gpt-5.5-priority · popcorn · l12_default_gpt
correct 15_COOScatterAddNodeFeatures.py
model
gpt-5.5-priority
turns / max
10 / 10
tool calls
10
tokens (total)
0
wall clock
—
truncated
no
backend
cuda fp32
variant
popcorn
runtime
0.03 μs
ref runtime
0.02 μs
speedup
0.66x
started
2026-05-02T19:42:11Z
timingkernelbench.timing
kernel runtime
0.03 μs
ref runtime
0.02 μs
speedup
0.66x
kernel mean / median / std
0.03 / — / 3.96e-04 μs
ref mean / median / std
0.02 / — / 8.85e-04 μs
numerical precisioneval_kernel_against_ref
max abs error
4.77e-06
mean abs error
3.43e-07
max rel error
0.06
mean rel error
7.42e-07
gpu memoryextended_metrics.measure_memory
kernel peak
37.25 MB
ref peak
37.38 MB
kernel / ref
1.00x
kernel launches / fusiontorch.profiler
kernel launches
1
ref launches
9
fusion ratio (ref / kernel)
9.00x
total cuda time
28 μs
SOL (speed-of-light)nsight_hardware_counters
SOL score (0–1)
0.044
dram util %
4.4%
compute util %
0.0%
bottleneck
unknown
dominant pipe
None
arithmetic intensity
—
ridge point
20.00
roofline / occupancynsight_hardware_counters
dram bandwidth
148.20 GB/s
dram util %
4.4%
fp32 tflops
—
fp32 util %
—
fp16 tflops
—
occupancy %
72.1%
bottleneck
unknown
dominant pipe %
—
arithmetic intensity
—
ridge point
20.00
L1 hit %
—
L2 hit %
38.3%
ld sectors / req
4.00
st sectors / req
—
regs / thread
20
smem / block
3072 B
block size
256
peak bw
3350.00 GB/s
peak fp32 tflops
67.00
peak fp16 tflops
1979.00
warp stalls (top 5)nsight
long_scoreboard
3987.7%
short_scoreboard
290.2%
mio_throttle
14.1%
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn


class Model(nn.Module):
    """
    Scatter-add edge features into destination-node accumulators.

    This is a canonical graph primitive for COO-formatted workloads where edge
    messages are already materialized and must be reduced into node states.
    """

    def __init__(self, num_nodes):
        super().__init__()
        self.num_nodes = num_nodes

    def forward(
        self,
        dst_idx: torch.Tensor,
        edge_feat: torch.Tensor,
    ) -> torch.Tensor:
        feat_dim = edge_feat.shape[1]
        out = torch.zeros(self.num_nodes, feat_dim, dtype=edge_feat.dtype, device=edge_feat.device)
        out.index_add_(0, dst_idx.long(), edge_feat)
        return out


num_nodes = 768
num_edges = 16384
feat_dim = 64


def get_inputs():
    p = popcorn_pri
    n_edges = p.jitter_int(num_edges)
    fd = p.jitter_int(feat_dim, align=8)
    dst_idx = torch.randint(0, num_nodes, (n_edges,), dtype=torch.int32)
    edge_feat = torch.randn(n_edges, fd, dtype=torch.float32)
    return [dst_idx, edge_feat]





def get_init_inputs():
    return [num_nodes]
turn 02.8s turn · 2.8s LLM · 0.0s tools
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 133.2s turn · 33.2s LLM · 0.0s tools
call → compile_kernel
callcompile_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\n\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes);\n'''\n\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) {\n int i = blockIdx.x * blockDim.x + threadIdx.x;\n if (i < n) out[i] = 0.0f;\n}\n\n__global__ void scatter64_vec4_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x; // E*16 float4 groups\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o + 0, v.x);\n atomicAdd(o + 1, v.y);\n atomicAdd(o + 2, v.z);\n atomicAdd(o + 3, v.w);\n }\n}\n\n__global__ void scatter_generic_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E * D;\n if (idx < total) {\n int e = idx / D;\n int f = idx - e * D;\n int d = dst[e];\n atomicAdd(out + (int64_t)d * D + f, edge[idx]);\n }\n}\n\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes) {\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64 = edge_feat.size(0);\n int64_t D64 = edge_feat.size(1);\n auto out = torch::empty({num_nodes, D64}, edge_feat.options());\n float* outp = out.data_ptr<float>();\n const int nout = (int)(num_nodes * D64);\n cudaStream_t stream = at::cuda::getCurrentCUDAStream();\n const int threads = 256;\n zero_kernel<<<(nout + threads - 1) / threads, threads, 0, stream>>>(outp, nout);\n const int E = (int)E64;\n if (D64 == 64) {\n int total = E << 4;\n scatter64_vec4_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(\n dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n int total = (int)(E64 * D64);\n scatter_generic_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(\n dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n return out;\n}\n'''\n\n_ext = load_inline(\n name='scatter_add_ext_v1',\n cpp_sources=_cpp_sources,\n cuda_sources=_cuda_sources,\n functions=['scatter_add_forward'],\n extra_cuda_cflags=['-O3'],\n extra_cflags=['-O3'],\n with_cuda=True,\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 27.0s turn · 7.0s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\n\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes);\n'''\n\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) {\n int i = blockIdx.x * blockDim.x + threadIdx.x;\n if (i < n) out[i] = 0.0f;\n}\n\n__global__ void scatter64_vec4_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x; // E*16 float4 groups\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o + 0, v.x);\n atomicAdd(o + 1, v.y);\n atomicAdd(o + 2, v.z);\n atomicAdd(o + 3, v.w);\n }\n}\n\n__global__ void scatter_generic_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E * D;\n if (idx < total) {\n int e = idx / D;\n int f = idx - e * D;\n int d = dst[e];\n atomicAdd(out + (int64_t)d * D + f, edge[idx]);\n }\n}\n\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes) {\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64 = edge_feat.size(0);\n int64_t D64 = edge_feat.size(1);\n auto out = torch::empty({num_nodes, D64}, edge_feat.options());\n float* outp = out.data_ptr<float>();\n const int nout = (int)(num_nodes * D64);\n cudaStream_t stream = at::cuda::getCurrentCUDAStream();\n const int threads = 256;\n zero_kernel<<<(nout + threads - 1) / threads, threads, 0, stream>>>(outp, nout);\n const int E = (int)E64;\n if (D64 == 64) {\n int total = E << 4;\n scatter64_vec4_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(\n dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n int total = (int)(E64 * D64);\n scatter_generic_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(\n dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n return out;\n}\n'''\n\n_ext = load_inline(\n name='scatter_add_ext_v1',\n cpp_sources=_cpp_sources,\n cuda_sources=_cuda_sources,\n functions=['scatter_add_forward'],\n extra_cuda_cflags=['-O3'],\n extra_cflags=['-O3'],\n with_cuda=True,\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__()\n self.num_nodes = num_nodes\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Int but found Float
turn 318.3s turn · 18.3s LLM · 0.0s tools
reasoning
**Considering implementation for swapping** I'm thinking about implementing a robust swap function that only works if the first parameter is a float and the second is an integer. If they are correct types, it should have no effect. I also need to consider whether to support int64 in a wrapper or use Python conversion. The reference mentions long, but the input is fixed as int32, so I want to avoid unnecessary conversions. I might also explore how to handle different scalar types in C++.
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes);\n'''\n\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) {\n int i = blockIdx.x * blockDim.x + threadIdx.x;\n if (i < n) out[i] = 0.0f;\n}\n\n__global__ void scatter64_vec4_i32_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o + 0, v.x); atomicAdd(o + 1, v.y); atomicAdd(o + 2, v.z); atomicAdd(o + 3, v.w);\n }\n}\n__global__ void scatter64_vec4_i64_kernel(const long long* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = (int)dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o + 0, v.x); atomicAdd(o + 1, v.y); atomicAdd(o + 2, v.z); atomicAdd(o + 3, v.w);\n }\n}\n\ntorch::Tensor scatter_add_forward(torch::Tensor dst_idx, torch::Tensor edge_feat, int64_t num_nodes) {\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64 = edge_feat.size(0), D64 = edge_feat.size(1);\n auto out = torch::empty({num_nodes, D64}, edge_feat.options());\n float* outp = out.data_ptr<float>();\n cudaStream_t stream = at::cuda::getCurrentCUDAStream();\n const int threads = 256;\n int nout = (int)(num_nodes * D64);\n zero_kernel<<<(nout + threads - 1) / threads, threads, 0, stream>>>(outp, nout);\n int E = (int)E64;\n int total = E << 4;\n if (dst_idx.scalar_type() == at::kInt) {\n scatter64_vec4_i32_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n scatter64_vec4_i64_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(reinterpret_cast<const long long*>(dst_idx.data_ptr<int64_t>()), edge_feat.data_ptr<float>(), outp, E);\n }\n return out;\n}\n'''\n_ext = load_inline(name='scatter_add_ext_v2', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__(); self.num_nodes = num_nodes\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if dst_idx.dtype.is_floating_point:\n dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: Dimension out of range (expected to be in range of [-1, 0], but got 1)
turn 423.0s turn · 23.0s LLM · 0.0s tools
reasoning
**Implementing C++ wrapper** I need to focus on creating a C++ wrapper for a specific implementation. If `edge_feat.dim()` equals 1 and `dst_idx.dim()` is 2, I’ll need to swap them internally. However, the signature types in C++ don’t allow for const parameters, so I can swap them directly. I should also handle cases where `dst_idx` is a float and `edge_feat` is an int. Let’s get into the details of this implementation!
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n#include <utility>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) {\n int i = blockIdx.x * blockDim.x + threadIdx.x;\n if (i < n) out[i] = 0.0f;\n}\n__global__ void scatter64_vec4_i32_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o, v.x); atomicAdd(o+1, v.y); atomicAdd(o+2, v.z); atomicAdd(o+3, v.w);\n }\n}\n__global__ void scatter64_vec4_i64_kernel(const int64_t* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E << 4;\n if (idx < total) {\n int e = idx >> 4;\n int g = idx & 15;\n int d = (int)dst[e];\n const float4 v = reinterpret_cast<const float4*>(edge + (e << 6))[g];\n float* o = out + ((int64_t)d << 6) + (g << 2);\n atomicAdd(o, v.x); atomicAdd(o+1, v.y); atomicAdd(o+2, v.z); atomicAdd(o+3, v.w);\n }\n}\n__global__ void scatter_generic_i32_kernel(const int* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) {\n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n int total = E * D;\n if (idx < total) {\n int e = idx / D;\n int f = idx - e * D;\n atomicAdd(out + (int64_t)dst[e] * D + f, edge[idx]);\n }\n}\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx = a;\n torch::Tensor edge_feat = b;\n if (edge_feat.dim() < 2 && dst_idx.dim() >= 2) { dst_idx = b; edge_feat = a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64 = edge_feat.size(0), D64 = edge_feat.size(1);\n auto out = torch::empty({num_nodes, D64}, edge_feat.options());\n float* outp = out.data_ptr<float>();\n cudaStream_t stream = at::cuda::getCurrentCUDAStream();\n const int threads = 256;\n int nout = (int)(num_nodes * D64);\n zero_kernel<<<(nout + threads - 1) / threads, threads, 0, stream>>>(outp, nout);\n int E = (int)E64;\n if (D64 == 64) {\n int total = E << 4;\n if (dst_idx.scalar_type() == at::kInt) scatter64_vec4_i32_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_i64_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n int total = (int)(E64 * D64);\n scatter_generic_i32_kernel<<<(total + threads - 1) / threads, threads, 0, stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n return out;\n}\n'''\n_ext = load_inline(name='scatter_add_ext_v3', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes):\n super().__init__(); self.num_nodes = int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim() < 2 and dst_idx.dim() >= 2:\n dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Long but found Float
turn 514.0s turn · 14.0s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }\ntemplate <typename IdxT>\n__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;\n if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }\n}\ntemplate <typename IdxT>\n__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; int d=(int)dst[e]; atomicAdd(out+(int64_t)d*D+f, edge[idx]); }\n}\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx=a, edge_feat=b;\n if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);\n auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();\n cudaStream_t stream=at::cuda::getCurrentCUDAStream(); const int threads=256; int nout=(int)(num_nodes*D64);\n zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);\n int E=(int)E64;\n if(D64==64){ int total=E<<4; int blocks=(total+threads-1)/threads;\n if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else { int total=(int)(E64*D64); int blocks=(total+threads-1)/threads;\n if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n return out;\n}\n'''\n_ext=load_inline(name='scatter_add_ext_v4', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim()<2 and dst_idx.dim()>=2:\n dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=4.77e-06 mean_abs_err=3.34e-07 max_rel_err=2.80e-02
turn 6 · 1 tool call(s) · 44.0s turn · 44.0s LLM · 7,991 chars (click to expand)
turn 644.0s turn · 44.0s LLM · 0.0s tools
reasoning
**Considering processing design** I’m thinking about optimizing the design by reducing the features per node. If I set up a design block for each node using 256 threads, I could potentially produce 64 outputs. Each thread would then process a subset of edges and accumulate, let’s say, around 4 feature channels. It seems like a straightforward design approach, but I need to make sure it’s efficient overall and ensure everything works smoothly. **Considering code structure** I'm thinking about writing 64 out and deciding not to use global atomics. I wonder if implementing one kernel with both initialization and writing would improve speed and give deterministic order. Although shared atomic order is different, I think it could still be acceptable. It’s interesting to explore these optimizations, as they could significantly impact performance. Let’s go ahead and refine this approach! **Considering implementation details** I'm thinking about implementing `node_scan` for D=64, and I'm pondering what the maximum number of nodes should be. I need to ensure that there’s no zero kernel output and just a single launch for all produced output nodes. If there are no matches, the accumulated value remains zero, which is good. I’m also considering whether I need to register or use shared memory of 256 bytes. I wonder if I could optimize the feature loop by making it vectorized?
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }\n\ntemplate <typename IdxT>\n__global__ void node_scan64_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int node = blockIdx.x;\n __shared__ float acc[64];\n int tid = threadIdx.x;\n if (tid < 64) acc[tid] = 0.0f;\n __syncthreads();\n int lane = tid & 31;\n const unsigned FULL = 0xffffffffu;\n #pragma unroll 1\n for (int e = tid; e < E; e += blockDim.x) {\n bool hit = ((int)dst[e] == node);\n unsigned mask = __ballot_sync(FULL, hit);\n while (mask) {\n int src_lane = __ffs(mask) - 1;\n int me = __shfl_sync(FULL, e, src_lane);\n const float* row = edge + ((int64_t)me << 6);\n atomicAdd(&acc[lane], row[lane]);\n atomicAdd(&acc[lane + 32], row[lane + 32]);\n mask &= mask - 1;\n }\n }\n __syncthreads();\n if (tid < 64) out[((int64_t)node << 6) + tid] = acc[tid];\n}\n\ntemplate <typename IdxT>\n__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;\n if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }\n}\ntemplate <typename IdxT>\n__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) { int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; atomicAdd(out+(int64_t)((int)dst[e])*D+f, edge[idx]); } }\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx=a, edge_feat=b;\n if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);\n auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();\n cudaStream_t stream=at::cuda::getCurrentCUDAStream(); const int threads=256; int E=(int)E64;\n if(D64==64 && num_nodes <= 4096) {\n dim3 grid((unsigned)num_nodes);\n if(dst_idx.scalar_type()==at::kInt) node_scan64_kernel<int><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) node_scan64_kernel<int64_t><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else node_scan64_kernel<float><<<grid,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n int nout=(int)(num_nodes*D64); zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);\n int total=(D64==64)?(E<<4):(int)(E64*D64); int blocks=(total+threads-1)/threads;\n if(D64==64){\n if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n }\n return out;\n}\n'''\n_ext=load_inline(name='scatter_add_ext_v5', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim()<2 and dst_idx.dim()>=2: dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=5.72e-06 mean_abs_err=2.60e-07 max_rel_err=5.88e-02
turn 7 · 1 tool call(s) · 20.3s turn · 20.3s LLM · 6,812 chars (click to expand)
turn 720.3s turn · 20.3s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }\n\ntemplate <typename IdxT>\n__global__ void node_scan64_reg_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int node = blockIdx.x;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp = tid >> 5; // 0..7\n float s0 = 0.0f, s1 = 0.0f;\n const unsigned FULL = 0xffffffffu;\n #pragma unroll 1\n for (int e = tid; e < E; e += 256) {\n bool hit = ((int)dst[e] == node);\n unsigned mask = __ballot_sync(FULL, hit);\n while (mask) {\n int src_lane = __ffs(mask) - 1;\n int me = __shfl_sync(FULL, e, src_lane);\n const float* row = edge + ((int64_t)me << 6);\n s0 += row[lane];\n s1 += row[lane + 32];\n mask &= mask - 1;\n }\n }\n __shared__ float partial[8 * 64];\n partial[(warp << 6) + lane] = s0;\n partial[(warp << 6) + lane + 32] = s1;\n __syncthreads();\n if (tid < 64) {\n float sum = partial[tid] + partial[64 + tid] + partial[128 + tid] + partial[192 + tid]\n + partial[256 + tid] + partial[320 + tid] + partial[384 + tid] + partial[448 + tid];\n out[((int64_t)node << 6) + tid] = sum;\n }\n}\n\ntemplate <typename IdxT>\n__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;\n if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }\n}\ntemplate <typename IdxT>\n__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) { int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; atomicAdd(out+(int64_t)((int)dst[e])*D+f, edge[idx]); } }\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx=a, edge_feat=b;\n if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);\n auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();\n cudaStream_t stream=at::cuda::getCurrentCUDAStream(); int E=(int)E64;\n if(D64==64 && num_nodes <= 4096) {\n dim3 grid((unsigned)num_nodes); const int threads=256;\n if(dst_idx.scalar_type()==at::kInt) node_scan64_reg_kernel<int><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) node_scan64_reg_kernel<int64_t><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else node_scan64_reg_kernel<float><<<grid,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n const int threads=256; int nout=(int)(num_nodes*D64); zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);\n int total=(D64==64)?(E<<4):(int)(E64*D64); int blocks=(total+threads-1)/threads;\n if(D64==64){\n if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n }\n return out;\n}\n'''\n_ext=load_inline(name='scatter_add_ext_v6', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim()<2 and dst_idx.dim()>=2: dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=5.72e-06 mean_abs_err=3.44e-07 max_rel_err=5.56e-02
turn 8 · 1 tool call(s) · 18.7s turn · 18.7s LLM · 7,342 chars (click to expand)
turn 818.7s turn · 18.7s LLM · 0.0s tools
reasoning
**Evaluating function calls** I think the test might pass when arguments are swapped for forwarding, but referencing would fail unless the ModelNew.forward signature had named arguments. Actually, I’m wondering if the tool introspects the function with inputs but calls ModelNew.forward with *inputs—meaning there shouldn’t be any swap. I might have accidentally swapped in v2 Python if dst_idx.dtype.is_floating_point. The "Dimension out of range" error suggests edge_feat became 1d due to being passed swapped, but I'm still exploring this!
call → static_check
callstatic_check { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }\n\ntemplate <typename IdxT>\n__global__ void node_scan64_reg_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int node = blockIdx.x;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp = tid >> 5;\n float s0 = 0.0f, s1 = 0.0f;\n const unsigned FULL = 0xffffffffu;\n #pragma unroll 1\n for (int e = tid; e < E; e += 256) {\n bool hit = ((int)dst[e] == node);\n unsigned mask = __ballot_sync(FULL, hit);\n while (mask) {\n int src_lane = __ffs(mask) - 1;\n int me = __shfl_sync(FULL, e, src_lane);\n const float* row = edge + ((int64_t)me << 6);\n s0 += row[lane];\n s1 += row[lane + 32];\n mask &= mask - 1;\n }\n }\n __shared__ float partial[8 * 64];\n partial[(warp << 6) + lane] = s0;\n partial[(warp << 6) + lane + 32] = s1;\n __syncthreads();\n if (tid < 64) {\n float sum = partial[tid] + partial[64 + tid] + partial[128 + tid] + partial[192 + tid]\n + partial[256 + tid] + partial[320 + tid] + partial[384 + tid] + partial[448 + tid];\n out[((int64_t)node << 6) + tid] = sum;\n }\n}\n\ntemplate <typename IdxT>\n__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;\n if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }\n}\ntemplate <typename IdxT>\n__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) { int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; atomicAdd(out+(int64_t)((int)dst[e])*D+f, edge[idx]); } }\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx=a, edge_feat=b;\n if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);\n auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();\n cudaStream_t stream=at::cuda::getCurrentCUDAStream(); int E=(int)E64;\n if(D64==64 && num_nodes <= 4096) {\n dim3 grid((unsigned)num_nodes); const int threads=256;\n if(dst_idx.scalar_type()==at::kInt) node_scan64_reg_kernel<int><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) node_scan64_reg_kernel<int64_t><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else node_scan64_reg_kernel<float><<<grid,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n const int threads=256; int nout=(int)(num_nodes*D64); zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);\n int total=(D64==64)?(E<<4):(int)(E64*D64); int blocks=(total+threads-1)/threads;\n if(D64==64){\n if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n }\n return out;\n}\n'''\n_ext=load_inline(name='scatter_add_ext_v6', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim()<2 and dst_idx.dim()>=2: dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← static_check (ok)
okstatic_check static_check PASSED: no violations or warnings detected.
turn 9 · FINAL · 1 tool call(s) · 10.5s turn · 10.5s LLM · 7,000 chars (click to expand)
turn 910.5s turn · 10.5s LLM · 0.0s tools · FINAL
call → submit_kernel
callsubmit_kernel { "kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n_cpp_sources = r'''\n#include <torch/extension.h>\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);\n'''\n_cuda_sources = r'''\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAGuard.h>\n\n__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }\n\ntemplate <typename IdxT>\n__global__ void node_scan64_reg_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int node = blockIdx.x;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp = tid >> 5;\n float s0 = 0.0f, s1 = 0.0f;\n const unsigned FULL = 0xffffffffu;\n #pragma unroll 1\n for (int e = tid; e < E; e += 256) {\n bool hit = ((int)dst[e] == node);\n unsigned mask = __ballot_sync(FULL, hit);\n while (mask) {\n int src_lane = __ffs(mask) - 1;\n int me = __shfl_sync(FULL, e, src_lane);\n const float* row = edge + ((int64_t)me << 6);\n s0 += row[lane];\n s1 += row[lane + 32];\n mask &= mask - 1;\n }\n }\n __shared__ float partial[8 * 64];\n partial[(warp << 6) + lane] = s0;\n partial[(warp << 6) + lane + 32] = s1;\n __syncthreads();\n if (tid < 64) {\n float sum = partial[tid] + partial[64 + tid] + partial[128 + tid] + partial[192 + tid]\n + partial[256 + tid] + partial[320 + tid] + partial[384 + tid] + partial[448 + tid];\n out[((int64_t)node << 6) + tid] = sum;\n }\n}\n\ntemplate <typename IdxT>\n__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {\n int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;\n if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }\n}\ntemplate <typename IdxT>\n__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) { int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; atomicAdd(out+(int64_t)((int)dst[e])*D+f, edge[idx]); } }\n\ntorch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {\n torch::Tensor dst_idx=a, edge_feat=b;\n if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }\n const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));\n int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);\n auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();\n cudaStream_t stream=at::cuda::getCurrentCUDAStream(); int E=(int)E64;\n if(D64==64 && num_nodes <= 4096) {\n dim3 grid((unsigned)num_nodes); const int threads=256;\n if(dst_idx.scalar_type()==at::kInt) node_scan64_reg_kernel<int><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) node_scan64_reg_kernel<int64_t><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else node_scan64_reg_kernel<float><<<grid,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n const int threads=256; int nout=(int)(num_nodes*D64); zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);\n int total=(D64==64)?(E<<4):(int)(E64*D64); int blocks=(total+threads-1)/threads;\n if(D64==64){\n if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);\n else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);\n else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);\n } else {\n if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);\n }\n }\n return out;\n}\n'''\n_ext=load_inline(name='scatter_add_ext_v6', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)\nclass ModelNew(nn.Module):\n def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)\n def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:\n if edge_feat.dim()<2 and dst_idx.dim()>=2: dst_idx, edge_feat = edge_feat, dst_idx\n return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)\n" }
result ← submit_kernel (ok)
oksubmit_kernel submit_kernel PASSED: (5 / 5) correctness trials all passed. Kernel runtime: 0.03 μs Runtime stats: mean=0.03μs median=?μs std=0.00μs Numerical precision: max_abs_err=4.77e-06 mean_abs_err=3.43e-07 max_rel_err=5.56e-02 Memory: 37.25 MB peak (ref: 37.38 MB, ratio: 0.9967x) Kernel launches: 1 (ref: 9, fusion ratio: 9.0) SOL score: 0.0442
final submitted kernel (90 lines, 5,453 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline

_cpp_sources = r'''
#include <torch/extension.h>
torch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes);
'''
_cuda_sources = r'''
#include <torch/extension.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>

__global__ void zero_kernel(float* __restrict__ out, int n) { int i=blockIdx.x*blockDim.x+threadIdx.x; if(i<n) out[i]=0.0f; }

template <typename IdxT>
__global__ void node_scan64_reg_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {
    int node = blockIdx.x;
    int tid = threadIdx.x;
    int lane = tid & 31;
    int warp = tid >> 5;
    float s0 = 0.0f, s1 = 0.0f;
    const unsigned FULL = 0xffffffffu;
    #pragma unroll 1
    for (int e = tid; e < E; e += 256) {
        bool hit = ((int)dst[e] == node);
        unsigned mask = __ballot_sync(FULL, hit);
        while (mask) {
            int src_lane = __ffs(mask) - 1;
            int me = __shfl_sync(FULL, e, src_lane);
            const float* row = edge + ((int64_t)me << 6);
            s0 += row[lane];
            s1 += row[lane + 32];
            mask &= mask - 1;
        }
    }
    __shared__ float partial[8 * 64];
    partial[(warp << 6) + lane] = s0;
    partial[(warp << 6) + lane + 32] = s1;
    __syncthreads();
    if (tid < 64) {
        float sum = partial[tid] + partial[64 + tid] + partial[128 + tid] + partial[192 + tid]
                  + partial[256 + tid] + partial[320 + tid] + partial[384 + tid] + partial[448 + tid];
        out[((int64_t)node << 6) + tid] = sum;
    }
}

template <typename IdxT>
__global__ void scatter64_vec4_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E) {
    int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E<<4;
    if(idx<total){ int e=idx>>4; int g=idx&15; int d=(int)dst[e]; const float4 v=reinterpret_cast<const float4*>(edge+(e<<6))[g]; float* o=out+((int64_t)d<<6)+(g<<2); atomicAdd(o,v.x); atomicAdd(o+1,v.y); atomicAdd(o+2,v.z); atomicAdd(o+3,v.w); }
}
template <typename IdxT>
__global__ void scatter_generic_kernel(const IdxT* __restrict__ dst, const float* __restrict__ edge, float* __restrict__ out, int E, int D) { int idx=blockIdx.x*blockDim.x+threadIdx.x; int total=E*D; if(idx<total){ int e=idx/D; int f=idx-e*D; atomicAdd(out+(int64_t)((int)dst[e])*D+f, edge[idx]); } }

torch::Tensor scatter_add_forward(torch::Tensor a, torch::Tensor b, int64_t num_nodes) {
    torch::Tensor dst_idx=a, edge_feat=b;
    if(edge_feat.dim()<2 && dst_idx.dim()>=2){ dst_idx=b; edge_feat=a; }
    const at::cuda::OptionalCUDAGuard device_guard(device_of(edge_feat));
    int64_t E64=edge_feat.size(0), D64=edge_feat.size(1);
    auto out=torch::empty({num_nodes,D64}, edge_feat.options()); float* outp=out.data_ptr<float>();
    cudaStream_t stream=at::cuda::getCurrentCUDAStream(); int E=(int)E64;
    if(D64==64 && num_nodes <= 4096) {
        dim3 grid((unsigned)num_nodes); const int threads=256;
        if(dst_idx.scalar_type()==at::kInt) node_scan64_reg_kernel<int><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);
        else if(dst_idx.scalar_type()==at::kLong) node_scan64_reg_kernel<int64_t><<<grid,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);
        else node_scan64_reg_kernel<float><<<grid,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);
    } else {
        const int threads=256; int nout=(int)(num_nodes*D64); zero_kernel<<<(nout+threads-1)/threads,threads,0,stream>>>(outp,nout);
        int total=(D64==64)?(E<<4):(int)(E64*D64); int blocks=(total+threads-1)/threads;
        if(D64==64){
            if(dst_idx.scalar_type()==at::kInt) scatter64_vec4_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E);
            else if(dst_idx.scalar_type()==at::kLong) scatter64_vec4_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E);
            else scatter64_vec4_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E);
        } else {
            if(dst_idx.scalar_type()==at::kInt) scatter_generic_kernel<int><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);
            else if(dst_idx.scalar_type()==at::kLong) scatter_generic_kernel<int64_t><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<int64_t>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);
            else scatter_generic_kernel<float><<<blocks,threads,0,stream>>>(dst_idx.data_ptr<float>(), edge_feat.data_ptr<float>(), outp, E, (int)D64);
        }
    }
    return out;
}
'''
_ext=load_inline(name='scatter_add_ext_v6', cpp_sources=_cpp_sources, cuda_sources=_cuda_sources, functions=['scatter_add_forward'], extra_cuda_cflags=['-O3'], extra_cflags=['-O3'], with_cuda=True, verbose=False)
class ModelNew(nn.Module):
    def __init__(self, num_nodes): super().__init__(); self.num_nodes=int(num_nodes)
    def forward(self, dst_idx: torch.Tensor, edge_feat: torch.Tensor) -> torch.Tensor:
        if edge_feat.dim()<2 and dst_idx.dim()>=2: dst_idx, edge_feat = edge_feat, dst_idx
        return _ext.scatter_add_forward(dst_idx, edge_feat, self.num_nodes)