,H,W,self.num_heads,self.window_size,self.shift_size) if (y.is_cuda and y.dtype is torch.float32) else y; x=shortcut+y; return x+self.mlp(self.norm2(x))
class PatchMerging(nn.Module):
def __init__(self,input_resolution,dim,norm_layer=nn.LayerNorm): super().__init__(); self.input_resolution=input_resolution; self.dim=dim; self.reduction=nn.Linear(4*dim,2*dim,bias=False); self.norm=norm_layer(4*dim)
def forward(self,x):
H,W=self.input_resolution; B,L,C=x.shape; x=x.view(B,H,W,C); x=torch.cat([x[:,0::2,0::2,:],x[:,1::2,0::2,:],x[:,0::2,1::2,:],x[:,1::2,1::2,:]],-1).view(B,-1,4*C); return self.reduction(self.norm(x))
class BasicLayer(nn.Module):
def __init__(self,dim,input_resolution,depth,num_heads,window_size,mlp_ratio=4.,drop=0.,drop_path=0.,norm_layer=nn.LayerNorm,downsample=None,use_checkpoint=False):
super().__init__(); self.blocks=nn.ModuleList([SwinMLPBlock(dim,input_resolution,num_heads,window_size,0 if i%2==0 else window_size//2,mlp_ratio,drop,drop_path[i] if isinstance(drop_path,list) else drop_path,norm_layer=norm_layer) for i in range(depth)]); self.downsample=downsample(input_resolution,dim,norm_layer) if downsample is not None else None
def forward(self,x):
for b in self.blocks: x=b(x)
return self.downsample(x) if self.downsample is not None else x
def _ntuple(n):
def parse(x): return tuple(x) if isinstance(x,collections.abc.Iterable) and not isinstance(x,str) else tuple(repeat(x,n))
return parse
to_2tuple=_ntuple(2)
class PatchEmbed(nn.Module):
def __init__(self,img_size=224,patch_size=4,in_chans=3,embed_dim=96,norm_layer=None):
super().__init__(); img_size=to_2tuple(img_size); patch_size=to_2tuple(patch_size); self.img_size=img_size; self.patch_size=patch_size; self.patches_resolution=[img_size[0]//patch_size[0],img_size[1]//patch_size[1]]; self.num_patches=self.patches_resolution[0]*self.patches_resolution[1]; self.in_chans=in_chans; self.embed_dim=embed_dim; self.proj=nn.Conv2d(in_chans,embed_dim,kernel_size=patch_size,stride=patch_size); self.norm=norm_layer(embed_dim) if norm_layer is not None else None
def forward(self,x):
x=self.proj(x).flatten(2).transpose(1,2); return self.norm(x) if self.norm is not None else x
class ModelNew(nn.Module):
def __init__(self,img_size=224,patch_size=4,in_chans=3,num_classes=1000,embed_dim=96,depths=[2,2,6,2],num_heads=[3,6,12,24],window_size=7,mlp_ratio=4.,drop_rate=0.,drop_path_rate=0.1,norm_layer=nn.LayerNorm,patch_norm=True,use_checkpoint=False,**kwargs):
super().__init__(); self.num_classes=num_classes; self.num_layers=len(depths); self.embed_dim=embed_dim; self.patch_norm=patch_norm; self.num_features=int(embed_dim*2**(self.num_layers-1)); self.mlp_ratio=mlp_ratio; self.patch_embed=PatchEmbed(img_size,patch_size,in_chans,embed_dim,norm_layer if patch_norm else None); pr=self.patch_embed.patches_resolution; self.patches_resolution=pr; self.pos_drop=nn.Dropout(p=drop_rate); dpr=[x.item() for x in torch.linspace(0,drop_path_rate,sum(depths))]; self.layers=nn.ModuleList()
for i in range(self.num_layers): self.layers.append(BasicLayer(int(embed_dim*2**i),(pr[0]//(2**i),pr[1]//(2**i)),depths[i],num_heads[i],window_size,mlp_ratio,drop_rate,dpr[sum(depths[:i]):sum(depths[:i+1])],norm_layer,PatchMerging if i<self.num_layers-1 else None,use_checkpoint))
self.norm=norm_layer(self.num_features); self.avgpool=nn.AdaptiveAvgPool1d(1); self.head=nn.Linear(self.num_features,num_classes) if num_classes>0 else nn.Identity()
def forward_features(self,x):
x=self.pos_drop(self.patch_embed(x))
for l in self.layers: x=l(x)
return torch.flatten(self.avgpool(self.norm(x).transpose(1,2)),1)
def forward(self,x): return self.head(self.forward_features(x))