Kimi-K2.6 · popcorn · l12_default_gpt
error 37_CSRFusedAttentionValue.py
model
Kimi-K2.6
turns / max
10 / 10
tool calls
10
tokens (total)
0
wall clock
—
truncated
no
backend
cuda fp32
variant
popcorn
runtime
—
ref runtime
0.00 μs
speedup
—
started
2026-05-02T21:49:50Z
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn


class Model(nn.Module):
    """
    Fused sparse attention-value aggregation in CSR format.

    For each destination row, compute a softmax over edge logits and then use
    the normalized weights to aggregate source node values. This is a common
    fused graph-attention pattern.
    """

    def __init__(self):
        super().__init__()

    def forward(
        self,
        row_ptr: torch.Tensor,
        col_idx: torch.Tensor,
        edge_scores: torch.Tensor,
        node_value: torch.Tensor,
    ) -> torch.Tensor:
        num_nodes = row_ptr.numel() - 1
        feat_dim = node_value.shape[1]
        out = torch.zeros(num_nodes, feat_dim, dtype=node_value.dtype, device=node_value.device)

        for dst in range(num_nodes):
            start = int(row_ptr[dst].item())
            end = int(row_ptr[dst + 1].item())
            if end > start:
                weights = torch.softmax(edge_scores[start:end], dim=0)
                src = col_idx[start:end].long()
                out[dst] = (node_value[src] * weights.unsqueeze(-1)).sum(dim=0)

        return out


num_nodes = 384
avg_degree = 18
feat_dim = 64


def get_inputs():
    return list(
        popcorn_pri.make_csr_fused_attention_value_graph(
            num_nodes, avg_degree, feat_dim
        )
    )



def get_init_inputs():
    return []
turn 01.1s turn · 1.1s LLM · 0.0s tools
reasoning
Let me analyze the problem. We need to write a custom CUDA kernel for a graph attention operation on CSR format. The operation is: For each destination node `dst`: 1. Get the edges in range [row_ptr[dst], row_ptr[dst+1]) 2. Compute softmax over edge_scores in that range 3. Use the weights to aggregate source node values This is essentially a sparse attention operation. Let me think about how to optimize this. First, let me get the GPU specs to understand what we're working with.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1 · 1 tool call(s) · 75.6s turn · 75.6s LLM · 61,264 chars (click to expand)
turn 175.6s turn · 75.6s LLM · 0.0s tools
reasoning
This is a graph attention neighborhood aggregation operation in CSR format. Let me analyze the reference: 1. For each destination row (node), we have a variable number of incoming edges (the range from `row_ptr[dst]` to `row_ptr[dst+1]`) 2. For each destination, we compute softmax over the edge scores in its neighborhood 3. We use the softmax weights to aggregate node values from the source nodes The reference does this sequentially in Python with a loop. This is very slow because: - Each row is processed sequentially - Python overhead for each row - Memory access isn't coalesced in this formulation To optimize on GPU: - Process each destination node in parallel (one thread block per row, or one warp per row, etc.) - Use shared memory for loading values and computing softmax - Need to handle variable-length neighborhoods Given the average degree is ~18 and feature dim is 64, we have relatively small neighborhoods. So shared memory approaches work well. Let me think about the algorithm per row: 1. Read edge scores for the row 2. Compute max score (for softmax numerical stability) 3. Compute exp(score - max) for each edge 4. Sum the exp values 5. Normalize: weight = exp(score - max) / sum 6. For each feature dimension, compute weighted sum of source node values Since feature_dim=64, we can have threads in a block cooperate. With avg_degree ~ 18, we might have 1 thread per edge for score processing, and then maybe more threads for feature aggregation. Actually, looking more carefully at the sizes: - num_nodes = 384 - avg_degree = 18 - feat_dim = 64 384 nodes is pretty small. Total edges ≈ 384 * 18 ≈ 6912. With such small sizes, we need to make sure our kernel is efficient. One approach is: - Each thread block handles one destination node - Block size = feature_dim = 64 (or maybe 128 or 256 for better occupancy) - First, all threads cooperate to load scores and compute softmax weights in shared memory - Then each thread (or each pair of threads) handles one feature dimension, iterating over edges Let me think about this more carefully. With 384 nodes: - If we use 1 thread block per node, we launch 384 blocks - If each block has 64 threads, total threads = 24,576 - An H100 has ~132 SMs, so we'd have ~3 blocks per SM on average, which might not fully utilize the GPU Alternatively: - Use 1 warp (32 threads) per destination node - Launch 384 warps = 12,288 threads, which is even fewer Or maybe multiple blocks per node? That seems overkill. Actually, for a node with degree ~18 and feat_dim=64: - We could have threads process multiple features or multiple edges - Perhaps each thread block processes multiple nodes? Let me think about another approach: - Use a 2D grid where x-dimension is nodes and y-dimension is feature dimensions - Each thread computes one feature for one node - The thread iterates over all edges for that node, computing weights on the fly For a thread computing feature f of node dst: - It needs to read all scores for node dst, compute their softmax - Then for each edge, read weight * node_value[src, f] But the problem is each thread would compute the softmax independently, which is wasteful (exp is expensive). Better to compute softmax once per node. Alternative: compute softmax in shared memory per block, then reuse. With 384 nodes, I think the best approach is probably: - Each block handles multiple nodes if block size is large - Or: threads within a block process features in parallel for the same node, with softmax precomputed in shared memory Let me design this: Option A: 1 block per node, block_size = 64 - 384 blocks total - Block has 64 threads - Shared memory: scores (degree floats), weights (degree floats), maybe some workspace - Step 1: A subset of threads (say first 32, or however many needed) load scores - Step 2: Parallel reduction to find max - Step 3: Compute exp(score - max) - Step 4: Parallel reduction to sum - Step 5: Normalize to get weights - Step 6: Each of the 64 threads computes one feature: sum over edges of weights[e] * node_value[col_idx[e], threadIdx.x] This is clean. For degree ~18, step 1-5 use at most 18 threads actively, but steps 6 uses all 64 threads. With 384 blocks, we might not fully saturate the GPU but it's still much better than the CPU reference. We could also do: - Block processes multiple nodes to increase block count? No, we want 384 blocks. - Actually 384 blocks is fine for an H100 with 132 SMs. We can have ~3 blocks per SM concurrently. With avg degree 18 and 64 threads, each block doesn't use too many resources, so we can have decent occupancy. Wait, let me check: to maximize occupancy we want many warps per SM. 384 blocks / 132 SMs ≈ 2.9 blocks per SM. With 64 threads per block, that's 2 warps per block, so ~5.8 warps per SM. H100 can run many more (usually 16-32 warps per SM), so occupancy might be limited by something else (shared memory or registers). We could increase block size to 128 or 256 threads. But then we only have ~1.5 or ~0.75 blocks per SM, which could hurt. Actually block size 128 would mean 384 blocks * 128 threads = 49152 threads. 49152 / 132 SMs = 372 threads per SM, which is still fine. But we only need 64 feature dimensions. With 128 threads, half the threads would be idle during the feature computation. We could process 2 nodes per block then! That would double the number of blocks effectively and keep all threads busy. Let me think about 2 nodes per block: - 192 blocks, each with 128 threads - Each warp (32 threads) handles one feature set for a node? No, we'd need better assignment. - First 64 threads handle node 0, next 64 threads handle node 1 - Shared memory needs scores and weights for both nodes This could work. Or even 4 nodes per block with 256 threads. But shared memory usage increases. Actually, looking at the constraints again, the kernel needs to be fairly general (not just hardcoded for these sizes). But correctness is the main concern. Let me try the simplest approach first: 1 block per node, 64 threads per block. Wait, I need to make sure about types. The row_ptr and col_idx are int32. Node values and edge scores are float32. Let me write the kernel: ```cuda __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; extern __shared__ float s_mem[]; float* s_scores = s_mem; // degree floats float* s_weights = s_mem + degree; // degree floats // Actually we can reuse memory. Let me think... // For softmax: need max and sum // Load scores into shared memory for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_scores[i] = edge_scores[start + i]; } __syncthreads(); // Find max float local_max = -1e20f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { local_max = fmaxf(local_max, s_scores[i]); } // Block reduction for max // Use shared memory for reduction float* s_red = s_mem + degree; // reuse space s_red[threadIdx.x] = local_max; __syncthreads(); for (int offset = blockDim.x / 2; offset > 0; offset /= 2) { if (threadIdx.x < offset) { s_red[threadIdx.x] = fmaxf(s_red[threadIdx.x], s_red[threadIdx.x + offset]); } __syncthreads(); } float max_score = s_red[0]; __syncthreads(); // Compute exp and sum for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_weights[i] = expf(s_scores[i] - max_score); } __syncthreads(); local_max = 0.0f; // reuse as local_sum for (int i = threadIdx.x; i < degree; i += blockDim.x) { local_max += s_weights[i]; } s_red[threadIdx.x] = local_max; __syncthreads(); for (int offset = blockDim.x / 2; offset > 0; offset /= 2) { if (threadIdx.x < offset) { s_red[threadIdx.x] += s_red[threadIdx.x + offset]; } __syncthreads(); } float sum_exp = s_red[0]; __syncthreads(); // Normalize weights for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Compute weighted sum for each feature for (int f = threadIdx.x; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ``` Let me refine this. The shared memory usage: - degree floats for scores (max degree could be up to num_nodes-1, but in this case it's small) - degree floats for weights - blockDim.x floats for reduction With avg_degree ~ 18, this is tiny. But for general correctness, I should handle larger degrees too. The maximum shared memory is 227KB per block. If degree is very large, we might exceed this. But for the given problem sizes, this is fine. Actually, I can optimize memory by reusing: - First store scores - Compute max (need reduction space) - Replace scores with exp(scores - max) - Use same array for weights after computing exp - Then normalize in-place - Reduction space can be separate or we can use a small fixed-size buffer Let me also think about coalescing. When loading `node_value[src * feat_dim + f]`, with f = threadIdx.x, consecutive threads access consecutive features for the same source node. But then we iterate over i (edges), so we're accessing different source nodes in the inner loop. The memory accesses for node_value won't be coalesced across threads because each thread is reading from a different source node. But actually, all threads in a warp read from the same source node in each iteration (same i), just different features. So: - At iteration i, thread 0 reads node_value[src * feat_dim + 0] - Thread 1 reads node_value[src * feat_dim + 1] - etc. This IS coalesced! Great. For `col_idx`, all threads in a block read the same `col_idx[start + i]`, which is fine (broadcast from L1 cache). For `edge_scores`, threads load consecutive elements in the `for i = threadIdx.x; i < degree; i += blockDim.x` loop, which is coalesced. So memory access patterns are pretty good. One optimization: instead of every thread iterating over all edges in the inner loop, we could have multiple threads cooperate on a single feature while iterating over edges. But with 64 features and 64 threads, each thread handles one feature. With degree ~18, each thread does 18 loads and 18 FMAs. That's fine. Wait, but what about degrees that exceed blockDim.x? The outer loop `for (int f = threadIdx.x; f < feat_dim; f += blockDim.x)` handles this. If feat_dim > blockDim.x, some threads handle multiple features. But in our test case, feat_dim = 64 and we can set blockDim.x = 64. Actually, let me think about whether to fix block size or make it dynamic. We can fix it at 64 or 128 for simplicity. Another thing: can we avoid the second __syncthreads after computing sum_exp? Yes, we need it to make sure s_red[0] is valid before normalizing. Let me also consider using warp-level primitives for reduction instead of shared memory. Since degree is small (~18), we can do warp-level reductions which are faster. For a block size of 64 (2 warps): - max reduction: each warp does a shuffle reduction, then reduce across warps using shared memory - sum reduction: same Let me write a cleaner version: ```cuda __forceinline__ __device__ float warp_reduce_max(float val) { for (int offset = 16; offset > 0; offset /= 2) val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __forceinline__ __device__ float warp_reduce_sum(float val) { for (int offset = 16; offset > 0; offset /= 2) val += __shfl_down_sync(0xFFFFFFFF, val, offset); return val; } ``` Then the kernel becomes: ```cuda __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; extern __shared__ float s_mem[]; float* s_weights = s_mem; float* s_block_red = s_mem + ((degree + 31) / 32) * 32; // aligned // Load scores into shared memory float local_val = -1e20f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_val = fmaxf(local_val, score); } __syncthreads(); // Warp reduce max local_val = warp_reduce_max(local_val); if ((threadIdx.x & 31) == 0) { s_block_red[threadIdx.x >> 5] = local_val; } __syncthreads(); // Block reduce max if (threadIdx.x < (blockDim.x >> 5)) { local_val = s_block_red[threadIdx.x]; } else { local_val = -1e20f; } if (threadIdx.x == 0) { for (int i = (blockDim.x >> 5); i < ((blockDim.x + 31) >> 5); i++) { local_val = fmaxf(local_val, s_block_red[i]); } s_block_red[0] = local_val; } __syncthreads(); float max_score = s_block_red[0]; // Compute exp local_val = 0.0f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_val += w; } __syncthreads(); // Warp reduce sum local_val = warp_reduce_sum(local_val); if ((threadIdx.x & 31) == 0) { s_block_red[threadIdx.x >> 5] = local_val; } __syncthreads(); // Block reduce sum if (threadIdx.x == 0) { local_val = 0.0f; int num_warps = (blockDim.x + 31) >> 5; for (int i = 0; i < num_warps; i++) { local_val += s_block_red[i]; } s_block_red[0] = local_val; } __syncthreads(); float sum_exp = s_block_red[0]; // Normalize weights for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Aggregate features for (int f = threadIdx.x; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ``` Hmm, the block reduction code is getting messy with the shared memory indexing. Let me simplify. Since degree is small, and we know for the test case blockDim.x = 64, let me just use a cleaner approach with no warp-level primitives but simpler shared memory reductions, or just use atomic operations? No, atomics would be slow. Actually, since degree is typically small, we don't even need all threads for the score processing. We could use just 1 warp (32 threads) for scores, and all 64 threads for features. But mixing is complicated. Let me step back. A simple, clean approach: ```cuda __global__ void kernel(...) { int dst = blockIdx.x; int tid = threadIdx.x; int start = row_ptr[dst]; int degree = row_ptr[dst+1] - start; extern __shared__ float sdata[]; float* s_scores = sdata; float* s_weights = sdata + degree; // Load scores with all threads for (int i = tid; i < degree; i += blockDim.x) { s_scores[i] = edge_scores[start + i]; } __syncthreads(); // Find max using tree reduction in shared memory // We'll use a small section of shared memory for reduction // Actually, let me just have each thread do some work and store to a reduction array float* s_red = s_weights + degree; // after weights float thread_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { thread_max = fmaxf(thread_max, s_scores[i]); } s_red[tid] = thread_max; __syncthreads(); for (int stride = blockDim.x / 2; stride > 0; stride /= 2) { if (tid < stride) { s_red[tid] = fmaxf(s_red[tid], s_red[tid + stride]); } __syncthreads(); } float max_score = s_red[0]; __syncthreads(); // Compute exp for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] = expf(s_scores[i] - max_score); } __syncthreads(); // Sum float thread_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { thread_sum += s_weights[i]; } s_red[tid] = thread_sum; __syncthreads(); for (int stride = blockDim.x / 2; stride > 0; stride /= 2) { if (tid < stride) { s_red[tid] += s_red[tid + stride]; } __syncthreads(); } float sum_exp = s_red[0]; __syncthreads(); // Normalize for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Aggregate for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ``` This is clean and should work. Shared memory = degree * 2 + blockDim.x floats. For degree up to 384 and blockDim=64, that's about 384*2 + 64 = 832 floats = 3.3KB, well within limits. But wait: with blockDim.x=64, and degree maybe as high as 384 (in worst case), the loops `for (int i = tid; i < degree; i += blockDim.x)` work fine. Each thread handles ceil(degree/64) edges. Now let me think about a further optimization for the feature aggregation. Currently each thread does: ```cuda for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } ``` This iterates over `i` (edges), accessing `node_value` for different source nodes. But all threads in the warp access the same source node in each iteration (different features). However, the memory access pattern across warps: within a warp, threads are accessing consecutive features of the same source node, which is perfectly coalesced. Good! But we have __syncthreads() before this, and all threads are accessing the same s_weights[i] value. This should benefit from L1 broadcast. Actually, there's an even better way. What if we process edges in groups and use vector loads? Or what if we transpose the computation so each thread computes a chunk of features and we prefetch? Another idea: we can load node values into shared memory too. For a source node, we need all 64 features. If degree is 18, we'd need 18 * 64 = 1152 floats = 4.5KB of shared memory. That's also reasonable! If we preload all source node values into shared memory: ```cuda float* s_node_vals = s_weights + degree; // degree * feat_dim floats for (int i = tid; i < degree * feat_dim; i += blockDim.x) { int e = i / feat_dim; int f = i % feat_dim; int src = col_idx[start + e]; s_node_vals[i] = node_value[src * feat_dim + f]; } __syncthreads(); ``` Then aggregation becomes just reading from shared memory: ```cuda for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { val += s_node_vals[i * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } ``` This completely avoids global memory reads during aggregation! Since degree * feat_dim = ~1152 floats, and we already have shared memory reserved, this could be faster. Total shared memory: degree * 2 (scores + weights) + blockDim.x (reduction) + degree * feat_dim (node values) = 18*2 + 64 + 18*64 = 36 + 64 + 1152 = 1252 floats = 5KB For maximum degree 384: 384*2 + 64 + 384*64 = 768 + 64 + 24576 = 25408 floats = ~100KB Still within 227KB limit! This is a great optimization. The memory bandwidth for reading node values is completely eliminated after the initial load. Let me refine this. But wait, there's a potential bank conflict issue when reading s_node_vals[i * feat_dim + f] with different f. If feat_dim is a multiple of 32, consecutive threads reading consecutive features would stride by feat_dim, causing bank conflicts? Actually, shared memory has 32 banks. For consecutive threads (tid = 0,1,2,...) accessing s_node_vals[i * feat_dim + tid], the addresses are: - thread 0: i * feat_dim - thread 1: i * feat_dim + 1 - thread 2: i * feat_dim + 2 ... These are consecutive, so no bank conflicts! But in my indexing, for each edge i, the features are stored at i * feat_dim + f. So for a fixed i, accessing different f is consecutive. No bank conflicts. Great! Let me draft the full kernel with this optimization. Actually, let me reconsider whether preloading is worth it. In the original approach, each source node's features are read once per block. With 64 threads and degree 18, that's 18 cache lines (or fewer if features fit in fewer cache lines - 64 floats = 256 bytes = 4 cache lines of 64 bytes each). So 18 * 4 = 72 cache lines total per block. If node values are already in L2 cache (they're shared across blocks), the latency might be hidden. Preloading into shared memory guarantees no global memory latency during the aggregation loop, but adds the overhead of the preload loop. I think preloading is worth trying. Let me implement it. One more optimization: the outer loop in the reference iterates over nodes in a Python for loop. In CUDA, we use blockIdx.x. With num_nodes = 384 and 1 block per node, we have decent parallelism but not amazing. Could we process multiple nodes per block to get better occupancy? Alternative: grid-stride loop over nodes, where each block processes multiple nodes. ```cuda for (int dst = blockIdx.x; dst < num_nodes; dst += gridDim.x) { // process node dst } ``` This lets us control the number of blocks launched independently of num_nodes. We could launch many more blocks than num_nodes to better saturate the GPU. For example, launch 1024 or even 10000 blocks. But wait, if each block is very lightweight (small shared memory, few registers), we can fit many blocks per SM. 384 blocks might already be enough. Let me check: H100 has 132 SMs. With 384 blocks, that's about 3 blocks per SM. If each block uses 64 threads and 5KB shared memory, we might be able to fit, say, 8-16 blocks per SM. So occupancy would be limited by the number of blocks, not resources. Using a grid-stride loop and launching more blocks could help. But actually the launch configuration can be tuned. I could do: ```python blocks = min(num_nodes, some_large_number) grid_stride = True ``` Or simpler: just use enough blocks. With num_nodes = 384, I can launch 384 blocks with 64 threads each. That's 24,576 threads. An H100 can run tens of thousands of threads concurrently. The issue is that each block might finish quickly, and we might not have enough blocks to keep all SMs busy. What if I use blocks that process 2 or 4 nodes each? That halves or quarters the number of blocks. That seems worse. What if I use a smaller block size, like 32 threads (1 warp) per node? Then I can launch 384 blocks * 1 warp = 384 warps total. Each SM can handle ~32-64 warps, so 384 warps / 132 SMs = ~3 warps per SM. Still not great. What if I process 2 nodes per block with 128 threads? 192 blocks. 192 / 132 = 1.5 blocks per SM. With 128 threads = 4 warps per block, that's 6 warps per SM. Better but still not saturated. What about using a 2D block where x=feat_dim and y=some number of nodes? That doesn't work well because different nodes have different degrees. Or use 1 thread per (node, feature) pair? That would need num_nodes * feat_dim threads, and each thread computes softmax independently. That's too much redundant work. Actually, maybe I should use a hybrid approach: - Block size = 256 threads - Each block processes ceil(256 / feat_dim) = 4 nodes (with feat_dim = 64) - Node 0: threads 0-63 - Node 1: threads 64-127 - Node 2: threads 128-191 - Node 3: threads 192-255 Shared memory would be partitioned for each node. This increases the total number of active warps per SM but might increase register/shared memory usage. Let me think... With 4 nodes per block, shared memory = 4 * (degree_avg * 2 + degree_avg * feat_dim + ...) ≈ 4 * 5KB = 20KB. Still fine. But different nodes have different degrees, so we'd need to handle that dynamically. Actually, it's simpler to just launch more blocks with a grid-stride loop. How about launching 2048 blocks? Each block would process ~0.2 nodes on average. But processing a partial node doesn't make sense. Actually wait, I can process multiple nodes per block without sub-partitioning threads. Just have a sequential loop: ```cuda for (int dst = blockIdx.x; dst < num_nodes; dst += gridDim.x) { // process one node with all threads in the block } ``` If I launch, say, 2048 blocks, then some blocks won't do any work (blocks 384-2047), but blocks 0-383 each process one node. Actually no, with gridDim.x = 2048, block 0 gets dst=0, block 1 gets dst=1, ..., block 383 gets dst=383, block 384 gets dst=2048 which is > num_nodes. So most blocks idle. That's wasteful. If I launch gridDim.x = 128, then: - Block 0: dst = 0, 128, 256 - Block 1: dst = 1, 129, 257 - ... - Block 127: dst = 127, 255, 383 Each of 128 blocks processes 3 nodes. That's better utilization! With 128 blocks and each processing 3 nodes, total work is the same but we have fewer blocks. With block size = 64 threads, 128 blocks * 64 threads = 8192 threads, or about 62 threads per SM. Still low thread count. What if block size = 256 and each block processes 4 nodes? 128 blocks * 256 threads = 32768 threads, ~248 per SM. Better! But then within a block, each node group (64 threads) needs its own shared memory. Total shared memory = 4 * per_node_shared. If per_node_shared is ~5KB, total is 20KB, still acceptable. Actually, let me think about this differently. The total work is small: 384 nodes * 18 edges * 64 features = ~442K FMAs, plus softmax overhead. At 3.35 TB/s memory bandwidth, even memory bandwidth isn't the bottleneck - the bottleneck is parallelism and launch overhead. For such small problems, the CPU reference might actually be quite fast too. But it's in Python with loops, so it's slow. Let me just implement a clean, correct kernel first and see how it performs. Then I can optimize further. I'll go with 1 block per node, block_size = feat_dim (or a power of 2 >= feat_dim, like 64). This is the simplest and should work well. Wait, I realize I should check if the kernel can run with any degree. The problem says "avg_degree = 18" but degrees vary from 1 to 21. So degree is small and bounded. Let me write the complete kernel code. I need to be careful with the shared memory extern declaration because its size depends on runtime parameters. I'll pass the right size during kernel launch. Actually, I need to compute shared memory size per block: shared_mem_size = degree_max? No, degree varies per node. Since each block processes one node, the shared memory needed varies per block. In CUDA, you pass a single shared memory size per kernel launch. But we need different amounts for different blocks. We can either: 1. Compute worst-case shared memory and allocate that for all blocks 2. Use dynamic allocation with cudaFuncSetAttribute (but this is more complex) 3. Don't use shared memory at all, or use a fixed-size shared memory buffer Option 3 is easiest: we can avoid most shared memory by using registers, or use a fixed-size shared memory buffer that handles up to some max degree. Since max degree in the test case is about 21, we can safely set a fixed shared memory size that handles, say, degree up to 512 or something. But in general, the kernel might be tested with larger degrees. Let me make it robust. Actually, I can compute shared memory per block if all blocks have the same size. The easiest approach is to query the maximum degree and use that. But that requires an extra CUDA kernel or copying back to CPU. Simpler: in the kernel launch, I compute the max degree and use that as the shared memory size. But actually each block only uses what it needs. Wait, you CAN pass per-block dynamic shared memory. The size is the same for all blocks though. So I need to set it to the maximum needed across all blocks. ```python max_degree = int((row_ptr[1:] - row_ptr[:-1]).max().item()) shared_mem_bytes = compute_size(max_degree) ``` Then in the kernel, each block only uses `degree` elements, not `max_degree`. The extra shared memory in blocks with smaller degrees is just wasted. This works! Let me implement it. Actually, I can avoid some shared memory by doing the softmax computation in registers. Each thread could load and process a subset of scores, compute local max and local sum, then do reductions. Then there's no need to store scores in shared memory at all! We only need shared memory for: 1. The weights (after softmax) if we want to share them among threads 2. Or the reduction results Actually, we can even avoid storing weights in shared memory. Each thread can recompute its weights! But that means re-doing exp per thread, which is expensive if done per feature. Better approach: have a subset of threads (say warp 0) compute the weights and store them in shared memory. Then all threads use them. Or: compute weights on the fly during aggregation! Each thread iterates over edges. For each edge, it computes the softmax weight dynamically. To compute softmax weight dynamically, each thread would need: 1. max_score (same for all threads, can be stored in shared memory or recomputed) 2. sum_exp (same for all threads) 3. The score for the current edge Each thread could: - First pass: find local max - Reduce to global max - Second pass: compute local sum of exp(score - max) - Reduce to global sum - Third pass: for each feature, iterate over edges, compute exp(score - max) / sum_exp This requires NO shared memory for scores/weights! Only a small buffer for max and sum. But each thread recomputes exp for each edge, once per feature. With feat_dim = 64 and degree = 18, each thread computes exp 18*64 = 1152 times! The reference only does 18 exps once. This is terrible. Better: have one thread (or warp) compute the weights and store in shared memory. Then all threads use them. Shared memory for weights = degree floats. Very small. Let me design this: ```cuda __global__ void kernel(...) { int dst = blockIdx.x; int tid = threadIdx.x; int start = row_ptr[dst]; int degree = row_ptr[dst+1] - start; __shared__ float s_max; __shared__ float s_sum; __shared__ float s_weights[512]; // or dynamic // Parallel load scores and find local max float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; // temporary storage local_max = fmaxf(local_max, score); } // Reduce to find max // warp reduction + block reduction local_max = warp_reduce_max(local_max); if ((tid & 31) == 0) { // store to shared for block reduction } // ... __syncthreads(); if (tid == 0) { // final block reduction, store to s_max s_max = global_max; } __syncthreads(); // Compute exp and local sum float local_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - s_max); s_weights[i] = w; local_sum += w; } // Reduce to find sum // ... __syncthreads(); if (tid == 0) s_sum = global_sum; __syncthreads(); // Normalize weights for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] /= s_sum; } __syncthreads(); // Aggregate features for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ``` This uses minimal shared memory: degree floats for weights + a few floats for reductions. With dynamic shared memory: ```cuda extern __shared__ float s_mem[]; float* s_weights = s_mem; float* s_red = s_mem + max_degree; // for reductions ``` Or with fixed size if we know max degree is small. I think using `__shared__` with a fixed upper bound is cleaner. But since we don't know the upper bound at compile time, dynamic shared memory is safer. Actually, I can just set a reasonable max shared memory and add a check. But for the given problem, degrees are small. Let me write the final kernel. I'll use warp-level reductions for efficiency. One more thing: to get decent occupancy with small num_nodes, I should consider launching more thread blocks. Instead of 1 block per node, I could use a grid-stride loop with fewer threads per block but more blocks... actually let me think. If num_nodes = 384 and I want more blocks, I can process multiple nodes per block. Or I can use a different parallelism dimension. Actually, what if I parallelize over (node, feature) pairs, with each thread block handling a tile? For example, block (dst, f_tile) where f_tile = 0, 16, 32, 48. Then each thread in the block handles one feature for that node. But each thread still needs to compute softmax, which is redundant. Alternatively, precompute softmax weights in one kernel, then do the aggregation in a second kernel. But two kernels have launch overhead. Actually, for 384 nodes, maybe just 384 blocks is enough. Let's see: each block has ~64 threads, does ~18*64 ≈ 1152 FMAs and some exp operations. On H100, this takes microseconds. The challenge might be that the reference in Python is already very slow due to Python overhead, so even a basic CUDA kernel will be 100x faster. But we want to maximize speedup. Let me implement a first version and test it. Wait, I just realized: `torch.utils.cpp_extension.load_inline` is used. I need to write the complete Python file. Let me draft the code: ```python import torch from torch.utils.cpp_extension import load_inline cuda_source = ''' #include <torch/extension.h> #include <cuda_runtime.h> __forceinline__ __device__ float warp_reduce_max(float val) { for (int offset = 16; offset > 0; offset >>= 1) val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __forceinline__ __device__ float warp_reduce_sum(float val) { for (int offset = 16; offset > 0; offset >>= 1) val += __shfl_down_sync(0xFFFFFFFF, val, offset); return val; } __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; extern __shared__ float sdata[]; float* s_weights = sdata; float* s_red = sdata + degree; // Step 1: Load scores and find max float local_max = -1e20f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } // Warp reduce max local_max = warp_reduce_max(local_max); // Store warp results to shared memory int warp_id = threadIdx.x >> 5; int num_warps = (blockDim.x + 31) >> 5; if ((threadIdx.x & 31) == 0) { s_red[warp_id] = local_max; } __syncthreads(); // Block reduce max if (threadIdx.x < num_warps) { local_max = s_red[threadIdx.x]; } else { local_max = -1e20f; } local_max = warp_reduce_max(local_max); __shared__ float max_score; if (threadIdx.x == 0) { max_score = local_max; } __syncthreads(); // Step 2: Compute exp and local sum float local_sum = 0.0f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } // Warp reduce sum local_sum = warp_reduce_sum(local_sum); if ((threadIdx.x & 31) == 0) { s_red[warp_id] = local_sum; } __syncthreads(); // Block reduce sum if (threadIdx.x < num_warps) { local_sum = s_red[threadIdx.x]; } else { local_sum = 0.0f; } local_sum = warp_reduce_sum(local_sum); __shared__ float sum_exp; if (threadIdx.x == 0) { sum_exp = local_sum; } __syncthreads(); // Step 3: Normalize weights for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Step 4: Aggregate node values for (int f = threadIdx.x; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; val += node_value[src * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ''' cpp_source = ''' torch::Tensor sparse_attention_csr_forward( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value ) { int num_nodes = row_ptr.numel() - 1; int feat_dim = node_value.size(1); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; // Calculate max degree for shared memory allocation auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); int block_size = 64; int grid_size = num_nodes; size_t shared_mem_size = (max_degree + ((block_size + 31) / 32)) * sizeof(float); sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( row_ptr.data_ptr<int>(), col_idx.data_ptr<int>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim ); return out; } ''' ``` Wait, I need to be more careful. The `s_red` shared memory needs space for `num_warps` elements. `num_warps = (block_size + 31) / 32`. With block_size = 64, num_warps = 2. But I should also handle the case where `degree` is 0. In the reference, if `end == start`, the output is already 0 (from the torch.zeros initialization). In my kernel, if degree = 0: - The loops over `i < degree` don't execute - max_score might be -1e20f if I don't handle it - sum_exp might be 0 - The feature loop doesn't access weights, but the output should already be 0 Actually, with degree = 0, the output should remain 0. But my kernel writes to out in step 4, setting it to 0.0f (since val starts at 0 and the loop over i doesn't run). So that's fine. But there's a subtle issue: when degree = 0, `s_weights = sdata` and `s_red = sdata + 0 = sdata`. They overlap! But since no thread writes to `s_weights[i]` (loop doesn't execute) and `s_red` only gets written by warp leader threads, there might not be conflicts. However, to be safe I should add a guard for degree == 0. Actually, let me verify: with degree = 0: - `for (int i = threadIdx.x; i < 0; ...)` - doesn't execute - warp_reduce_max(-1e20f) = -1e20f - `s_red[warp_id]` gets -1e20f - block reduce gives -1e20f - max_score = -1e20f - `for (int i = threadIdx.x; i < 0; ...)` - doesn't execute - local_sum = 0 - warp_reduce_sum(0) = 0 - sum_exp = 0 - `for (int i = threadIdx.x; i < 0; ...)` - doesn't execute - `for (int f = threadIdx.x; f < feat_dim; ...)` - writes 0.0f So it works, but sum_exp = 0 and we don't divide by it. Good. But there's the issue that `s_red` and `s_weights` overlap when degree=0. If warp_id 0 writes to s_red[0] and s_weights is at the same address... well, since no one writes to s_weights and s_red[0] is written after the first __syncthreads(), and before that no one reads from s_red, it should be fine. Actually, wait. Looking at my code more carefully: ```cuda float* s_weights = sdata; float* s_red = sdata + degree; ``` When degree = 0, `s_weights` and `s_red` point to the same address. After loading scores (which doesn't happen for degree=0), we do: ```cuda if ((threadIdx.x & 31) == 0) { s_red[warp_id] = local_max; } __syncthreads(); ``` This writes to `s_red[warp_id]`. If warp_id=0, this writes to `sdata[0]`. But `s_weights` also points to `sdata[0]`. However, since degree=0, no valid weight is stored at `s_weights[0]`, and after this point, the weights loop doesn't execute. So it's fine. But wait, what about when degree=1 and warp_id=0? `s_weights` is at `sdata[0]`, `s_red` is at `sdata[1]`. That's fine. Let me make sure the shared memory size calculation is right: ```python size_t shared_mem_size = (max_degree + ((block_size + 31) // 32)) * sizeof(float) ``` With max_degree=21, block_size=64: 21 + 2 = 23 floats = 92 bytes. That's tiny! Each block gets 92 bytes of shared memory. That's fine. Actually, I realize I can maybe optimize further by preloading values into shared memory, as I discussed earlier. With max_degree * feat_dim floats = 21 * 64 = 1344 floats = ~5.4KB, which is still quite small. This would eliminate global memory reads in the aggregation. Let me implement the value preloading version: ```cuda __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; extern __shared__ float sdata[]; // Layout: [weights (degree)] [reduction (num_warps)] [node_values (degree * feat_dim)] float* s_weights = sdata; float* s_red = s_weights + degree; float* s_values = s_red + ((blockDim.x + 31) >> 5); // Step 1: Compute softmax weights (same as before) float local_max = -1e20f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } local_max = warp_reduce_max(local_max); int warp_id = threadIdx.x >> 5; int num_warps = (blockDim.x + 31) >> 5; if ((threadIdx.x & 31) == 0) { s_red[warp_id] = local_max; } __syncthreads(); if (threadIdx.x < num_warps) { local_max = s_red[threadIdx.x]; } else { local_max = -1e20f; } local_max = warp_reduce_max(local_max); __shared__ float max_score; if (threadIdx.x == 0) { max_score = local_max; } __syncthreads(); float local_sum = 0.0f; for (int i = threadIdx.x; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } local_sum = warp_reduce_sum(local_sum); if ((threadIdx.x & 31) == 0) { s_red[warp_id] = local_sum; } __syncthreads(); if (threadIdx.x < num_warps) { local_sum = s_red[threadIdx.x]; } else { local_sum = 0.0f; } local_sum = warp_reduce_sum(local_sum); __shared__ float sum_exp; if (threadIdx.x == 0) { sum_exp = local_sum; } __syncthreads(); for (int i = threadIdx.x; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Step 2: Preload source node values into shared memory for (int idx = threadIdx.x; idx < degree * feat_dim; idx += blockDim.x) { int e = idx / feat_dim; int f = idx % feat_dim; int src = col_idx[start + e]; s_values[idx] = node_value[src * feat_dim + f]; } __syncthreads(); // Step 3: Aggregate using shared memory values for (int f = threadIdx.x; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { val += s_values[i * feat_dim + f] * s_weights[i]; } out[dst * feat_dim + f] = val; } } ``` Shared memory size per block = degree + num_warps + degree * feat_dim floats. For max_degree = 21, feat_dim = 64, num_warps = 2: 21 + 2 + 1344 = 1367 floats = ~5.5KB. Launching 384 blocks with 5.5KB shared memory each... total across device isn't relevant since it's per-SM. With 227KB per SM, we can have ~41 blocks per SM concurrently. But we only have 384/132 = ~3 blocks per SM. So occupancy is limited by block count, not shared memory. This is fine. The value preloading should be faster. However, there's a memory coalescing issue with loading `s_values[idx] = node_value[src * feat_dim + f]`. When `idx` goes from 0 to degree*feat_dim-1, the pattern is `node_value[col_idx[start + e] * feat_dim + f]`. For consecutive `idx`, `e` changes slowly and `f` changes quickly. So consecutive threads access consecutive features of (possibly) different source nodes. Wait, when idx=0: e=0, f=0. idx=1: e=0, f=1. So for a fixed e, we access consecutive f, which is coalesced! Then idx=64: e=1, f=0. This is a different source node but again consecutive f. Actually, if blockDim.x divides feat_dim, or feat_dim is a multiple of warp size, then within a warp, threads access consecutive f for the same e. This is coalesced. Good! Let me verify: blockDim.x = 64, feat_dim = 64. - Thread 0: idx=0, e=0, f=0 - Thread 1: idx=1, e=0, f=1 - ... - Thread 63: idx=63, e=0, f=63 All threads in the warp access the same source node, consecutive features. Perfect coalescing! Then in the next iteration (idx += 64): - Thread 0: idx=64, e=1, f=0 - Thread 1: idx=65, e=1, f=1 ... Again perfect! So the preload is coalesced. Great! For the aggregation step: ```cuda for (int f = threadIdx.x; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { val += s_values[i * feat_dim + f] * s_weights[i]; } } ``` Here, access to `s_values[i * feat_dim + f]` with f = threadIdx.x: consecutive threads access consecutive addresses. No bank conflicts! This looks very efficient. Let me draft the complete Python code now. I need to make sure to handle the `degree=0` case properly, and also handle any potential numerical issues with softmax. One issue: my `__shared__ float max_score` and `__shared__ float sum_exp` are inside the kernel but I also have dynamic shared memory. In CUDA, you can mix static and dynamic shared memory, but static comes first. Actually, it's better to not mix them to avoid confusion. I'll just use dynamic shared memory for everything, or I'll put these in the dynamic shared memory too. Actually, I already have `s_red` for warp reductions. I can just use `s_red[0]` for max_score and sum_exp after the reductions are done. Wait, but `max_score` is needed after `s_red` is used for the sum reduction. So I need to store it somewhere before overwriting `s_red`. Options: 1. Use separate static shared variables 2. Store max_score in a register and broadcast via shared memory at the right time Actually in my code, I have: ```cuda __shared__ float max_score; if (threadIdx.x == 0) { max_score = local_max; } __syncthreads(); ``` This is a static shared variable. Since I only have a few of them, they're fine. But let me check if mixing static and dynamic shared memory causes issues. In CUDA, `extern __shared__ float sdata[];` and `__shared__ float max_score;` can coexist. The static variables are placed before the dynamic array. But actually, the compiler manages this. To be safe, I could just use: ```cuda float* s_max_score = s_red + num_warps; float* s_sum_exp = s_max_score + 1; ``` And store there. Then I don't need any static shared memory besides the dynamic array declaration. But since I have only 2-4 static floats, it's fine either way. Actually, looking at my code, I have: ```cuda __shared__ float max_score; __shared__ float sum_exp; ``` These are fine. But there might be an issue: if `degree = 0`, then `s_red = s_weights + 0 = sdata`. And `s_values = s_red + num_warps`. With static shared variables, their memory is separate from the dynamic shared memory. So `sdata` starts after the static variables. Wait, I think in CUDA the layout is: static shared variables first, then dynamic shared memory. So `sdata` points after `max_score` and `sum_exp`. This is fine. To be completely safe and avoid any confusion, I'll just use static shared variables for the scalar values and dynamic for the arrays. Since the scalars are tiny, it doesn't matter. Actually, I realize I should check: the `__shared__ float max_score` and `__shared__ float sum_exp` are inside the kernel function. CUDA allows this. Each block gets its own copy. Let me finalize the code. One more thing: I want to make sure the kernel works for any block_size, not just 64. I'll set block_size to 64 or 128 based on feat_dim. ```python block_size = 64 # or maybe 128 for better occupancy while block_size < feat_dim: block_size *= 2 ``` For feat_dim = 64, block_size = 64. This is a power of 2, which makes the tree reductions work efficiently. Actually, the warp-level reductions don't care about block_size being a power of 2. But for simplicity, I'll use 64 or 128. Let me code this up and compile it. One concern: since there are only 384 nodes, will the kernel be launched quickly enough? PyTorch's `load_inline` caches the compiled extension, so subsequent calls are fast. Let me write the final code.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n \n int tid = threadIdx.x;\n int num_warps = (blockDim.x + 31) >> 5;\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_red = s_weights + degree;\n float* s_values = s_red + num_warps;\n \n // Step 1: find max score\n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n \n local_max = warp_reduce_max(local_max);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_max;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_max = s_red[tid];\n } else {\n local_max = -1e20f;\n }\n local_max = warp_reduce_max(local_max);\n \n __shared__ float max_score;\n if (tid == 0) {\n max_score = local_max;\n }\n __syncthreads();\n \n // Step 2: compute exp and sum\n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n \n local_sum = warp_reduce_sum(local_sum);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_sum;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_sum = s_red[tid];\n } else {\n local_sum = 0.0f;\n }\n local_sum = warp_reduce_sum(local_sum);\n \n __shared__ float sum_exp;\n if (tid == 0) {\n sum_exp = local_sum;\n }\n __syncthreads();\n \n // Step 3: normalize weights\n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n // Step 4: preload source node values into shared memory\n int total_vals = degree * feat_dim;\n for (int idx = tid; idx < total_vals; idx += blockDim.x) {\n int e = idx / feat_dim;\n int f = idx % feat_dim;\n int src = col_idx[start + e];\n s_values[idx] = node_value[src * feat_dim + f];\n }\n __syncthreads();\n \n // Step 5: aggregate\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int i = 0; i < degree; i++) {\n val += s_values[i * feat_dim + f] * s_weights[i];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\"\"\"\n\ncpp_source = \"\"\"\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = row_ptr.numel() - 1;\n int feat_dim = node_value.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = degrees.max().item<int>();\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps + max_degree * feat_dim) * sizeof(float);\n \n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim\n );\n \n return out;\n}\n\"\"\"\n\n# Compile the extension\n_ext = load_inline(\n name=\"sparse_attention_csr\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'sparse_attention_csr': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp -o main.o FAILED: [code=1] main.o /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp -o main.o /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp: In function 'at::Tensor sparse_attention_csr_forward(at::Tensor, at::Tensor, at::Tensor, at::Tensor)': /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp:26:5: error: 'sparse_attention_csr_kernel' was not declared in this scope; did you mean 'sparse_attention_csr_forward'? 26 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ | sparse_attention_csr_forward /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp:26:34: error: expected primary-expression before '<' token 26 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/main.cpp:26:75: error: expected primary-expression before '>' token 26 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=sparse_attention_csr -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_ae6f0d602fe1/sparse_attention_csr/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used ninja: build stopped: subcommand failed.
turn 2 · 1 tool call(s) · 9.0s turn · 9.0s LLM · 10,617 chars (click to expand)
turn 29.0s turn · 9.0s LLM · 0.0s tools
reasoning
The compilation failed because the CUDA kernel declaration is not visible to the C++ code. The issue is that in `load_inline`, the `cuda_sources` and `cpp_sources` are in separate files, and the C++ file cannot see the CUDA kernel. I need to add an appropriate declaration in the C++ code or use a different approach. Let me add a forward declaration of the kernel in the C++ code, or better yet, put the kernel declaration in a header that's visible to both. Actually, for `load_inline`, the standard approach is to put the kernel declaration in the C++ code using `extern` for the kernel, or include the CUDA code properly. Let me fix this by adding a proper declaration in the C++ source.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n \n int tid = threadIdx.x;\n int num_warps = (blockDim.x + 31) >> 5;\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_red = s_weights + degree;\n float* s_values = s_red + num_warps;\n \n // Step 1: find max score\n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n \n local_max = warp_reduce_max(local_max);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_max;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_max = s_red[tid];\n } else {\n local_max = -1e20f;\n }\n local_max = warp_reduce_max(local_max);\n \n __shared__ float max_score;\n if (tid == 0) {\n max_score = local_max;\n }\n __syncthreads();\n \n // Step 2: compute exp and sum\n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n \n local_sum = warp_reduce_sum(local_sum);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_sum;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_sum = s_red[tid];\n } else {\n local_sum = 0.0f;\n }\n local_sum = warp_reduce_sum(local_sum);\n \n __shared__ float sum_exp;\n if (tid == 0) {\n sum_exp = local_sum;\n }\n __syncthreads();\n \n // Step 3: normalize weights\n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n // Step 4: preload source node values into shared memory\n int total_vals = degree * feat_dim;\n for (int idx = tid; idx < total_vals; idx += blockDim.x) {\n int e = idx / feat_dim;\n int f = idx % feat_dim;\n int src = col_idx[start + e];\n s_values[idx] = node_value[src * feat_dim + f];\n }\n __syncthreads();\n \n // Step 5: aggregate\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int i = 0; i < degree; i++) {\n val += s_values[i * feat_dim + f] * s_weights[i];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\"\"\"\n\ncpp_source = \"\"\"\nextern \\\"C\\\" void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = row_ptr.numel() - 1;\n int feat_dim = node_value.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = degrees.max().item<int>();\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps + max_degree * feat_dim) * sizeof(float);\n \n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim\n );\n \n return out;\n}\n\"\"\"\n\n# Compile the extension\n_ext = load_inline(\n name=\"sparse_attention_csr\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'sparse_attention_csr_v1': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr_v1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -O3 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/main.cpp -o main.o FAILED: [code=1] main.o /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr_v1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -O3 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/main.cpp -o main.o /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/main.cpp: In function 'at::Tensor sparse_attention_csr_forward(at::Tensor, at::Tensor, at::Tensor, at::Tensor)': /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/main.cpp:36:34: error: expected primary-expression before '<' token 36 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/main.cpp:36:75: error: expected primary-expression before '>' token 36 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=sparse_attention_csr_v1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_a1f4434a25cb/sparse_attention_csr/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used ninja: build stopped: subcommand failed.
turn 3 · 1 tool call(s) · 33.3s turn · 33.3s LLM · 14,054 chars (click to expand)
turn 333.3s turn · 33.3s LLM · 0.0s tools
reasoning
The issue is that the `extern "C"` declaration in the cpp_source was just parsed as a C++ declaration but that isn't how the nvcc compiler generates the symbol. Actually, the problem is that the main.cpp is compiled with `g++` which doesn't understand CUDA kernel launch syntax `<<< >>>`. The proper way is to have a header file or to declare the kernel in the cpp file properly. But with `load_inline`, the cuda source and cpp source are compiled separately. The CUDA source is compiled by nvcc, and the C++ source is compiled by the host C++ compiler. So the C++ source needs a proper declaration of the kernel. For nvcc: - If the `.cu` file has a `__global__` function, nvcc compiles it into a host callable function (that does the kernel launch) and the actual device code. - When compiling the `.cpp` file, it needs to see the kernel launch function (the host stub) as a regular C++ function. Actually, the issue is that in the .cu file, `__global__ void sparse_attention_csr_kernel(...)` creates a host function `sparse_attention_csr_kernel` that the C++ compiler can call. But we need to forward-declare it in the .cpp file properly. The correct approach is to put the declaration in the .cpp file without `extern "C"` because nvcc doesn't use C linkage for C++ by default. And we need it to be declared as a regular function. Actually, let me re-check. The issue might be that the C++ compiler in the cpp file doesn't have the function declared. We should declare it as: ```cpp void sparse_attention_csr_kernel(...); ``` And then call it with `<<< >>>`. Wait, but that's CUDA syntax, and C++ compiler doesn't understand it. Ah! I made a mistake. The `.cpp` file is NOT compiled with nvcc, it's compiled with g++. So kernel launch syntax `<<< >>>` cannot be in the `.cpp` file at all! The proper approach is: 1. In the `.cu` file, define a `__global__` function and also define a regular host C++ function (not `__global__`) that calls the kernel. 2. In the `.cpp` file, declare and call the regular host C++ function. Or, even simpler: put everything in the `.cu` file. The `.cu` file can contain both device and host code. The exported function should be in the `.cu` file as a regular C++ function that calls the kernel. The problem is: can I have the exported `sparse_attention_csr_forward` function in the `.cu` file? Yes! The `.cu` file is compiled by nvcc (which is essentially a wrapper around g++ and cicc), so it can have both host and device code. So the solution is to put the `sparse_attention_csr_forward` function in the `cuda_sources` too, and leave `cpp_sources` empty or very minimal. Actually, `load_inline` might require something in `cpp_sources`, but we can put the declaration there. Or better yet, just put the whole thing in `cuda_sources`. Wait, looking at the error more carefully: the cpp file was compiled by g++ and it had `<<< >>>` syntax in it. We need to move the kernel launch to the `.cu` file. Let me restructure: put the kernel declaration and the launch wrapper function in the `.cu` file, and declare it in the `.cpp` file. But actually, the simplest fix is to put everything into the `.cu` file and have an empty `cpp_sources` or minimal. But `load_inline` compiles `cpp_sources` into a `.cpp` file and `cuda_sources` into a `.cu` file. Both are linked together. So I should: 1. Put the kernel and the launcher (a host function that calls the kernel) in the `.cu` file. 2. Declare the launcher in the `.cpp` file. 3. Call the launcher from `sparse_attention_csr_forward` in the `.cpp` file. Actually, wait - we can't call `<<< >>>` from `.cpp` because it's not nvcc. Actually, even simpler: can we just put `sparse_attention_csr_forward` in the `.cu` file? Yes! And declare it in `cpp_sources`? Actually, the exported function that pybind11 wraps should be in the `cpp_sources`, but it can call a function defined in `cuda_sources`. Let's do: - `.cu` file: Define `__global__ kernel(...)` and a host function `void launch_sparse_attention_csr_kernel(...)` that takes the same args and does `kernel<<<...>>>(...)`. - `.cpp` file: Declare `void launch_sparse_attention_csr_kernel(...)` and call it from `sparse_attention_csr_forward`. But wait, does `g++` know about `cudaStream_t` and `cudaError_t`? We need to include `<cuda_runtime_api.h>` in the cpp file. We could also avoid cuda types entirely by having the wrapper function take raw pointers and ints. Actually, let me just put the whole thing in the `.cu` file. `load_inline` allows compiling pybind11 binding in `.cu` files too. Let me check... Yes, I can declare `sparse_attention_csr_forward` in the `.cu` file. But then I need to make sure it's callable from the cpp file, or just have pybind11 generated bindings call it directly. Wait, pybind11 bindings are auto-generated by `load_inline` based on `functions=[...]`. The declarations need to be visible. Actually, `load_inline` uses `cpp_sources` as the main file for the bindings. So the exported function signatures need to be in `cpp_sources`. Let me try a different approach: put the forward declaration of the kernel (as a regular function) in `.cpp`, but the implementation (with `<<< >>>`) in `.cu`. Wait, nvcc generates a host stub for `__global__` functions. When nvcc compiles `.cu`, it creates a host function with the same name. But this host function is compiled with the C++ compiler inside nvcc (not g++). So it's available as a regular C++ function but with C++ linkage. So in `.cpp` we can forward declare it as: ```cpp void sparse_attention_csr_kernel(const int*, const int*, const float*, const float*, float*, int, int); ``` And then call it! Wait, but `<<< >>>` is CUDA syntax - you can't call a kernel function from host code without `<<< >>>` in g++. Actually, you CANNOT call a kernel function from host code - it's a device function. The host stub generated by nvcc is a regular host function that DOES take `<<< >>>` syntax in nvcc code, but in g++ code you can't use `<<< >>>`. No wait, let me reconsider. When nvcc compiles a `.cu` file, it separates host and device code. The `__global__` function becomes two things: 1. A device function (the actual GPU code) 2. A host stub function that calls `cudaLaunchKernel` When this is linked with a `.cpp` file compiled by g++, the host stub is available as a regular C function (with C++ linkage). But how do you call it? You call it WITH the `<<< >>>` syntax... wait, no. In a `.cpp` file compiled by g++, you don't have `<<< >>>` syntax. Actually, in modern CUDA, there's another option: use `cudaLaunchKernel` explicitly. But that's messy. Or, the much simpler approach: define a wrapper function in the `.cu` file: ```cpp void launch_sparse_attention_csr_kernel(...) { sparse_attention_csr_kernel<<<grid, block, smem>>>(...); } ``` This wrapper is compiled by nvcc and available as a regular C++ function. Then in `.cpp`: ```cpp void launch_sparse_attention_csr_kernel(...); // call it ``` This is the standard approach. Let me implement this correctly.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n \n int tid = threadIdx.x;\n int num_warps = (blockDim.x + 31) >> 5;\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_red = s_weights + degree;\n float* s_values = s_red + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n \n local_max = warp_reduce_max(local_max);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_max;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_max = s_red[tid];\n } else {\n local_max = -1e20f;\n }\n local_max = warp_reduce_max(local_max);\n \n __shared__ float max_score;\n if (tid == 0) {\n max_score = local_max;\n }\n __syncthreads();\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n \n local_sum = warp_reduce_sum(local_sum);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_sum;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_sum = s_red[tid];\n } else {\n local_sum = 0.0f;\n }\n local_sum = warp_reduce_sum(local_sum);\n \n __shared__ float sum_exp;\n if (tid == 0) {\n sum_exp = local_sum;\n }\n __syncthreads();\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n int total_vals = degree * feat_dim;\n for (int idx = tid; idx < total_vals; idx += blockDim.x) {\n int e = idx / feat_dim;\n int f = idx % feat_dim;\n int src = col_idx[start + e];\n s_values[idx] = node_value[src * feat_dim + f];\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int i = 0; i < degree; i++) {\n val += s_values[i * feat_dim + f] * s_weights[i];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps + max_degree * feat_dim) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = row_ptr.numel() - 1;\n int feat_dim = node_value.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = degrees.max().item<int>();\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n launch_sparse_attention_csr_kernel(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 4 · 1 tool call(s) · 8.3s turn · 8.3s LLM · 6,634 chars (click to expand)
turn 48.3s turn · 8.3s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n \n int tid = threadIdx.x;\n int num_warps = (blockDim.x + 31) >> 5;\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_red = s_weights + degree;\n float* s_values = s_red + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n \n local_max = warp_reduce_max(local_max);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_max;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_max = s_red[tid];\n } else {\n local_max = -1e20f;\n }\n local_max = warp_reduce_max(local_max);\n \n __shared__ float max_score;\n if (tid == 0) {\n max_score = local_max;\n }\n __syncthreads();\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n \n local_sum = warp_reduce_sum(local_sum);\n if ((tid & 31) == 0) {\n s_red[tid >> 5] = local_sum;\n }\n __syncthreads();\n \n if (tid < num_warps) {\n local_sum = s_red[tid];\n } else {\n local_sum = 0.0f;\n }\n local_sum = warp_reduce_sum(local_sum);\n \n __shared__ float sum_exp;\n if (tid == 0) {\n sum_exp = local_sum;\n }\n __syncthreads();\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n int total_vals = degree * feat_dim;\n for (int idx = tid; idx < total_vals; idx += blockDim.x) {\n int e = idx / feat_dim;\n int f = idx % feat_dim;\n int src = col_idx[start + e];\n s_values[idx] = node_value[src * feat_dim + f];\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int i = 0; i < degree; i++) {\n val += s_values[i * feat_dim + f] * s_weights[i];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps + max_degree * feat_dim) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = row_ptr.numel() - 1;\n int feat_dim = node_value.size(1);\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = degrees.max().item<int>();\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n launch_sparse_attention_csr_kernel(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Int but found Float
turn 5 · 1 tool call(s) · 87.9s turn · 87.9s LLM · 67,388 chars (click to expand)
turn 587.9s turn · 87.9s LLM · 0.0s tools
reasoning
The issue is that row_ptr is computed with torch.cumsum of int32, creating int32 tensor, but in the kernel we're accessing it as if it's a regular int. The problem is that `degree` is int32 and `row_ptr` is int32. Let me check - the error says `expected scalar type Int but found Float`. Oh wait, looking at the problem more carefully - in PyTorch, the default int type is int64, not int32. When we call `row_ptr.numel() - 1`, that returns int64 scalar tensor. But when we use `.item<int>()`, that tries to convert to C++ int. The issue is that `row_ptr` type can be either int32 or int64 depending on the inputs. Let me look more carefully... Actually the get_inputs() function says `row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32)`. So row_ptr is indeed int32. But wait, `auto degrees = row_ptr.slice(...) - row_ptr.slice(...)` - this might produce a different dtype. And `degrees.max().item<int>()` might fail if it's not int32. Let me fix by making sure we read the tensors correctly. I should use int32_t or int64_t depending on the dtype. Actually, looking at the error `expected scalar type Int but found Float`, this could be happening because `node_value` accessor is float but we're using float, and somewhere else there might be a type mismatch. Wait, actually this error `expected scalar type Int but found Float` might be from the `.item<int>()` call when the scalar type is float. Let me think... The `degrees` tensor should be int32 since subtraction of two int32 tensors gives int32. But maybe PyTorch promotes to int64? Or maybe `max()` returns something differently. Let me just rewrite to properly handle types and avoid the `.item<int>()` call on possibly non-int tensors. I can read the data directly from the row_ptr tensor pointer. Actually, the simplest approach is to just ensure we use the right type. Let me also use a simpler approach - don't compute max_degree via torch operations, just read the first and last row_ptr entry. Let me also use a template or just int64_t and do type conversion properly. Actually, looking at the reference implementation, it uses `.item()` which returns Python int for int32. And my code uses `.item<int>()` which should work for int32... unless there's something about how the tensor type is handled. Let me check - the row_ptr dtype is int32, so `.item<int>()` should work... unless `degrees.max()` returns something else. Let me just avoid `.item<int>()` and read the values directly from CPU using `.cpu().item<int>()` or just use `.item<long>()` and cast. Actually, let me just make the kernel more robust and not depend on computing max_degree in C++. I'll pass row_ptr to the kernel and let the kernel handle variable degrees with dynamic shared memory per block. But CUDA requires fixed shared memory per block, set at launch. So I still need max_degree. Another approach is to use a fixed shared memory per block (or zero shared memory) and use different strategies. Actually for small graphs like num_nodes=384, avg_degree=18, feat_dim=64, the max degree would be at most ~24 or so. Let me just read the max from row_ptr directly. ```cpp int max_degree = 0; if (num_nodes > 0) { int* h_row_ptr = row_ptr.data_ptr<int>(); for (int i = 0; i < num_nodes; i++) { int deg = h_row_ptr[i+1] - h_row_ptr[i]; if (deg > max_degree) max_degree = deg; } } ``` Wait, but `row_ptr` is on GPU, so accessing `row_ptr.data_ptr<int>()` host-side would crash. I'd need to copy to CPU. Let me just use `cudaMemcpy` or `.cpu()` to get the tensor on CPU. Actually a much simpler approach: ```cpp auto row_ptr_cpu = row_ptr.cpu(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = row_ptr_cpu.data_ptr<int>()[i+1] - row_ptr_cpu.data_ptr<int>()[i]; if (deg > max_degree) max_degree = deg; } ``` Or even simpler, use torch operations but with proper type handling: ```cpp auto max_degree_tensor = (row_ptr[1:] - row_ptr[:-1]).max(); int max_degree = max_degree_tensor.item<int>(); ``` The issue is: the error says `expected scalar type Int but found Float`. This typically happens when you call `.item<int>()` on a float tensor. So maybe `row_ptr` got converted to float somehow, or the subtraction produced float... Actually wait - `row_ptr.slice(0, 1, num_nodes + 1)` returns a tensor, then subtracting `row_ptr.slice(0, 0, num_nodes)` - both should be int32 if row_ptr is int32. But maybe num_nodes + 1 and num_nodes get promoted to int tensors differently? I think the safest approach is to handle everything properly. Let me compute max_degree on the host side using `.to(torch::kCPU)` and manual iteration, or just use a large fixed shared memory allocation and skip computing max_degree entirely if we can. For the specific problem: num_nodes=384, max_degree is around 24, feat_dim=64. Shared memory for weights (24) + reduction (8 warps for 256 threads) + values (24*64=1536) = ~1568 floats ≈ 6.3 KB. This is well within shared memory. Actually, I could also just set a large fixed shared memory and not compute max_degree. Like allocate enough for the maximum possible. But what if there are larger degrees in other inputs? The problem specification says the inputs are generated by `get_inputs()`, so degree ranges from 1 to 24. But for robustness, I should handle arbitrary degrees. Actually, let me just do the CPU copy approach - it's a tiny tensor (385 elements), so it's negligible cost. Or I can be smarter and not use shared memory at all for values, just read directly from global memory after weight computation. That way I don't need max_degree. Let me reconsider the memory access: the slow part is reading node_value. With degree=18 and feat_dim=64, each destination reads 18 source nodes × 64 features = 1152 floats. With 384 nodes, that's 442K floats total. This is small enough that caching might work. Actually, let me try a different strategy: don't cache node values in shared memory. Instead, aggregate directly by iterating over edges and loading from global memory. This avoids the max_degree shared memory calculation. For aggregation, each thread handles one feature dimension. For each edge, all threads load the corresponding source value and weight, multiply, and accumulate. But wait, in this case, threads in the same warp would access different features of the same source node (good coalescing), but across edges they would access different source nodes. With feat_dim=64, that's 64 threads × 4 bytes = 256 bytes per warp per memory instruction, which is good. Let me try this approach without shared memory for values, just using shared memory for weights and reduction. Actually, for even better performance, I can have each thread process multiple features. Or I can use vectorized loads. Let me try a cleaner approach that's more likely to be correct: ```cpp __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int num_threads = blockDim.x; int num_warps = (num_threads + 31) >> 5; extern __shared__ float sdata[]; float* s_weights = sdata; float* s_red = s_weights + degree; // Load scores and find max float local_max = -1e20f; for (int i = tid; i < degree; i += num_threads) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } local_max = warp_reduce_max(local_max); if ((tid & 31) == 0) s_red[tid >> 5] = local_max; __syncthreads(); if (tid < num_warps) local_max = s_red[tid]; else local_max = -1e20f; local_max = warp_reduce_max(local_max); __shared__ float max_score; if (tid == 0) max_score = local_max; __syncthreads(); // Exp and sum float local_sum = 0.0f; for (int i = tid; i < degree; i += num_threads) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } local_sum = warp_reduce_sum(local_sum); if ((tid & 31) == 0) s_red[tid >> 5] = local_sum; __syncthreads(); if (tid < num_warps) local_sum = s_red[tid]; else local_sum = 0.0f; local_sum = warp_reduce_sum(local_sum); __shared__ float sum_exp; if (tid == 0) sum_exp = local_sum; __syncthreads(); // Normalize for (int i = tid; i < degree; i += num_threads) { s_weights[i] /= sum_exp; } __syncthreads(); // Aggregate - directly from global memory for (int f = tid; f < feat_dim; f += num_threads) { float val = 0.0f; for (int e = 0; e < degree; e++) { int src = col_idx[start + e]; val += node_value[src * feat_dim + f] * s_weights[e]; } out[dst * feat_dim + f] = val; } } ``` For the shared memory size: `degree + num_warps`. Still need degree. But I can avoid needing max_degree by computing it from CPU after copying the small row_ptr tensor. Actually, let me just avoid this complexity and compute max_degree on the host side by copying row_ptr to CPU: ```cpp int max_degree = 0; auto row_ptr_acc = row_ptr.accessor<int, 1>(); for (int i = 0; i < num_nodes; i++) { max_degree = std::max(max_degree, (int)(row_ptr_acc[i+1] - row_ptr_acc[i])); } ``` No, `accessor` only works on CPU tensors. Let me just do: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU); int max_degree = 0; const int* rp = row_ptr_cpu.data_ptr<int>(); for (int i = 0; i < num_nodes; i++) { max_degree = std::max(max_degree, rp[i+1] - rp[i]); } ``` This is a tiny CPU tensor copy and should be very fast. Actually, the error could also be that `row_ptr` was being passed as Float somewhere. Looking again: The error message is `expected scalar type Int but found Float`. This is a PyTorch runtime error, not a kernel error. It might be from `.item<int>()` on a float tensor, or from trying to access a tensor as int when it's float. Let me just fix the C++ side to avoid this entirely by removing the problematic `.item<int>()` calls. Oh I see: `auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);` Wait, `row_ptr` is int32. But `slice` takes int64 indices by default in PyTorch's C++ API. And the `.slice()` method might have issues with int32 tensors? No, that shouldn't be the case. Actually, the issue might be simpler: in the slice operations, `num_nodes + 1` and `num_nodes` are Python ints passed to C++ as int64_t, and the slice works fine. But the result of subtraction might somehow be int64. And `.item<int>()` on int64 fails because it's `expected scalar type Int but found Long`... no, the error says Float. Hmm, let me check if maybe `degrees.max()` returns a float for some reason? Actually no, max() of int should be int. I wonder if the error is actually from somewhere else in my code. Let me re-read... Oh wait! The problem might be that when `out` is created with `node_value.options()`, if node_value is float then `out` is float, which is correct. Actually, let me think about whether the error could be from `row_ptr.data_ptr<int>()` when row_ptr is int64. But `get_inputs()` creates int32 row_ptr. Let me just completely rewrite to avoid any potential type issues. I'll compute max_degree with a CPU copy and use templates if needed. Actually, what if I just make the kernel work for both int32 and int64 by templating or by casting? The safest is to use `int64_t` for indices. No wait, the row_ptr is definitely int32. Let me just trace through carefully. Actually, I think the error might be because `.item<int>()` doesn't work for int32 tensors in some PyTorch versions? Let me check - `.item<int32_t>()` or `.item<int>()`? Actually, in PyTorch C++ API, `.item<int>()` should work for both int32 and int64 with narrowing. But for float it fails with "expected scalar type Int but found Float". So the tensor I'm calling `.item<int>()` on is actually float. This means `degrees.max()` or equivalent is a float tensor. Could it be that `row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes)` does something strange? No, subtraction of int32 tensors should give int32. Unless `row_ptr` is float? But `get_inputs()` creates it as int32. Wait! Could there be an issue because `torch.zeros(num_nodes + 1, dtype=torch.int32)` but then `row_ptr[1:] = torch.cumsum(degree, dim=0)` where `degree` is int32 and `cumsum` of int32 might be int64? Let me think... `torch.cumsum(torch.tensor([1,2], dtype=torch.int32), dim=0)` should return int32. So that's not it either. What if I just use a totally different approach that avoids any host-side computation on the tensor? I'll launch the kernel without needing max_degree by not using shared memory for weights. Actually wait - the error might not even be from my kernel! The error says `expected scalar type Int but found Float`. What if there's no C++ compilation error but when the reference code runs there's an issue? No, `run_correctness` should run the reference first. Let me re-read my code. I had: ```python auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` The `slice` function in C++: `Tensor slice(int64_t dim = 0, int64_t start = 0, int64_t end = 9223372036854775807, int64_t step = 1)` Oh! I bet the problem is that `num_nodes + 1` overflows? No, num_nodes is 384. Hold on. What if the issue is that `.slice(0, 1, num_nodes + 1)` creates an empty tensor or something unexpected? Let me check - for a tensor of size num_nodes+1 = 385, slice from 1 to 385 gives size 384. Slice from 0 to 384 gives size 384. That's correct. What if the issue is `.item<int>()` when the tensor is on GPU? No, `.item()` should work on GPU tensors too (it copies the scalar to CPU internally). I think the safest approach is to just compute max_degree from a CPU copy of row_ptr. And also handle the case where row_ptr might be int64. Let me rewrite entirely with a cleaner approach. Actually, I'll simplify: instead of computing max_degree on the host, I'll over-allocate shared memory to handle the worst case. But I don't know the worst case degree. For this specific problem, degree is at most 24. I could hardcode a generous limit. But that won't work for general inputs. Actually, I can abandon the approach of copying all values to shared memory. Instead: 1. Use shared memory just for weights (need degree floats per block) 2. For the aggregation, read node_value directly from global memory This still needs max_degree for shared memory, but I can compute it from the graph structure on the host. Let me just do the CPU copy approach - it's tiny. Actually, let me also consider: maybe the issue is that when I compiled, something in the PyTorch ops caused the issue. Let me just trace exactly where the error comes from. The `run_correctness FAILED` message says `expected scalar type Int but found Float`. This is likely a PyTorch C++ exception. Where would this come from? From my C++ code, the suspicious lines are: - `row_ptr.data_ptr<int>()` - if row_ptr is not int32 - `degrees.max().item<int>()` - if degrees is float The first one would give something like `expected scalar type Int but found Long` if it's int64. So it's probably the `.item<int>()` call. But why would `degrees` be float? OH! I bet the issue is with how `torch::cumsum` or the tensor operations might have been done in the test. But wait, the `get_inputs()` creates int32 for everything... Let me just check: what if `row_ptr` is converted to the default dtype somewhere? No, that shouldn't happen. I think the most robust fix is to just use `int64_t` everywhere for indices and compute max_degree by copying to CPU. Actually, let me try another approach: don't compute max_degree at all. Instead, process each row cooperatively with a fixed block size and use atomic adds for the output. Wait, I have another idea. Let's not use shared memory. Instead: - Each block handles one destination node - BlockDim.x = feat_dim (64) - Each thread computes the weighted sum for one feature across all edges - We compute softmax in parallel using warp reductions, store normalized weights in __shared__ - Then each thread iterates over edges and accumulates But we still need shared memory for the normalized weights. The amount is `degree * sizeof(float)`. With degree up to ~24, that's 96 bytes. For block size 64, we need at most 24 floats in shared memory. BUT CUDA requires the shared memory size to be known at kernel launch time. So we still need to know max_degree. Unless... we set a very large shared memory size and only use part of it. Like `max_degree * sizeof(float)` where max_degree is a large enough constant. For safety, we could set it to something like 1024 or 2048. But for general graphs, degrees could be much larger. Actually wait, for this specific problem the degrees are bounded. But for correctness on arbitrary inputs, we need to handle larger degrees. One approach is to not use shared memory for weights at all. Instead, recompute the softmax on the fly for each feature thread. Each thread loads all edge scores, computes max, sum, and then normalized weight for each edge. This avoids shared memory entirely but is redundant work. With degree ~18, each of the 64 threads would compute softmax separately. That's 64 * 18 ≈ 1152 operations, which is fine. But there's another problem: if each thread reads the same edge scores, they're reading from the same memory locations. The L1 cache should help here. Actually, a better approach is: - Have a warp (or the whole block) compute softmax once - Store results in shared memory or have each thread keep a local copy Since degree is small (~18), each thread can store the weights in registers! Each thread loads all edge scores into local register array, computes softmax, then uses those weights for aggregation. With degree up to, say, 32, each thread can have 32 floats in registers. For 64 threads, that's 64 * 32 * 4 = 8KB of register usage, which should be fine. Actually, CUDA doesn't allow variable-length arrays in registers. But we can use a fixed-size array with a reasonable max. Or we can avoid arrays altogether and compute things in two passes: 1. First pass: all threads find max score (reduction) 2. Second pass: all threads compute sum of exp (reduction) 3. Third pass: each thread loops over edges, computes weight on the fly, and accumulates the weighted value In step 3, each thread loads edge score `e_i` and computes `exp(e_i - max) / sum_exp` individually. This avoids storing weights. But thread i doing this for edge j would: - Load edge_scores[start + j] - Load col_idx[start + j] - Load node_value[src * feat_dim + f] - Multiply by weight computed on the fly The issue is that all threads access the same edge score and col_idx, but since they're in a warp, the reads will be broadcast from L1 cache (good). And each thread accesses a different feature of the same source node (coalesced). So each thread (handling one feature) would loop over all edges. For degree=18, that's 18 iterations per thread. Each iteration: - Read edge score (broadcast, cached) - Read src idx (broadcast, cached) - Read one float from node_value (coalesced) This is actually very efficient and requires NO shared memory! Let me write this kernel: ```cpp __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int lane = tid & 31; int warp_id = tid >> 5; int num_warps = (blockDim.x + 31) >> 5; if (degree == 0) { for (int f = tid; f < feat_dim; f += blockDim.x) { out[dst * feat_dim + f] = 0.0f; } return; } // Step 1: find max score float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { local_max = fmaxf(local_max, edge_scores[start + i]); } local_max = warp_reduce_max(local_max); // For multi-warp blocks, need another reduction if (num_warps > 1) { __shared__ float s_max[...]; if (lane == 0) s_max[warp_id] = local_max; __syncthreads(); // ... reduce s_max } // No wait, let me use a simpler approach. Since degree is small, // we can have the first warp do the softmax computation // and broadcast the results. } ``` Actually, with degree ~18 and block size 64 (2 warps), the first step is fine with warp reductions. But I need inter-warp reduction for max and sum. Let me think about this more carefully. If block size is 64 = 2 warps: - Warp 0 threads 0-31 find their local max from edges 0-17 (tid < 32 so all read at least one edge, some read none since 18 < 32) - Warp 1 threads 32-63: some read edges (tid=32 reads edge 0, tid=33 reads edge 1, etc. up to tid=35 reading edge 3, then tid=36+ wraps around... no, for degree=18 and tid starting at 32, no edge is read since 32 > 18. Wait, my loop is `for (int i = tid; i < degree; i += blockDim.x)`. So: - tid=0: edges 0, 2, 4, ..., 16 - tid=1: edges 1, 3, 5, ..., 17 - ... - tid=17: edge 17 - tid=18: none - ... - tid=31: none - tid=32: none (32 >= 18) - ... So for degree=18 and block size=64, only the first 18 threads participate in finding local_max. Warp 0 has threads 0-17 doing work, threads 18-31 returning -inf. Warp 1 (threads 32-63) all return -inf. The warp_reduce_max handles this correctly. Then for inter-warp reduction, I can use shared memory. OK let me write a clean version with proper inter-warp reduction, NO shared memory for weights or values, just for the small reduction arrays. For shared memory, I only need `num_warps` floats for max reduction and `num_warps` floats for sum reduction. That's 2 * num_warps * 4 bytes. For 256 threads (8 warps), that's 64 bytes. Very small. ```cpp __global__ void sparse_attention_csr_kernel(...) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int lane = tid & 31; int warp_id = tid >> 5; int num_warps = (blockDim.x + 31) >> 5; extern __shared__ float sdata[]; float* s_max = sdata; float* s_sum = s_max + num_warps; // Find max float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { local_max = fmaxf(local_max, edge_scores[start + i]); } local_max = warp_reduce_max(local_max); if (lane == 0) s_max[warp_id] = local_max; __syncthreads(); float max_score = local_max; if (tid < num_warps) { max_score = s_max[tid]; } else { max_score = -1e20f; } max_score = warp_reduce_max(max_score); __shared__ float global_max; // wait, can't use __shared__ here since we already used extern } ``` The issue is I can't mix `extern __shared__` with `__shared__` in the same kernel function. Let me just put the global max and sum in the extern array too. ```cpp extern __shared__ float sdata[]; // Layout: [max_per_warp (num_warps), sum_per_warp (num_warps), global_max (1), global_sum (1)] float* s_max = sdata; float* s_sum = s_max + num_warps; float* s_global = s_sum + num_warps; ``` After the first warp-level reduction, I store in s_max[warp_id]. After syncthreads, I read from s_max into registers for inter-warp reduction, then store the final result in s_global[0]. For sum, same process. ```cpp // Step 1: max float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { local_max = fmaxf(local_max, edge_scores[start + i]); } local_max = warp_reduce_max(local_max); if (lane == 0) s_max[warp_id] = local_max; __syncthreads(); if (tid < num_warps) local_max = s_max[tid]; else local_max = -1e20f; local_max = warp_reduce_max(local_max); if (tid == 0) s_global[0] = local_max; __syncthreads(); max_score = s_global[0]; // Step 2: sum of exp float local_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { local_sum += expf(edge_scores[start + i] - max_score); } local_sum = warp_reduce_sum(local_sum); if (lane == 0) s_sum[warp_id] = local_sum; __syncthreads(); if (tid < num_warps) local_sum = s_sum[tid]; else local_sum = 0.0f; local_sum = warp_reduce_sum(local_sum); if (tid == 0) s_global[1] = local_sum; __syncthreads(); float sum_exp = s_global[1]; // Step 3: aggregate for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int i = 0; i < degree; i++) { int src = col_idx[start + i]; float w = expf(edge_scores[start + i] - max_score) / sum_exp; val += node_value[src * feat_dim + f] * w; } out[dst * feat_dim + f] = val; } ``` Wait, this recomputes exp for each feature thread. With feat_dim=64, degree=18, that's 64*18=1152 exp calls. Each exp is about 10-20 instructions. So ~20000 instructions. Not terrible but could be optimized. I can optimize by having each thread compute and cache one or more weights in registers, then use them. With degree=18, each thread can store a few weights. Actually, let me think about what fraction of time is spent in exp. For small graphs, this should be OK. But for correctness first, let me just use this approach. Wait, there's still the problem: I need to know the row_ptr type (int32 vs int64). In the test inputs, row_ptr is int32. But to be safe, I should cast to int32 in Python before passing to the kernel, or I should use int64_t in the kernel. Actually, looking at the test code, `row_ptr` is `torch.int32`. `col_idx` is `torch.int32`. In my kernel, I'm reading them as `const int*` which should be `int32_t`. On most systems, `int` is 32-bit, so this should match. But if for some reason PyTorch internally represents int32 differently, there could be issues. The safest is to cast to int64 in Python or handle in the C++ wrapper. Actually, I think the real issue from the earlier error was something else in my C++ code. Let me just rewrite the C++ wrapper more carefully. Actually, you know what, let me check if it's possible that the earlier error was from the kernel launch shared memory computation. Maybe `shared_mem_size` became too large or something invalid. Or maybe the error was from `.item<int>()` where the scalar tensor was float because it was uninitialized or something. Let me just completely avoid `.item<int>()` on any PyTorch tensor in C++. Instead, I'll compute everything on the Python side and pass as regular arguments, or I'll read the data from CPU. Here's the plan for the new wrapper: ```cpp torch::Tensor sparse_attention_csr_forward(...) { int num_nodes = row_ptr.size(0) - 1; int feat_dim = node_value.size(1); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; // Ensure int32 auto row_ptr_i = row_ptr.to(torch::kInt32); auto col_idx_i = col_idx.to(torch::kInt32); // Copy to CPU to find max degree auto row_ptr_cpu = row_ptr_i.cpu(); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { max_degree = std::max(max_degree, (int)(rp[i+1] - rp[i])); } int block_size = 64; if (block_size < feat_dim) block_size = 128; if (block_size < feat_dim) block_size = 256; int grid = num_nodes; int num_warps = (block_size + 31) / 32; size_t smem = (num_warps * 2 + 2) * sizeof(float); kernel<<<grid, block_size, smem>>>(...); return out; } ``` Wait, but `row_ptr` might already be on GPU. Converting to int32 and then copying to CPU adds overhead. But for num_nodes=384, this is negligible. Actually, I realize that if the original error was from the PyTorch reference implementation, not from my kernel... no, `run_correctness` ran my kernel and it failed with that error. Hmm, let me try a simpler approach. What if the issue is that `num_nodes` is derived from `row_ptr.numel() - 1`, and `row_ptr.numel()` returns an int64, and then when I pass it to `slice(0, 0, num_nodes)` the `num_nodes` variable is C++ int which might not convert properly to int64? No, the slice parameter is int64_t, and int converts to int64_t just fine. Let me just stop guessing and try the new version with proper type handling. Actually, I realize: maybe I should NOT do `.to(torch::kInt32)` if the tensor is already int32. That might cause unnecessary copy. But for correctness, let me just do it. Let me write the complete kernel now. And I think I want to use the approach where I recompute exp on the fly rather than caching weights, so I don't need max_degree for shared memory. This eliminates one source of potential issues. But wait, if I recompute exp for each feature, the block size should be at least feat_dim=64 for good occupancy. I'll use block_size = 64. For the shared memory, I only need space for warp reductions: `2 * num_warps + 2` floats. For 64 threads (2 warps), that's 6 floats ≈ 24 bytes. For 128 threads (4 warps), that's 10 floats ≈ 40 bytes. Total shared memory is tiny. Let me write this now. I'll still compute max_degree to be safe for potential future variants that might need it, but the current kernel doesn't need it. Actually, I realize I can also use the approach of caching weights in shared memory if I compute max_degree. Let me stick with the recompute-on-the-fly approach since it doesn't need max_degree and is simpler. Hold on - let me reconsider whether the "recompute exp" approach is too slow. For each of the 384 destination nodes: - 64 threads per block - Each thread handles 1 feature (out of 64) - Each thread iterates over ~18 edges - For each edge, it loads edge score, computes exp, loads col_idx, loads node_value, multiplies, accumulates - The exp of the edge score is computed 64 times (once per feature thread) With 64 threads computing the same exp 64 times = 1152 exp() calls per destination node. 384 nodes = 442K exp() calls. Each exp() is maybe ~20 FLOPs, so ~9M FLOPs. The whole computation is memory bound anyway, so the extra compute might not matter. But actually, if I use shared memory for weights, I can compute exp once per edge and reuse it. That's only 18 exp() calls per node = 7K total. Much better. Let me stick with shared memory for weights. I just need to compute max_degree properly. For max_degree, I can read it directly from row_ptr on the GPU without CPU copy if I just launch a small kernel or use torch operations. But the simplest is a CPU copy. OK, I'll write the kernel with weights in shared memory, and compute max_degree via CPU copy. Let me also be careful about types. Actually, for the specific test inputs, the maximum degree is 24 (18 + 6). Let me just set it to something safe. But I need general correctness. Here's my updated approach: ```python # Compute max_degree on Python side row_ptr_cpu = row_ptr.cpu().numpy() max_degree = int((row_ptr_cpu[1:] - row_ptr_cpu[:-1]).max()) ``` Then pass max_degree to the kernel. But in load_inline, I can't easily pass Python values to the C++ function unless they're function arguments. So I can compute it in C++ by doing a CPU copy there. OR, I can make the Python wrapper class compute it and then call a different function, but load_inline only exposes one function. Unless I write a Python wrapper around it. Wait, I can compute max_degree in Python and then just not use it in the kernel! I can over-allocate shared memory for the weights. For this specific problem, max_degree is small. For safety, I can check max_degree in Python and fall back to a larger allocation or a different kernel. But the simplest is to compute in C++. Let me just do the CPU copy in C++. For num_nodes=384, it's copying 385 ints = 1.5KB from GPU to CPU. This takes microseconds. Actually, I could even avoid shared memory by having each block load weights into a small static shared memory array with a reasonable upper bound. For example, if I know max_degree can't exceed 1024 for typical cases: ```cpp __shared__ float s_weights[1024]; ``` This avoids the dynamic shared memory size computation. But 1024 floats = 4KB, and with 384 blocks that might use too much shared memory if they're all resident. But actually, shared memory is per-SM, and blocks don't all run simultaneously. If the actual degree exceeds 1024, we'd have a bug. But for this problem, degree is about 24. For general correctness, I should handle arbitrary degrees. Let me just do dynamic shared memory with max_degree computed from CPU copy. Here's the complete solution I'll try: ```cpp // CUDA kernel __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { // ... as before with shared memory for weights ... } // C++ wrapper torch::Tensor sparse_attention_csr_forward( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value ) { int num_nodes = row_ptr.size(0) - 1; int feat_dim = node_value.size(1); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = (int)(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } if (max_degree == 0) return out; auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); int block_size = 64; if (block_size < feat_dim) block_size = 128; if (block_size < feat_dim) block_size = 256; int num_warps = (block_size + 31) / 32; size_t smem = (max_degree + num_warps + max_degree * feat_dim) * sizeof(float); launch_kernel<<<num_nodes, block_size, smem>>>( row_ptr_gpu.data_ptr<int32_t>(), col_idx_gpu.data_ptr<int32_t>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim ); return out; } ``` Hmm, this does extra copies: row_ptr to CPU, then back to GPU as int32. For 384 elements, this is trivial. But wait, `to(torch::kCPU)` copies to CPU. Then `to(torch::kInt32)` converts type. Then `row_ptr.to(torch::kInt32).to(row_ptr.device())` converts back to GPU. Two extra copies for 384 ints = ~3KB total. Completely negligible. Actually, I need to be more careful. `row_ptr.to(torch::kCPU)` is a blocking operation, which means it synchronizes the GPU. But again, for a tiny tensor, this is fine and happens once per forward pass. Let me try this approach. Wait, I also need to be careful about `row_ptr.size(0) - 1`. In C++ PyTorch, `size(0)` returns int64_t. So `num_nodes` would be int64_t. When passed as `int num_nodes` to the kernel, if num_nodes > 2^31, it truncates. But for our case, it's 384. OK, let me write the complete code and try compiling + correctness. Actually, I realize there might be a simpler interpretation of the error. What if the error `expected scalar type Int but found Float` is coming from the reference implementation, not my kernel? No, wait. `run_correctness` runs both the reference and my kernel. If the reference failed, it would say so. The error message just says "trials did not all match" and gives the runtime_error. But maybe the runtime_error is from MY kernel, not from PyTorch operations. If my kernel had a bug that caused a CUDA error, it might manifest in a strange way. Or if there was an illegal memory access, it might crash. Actually, looking more carefully, the error says "runtime_error: expected scalar type Int but found Float". This is clearly a PyTorch exception, not a CUDA error. CUDA errors typically say "CUDA error: ...". And if it's a PyTorch exception happening during my kernel launch, where could it come from? - From the C++ wrapper code that runs before kernel launch - From the C++ wrapper code that runs after kernel launch The most likely culprits are: 1. `degrees.max().item<int>()` where degrees is float 2. `row_ptr.data_ptr<int>()` where row_ptr is float or int64 If `row_ptr` were float, calling `data_ptr<int>()` wouldn't compile because it's a template that the compiler resolves at compile time based on the tensor's dtype... Actually no, `data_ptr<int>()` is just a cast. It doesn't check at compile time what the actual dtype is. At runtime, PyTorch checks that the tensor's dtype matches what you requested. So `data_ptr<int>()` on a float tensor would throw `expected scalar type Int but found Float`! That's probably it! My kernel was compiled with `row_ptr.data_ptr<int>()`, but maybe somehow row_ptr was float? Or maybe I was calling `data_ptr<int>()` on a tensor that wasn't int32. Wait, `get_inputs()` says `row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32)`. So it's definitely int32. Unless... the issue is with `torch.cumsum(degree, dim=0)` where `degree` is int32. Does `cumsum` preserve int32? Let me think... Yes, `torch.cumsum` preserves the input dtype. Unless there's some issue with the assignment `row_ptr[1:] = torch.cumsum(degree, dim=0)`. This assigns an int32 tensor to an int32 tensor slice. Should be fine. But wait, what about the degrees computation? Let me trace the reference: ```python degree = torch.full((num_nodes,), avg_degree, dtype=torch.int32) degree = torch.clamp(degree + ((torch.arange(num_nodes, dtype=torch.int32) % 7) - 3), min=1) row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32) row_ptr[1:] = torch.cumsum(degree, dim=0) ``` All int32. Then in C++, if I do `row_ptr.data_ptr<int>()`, this should work because int32 matches `int` on the platform. Hmm, but actually `int32_t` and `int` might be different types in C++ even if they're the same size. PyTorch might use `int32_t` internally. Let me check... PyTorch uses scalar types like `at::kInt`. The `data_ptr<int>()` function works with `int` if `sizeof(int) == 4`. On most platforms, `int` is 32-bit. So this should be fine. What if the issue is not with row_ptr but with `col_idx`? Same thing - it's int32. OK let me try my new approach where I explicitly convert to int32 using `.to(torch::kInt32)` before calling data_ptr. This ensures correctness. Actually, I should also check if the error could be from my Python-level `_ext.sparse_attention_csr_forward()` call somehow having an issue with argument passing. That's unlikely since load_inline handles this. Alright, let me compile and test the new version. Oh wait, I should also consider whether the error is from the previous correctness run, not my kernel itself. What if there's a memory corruption from the previous kernel launch that causes the subsequent trial to fail? Unlikely but possible. Let me try a completely fresh implementation. One more thing: I notice I used `node_value.options()` for creating `out`. If `node_value` is `torch.float32`, then `out` is `torch.float32`. Good. But what if `node_value` is on CPU? Then `out` would be on CPU, and the kernel would write to CPU memory. That would cause issues. But the inputs are supposed to be on the same device. The test's `get_inputs()` doesn't specify device, so the tensors are on CPU by default! Wait, let me check the test harness... If the test creates inputs and then moves them to CUDA before calling the model, then they'd be on CUDA. Let me assume the test handles device placement correctly. Actually, let me look at the reference implementation: it doesn't do any explicit device handling. PyTorch operations automatically work on whatever device the tensors are on. My kernel needs to handle this too. In the C++ wrapper, if `out` is created with `node_value.options()`, it uses the same device and dtype as `node_value`. So if `node_value` is on CPU, `out` is on CPU, and trying to launch a CUDA kernel on CPU tensors would fail with a different error. Let me assume the test places tensors on GPU. OK, let me write the kernel. Actually, I realize I want to avoid potential issues with shared memory calculation. What if I just set a fixed shared memory size that's large enough? The theoretical max for degree could be num_nodes = 384. So weights could need 384 floats = 1.5KB. Plus num_warps (say 8) * 2 for reduction = 64 bytes. Plus values: 384 * 64 = 24576 floats = 98KB. This exceeds the 48KB default shared memory limit. So I can't just over-allocate for all cases. I NEED max_degree to size the shared memory properly, OR I need to not load values into shared memory. The approach of reading values from global memory on the fly is safer because it only needs shared memory for weights and reduction: `max_degree + num_warps * 2 + 2` floats. For max_degree = 384, that's 384 + 18 = 402 floats = 1.6KB, which is well within limits. And for the actual problem with max_degree ~24, it's ~24 + 18 = 42 floats = 168 bytes. Great, let me go with the on-the-fly global memory reads for values, and shared memory only for weights + reduction. Wait, I can even avoid shared memory for weights if I recompute exp. But to save compute, I'll use shared memory for weights. Here's the plan: 1. Compute max_degree by CPU copy of row_ptr 2. Launch kernel with `smem = (max_degree + num_warps * 2 + 2) * sizeof(float)` 3. Kernel: shared memory layout: [weights(max_degree), warp_max(num_warps), warp_sum(num_warps), global_max(1), global_sum(1)] 4. Compute softmax and store weights in shared memory 5. Each thread aggregates features by reading from global memory using the precomputed weights This is memory-efficient and compute-efficient. Let me write it out: Actually wait, there's a subtle issue. The shared memory has to be allocated per block based on max_degree. But max_degree is the maximum over all rows. For a block handling a specific row with degree < max_degree, it only uses the first `degree` entries of the weights array. That's fine. But there's another issue: if max_degree is very large, the shared memory might exceed the block limit. On H100 it's 227KB. For max_degree=384, shared memory for weights is 1.5KB. Total ~1.6KB. Fine. Actually, I want to think about whether I even need to cache weights in shared memory. With block_size=64 and degree~18, I could have each warp compute the weights (since degree < warp_size) and store them in shared memory. Then all threads can read them. This works. Or, I can compute weights in shared memory as planned. OK let me write the code. For the C++ code, I'll: 1. Get num_nodes and feat_dim 2. Create output 3. Copy row_ptr to CPU to compute max_degree 4. Convert inputs to proper device/dtype 5. Launch kernel One concern: `row_ptr.to(torch::kCPU)` synchronizes the GPU. But it's tiny. Alternatively, I can compute max_degree in a lightweight CUDA kernel. But CPU copy is simpler. Let me just write the full implementation now. ```cpp __forceinline__ __device__ float warp_reduce_max(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __forceinline__ __device__ float warp_reduce_sum(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val += __shfl_down_sync(0xFFFFFFFF, val, offset); return val; } __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int lane = tid & 31; int warp_id = tid >> 5; int num_warps = (blockDim.x + 31) >> 5; extern __shared__ float sdata[]; float* s_weights = sdata; float* s_warp_max = s_weights + degree; float* s_warp_sum = s_warp_max + num_warps; float* s_global = s_warp_sum + num_warps; // Compute max score float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } local_max = warp_reduce_max(local_max); if (lane == 0) s_warp_max[warp_id] = local_max; __syncthreads(); if (tid < num_warps) local_max = s_warp_max[tid]; else local_max = -1e20f; local_max = warp_reduce_max(local_max); if (tid == 0) s_global[0] = local_max; __syncthreads(); float max_score = s_global[0]; // Compute sum of exp float local_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } local_sum = warp_reduce_sum(local_sum); if (lane == 0) s_warp_sum[warp_id] = local_sum; __syncthreads(); if (tid < num_warps) local_sum = s_warp_sum[tid]; else local_sum = 0.0f; local_sum = warp_reduce_sum(local_sum); if (tid == 0) s_global[1] = local_sum; __syncthreads(); float sum_exp = s_global[1]; // Normalize weights for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); // Aggregate for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int e = 0; e < degree; e++) { int src = col_idx[start + e]; val += node_value[src * feat_dim + f] * s_weights[e]; } out[dst * feat_dim + f] = val; } } ``` Wait, for the shared memory layout, I said `sdata` has size `max_degree + num_warps * 2 + 2`. But in the kernel, I use `s_weights + degree` where `degree` is the actual degree of this row, not `max_degree`. But the shared memory was allocated with `max_degree`. So `s_warp_max = s_weights + degree` is correct because we only use `degree` entries for weights, regardless of how much was allocated. Actually no, `s_weights + degree` could overlap with what other threads might expect if degree varies. But wait, shared memory is per-block, and each block handles one row. So the degree is the same for all threads in a block. And the shared memory is allocated per-block. The layout `s_weights + degree` is fine. But for correctness, I should use the actual allocated size. The warp arrays start after the weights array. If max_degree > degree, then `s_weights + degree` is within the allocated region. Good. Wait, actually, if I allocated `max_degree + num_warps * 2 + 2` floats, but then for a specific block with degree < max_degree, I access `s_warp_max[warp_id]` where `s_warp_max = s_weights + degree`. The memory at that location was allocated. Good. OK, this should work. Let me also think about potential bank conflicts. When threads read `s_weights[e]` in the aggregation loop, all threads in a warp read the same weight `s_weights[e]` at the same time. This is a broadcast, which is handled efficiently by shared memory (no bank conflicts, since all threads read the same address). When threads read `node_value[src * feat_dim + f]`, each thread reads a different feature `f` of the same source node (since threads are indexed by `f`). With feat_dim=64, threads 0-31 read features 0-31 of the same source node, threads 32-63 read features 32-63. This is perfectly coalesced if the node values are stored in row-major order (which they are in PyTorch). Good! When threads read `edge_scores[start + i]` in the first loop, with degree=18 and block_size=64, multiple threads read the same score. This is cached and broadcast. Good. When threads read `col_idx[start + e]`, all threads read the same value. Broadcast from global memory (cached in L1). Good. This kernel should be quite efficient. One small optimization: I can process multiple features per thread to reduce the loop overhead. For example, if block_size = 64 and feat_dim = 64, each thread handles exactly 1 feature. If block_size = 32, each thread handles 2 features. I'll choose block_size = 64 for this case. But what if feat_dim is larger, say 128 or 256? With block_size=64, each thread handles 2 or 4 features. That's fine. What about block_size < feat_dim? The loop `for (int f = tid; f < feat_dim; f += blockDim.x)` handles this. I need to choose a reasonable block_size. For small feat_dim (64), block_size=64 gives each thread 1 feature. For larger feat_dim, block_size=128 or 256 might be better to have more parallelism. But for degree=18 and feat_dim=64, memory bandwidth is the bottleneck. With 64 threads per block and 384 blocks, we have 384*64 = 24576 threads, which can saturate the H100's memory bandwidth. Let me choose block_size based on feat_dim: ```cpp int block_size = 64; if (feat_dim > 64) block_size = 128; if (feat_dim > 128) block_size = 256; ``` This is a simple heuristic. One more thing: I need to make sure `num_nodes` in the kernel launch doesn't exceed the grid size limit, but 384 is tiny. Let me also check warp synchronization. I use `__syncthreads()` after writing to shared memory and before reading from it. I also use `__shfl_down_sync` with `0xFFFFFFFF` (all threads in warp participate). This should be correct. For the case where `degree == 0`, the kernel skips all loops and writes zeros: ```cpp if (degree == 0) { for (int f = tid; f < feat_dim; f += blockDim.x) { out[dst * feat_dim + f] = 0.0f; } return; } ``` Actually, I should add this to handle empty rows cleanly. In the reference code, `if (end > start)` means empty rows contribute nothing (out is already zero). But since `out` is zero-initialized, I don't strictly need this. However, adding it avoids unnecessary computation and potential issues with empty loops. Wait, in the reference, `out` starts as zeros and only gets updated if `end > start`. So my kernel should produce the same result even without the `degree == 0` early return, since all the loops just won't execute. But adding it is cleaner. One concern: when degree is 0, the warp_reduce_max on -1e20f... let me see, local_max starts at -1e20f for all threads, then warp_reduce_max returns -1e20f. Then exp(-1e20f - (-1e20f)) = exp(0) = 1.0f. But if degree is 0, the exp loop doesn't execute, so local_sum = 0.0f. Then we divide by 0... but the aggregation loop also doesn't execute, so no issue. However, it's safer to handle degree==0 explicitly. Let me add the early return. One more thing: I notice in the reference implementation, `col_idx[start:end].long()` converts to long (int64). In my kernel, I'm using `int` (int32) for col_idx. The actual values are indices from 0 to num_nodes-1 = 383, which fits in int32. So this should be fine. But let me make sure: if `col_idx` is stored as int32 on the GPU, reading it as `const int*` is correct. OK let me write the code and test. Wait, I also want to think about whether I can optimize further using vectorized loads. For the node_value reads, each thread reads one feature at a time. With 64 threads, that's 64 floats = 256 bytes per warp. This is perfectly coalesced. I could use float4 to load 4 features at a time, reducing the number of memory instructions by 4x. But this requires: - feat_dim to be a multiple of 4 (64 is) - Unrolling the inner loop Let me not do this initially. Let me get correctness first, then optimize. ```python import torch from torch.utils.cpp_extension import load_inline cuda_source = r""" #include <torch/extension.h> #include <cuda_runtime.h> __forceinline__ __device__ float warp_reduce_max(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __forceinline__ __device__ float warp_reduce_sum(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val += __shfl_down_sync(0xFFFFFFFF, val, offset); return val; } __global__ void sparse_attention_csr_kernel( const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, float* __restrict__ out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int lane = tid & 31; int warp_id = tid >> 5; int num_warps = (blockDim.x + 31) >> 5; if (degree == 0) { for (int f = tid; f < feat_dim; f += blockDim.x) { out[dst * feat_dim + f] = 0.0f; } return; } extern __shared__ float sdata[]; float* s_weights = sdata; float* s_warp_max = s_weights + degree; float* s_warp_sum = s_warp_max + num_warps; float* s_global = s_warp_sum + num_warps; float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } local_max = warp_reduce_max(local_max); if (lane == 0) s_warp_max[warp_id] = local_max; __syncthreads(); if (tid < num_warps) local_max = s_warp_max[tid]; else local_max = -1e20f; local_max = warp_reduce_max(local_max); if (tid == 0) s_global[0] = local_max; __syncthreads(); float max_score = s_global[0]; float local_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } local_sum = warp_reduce_sum(local_sum); if (lane == 0) s_warp_sum[warp_id] = local_sum; __syncthreads(); if (tid < num_warps) local_sum = s_warp_sum[tid]; else local_sum = 0.0f; local_sum = warp_reduce_sum(local_sum); if (tid == 0) s_global[1] = local_sum; __syncthreads(); float sum_exp = s_global[1]; for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int e = 0; e < degree; e++) { int src = col_idx[start + e]; val += node_value[src * feat_dim + f] * s_weights[e]; } out[dst * feat_dim + f] = val; } } """ cpp_source = r""" #include <torch/extension.h> #include <algorithm> void launch_sparse_attention_csr_kernel( const int* row_ptr, const int* col_idx, const float* edge_scores, const float* node_value, float* out, int num_nodes, int feat_dim, int max_degree, int block_size ); torch::Tensor sparse_attention_csr_forward( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value ) { int num_nodes = row_ptr.size(0) - 1; int feat_dim = node_value.size(1); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = static_cast<int>(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } if (max_degree == 0) return out; auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); int block_size = 64; if (block_size < feat_dim) block_size = 128; if (block_size < feat_dim) block_size = 256; if (block_size > 512) block_size = 512; int num_warps = (block_size + 31) / 32; size_t smem = (max_degree + num_warps * 2 + 2) * sizeof(float); launch_sparse_attention_csr_kernel( row_ptr_gpu.data_ptr<int32_t>(), col_idx_gpu.data_ptr<int32_t>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim, max_degree, block_size ); return out; } """ Wait, I need to define launch_sparse_attention_csr_kernel in the CUDA source. ``` I will include the launch helper in the CUDA source and call it from the C++ wrapper. Now I'll write the full Python code and test. Actually, I realize I should question whether I need `to(torch::kInt32)` conversions. If row_ptr and col_idx are already int32, the conversion is a no-op. If they're int64, the conversion copies and narrows. This is good for robustness. But wait, `row_ptr_gpu.data_ptr<int32_t>()` - will PyTorch's data_ptr check the scalar type? Yes, it does a runtime check. If row_ptr_gpu is int32, it works. Good. What about the original issue: `expected scalar type Int but found Float`. I was calling `.item<int>()` on a float tensor before. Now I removed that entirely, so the issue should be gone. One more thing: `node_value.size(1)` returns int64_t in PyTorch C++ API. When passed as `int feat_dim` in the launch function, if feat_dim is very large, it could overflow. But for our case, feat_dim=64. OK, let me write the actual Python module code and test it. I also need to make sure `load_inline` has the right function names in the `functions` list. Let me double-check my CUDA source includes the properly defined `launch_sparse_attention_csr_kernel`. In my previous successful compile, I had the kernel and launch function in the CUDA source, and the C++ wrapper called the launch function. Let me write the complete code now.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp_id = tid >> 5;\n int num_warps = (blockDim.x + 31) >> 5;\n \n if (degree == 0) {\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n out[dst * feat_dim + f] = 0.0f;\n }\n return;\n }\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_warp_max = s_weights + degree;\n float* s_warp_sum = s_warp_max + num_warps;\n float* s_global = s_warp_sum + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n local_max = warp_reduce_max(local_max);\n if (lane == 0) s_warp_max[warp_id] = local_max;\n __syncthreads();\n \n if (tid < num_warps) local_max = s_warp_max[tid];\n else local_max = -1e20f;\n local_max = warp_reduce_max(local_max);\n if (tid == 0) s_global[0] = local_max;\n __syncthreads();\n float max_score = s_global[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n local_sum = warp_reduce_sum(local_sum);\n if (lane == 0) s_warp_sum[warp_id] = local_sum;\n __syncthreads();\n \n if (tid < num_warps) local_sum = s_warp_sum[tid];\n else local_sum = 0.0f;\n local_sum = warp_reduce_sum(local_sum);\n if (tid == 0) s_global[1] = local_sum;\n __syncthreads();\n float sum_exp = s_global[1];\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n #pragma unroll 4\n for (int e = 0; e < degree; e++) {\n int src = col_idx[start + e];\n val += node_value[src * feat_dim + f] * s_weights[e];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps * 2 + 2) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n#include <algorithm>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = static_cast<int>(row_ptr.size(0)) - 1;\n int feat_dim = static_cast<int>(node_value.size(1));\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32);\n const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>();\n int max_degree = 0;\n for (int i = 0; i < num_nodes; i++) {\n int deg = static_cast<int>(rp[i+1] - rp[i]);\n if (deg > max_degree) max_degree = deg;\n }\n if (max_degree == 0) return out;\n \n auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device());\n auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device());\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n if (block_size > 512) block_size = 512;\n \n launch_sparse_attention_csr_kernel(\n row_ptr_gpu.data_ptr<int32_t>(),\n col_idx_gpu.data_ptr<int32_t>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr_v2\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 6 · 1 tool call(s) · 8.1s turn · 8.1s LLM · 7,065 chars (click to expand)
turn 68.1s turn · 8.1s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp_id = tid >> 5;\n int num_warps = (blockDim.x + 31) >> 5;\n \n if (degree == 0) {\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n out[dst * feat_dim + f] = 0.0f;\n }\n return;\n }\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_warp_max = s_weights + degree;\n float* s_warp_sum = s_warp_max + num_warps;\n float* s_global = s_warp_sum + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n local_max = warp_reduce_max(local_max);\n if (lane == 0) s_warp_max[warp_id] = local_max;\n __syncthreads();\n \n if (tid < num_warps) local_max = s_warp_max[tid];\n else local_max = -1e20f;\n local_max = warp_reduce_max(local_max);\n if (tid == 0) s_global[0] = local_max;\n __syncthreads();\n float max_score = s_global[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n local_sum = warp_reduce_sum(local_sum);\n if (lane == 0) s_warp_sum[warp_id] = local_sum;\n __syncthreads();\n \n if (tid < num_warps) local_sum = s_warp_sum[tid];\n else local_sum = 0.0f;\n local_sum = warp_reduce_sum(local_sum);\n if (tid == 0) s_global[1] = local_sum;\n __syncthreads();\n float sum_exp = s_global[1];\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n #pragma unroll 4\n for (int e = 0; e < degree; e++) {\n int src = col_idx[start + e];\n val += node_value[src * feat_dim + f] * s_weights[e];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps * 2 + 2) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n#include <algorithm>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = static_cast<int>(row_ptr.size(0)) - 1;\n int feat_dim = static_cast<int>(node_value.size(1));\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32);\n const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>();\n int max_degree = 0;\n for (int i = 0; i < num_nodes; i++) {\n int deg = static_cast<int>(rp[i+1] - rp[i]);\n if (deg > max_degree) max_degree = deg;\n }\n if (max_degree == 0) return out;\n \n auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device());\n auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device());\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n if (block_size > 512) block_size = 512;\n \n launch_sparse_attention_csr_kernel(\n row_ptr_gpu.data_ptr<int32_t>(),\n col_idx_gpu.data_ptr<int32_t>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr_v2\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: ? trials did not all match. runtime_error: expected scalar type Int but found Float
turn 7 · 1 tool call(s) · 117.6s turn · 117.6s LLM · 25,199 chars (click to expand)
turn 7117.6s turn · 117.6s LLM · 0.0s tools
reasoning
The issue is that the row_ptr tensor in the test might be float32, not int32. Wait, looking at the reference implementation: ```python def get_inputs(): degree = torch.full((num_nodes,), avg_degree, dtype=torch.int32) degree = torch.clamp(degree + ((torch.arange(num_nodes, dtype=torch.int32) % 7) - 3), min=1) row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32) ``` row_ptr should be int32! But the error says "expected scalar type Int but found Float". Let me re-read the error. Actually, the error says "expected scalar type Int but found Float" - this could be from `torch::ones` or another op where Int was expected. Wait, maybe it's from `row_ptr_cpu.data_ptr<int32_t>()` when row_ptr is already on CPU but the dtype is float? Actually wait - get_inputs() creates row_ptr as int32. But maybe the evaluation code changes it? Let me look at the error more carefully. "expected scalar type Int but found Float" - maybe it's during `row_ptr.to(torch::kCPU).to(torch::kInt32)` or maybe row_ptr is float for some reason. Let me check: maybe `row_ptr.to(torch::kInt32).to(row_ptr.device())` is the issue. Actually, in the reference model, we do `int(row_ptr[dst].item())` which works for both float and int. So maybe the test passes float tensors sometimes? Wait, the error could also be from `edge_scores = torch.randn(...)` which is float32 and our code expects float. But we use `data_ptr<float>()` which wouldn't cause "expected Int but found Float". Let me think about this differently. What if the error is from `row_ptr_cpu.data_ptr<int32_t>()` when the tensor is actually float? But we call `.to(torch::kInt32)` before `.to(torch::kCPU)`, wait no: `.to(torch::kCPU).to(torch::kInt32)`. If row_ptr is float, then `to(torch::kCPU)` makes it float on CPU, then `to(torch::kInt32)` converts to int32. That should be fine. Actually, maybe the issue is that `row_ptr` comes in as Int64? Let me trace through: 1. If row_ptr is int64, then `.to(torch::kCPU).to(torch::kInt32)` gives int32. `data_ptr<int32_t>()` is fine. 2. If row_ptr is float32, then same, it works. Wait, could the issue be `rp[i+1] - rp[i]` where rp is int32_t pointer? That gives int32 arithmetic, which is fine. Hmm, let me re-read the error more carefully: "runtime_error: expected scalar type Int but found Float" Could this be from the `at::Tensor` operations? Maybe when we do `row_ptr.size(0)`, that should work regardless. What about `node_value.options()` - if node_value is float, `torch::zeros` should be float. Oh wait! Maybe the error is from `torch::zeros({num_nodes, feat_dim}, node_value.options())` but the reference returns float while node_value is Float. That should be fine. Actually, I just realized: maybe it's in `.to(torch::kInt32)` line. Wait, what if row_ptr is already on CPU? Or what if the tensor is a LongTensor? Let me look at the evaluation setup code... Actually, I don't have it. But the error says "expected scalar type Int but found Float" - this usually comes from a function expecting one dtype and getting another. Let me rewrite with more robust handling, avoiding CPU copies, and see if the issue is with `to(torch::kCPU)`. But wait, we do CPU copies to find max_degree. We can find max_degree on GPU too. Actually, let me just look at row_ptr more carefully. In the reference it's `dtype=torch.int32`. Maybe the evaluation framework is passing 64-bit indices? That wouldn't cause "expected Int but found Float" though. Wait - "expected Int but found Float" could come from anywhere. Let me check if it's from `launch_sparse_attention_csr_kernel` maybe there's a mismatch in arguments. Actually, looking at the signature: ```cpp void launch_sparse_attention_csr_kernel( const int* row_ptr, ... ); ``` And we're calling it with `int32_t*` pointers. Hmm. `const int*` vs `const int32_t*` - should be the same on most platforms. Actually, I just realized - maybe the issue is that row_ptr is being passed as a ` torch.zeros(num_nodes + 1, dtype=torch.int32)` and our `.to(torch::kInt32)` is fine, but what about `feat_dim` being computed as `node_value.size(1)`? If node_value is 1D, that would give an error but not "expected scalar type Int but found Float". Let me try a completely different approach - use `int64_t` for indices to match what PyTorch typically uses, and avoid CPU transfer for max_degree by computing it in CUDA. Actually, let me think about this differently. The error "expected scalar type Int but found Float" might come from our C++ code trying to do some tensor operation like `row_ptr.slice(...) - row_ptr.slice(...)` where one is int and one is float. Let me look at what C++ operations we do: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); ``` Wait, does `to(torch::kCPU)` work properly? If row_ptr is float32, and we do `.to(torch::kCPU).to(torch::kInt32)`, it should be fine. Let me check: maybe `row_ptr` is `torch.float32`! Let's look at get_inputs() again - no, it explicitly uses `dtype=torch.int32`. Hmm, maybe the issue is that I should check if `row_ptr` is Int32 vs Int64. But the error says Float, not Long. OH WAIT. Let me re-read the error: `runtime_error: expected scalar type Int but found Float` What if this is from `node_value.size(1)`? No, size operations don't depend on dtype. Let me just try another approach: convert everything to int32 on GPU, use `int64_t` in C++ to be safe, and avoid CPU copies. Actually, the simplest fix might be to handle both dtypes. Actually, I just realized - maybe the error occurs inside the CUDA kernel due to shared memory? No, CUDA kernel failures give different errors. Let me try simpler C++ code that doesn't do CPU copy and just uses int64_t. And for max_degree, we just use a known max from the problem. Actually, wait - I need to look at this more carefully. The issue might be in `.to(torch::kCPU)` failing because the tensor is on CPU already and something is wrong. Or maybe the issue is in `.to(torch::kInt32)` when the tensor is already int64? Actually, "expected scalar type Int but found Float" might actually be referring to `int` as in Python `int` vs `float` - but in C++ it's about dtypes. Let me just try a version that does everything on GPU and handles the tensor dtypes more carefully. I'll compute max_degree using a helper CUDA kernel, and I'll just use whatever dtype row_ptr comes in as. Actually, let me write a much simpler version first and see if it compiles/corrects: ```cpp #include <torch/extension.h> // ... ``` Actually, you know what, let me try a different approach. Let me use `row_ptr.dtype()` to check what's going on. But I can't debug that way easily. Let me just handle `row_ptr` more carefully: 1. If it's not int32, convert to int32 2. Use `TORCH_CHECK` to ensure valid dtypes 3. Use `int64_t` for all indices to match standard PyTorch index type Actually, wait - could the problem be that `row_ptr` is on CPU and `col_idx` is on GPU? In the get_inputs() function, they create on CPU? No, torch defaults to CPU unless specified. But in evaluation they might move to CUDA. Let me just try a simpler C++ that avoids the CPU copy for max_degree. I'll set max_degree to a large enough known value from the problem, or compute via CUDA. Actually, the problem says `avg_degree = 18` and `num_nodes = 384` with degree varying by mod 7. So max_degree <= 18 + 3 = 21. Let me just use 32 or compute it from formula. But wait, `row_ptr.to(torch::kCPU)` could be the source of the error if it triggers sync issues. Let me try using `contiguous().to(torch::kCPU, torch::kInt32)`. You know what, let me just write a new version that: 1. Accepts row_ptr and col_idx as any int type 2. Converts them to int32 on the same device 3. Computes max_degree via a simple approach 4. Doesn't do CPU copies For max_degree, I can just launch small CUDA kernel or just compute on host. But let me try without CPU copy first. Actually, the simplest fix might be this: the error "expected scalar type Int but found Float" could be from `row_ptr.to(torch::kCPU)` because... no, that shouldn't matter. Let me try another approach - maybe the evaluation code passes Float row_ptr despite get_inputs() showing Int. Let me make the code robust to that. Wait, I have an idea. What if `row_ptr` is passed as Float in some test cases but our code works on the CPU-side with `int32_t*` pointer to float data? That would cause garbage values. But the error would likely be "expected scalar type Int" if some PyTorch op expects Int. Hmm, let me just convert everything explicitly and ensure it's safe. Let me rewrite the entire thing with int64_t support and robust dtype handling. Actually, let me try converting to int64 and use int64_t pointers. The CUDA kernel can use int64_t as well. This avoids any dtype mismatch issues. Actually, I don't think that's the issue. Let me just try removing the `.to(torch::kCPU)` line. I'll compute max_degree on GPU. Actually, for this problem, max_degree is small (~21), so I can even just launch with a generous shared memory allocation. But the host-side needs to know for shared mem size. Let me write a tiny CUDA reduction kernel for max_degree. Actually wait - I just realized something! The error might be because row_ptr is **not contiguous** or is an **integer** that causes issues with the slice operations. Let me just simplify. I'll convert row_ptr and col_idx to int32 tensors, compute max_degree with a simple PyTorch max operation on GPU: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1).to(torch::kInt32) - row_ptr.slice(0, 0, num_nodes).to(torch::kInt32); int max_degree = degrees.max().item<int>(); ``` Actually, the issue with the first version was: `row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes)` - what if row_ptr and the slice are different types? Both should be same type as row_ptr. Let me try the simplest possible C++ with no dtype conversions except for explicit ones: ```cpp torch::Tensor sparse_attention_csr_forward(...) { int num_nodes = row_ptr.size(0) - 1; int feat_dim = node_value.size(1); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; // Cast indices to int32 on same device auto rp = row_ptr.to(torch::kInt32); auto ci = col_idx.to(torch::kInt32); // Get max degree with CPU sync auto row_ptr_cpu = rp.to(torch::kCPU); ... } ``` Actually, maybe the problem is in `row_ptr.to(torch::kCPU)` - if row_ptr is not cuda, `to()` still works but casts device. But suppose `row_ptr.to(torch::kCPU)` is fine, but the tensor is already on CPU and there's no error there. Hmm, let me try a different possibility. What if the issue is with how we extract int values: ```cpp int max_degree = degrees.max().item<int>(); ``` If `degrees.max()` returns a long tensor on CPU, `.item<int>()` should work. But what if `degrees` is empty? You know what, let me create a minimal version and run it, then we can see the exact error location. Let me simplify: compute max_degree on CPU from row_ptr, but handle it very carefully. Actually, you know what could be the issue? I just understood: "expected scalar type Int but found Float" This might be from `auto degrees = row_ptr.slice(...) - row_ptr.slice(...);` where row_ptr might be float in some tests. And then when we do `.max().item<int>()`, PyTorch might automatically cast. But wait, `torch.max()` works on any dtype. Hmm, actually, I think the issue might be more mundane. When I wrote: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); ``` What if `row_ptr` is `torch.FloatTensor`? Then `row_ptr.to(torch::kCPU)` gives it on CPU (still float), and `.to(torch::kInt32)` converts to int. Then `data_ptr<int32_t>()` is fine. Wait... let me look at `row_ptr.to(torch::kCPU)` - does this require grad? No, `.to()` on a non-gradient tensor is fine. You know what, maybe the problem was `row_ptr.to(torch::kCPU)` when it was on CPU but had requires_grad? No, get_inputs creates plain tensors. I think the safest bet is that `row_ptr` is actually Float in some test cases (maybe evaluation generates different inputs). Let me just handle float row_ptr by converting. Actually, let me try something. Let me remove all the max_degree computation and just use a fixed shared memory size based on the problem constraints (max_degree <= 21). But 21 * 64 + a few = < 2000 floats, which is tiny. I can just use maximum possible memory. Wait, but I still need to know block_size for the kernel. Actually, I can just use 256 threads always. For shared memory, since max_degree <= 21 and feat_dim = 64, I need: - weights: max_degree ~ 64 (256 bytes) - warp reductions: ~ 16 * 2 = 128 floats = 512 bytes - global reductions: 2 floats = 8 bytes Total: ~ 800 bytes per block For safety I can allocate more shared memory, say for max_degree=64 and feat_dim=64. That's tiny. But actually, I don't need to preload node values to shared memory in this approach (the current code doesn't). The max shared memory I need is proportional to max degree, not degree * feat_dim. Wait, in the current cuda_source, I have: ```cpp extern __shared__ float sdata[]; float* s_weights = sdata; float* s_warp_max = s_weights + degree; float* s_warp_sum = s_warp_max + num_warps; float* s_global = s_warp_sum + num_warps; ``` So shared memory = degree + num_warps + num_warps + 2 For degree=64 and num_warps=16, that's 64 + 32 = 96 floats = 384 bytes. But actually, I need to know max_degree to compute shared memory. Hmm. Actually, for the kernel launch, shared_mem_size can be computed on CPU. I need max_degree. If I can't compute it from row_ptr, I can just use a safe upper bound. From get_inputs: ```python degree = torch.clamp(degree + ((torch.arange(num_nodes, dtype=torch.int32) % 7) - 3), min=1) ``` avg_degree = 18, and max offset is +3, so max_degree = 21. But if evaluation can change this, maybe it's up to some reasonable number. I could just allocate for a larger max like 128 or 256 to be safe. Actually, 256 floats is only 1KB. I can allocate 1KB * num_nodes if needed, but wait - shared memory is per block, and each block handles one node. I just need enough for the largest possible degree. Let me set max_degree = 256 and see if it works. That would mean 256 + 16*2 + 2 = 290 floats = 1.1KB shared memory per block, which is fine. Then I don't need CPU transfer at all! This might solve the issue. Let me also fix the argument type. I'll keep row_ptr as whatever type it comes in, convert to int32 on device. Actually wait - I still need the `row_ptr` and `col_idx` data as ints. The CUDA kernel expects `const int*`. So I need `row_ptr.data_ptr<int>()` to work. If row_ptr is int32, great. If it's int64, I need to cast. Let me just always do `.to(torch::kInt32)` before getting data_ptr. Here's my new plan: 1. Convert row_ptr and col_idx to int32 on GPU 2. Don't compute max_degree - just use a safe upper bound (512) 3. Launch kernel with static shared memory Let me rewrite.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__forceinline__ __device__ float warp_reduce_max(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__forceinline__ __device__ float warp_reduce_sum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp_id = tid >> 5;\n int num_warps = (blockDim.x + 31) >> 5;\n \n if (degree == 0) {\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n out[dst * feat_dim + f] = 0.0f;\n }\n return;\n }\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_warp_max = s_weights + 512;\n float* s_warp_sum = s_warp_max + 32;\n float* s_global = s_warp_sum + 32;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n local_max = warp_reduce_max(local_max);\n if (lane == 0) s_warp_max[warp_id] = local_max;\n __syncthreads();\n \n if (tid < num_warps) local_max = s_warp_max[tid];\n else local_max = -1e20f;\n local_max = warp_reduce_max(local_max);\n if (tid == 0) s_global[0] = local_max;\n __syncthreads();\n float max_score = s_global[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n local_sum = warp_reduce_sum(local_sum);\n if (lane == 0) s_warp_sum[warp_id] = local_sum;\n __syncthreads();\n \n if (tid < num_warps) local_sum = s_warp_sum[tid];\n else local_sum = 0.0f;\n local_sum = warp_reduce_sum(local_sum);\n if (tid == 0) s_global[1] = local_sum;\n __syncthreads();\n float sum_exp = s_global[1];\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int e = 0; e < degree; e++) {\n int src = col_idx[start + e];\n val += node_value[src * feat_dim + f] * s_weights[e];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = static_cast<int>(row_ptr.size(0)) - 1;\n int feat_dim = static_cast<int>(node_value.size(1));\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto rp = row_ptr.to(torch::kInt32).to(row_ptr.device());\n auto ci = col_idx.to(torch::kInt32).to(col_idx.device());\n \n int block_size = 128;\n int grid_size = num_nodes;\n size_t shared_mem_size = (512 + 32 + 32 + 2) * sizeof(float);\n \n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n rp.data_ptr<int>(),\n ci.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr_v3\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'sparse_attention_csr_v3': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr_v3 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -O3 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp -o main.o FAILED: [code=1] main.o /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=sparse_attention_csr_v3 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -O3 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp -o main.o /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp: In function 'at::Tensor sparse_attention_csr_forward(at::Tensor, at::Tensor, at::Tensor, at::Tensor)': /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp:24:5: error: 'sparse_attention_csr_kernel' was not declared in this scope; did you mean 'sparse_attention_csr_forward'? 24 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ | sparse_attention_csr_forward /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp:24:34: error: expected primary-expression before '<' token 24 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/main.cpp:24:75: error: expected primary-expression before '>' token 24 | sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( | ^ [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=sparse_attention_csr_v3 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_2_problem_37_cache/k_f026685d08c9/sparse_attention_csr_v3/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used ninja: build stopped: subcommand failed.
turn 8 · 1 tool call(s) · 137.4s turn · 137.4s LLM · 62,753 chars (click to expand)
turn 8137.4s turn · 137.4s LLM · 0.0s tools
reasoning
The issue is that `load_inline` compiles `.cpp` and `.cu` separately, so the `.cpp` file can't find the CUDA kernel declarations. The initial approach with a launch function in the `.cu` file was correct - we need to ensure the cpp file can find the function. Let me look back at the first error more carefully. The launch function approach was right, but the issue was likely with the `extern "C"` declaration - we used a mangled C++ declaration but then tried to call a CUDA kernel with `<<<>>>` syntax from C++. We need a C++ wrapper function in the `.cu` file (not a kernel itself) that calls the kernel. Then in the `.cpp` file we declare the wrapper function. Let me redo this properly. Actually, the first correct approach was correct in its overall design, but the second approach failed due to type issues. Let me re-examine what happened. The first compiled version had the following approach: - `.cu` file: CUDA kernel + host launch wrapper that calls the kernel - `.cpp` file: declare the host wrapper function, call it This compiled successfully! But the runtime error was: "expected scalar type Int but found Float" Looking at the code more carefully: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` This was a PyTorch tensor operation in the host code. But the error was happening during runtime, not compilation. The problem might be that `row_ptr` is int32 but we're trying to do operations on it, and `.to(torch::kInt32)` might fail if it's already that type, but the error says "expected scalar type Int but found Float". Wait, looking more carefully at the original code: `row_ptr` is passed as `torch.int32` in the Python code. When we do `row_ptr.to(torch::kCPU).to(torch::kInt32)` - if the tensor is already int32, the `.to(torch::kInt32)` shouldn't be an issue. Actually, I bet the issue is with: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); ``` If `row_ptr` has dtype int32, then `slice` returns int32 tensors, subtraction is fine, then `.max().item<int>()` should also be fine. Hmm, but the error "expected scalar type Int but found Float" suggests some operation is expecting int but getting float. Oh wait! Looking at the `row_ptr` parameter in the Python reference: ```python def forward(self, row_ptr, col_idx, edge_scores, node_value) ``` The `row_ptr` might be passed as a float tensor in the unit tests? No, the reference uses `.item()` which works for both. But the `row_ptr` is defined as `torch.int32` in `get_inputs()`. Actually, I know what happened. The first version that compiled had: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` And then later: ```cpp launch_sparse_attention_csr_kernel( row_ptr.data_ptr<int>(), ``` If `row_ptr` is float (not int), then `.data_ptr<int>()` would be reinterpret cast and `row_ptr.slice(...) - ...` would return float. The `.max().item<int>()` on a float tensor would fail because `item<int>()` requires the tensor to be int type. So the fix is to ensure we handle dtype properly. The `row_ptr` could be int or float. We should cast it to int. Actually, in the reference implementation, `row_ptr` is used with `.item()` conversion which is fine for both int and float. But for our CUDA kernel, we need it to be `int32`. Actually wait, the second version's error said: "expected scalar type Int but found Float". Looking at the second version code: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = static_cast<int>(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } if (max_degree == 0) return out; auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); ``` The issue here is `row_ptr.to(torch::kCPU)` - if row_ptr is int32, then `.to(torch::kCPU)` returns int32 CPU tensor, then `.to(torch::kInt32)` is fine. But if row_ptr is float, then `.to(torch::kCPU)` returns float CPU tensor, then `.to(torch::kInt32)` is a type conversion which should work. Hmm, but the error says "expected scalar type Int but found Float". This might be from a different line. Let me look at: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` If `row_ptr` is float, `degrees` is float, and `.item<int>()` on a float tensor expects the accessor to be float: `.item<float>()`, not `.item<int>()`. Ahhhh! That's it! The `.item<int>()` throws when the tensor is float because you should use `.item<int>()` for int tensors and `.item<float>()` for float tensors. So the fix is: either cast to int first, or use `.to(torch::kInt32)` before `.item<int>()`, or just use `.item<float>()` and cast to int. Actually, I think the cleanest solution is to just cast the row_ptr to int32 and col_idx to int32, and then use data_ptr<int32_t>(). Actually, for simplicity, I can just write the conversion properly. I'll do: ```cpp auto rp = row_ptr.to(torch::kInt32).to(row_ptr.device()); ``` Then all the pointer accesses work fine. Let me just rewrite it cleanly without `.item<int>()` anywhere that could fail: Actually, the first version compiled but then at runtime the `degrees.max().item<int>()` threw. Let me trace exactly why. In the first compilation: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` If `row_ptr` is `float` (which could happen in tests), then `degrees` is `float`, `degrees.max()` returns a float scalar tensor, and `.item<int>()` checks the dtype and throws because it's float, not int. The fix is either: 1. Convert to int first: `row_ptr.to(torch::kInt32)` 2. Or use `.item<float>()` and cast Let me just use a robust approach: ```cpp auto row_ptr_i32 = row_ptr.to(torch::kInt32).contiguous(); auto col_idx_i32 = col_idx.to(torch::kInt32).contiguous(); ``` Then compute max_degree from row_ptr_i32 using data access or tensor ops on int32. For max_degree, I can do: ```cpp auto rp = row_ptr_i32.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; ++i) { max_degree = std::max(max_degree, (int)(rp[i+1] - rp[i])); } ``` And then call the kernel with `rp` and `col_idx_i32.data_ptr<int32_t>()`. Let me also check: the first compiled version had a launch function wrapper. That was working except for the float/int issue. Let me just rewrite with proper type handling. Also, looking at the runtime error again for the second version: "expected scalar type Int but found Float". The second version had: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); ``` And then: ```cpp auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); ``` Wait, `row_ptr.to(torch::kCPU)` doesn't change dtype. Then `.to(torch::kInt32)` does. This should be fine even for float input. So why did it throw? Oh! I see it now. In the second version I had: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` Wait no, I removed that in the second version. Let me re-read the second version: ```cpp torch::Tensor sparse_attention_csr_forward(...) { int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; ... auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = static_cast<int>(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } ... auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); ``` OK so: 1. `row_ptr_cpu` casts to CPU then to int32 2. Then counts max degree on CPU 3. Then `row_ptr_gpu` converts to int32 then to device 4. Then passes to kernel Where could "expected scalar type Int but found Float" come from? Maybe from `row_ptr.to(torch::kCPU)` where the CPU conversion preserves the original type, then `.data_ptr<int32_t>()` on a float tensor would throw. Oh! `row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32)` - if `row_ptr` is already on CPU, `to(torch::kCPU)` is a no-op, then `.to(torch::kInt32)` should convert. But if `row_ptr` is on GPU... wait, `to(torch::kCPU)` copies to CPU. Then `.to(torch::kInt32)` converts. Then `.data_ptr<int32_t>()` should work. Actually, I think the issue is: `.to(torch::kCPU)` when `row_ptr` is on GPU creates a CPU copy (preserving float dtype), then `.to(torch::kInt32)` converts to int32. That should be fine! Wait, hmm, maybe the issue is in `.to(torch::kInt32).to(row_ptr.device())`? If `row_ptr` is float on GPU, then `.to(torch::kInt32)` creates an int32 tensor (probably on CPU since the original might be CPU in test?), then `.to(row_ptr.device())` copies it to GPU. That should work too. Hmm, let me think about where the error "expected scalar type Int but found Float" could come from in the second version... Oh! I bet it's from `row_ptr.to(torch::kCPU)` where `row_ptr` is a float tensor. Wait, that's fine... Actually, the error might be from the `row_ptr` not being contiguous! `data_ptr()` on a non-contiguous tensor can be problematic. But actually `.data_ptr<int32_t>()` checks the scalar type, not contiguity. Wait, maybe the issue is simpler. In the second version I wrote: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); ``` If `row_ptr` is `torch.int32` (which it should be per the problem description), then `row_ptr.to(torch::kCPU)` returns an int32 CPU tensor. Then `.to(torch::kInt32)` on an int32 tensor is a no-op (returns self). So `row_ptr_cpu` is int32. Then `.data_ptr<int32_t>()` is fine. If `row_ptr` is `torch.float32`, then `row_ptr.to(torch::kCPU)` returns float32 CPU tensor, then `.to(torch::kInt32)` returns int32 tensor. Then `.data_ptr<int32_t>()` is fine. So where is the error coming from? Oh wait, I need to look at the load_inline build. The .cpp gets compiled first, then .cu. The error was a runtime_error, not a compile error. So it compiled fine. Let me check if there's any other line that accesses data_ptr with a type check... Actually, I wonder if the first version's .item<int>() was the cause. Let me re-examine: the first version that compiled successfully had: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` Yes! That was definitely the culprit if the input is float. The second version replaced this with CPU-based code, but maybe I made a typo in the submitted code. Let me just re-read what I submitted in the second attempt: ```python cpp_source = r""" #include <torch/extension.h> #include <algorithm> void launch_sparse_attention_csr_kernel(...); torch::Tensor sparse_attention_csr_forward(...) { int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; ... auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` WAIT. I see it now. I actually DID include `degrees` line in the second version! Let me look back at run_correctness for the second attempt. No wait, looking at the code I submitted for run_correctness in the second attempt: ```cpp torch::Tensor sparse_attention_csr_forward(...) int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; int feat_dim = static_cast<int>(node_value.size(1)); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); ... ``` OK so it did NOT have the `degrees` line. So the `.item<int>()` on float issue wasn't there. Hmm, then where does the error come from? Let me check: in the kernel we have `const int* __restrict__ row_ptr`. In the launch function we have `const int* row_ptr`. The wrapper calls with `rp.data_ptr<int32_t>()`. That should be fine. Wait! In the second version's load_inline call I used `name="sparse_attention_csr_v2"` but maybe there was a caching issue and it actually ran the first version's compiled code? No, load_inline uses the name for the module path, so different names should be different modules. OK, let me think about this differently. The error said "expected scalar type Int but found Float". Maybe the row_ptr itself in the test is float. If so, `row_ptr.to(torch::kCPU)` makes a float CPU tensor. Then `.to(torch::kInt32)` makes an int32 CPU tensor. Then `.data_ptr<int32_t>()` works. The loop works. Then `auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device())` - if row_ptr is float on GPU, `.to(torch::kInt32)` creates int32 on GPU, then `.to(row_ptr.device())` is a no-op since it's already on GPU. And `.data_ptr<int32_t>()` works. Then `auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device())` - same logic. If col_idx is float, this converts to int32. So all that seems fine. Where else could the error come from? Could it be from `node_value.options()`? If node_value is float, then `out` is float. That's fine. OH WAIT! The input tensors could be on CPU in the test cases? If they're on CPU and we call `.to(row_ptr.device())` where `row_ptr` is CPU, then we get CPU tensors. Then we call the kernel... wait, CUDA kernels don't work on CPU memory. But the test setup presumably provides GPU tensors. Let me just try a simpler approach that works robustly: ensure all index tensors are converted to int32 on the same device, write a simpler host-side max-degree finder, and call the kernel. Actually, maybe the simplest fix is to not convert at all and just use the tensors as they are if they're already int32. But if they're float, we need to convert. Let me also check if maybe `row_ptr` is `torch.LongTensor` (int64) and that's causing an issue with `to(torch::kInt32)` somehow. But no, that shouldn't cause "expected scalar type Int but found Float". Hmm, what if the issue is from the `row_ptr.to(torch::kCPU)` when the tensor requires grad or something? No, these are leaf tensors without grad (indices). OK I think I should just avoid type-sensitive operations entirely. Let me write the code to handle all cases: ```cpp auto rp = row_ptr.to(torch::kInt32).to(row_ptr.device()).contiguous(); auto ci = col_idx.to(torch::kInt32).to(col_idx.device()).contiguous(); int num_nodes = rp.size(0) - 1; // ... compute max_degree from rp using data_ptr<int32_t> ``` And for max_degree, I'll just read it on the host. Since the tensor is on GPU, I need to copy to CPU first to read data on host. Or I can compute it as a tensor op and bring the result to CPU: ```cpp auto diff = rp.slice(0, 1, num_nodes + 1) - rp.slice(0, 0, num_nodes); auto max_deg_tensor = diff.max(); int max_degree = max_deg_tensor.item<int32_t>(); // rp is int32, so diff is int32 ``` Wait, `diff` would be `int32` if `rp` is `int32`. So `.item<int32_t>()` should work! Or even simpler: ```cpp auto rp_cpu = rp.to(torch::kCPU); const int32_t* rp_ptr = rp_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; ++i) { max_degree = std::max(max_degree, int(rp_ptr[i+1] - rp_ptr[i])); } ``` Let me just take a completely different approach and avoid any `.item<>()` calls altogether. I can compute max_degree as: ```cpp auto degrees = row_ptr.to(torch::kInt32).diff(); // or slice subtraction int max_degree = degrees.max().item<int>(); ``` This is safe because `row_ptr.to(torch::kInt32)` guarantees int32 dtype, so `.item<int>()` should work. Actually, let me re-examine the source of error. The prompt says num_nodes=384, avg_degree=18, row_ptr created with torch.int32. So row_ptr should be int32 in the provided test. But the validation might have different tests. Let me just handle both cases properly. I'll rewrite without any potential float issues. I'll also add debug prints to understand the issue, but I can't do that in production. Let me just make everything robust. Also, I realize the first version that compiled was using: ```cpp auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes); int max_degree = degrees.max().item<int>(); ``` If the hidden test passes float tensors here (even though they shouldn't), this will fail. So I'll avoid `.item<int>` on something that might be float. Let me write a fully robust version now. And this time I'll properly separate the kernel into the .cu file with a C++ callable wrapper, keeping the cpp entirely clean. The key is: all computation of max_degree should happen with guaranteed int32 tensors. Let me also think about optimization. The input is small: num_nodes=384, avg_degree=18, feat_dim=64. Total edges ≈ 6912. The reference is a sequential Python loop. Our CUDA kernel with one block per row and ~128 threads per block should be very fast. For the kernel design: - Each destination node gets one CUDA block - Block size = 128 threads (covers feat_dim=64 nicely, with 2 warps) - Shared memory stores weights (up to max_degree), plus warp reduction buffers - We don't need to preload all node_values into shared memory since degree × feat_dim = ~18×64=1152 floats ≈ 4.6KB, which easily fits in shared memory. In fact this is better than reloading from global memory repeatedly. Actually, preloading all node values into shared memory is good because: 1. Each node value is reused feat_dim times (but actually each value is only used once per feature) 2. Without preloading, each thread does `degree` random global memory accesses Wait, let me think about this more carefully. For feature f, we access `node_value[src, f]` for each edge. If we process one feature per thread (or multiple features per thread via striding), then each thread accesses `degree` global memory locations with stride `feat_dim`. This is somewhat coalesced if multiple threads access the same `src` simultaneously, but since `src` values are random, it's not. If we preload into shared memory, we do `degree × feat_dim` loads from global memory (random), then `degree × feat_dim` accesses from shared memory (sequential within each feature). The total number of loads is the same, but shared memory is much faster for the aggregation phase. And the preloading can be done in parallel by all threads. For small graphs (384 nodes, ~7K edges), the overhead of the kernel launch and shared memory setup is minimal. Let me keep the preloading approach but with proper shared memory sizing. Actually wait, I was using dynamic shared memory for the weights and assuming a max degree. If max_degree is small (like 21 or so), then preloading all values into shared memory uses ~21×64×4 = 5.4KB, well under the 48KB limit. But I need to be careful: I was using `extern __shared__ float sdata[];` with size based on `degree`, but `degree` is a runtime variable for each block. If I put the node values in shared memory too, the per-block shared memory size needs to be `(max_degree + num_warps * 2 + max_degree * feat_dim) * sizeof(float)`. Since max_degree is about 21 and feat_dim=64, this is (21 + 8 + 1344) × 4 = 5492 bytes. Very manageable. But I was overly complicating the dynamic sizing. Since the test sizes are fixed, let me just use a fixed-size shared memory array that's big enough. Maximum degree could be up to num_nodes (384), so worst case is 384 × 64 × 4 = ~98KB which exceeds shared memory. But the problem says `avg_degree=18` and degree variation is small (-3 to +3 from mod 7). So max_degree is about 21. To be safe, I can compute max_degree at runtime and size accordingly. Actually, looking back at the problem, `degree` is defined as: ```python degree = torch.full((num_nodes,), avg_degree, dtype=torch.int32) degree = torch.clamp(degree + ((torch.arange(num_nodes, dtype=torch.int32) % 7) - 3), min=1) ``` So degrees range from max(18 - 3, 1) = 15 to min(18 + 3, ...) = 21. All degrees are between 15 and 21. So max_degree is exactly 21. I could hardcode this, but it's better to compute it dynamically. Let me finalize the design: Kernel: - grid: num_nodes blocks - block: 128 threads - shared memory per block: `(degree + num_warps * 2 + 2) * sizeof(float)` for weights and reductions - NO preloading of node values (to save shared memory and simplify), just access from global memory directly - Actually, we should try preloading for better performance Actually for such a small graph, the bottleneck might just be kernel launch overhead and memory bandwidth. Let me try without preloading first to keep it simple and robust. Actually, the current code (second version) doesn't preload node values, it accesses them directly. That should be fine. Let me just fix the type issue and re-test. THE REAL FIX: I need to understand what exactly failed. Let me look at the load_inline call in the second version. The name was "sparse_attention_csr_v2". The cpp_source declared `void launch_sparse_attention_csr_kernel(...);` and called it. The cuda_source defined both the kernel and the launch function. This pattern worked for compilation. The runtime error "expected scalar type Int but found Float" must come from somewhere. Let me trace through all tensor operations in the second version's C++ code: ```cpp auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); ``` `node_value.options()` returns a TensorOptions with the dtype and device of node_value. If node_value is float, out is float. OK. ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); ``` If row_ptr is float: `to(torch::kCPU)` -> float CPU tensor. `to(torch::kInt32)` -> int32 CPU tensor. OK. If row_ptr is int32: `to(torch::kCPU)` -> int32 CPU tensor. `to(torch::kInt32)` -> no-op, still int32 CPU tensor. OK. ```cpp const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); ``` OK, row_ptr_cpu is int32. ```cpp auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); ``` If row_ptr is float GPU: `to(torch::kInt32)` -> int32 GPU tensor. `to(row_ptr.device())` -> already on GPU, no-op. OK. If row_ptr is int32 GPU: `to(torch::kInt32)` -> no-op. `to(device)` -> no-op. OK. ```cpp auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); ``` Same logic. So everything should be fine... UNLESS `row_ptr` or `col_idx` is something weird. But the error says "expected scalar type Int but found Float". This sounds like `.data_ptr<int32_t>()` being called on a float tensor. Where could that happen? Oh! I bet I know what's happening. In Python: ```python row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32) ``` But then: ```python row_ptr[1:] = torch.cumsum(degree, dim=0) ``` If `torch.cumsum(degree, dim=0)` returns a LongTensor (int64), assigning it to an int32 slice might cause issues? No, PyTorch handles type conversion in assignment. Hmm, let me look at another possibility: maybe `row_ptr` has dtype long (int64) in the reference implementation? Actually wait, the problem says `row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32)` but then later uses `int(row_ptr[dst].item())`. This works for both int32 and int64. But our kernel expects `int*` (32-bit). If `row_ptr` is int64 and we do `row_ptr.to(torch::kInt32)`, we get int32. Then `.data_ptr<int32_t>()` works. So where is Float coming from? Maybe the test passes a different dtype. In unit tests, sometimes they construct inputs differently. But the unit test would use `get_inputs()` which creates int32. OK wait, maybe the issue is from the FIRST compiled version that I ran `run_correctness` on! Looking at the history: 1. First version: compiled successfully 2. First run_correctness: FAILED with runtime_error "expected scalar type Int but found Float" 3. Second version: compiled successfully 4. Second run_correctness: FAILED with same error But the second version had completely different C++ code. Could there be a module caching issue where `load_inline` with a new name didn't actually rebuild? No, the name changed from `sparse_attention_csr` to `sparse_attention_csr_v1` to `sparse_attention_csr_v2`, so they should be different modules. Wait, but look at the compile outputs: - First compile: `sparse_attention_csr` compiled - First run: reference eval probably compiles and runs the model - Second compile: `sparse_attention_csr_v1` (actually looking back it was v1 for the compile error, then v2 for run) Actually looking at the tool outputs: - First compile: `name="sparse_attention_csr"` -> PASSED - First run_correctness: FAILED - Second compile: `name="sparse_attention_csr_v1"` -> FAILED (compile error) - Third compile: `name="sparse_attention_csr_v2"` -> PASSED - Second run_correctness: FAILED Wait, the third compile was for v2? Let me check... In my message history: 1. compile_kernel with name "sparse_attention_csr" -> PASSED 2. run_correctness with same code -> FAILED 3. compile_kernel with name "sparse_attention_csr_v1" (but actually I see the code has `name="sparse_attention_csr_v1"`? No, looking at code: `name="sparse_attention_csr"` actually... Wait no, looking at the actual code in attempt 2, I see `name="sparse_attention_csr"` still. Ah, this could be the issue! The compile was cached and returned PASSED immediately because the code was identical or the module was already loaded! Actually no, in attempt 3 the compile FAILED with the "expected scalar type" error... Wait no, the compile attempt 3 FAILED because of the C++ syntax error. But the run_correctness for attempt 4 used code with `name="sparse_attention_csr_v2"` maybe? Let me check... In attempt 4 (run_correctness), the code says `name="sparse_attention_csr_v2"`. Wait no, looking carefully at attempt 4's code, it says `name="sparse_attention_csr_v2"` but let me check the compile output... Actually, in attempt 3 (compile_kernel), I submitted code with `name="sparse_attention_csr_v1"`? No, looking at attempt 3: ```python # Compile the extension _ext = load_inline( name="sparse_attention_csr", ``` No, it's still "sparse_attention_csr"! And then attempt 4 run_correctness also uses "sparse_attention_csr_v2"? No wait, let me look again... Attempt 2 code: ```python _ext = load_inline( name="sparse_attention_csr", ``` Attempt 3 code: ```python _ext = load_inline( name="sparse_attention_csr", ``` Attempt 4 run_correctness code: ```python _ext = load_inline( name="sparse_attention_csr", ``` WAIT, all three use the SAME NAME "sparse_attention_csr"! Only in attempt 5 did I use "sparse_attention_csr_v2". Let me check attempt 5... Attempt 5 compile: ```python _ext = load_inline( name="sparse_attention_csr_v2", ``` Attempt 5 run_correctness... wait, there was no run_correctness for v2. Attempt 6 was run_correctness with the same "sparse_attention_csr_v2" code. Oh! Looking at attempt 6, it still FAILED with the same runtime error. So v2 also failed. So both v1 (which had different logic) and v2 failed with the same error. Wait, but the v2 code I wrote was: ```cpp auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); ``` This should be safe. Unless... `row_ptr_cpu` is somehow float? That doesn't make sense if `.to(torch::kInt32)` is called. Unless `row_ptr` is not a standard float/int but something like a boolean or a double that causes issues? But `to(torch::kInt32)` should handle any scalar type. Hmm, actually I realize I should check if maybe the issue is in the `row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32)` line when `row_ptr` is already on CPU. `to(torch::kCPU)` creates a copy? Actually `to(torch::kCPU)` for a CPU tensor returns a copy if it weren't already CPU... but for a CPU tensor it should return itself (or a shallow copy?). Actually no, in PyTorch C++ API, `tensor.to(torch::kCPU)` always returns a new tensor (or self if already on CPU with same memory format). So it's fine. Wait! I just realized: if the input tensor is a view or has non-standard strides, `.to(torch::kInt32)` might return a non-contiguous tensor, and then `.data_ptr<int32_t>()` is still valid (it returns the underlying data pointer). But if we assume contiguous access in the loop `rp[i+1] - rp[i]`, that requires the tensor to be contiguous. However, `to()` should return a contiguous tensor (or at least one where the data is laid out in standard order). Actually, `.to()` returns a contiguous tensor. Let me look at one more thing: in the C++ code of attempt 5 (which is the v2 compile attempt), I have: ```cpp #include <algorithm> void launch_sparse_attention_csr_kernel(...); torch::Tensor sparse_attention_csr_forward(...) { int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; int feat_dim = static_cast<int>(node_value.size(1)); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = static_cast<int>(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } if (max_degree == 0) return out; auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); int block_size = 64; if (block_size < feat_dim) block_size = 128; if (block_size < feat_dim) block_size = 256; if (block_size > 512) block_size = 512; launch_sparse_attention_csr_kernel( row_ptr_gpu.data_ptr<int32_t>(), col_idx_gpu.data_ptr<int32_t>(), ... ); ``` Actually, I notice `row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device())`. If `row_ptr` is on GPU, `to(torch::kInt32)` produces a GPU int32 tensor. Then `to(row_ptr.device())` is a no-op. Fine. But then `row_ptr_gpu.data_ptr<int32_t>()` - this requires `row_ptr_gpu` to be int32. It should be. OH WAIT. `row_ptr.to(torch::kInt32)` - if row_ptr is on CPU, this produces a CPU int32 tensor. Then `.to(row_ptr.device())` would move it to GPU (if row_ptr.device() is GPU). That's also fine. Hmm, but what if `row_ptr` is a GPU tensor with dtype float? Then `to(torch::kInt32)` creates a new GPU int32 tensor. Then `to(row_ptr.device())` - wait, `row_ptr.device()` is the GPU device, so it's already on the right device. OK. Actually, I just realized: in the SECOND version I also have: `auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32);` And then in the loop `for (int i = 0; i < num_nodes; i++)`. If `num_nodes = 0`, we return early. Good. Then `auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device());`. But the evaluation framework might be calling this with different inputs. Let me check what `row_ptr` dtype is in the actual tests. The reference says: ```python row_ptr = torch.zeros(num_nodes + 1, dtype=torch.int32) ``` So it should be int32. Is there any reason why `row_ptr_cpu.data_ptr<int32_t>()` would fail if `row_ptr_cpu` is int32? No. Actually, let me think about this: maybe the Python test batches multiple trials and one of them passes float row_ptr. But the problem says row_ptr is int32. However, the runtime error "expected scalar type Int but found Float" could also occur in CUDA kernel code if we're reading a float tensor as int. Looking at the kernel: ```cuda const int* __restrict__ row_ptr, const int* __restrict__ col_idx, const float* __restrict__ edge_scores, const float* __restrict__ node_value, ``` If `row_ptr_gpu` was accidentally float and we pass it as `int*`, then inside the kernel when we do `start = row_ptr[dst];`, we'd be reading float bits as int, which is wrong but wouldn't produce a Python exception like "expected scalar type Int but found Float". The Python exception "expected scalar type Int but found Float" comes from PyTorch C++ code, specifically from `AT_DISPATCH` macros or `.data_ptr<T>()` type checks. This would happen in the host code before launching the kernel. In my code, there are only two places where we call `.data_ptr<int32_t>()`: 1. `row_ptr_cpu.data_ptr<int32_t>()` - but row_ptr_cpu is explicitly `.to(torch::kInt32)`, so this must be int32. 2. `rp.data_ptr<int32_t>()` where rp is row_ptr_gpu. row_ptr_gpu is `row_ptr.to(torch::kInt32).to(row_ptr.device())`. This should be int32. Unless... `to(torch::kInt32)` doesn't actually work as I expect when the tensor is already on the device? Or maybe `.to(torch::kInt32)` doesn't create a new tensor but returns the same tensor if it's already int32, and that tensor's data pointer is correct. Hmm, let me think about whether `row_ptr` could be something like `torch.FloatTensor` with non-standard memory layout that causes `to(torch::kInt32)` to fail. No, type casting is fundamental. Actually, maybe the problem is simpler. Let me look at the exact text of attempt 6 (run_correctness): ```python cpp_source = r""" #include <torch/extension.h> #include <algorithm> void launch_sparse_attention_csr_kernel( const int* row_ptr, const int* col_idx, const float* edge_scores, const float* node_value, float* out, int num_nodes, int feat_dim, int max_degree, int block_size ); torch::Tensor sparse_attention_csr_forward( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value ) { int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; int feat_dim = static_cast<int>(node_value.size(1)); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; auto row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32); const int32_t* rp = row_ptr_cpu.data_ptr<int32_t>(); int max_degree = 0; for (int i = 0; i < num_nodes; i++) { int deg = static_cast<int>(rp[i+1] - rp[i]); if (deg > max_degree) max_degree = deg; } if (max_degree == 0) return out; auto row_ptr_gpu = row_ptr.to(torch::kInt32).to(row_ptr.device()); auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); ... ``` I notice something: `row_ptr_cpu = row_ptr.to(torch::kCPU).to(torch::kInt32);`. In PyTorch's C++ API, `.to(torch::kCPU)` goes to CPU but keeps the dtype. Then `.to(torch::kInt32)` changes dtype but keeps on CPU. So row_ptr_cpu is int32 CPU. Good. But then `rp = row_ptr_cpu.data_ptr<int32_t>()`. This should work. Wait... what if `row_ptr_cpu` is NOT contiguous? `to()` typically returns a contiguous tensor. Actually, in PyTorch C++ API, `tensor.to(dtype)` always returns a contiguous tensor. So `.data_ptr<int32_t>()` should work fine. Hmm, maybe the issue is that `row_ptr_cpu` is actually still on GPU? `row_ptr.to(torch::kCPU)` - if `row_ptr` is on GPU, this does a device transfer. If `row_ptr` is on CPU, it returns a copy on CPU. So row_ptr_cpu should definitely be on CPU. OK, what if the issue is in `.to(torch::kInt32)` on something that's already `torch::kInt32`? In C++ API, `tensor.to(torch::kInt32)` on an int32 tensor might return the same tensor object (or a shallow copy). And then `.data_ptr<int32_t>()` is fine. I really don't see how this can produce "expected scalar type Int but found Float". Unless the ERROR is not coming from `row_ptr` but from `col_idx`! Let's trace `col_idx`: ```cpp auto col_idx_gpu = col_idx.to(torch::kInt32).to(col_idx.device()); ``` And then `col_idx_gpu.data_ptr<int32_t>()`. Same logic as row_ptr. Should be fine. But wait, `col_idx_gpu` could be float if `col_idx.to(torch::kInt32)` somehow fails? No. Wait, I just had an epiphany. What if `row_ptr` is a `torch.LongTensor` (int64)? Then: - `.to(torch::kInt32)` converts to int32. - `.data_ptr<int32_t>()` works. What if `row_ptr` is `torch.ShortTensor` (int16)? Same thing. What if it's `torch.HalfTensor` or `torch.BFloat16Tensor`? Still converts. So I really don't understand where the error comes from. Let me try a completely different approach: instead of computing max_degree on CPU from the index tensor, I'll just compute it on GPU and then use a fixed shared memory size that's large enough, OR I'll avoid dynamic shared memory sizing entirely by using fixed-size shared memory per block. Actually, maybe the error is not from max_degree computation at all. What if the error comes from the EDGE_SCORES tensor? No, the error says "expected scalar type Int but found Float", and the only int-type accesses are row_ptr and col_idx. Wait, actually, maybe `row_ptr` is being passed as float in some hidden test, and when we do `row_ptr.to(torch::kCPU).to(torch::kInt32)`, it's fine. But then `row_ptr.to(torch::kInt32).to(row_ptr.device())` is also fine. I HAVE AN IDEA. What if `to(torch::kInt32)` doesn't work as expected because `torch::kInt32` enum is not the right thing? No, it corresponds to `at::kInt`, which is the same as `torch.int32` in Python. Actually, wait. There's a subtlety: `tensor.to(torch::kInt32)` returns `int32_t`, but `.data_ptr<int32_t>()` expects the dtype to be exactly `ScalarType::Int`. In PyTorch, `int32_t` corresponds to `ScalarType::Int`, so this should match. Hmm, what if the error comes from `row_ptr_cpu.data_ptr<int32_t>()` where `row_ptr_cpu` is actually `int` (C int = 32-bit on this platform)? Yes, `int32_t` should match. OK let me just try another approach: avoid ALL type casts and just use the tensor's dtype dynamically with AT_DISPATCH macros. But that's overkill for a simple kernel. Alternatively, I can avoid any C++ tensor dtype issues by computing max_degree in Python and passing it to the kernel. But I can't change the signature - it needs to match. Hmm, actually I CAN do the conversion in Python: ```python def forward(self, row_ptr, col_idx, edge_scores, node_value): row_ptr = row_ptr.to(torch.int32) col_idx = col_idx.to(torch.int32) return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value) ``` Then in C++ I can assume they're int32. This avoids all host-side dtype issues. Let me try this approach! Python conversion is trivial and guaranteed to work. Also, for block_size, I can compute max_degree in Python and pass it as parameters. Or I can simplify the C++ to use a fixed shared memory size. Actually, the test sizes are fixed and small. I can pre-compute that max_degree is at most 21 (from the problem statement). But hidden tests might vary. Let me compute max_degree in Python and pass it. But I can't change the C++ function signature... wait, the C++ function is our own wrapper. I CAN change the C++ function signature because it's internal! The `load_inline` exposes `sparse_attention_csr_forward` which takes the 4 tensors. Inside it, I can do whatever. For simplicity, I'll compute max_degree in Python and call a different internal function, OR I'll just pass it as extra args to the wrapper. Wait, `load_inline` generates a Python binding for `sparse_attention_csr_forward`. The Python-visible function signature is determined by the C++ function. So if I add more parameters to the C++ function, they'd be visible in Python. But I don't need to add parameters. I can just compute max_degree in Python and call a separate kernel: ```cpp void launch_sparse_attention_csr_kernel( const int* row_ptr, const int* col_idx, const float* edge_scores, const float* node_value, float* out, int num_nodes, int feat_dim, int max_degree, int block_size); ``` And then add a Python helper that calls this with the right parameters. But the Python helper would still need to be exposed. I can expose multiple C++ functions: ```python functions=["sparse_attention_csr_forward", "launch_sparse_attention_csr_kernel"] ``` Then in Python: ```python def forward(...): row_ptr_i32 = row_ptr.to(torch.int32) col_idx_i32 = col_idx.to(torch.int32) max_degree = (row_ptr_i32[1:] - row_ptr_i32[:-1]).max().item() num_nodes = row_ptr_i32.numel() - 1 feat_dim = node_value.shape[1] out = torch.zeros(num_nodes, feat_dim, dtype=node_value.dtype, device=node_value.device) block_size = 128 grid_size = num_nodes _ext.launch_sparse_attention_csr_kernel( row_ptr_i32, col_idx_i32, edge_scores, node_value, out, num_nodes, feat_dim, max_degree, block_size) return out ``` But wait, `load_inline` generates bindings for functions with `torch::Tensor` arguments, not raw pointers. So `launch_sparse_attention_csr_kernel` would need to take tensors, not raw pointers. Actually, that's easier! In C++: ```cpp void launch_sparse_attention_csr_kernel( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value, torch::Tensor out, int num_nodes, int feat_dim, int max_degree, int block_size) { size_t shared_mem_size = ...; sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( row_ptr.data_ptr<int>(), col_idx.data_ptr<int>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim); } ``` And we bind `launch_sparse_attention_csr_kernel`. Then in Python we call it directly with tensors. But we still need the tensors to be the right dtype. We can convert them in Python before calling the C++ function. The advantage is: no C++ host-side dtype conversions, no `.item<int>()` calls that might fail. Actually, I can also just do everything in a single C++ function that takes the tensors and calls the kernel. But I need to be super careful about dtype. OH WAIT. I just realized: in the SECOND version (v2), I used `.to(torch::kCPU).to(torch::kInt32)`. The `.to(torch::kCPU)` works. But then `.to(torch::kInt32)` works. But `data_ptr<int32_t>()` should work. UNLESS `int32_t` doesn't match PyTorch's `int` type! In PyTorch, `ScalarType::Int` is `int32_t`, `ScalarType::Long` is `int64_t`. So `.data_ptr<int32_t>()` should correspond to `at::kInt`. This is correct. Could there be a `const` issue? `const int32_t*` works with `.data_ptr<int32_t>()` - actually no, `.data_ptr<int32_t>()` returns `int32_t*`, so assigning to `const int32_t*` is fine. Wait! The error might be from `rp[i+1] - rp[i]`! If `rp` is `const int32_t*`, then `rp[i+1]` and `rp[i]` are `int32_t`, and their difference is `int32_t`. Then `static_cast<int>(...)` is fine. Ah! I bet the issue is the `rp = row_ptr_cpu.data_ptr<int32_t>()` where `row_ptr_cpu` has a different layout because `row_ptr` might be a non-contiguous float tensor, and `.to(torch::kCPU)` creates a CPU copy that might have a different memory format. But `.to()` typically creates a contiguous tensor. OK, I'm overthinking this. Let me just move all dtype handling to Python and make the C++ code as simple as possible. This completely sidesteps any type issues. NEW PLAN: 1. In Python forward(), convert row_ptr and col_idx to int32, move them to the correct device 2. Compute max_degree in Python 3. Call the C++ extension function that does the kernel launch Let me write a clean version: ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline cuda_source = r""" #include <torch/extension.h> #include <cuda_runtime.h> __device__ __forceinline__ float warp_reduce_max(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __device__ __forceinline__ float warp_reduce_sum(float val) { #pragma unroll for (int offset = 16; offset > 0; offset >>= 1) val += __shfl_down_sync(0xFFFFFFFF, val, offset)); return val; } __global__ void sparse_attention_csr_kernel( const int* row_ptr, const int* col_idx, const float* edge_scores, const float* node_value, float* out, int num_nodes, int feat_dim ) { int dst = blockIdx.x; if (dst >= num_nodes) return; int start = row_ptr[dst]; int end = row_ptr[dst + 1]; int degree = end - start; int tid = threadIdx.x; int lane = tid & 31; int warp_id = tid >> 5; int num_warps = (blockDim.x + 31) >> 5; if (degree == 0) { for (int f = tid; f < feat_dim; f += blockDim.x) { out[dst * feat_dim + f] = 0.0f; } return; } extern __shared__ float sdata[]; float* s_weights = sdata; float* s_warp_max = s_weights + 512; float* s_warp_sum = s_warp_max + 32; float local_max = -1e20f; for (int i = tid; i < degree; i += blockDim.x) { float score = edge_scores[start + i]; s_weights[i] = score; local_max = fmaxf(local_max, score); } local_max = warp_reduce_max(local_max); if (lane == 0) s_warp_max[warp_id] = local_max; __syncthreads(); if (tid < num_warps) local_max = s_warp_max[tid]; else local_max = -1e20f; local_max = warp_reduce_max(local_max); __shared__ float max_score; if (tid == 0) max_score = local_max; __syncthreads(); float local_sum = 0.0f; for (int i = tid; i < degree; i += blockDim.x) { float w = expf(s_weights[i] - max_score); s_weights[i] = w; local_sum += w; } local_sum = warp_reduce_sum(local_sum); if (lane == 0) s_warp_sum[warp_id] = local_sum; __syncthreads(); if (tid < num_warps) local_sum = s_warp_sum[tid]; else local_sum = 0.0f; local_sum = warp_reduce_sum(local_sum); __shared__ float sum_exp; if (tid == 0) sum_exp = local_sum; __syncthreads(); for (int i = tid; i < degree; i += blockDim.x) { s_weights[i] /= sum_exp; } __syncthreads(); for (int f = tid; f < feat_dim; f += blockDim.x) { float val = 0.0f; for (int e = 0; e < degree; e++) { int src = col_idx[start + e]; val += node_value[src * feat_dim + f] * s_weights[e]; } out[dst * feat_dim + f] = val; } } """; cpp_source = r""" #include <torch/extension.h> torch::Tensor sparse_attention_csr_forward( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value ) { int num_nodes = static_cast<int>(row_ptr.size(0)) - 1; int feat_dim = static_cast<int>(node_value.size(1)); auto out = torch::zeros({num_nodes, feat_dim}, node_value.options()); if (num_nodes == 0) return out; int block_size = 128; int grid_size = num_nodes; size_t shared_mem_size = (512 + 32 + 32) * sizeof(float); sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>( row_ptr.data_ptr<int>(), col_idx.data_ptr<int>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim ); return out; } """; _ext = load_inline( name="sparse_attention_csr_v3", cpp_sources=cpp_source, cuda_sources=cuda_source, functions=["sparse_attention_csr_forward"], extra_cuda_cflags=["-O3", "--use_fast_math"], extra_cflags=["-O3"], verbose=False, ); class ModelNew(nn.Module): def __init__(self): super().__init__() def forward(self, row_ptr, col_idx, edge_scores, node_value): # Ensure int32 indices row_ptr = row_ptr.to(torch.int32).contiguous() col_idx = col_idx.to(torch.int32).contiguous() # Move to same device as node_value device = node_value.device row_ptr = row_ptr.to(device) col_idx = col_idx.to(device) edge_scores = edge_scores.to(device) node_value = node_value.to(device) return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value) ``` Wait, but the C++ code still calls `row_ptr.data_ptr<int>()` without checking if row_ptr is actually int. In the Python code I call `.to(torch.int32)`, so it should be. But `int` in C++ might be 32-bit or 64-bit! On Linux x86_64, `int` is 32-bit. On some systems it's 64-bit? No, `int` is almost always 32-bit. But `int32_t` is guaranteed to be 32-bit. Actually, looking at the first version that compiled: the kernel signature used `const int* __restrict__` and the C++ called `.data_ptr<int>()`. If row_ptr is int32 (torch.int32), then `.data_ptr<int>()` should work because `ScalarType::Int` corresponds to C `int` which is typically 32-bit. But if someone passes a `torch.LongTensor`, `.data_ptr<int>()` would throw "expected scalar type Int but found Long". In our case, the error says "expected scalar type Int but found Float". This means we're calling `.data_ptr<int>()` on a float tensor. In my clean version above, I do `.to(torch.int32)` in Python before passing to C++. So `row_ptr` should be int32. Then `.data_ptr<int>()` should match. Unless `torch.int32` in Python is NOT `at::kInt`? No, it is. Wait, I just realized something. In PyTorch C++ API, `.data_ptr<int>()` checks that the tensor's scalar type is `c10::ScalarType::Int`. And `torch.int32` is indeed `kInt`. So `.data_ptr<int>()` on a `torch.int32` tensor should pass. BUT, what if the tensor is `torch.int32` but on a different device, and we call `.to(device)` which returns... oh, `.to(device)` preserves dtype. So it should stay int32. Hmm, actually there IS one more possibility. When we call `row_ptr.to(torch.int32)` in Python on a `torch.int32` tensor, it returns the same tensor. When we call `.to(device)` on it, it might return a copy on that device. The copy should have the same dtype. OK, I think the clean Python approach should work. Let me also double check: in the problem statement, the reference uses `int(row_ptr[dst].item())`. If row_ptr is float, this would work in Python but our kernel expects int32. So converting to int32 in Python is necessary and correct. Let me write a clean comprehensive version and submit it for correctness. One more optimization: I should pre-compute the block_size dynamically based on feat_dim. For feat_dim=64, block_size=128 gives 2 warps per feature. We could also try 256 threads. But 128 should be plenty. Also, I need to make sure the shared memory size is passed correctly. With `degree <= 512` (static allocation), and `feat_dim=64`, we allocate 512 + 32 + 32 = 576 floats = 2304 bytes. Well within limits. Actually wait, the max_degree for this problem is 21, not 512. But allocating 512 is safe and we don't need dynamic sizing. The extra shared memory doesn't hurt. But if hidden tests have larger degrees, 512 might not be enough. Let me make it more robust by using dynamic shared memory based on actual max degree, or just use a larger fixed size like 4096. Actually, let me keep it simple. Since the existing test has degrees between 15-21, and we can't be sure about hidden tests, let me use a reasonably large fixed size like 2048 for s_weights. That's 2048 floats = 8KB. Shared memory per SM on H100 is 228KB, so no problem. Wait, I can also just use dynamic shared memory without needing max_degree. In the kernel, `extern __shared__ float sdata[];`, but there's no size check per block. The actual shared memory size is passed at kernel launch time. So if I compute max_degree in Python and pass the shared memory size based on it, I can allocate exactly what's needed. But to keep the C++ side simple and avoid `.item<int>()` issues, I'll just use Python to compute max_degree and then either: 1. Launch the kernel directly from Python using `torch.cuda.launch_kernel` (but that's not available), or 2. Use a C++ function that takes max_degree as a parameter. Let me just use approach 2 with a wrapper that takes all params: ```cpp void sparse_attention_csr_kernel_launch( torch::Tensor row_ptr, torch::Tensor col_idx, torch::Tensor edge_scores, torch::Tensor node_value, torch::Tensor out, int num_nodes, int feat_dim, int max_degree ) { int block_size = 128; int grid_size = num_nodes; int num_warps = (block_size + 31) / 32; size_t shared_mem = (max_degree + num_warps * 2 + 2) * sizeof(float); sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem>>>( row_ptr.data_ptr<int>(), col_idx.data_ptr<int>(), edge_scores.data_ptr<float>(), node_value.data_ptr<float>(), out.data_ptr<float>(), num_nodes, feat_dim ); } ``` Then expose this. In Python: ```python def forward(self, row_ptr, col_idx, edge_scores, node_value): row_ptr = row_ptr.to(torch.int32).to(node_value.device).contiguous() col_idx = col_idx.to(torch.int32).to(node_value.device).contiguous() num_nodes = row_ptr.numel() - 1 feat_dim = node_value.shape[1] max_degree = int((row_ptr[1:] - row_ptr[:-1]).max().item()) if num_nodes > 0 else 0 out = torch.zeros(num_nodes, feat_dim, dtype=node_value.dtype, device=node_value.device) _ext.sparse_attention_csr_kernel_launch(row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim, max_degree) return out ``` This is elegant and avoids all the dtype issues in C++. The `row_ptr[1:] - row_ptr[:-1]` is done on int32 tensors in Python so `.item()` on an int32 tensor works correctly. Let me finalize this and compile. Actually, I also want to make sure the kernel handles large degrees correctly. If max_degree > some threshold, I should increase block_size. But for the test sizes, 128 is fine. I'll add dynamic block_size logic in Python: ```python block_size = 64 if block_size < feat_dim: block_size = 128 if block_size < feat_dim: block_size = 256 ``` And pass block_size to the kernel launch wrapper too. Let me write the complete code now.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ float warp_reduce_max(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__device__ __forceinline__ float warp_reduce_sum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp_id = tid >> 5;\n int num_warps = (blockDim.x + 31) >> 5;\n \n if (degree == 0) {\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n out[dst * feat_dim + f] = 0.0f;\n }\n return;\n }\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_warp_max = s_weights + degree;\n float* s_warp_sum = s_warp_max + num_warps;\n float* s_global = s_warp_sum + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n local_max = warp_reduce_max(local_max);\n if (lane == 0) s_warp_max[warp_id] = local_max;\n __syncthreads();\n \n if (tid < num_warps) local_max = s_warp_max[tid];\n else local_max = -1e20f;\n local_max = warp_reduce_max(local_max);\n if (tid == 0) s_global[0] = local_max;\n __syncthreads();\n float max_score = s_global[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n local_sum = warp_reduce_sum(local_sum);\n if (lane == 0) s_warp_sum[warp_id] = local_sum;\n __syncthreads();\n \n if (tid < num_warps) local_sum = s_warp_sum[tid];\n else local_sum = 0.0f;\n local_sum = warp_reduce_sum(local_sum);\n if (tid == 0) s_global[1] = local_sum;\n __syncthreads();\n float sum_exp = s_global[1];\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int e = 0; e < degree; e++) {\n int src = col_idx[start + e];\n val += node_value[src * feat_dim + f] * s_weights[e];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps * 2 + 2) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = static_cast<int>(row_ptr.size(0)) - 1;\n int feat_dim = static_cast<int>(node_value.size(1));\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = static_cast<int>(degrees.max().item<int>());\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n launch_sparse_attention_csr_kernel(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n row_ptr = row_ptr.to(torch.int32)\n col_idx = col_idx.to(torch.int32)\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 9 · 1 tool call(s) · 152.9s turn · 152.9s LLM · 7,147 chars (click to expand)
turn 9152.9s turn · 152.9s LLM · 0.0s tools
reasoning
Let me run correctness check to be sure this works before submitting. The previous error was "expected scalar type Int but found Float" from the CPU computation. But now I'm converting row_ptr and col_idx to int32 inside the Python forward, so that should pass the int32 tensors to the C++ function. Let me test that.
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n\n__device__ __forceinline__ float warp_reduce_max(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__device__ __forceinline__ float warp_reduce_sum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void sparse_attention_csr_kernel(\n const int* __restrict__ row_ptr,\n const int* __restrict__ col_idx,\n const float* __restrict__ edge_scores,\n const float* __restrict__ node_value,\n float* __restrict__ out,\n int num_nodes,\n int feat_dim\n) {\n int dst = blockIdx.x;\n if (dst >= num_nodes) return;\n \n int start = row_ptr[dst];\n int end = row_ptr[dst + 1];\n int degree = end - start;\n int tid = threadIdx.x;\n int lane = tid & 31;\n int warp_id = tid >> 5;\n int num_warps = (blockDim.x + 31) >> 5;\n \n if (degree == 0) {\n for (int f = tid; f < feat_dim; f += blockDim.x) {\n out[dst * feat_dim + f] = 0.0f;\n }\n return;\n }\n \n extern __shared__ float sdata[];\n float* s_weights = sdata;\n float* s_warp_max = s_weights + degree;\n float* s_warp_sum = s_warp_max + num_warps;\n float* s_global = s_warp_sum + num_warps;\n \n float local_max = -1e20f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float score = edge_scores[start + i];\n s_weights[i] = score;\n local_max = fmaxf(local_max, score);\n }\n local_max = warp_reduce_max(local_max);\n if (lane == 0) s_warp_max[warp_id] = local_max;\n __syncthreads();\n \n if (tid < num_warps) local_max = s_warp_max[tid];\n else local_max = -1e20f;\n local_max = warp_reduce_max(local_max);\n if (tid == 0) s_global[0] = local_max;\n __syncthreads();\n float max_score = s_global[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < degree; i += blockDim.x) {\n float w = expf(s_weights[i] - max_score);\n s_weights[i] = w;\n local_sum += w;\n }\n local_sum = warp_reduce_sum(local_sum);\n if (lane == 0) s_warp_sum[warp_id] = local_sum;\n __syncthreads();\n \n if (tid < num_warps) local_sum = s_warp_sum[tid];\n else local_sum = 0.0f;\n local_sum = warp_reduce_sum(local_sum);\n if (tid == 0) s_global[1] = local_sum;\n __syncthreads();\n float sum_exp = s_global[1];\n \n for (int i = tid; i < degree; i += blockDim.x) {\n s_weights[i] /= sum_exp;\n }\n __syncthreads();\n \n for (int f = tid; f < feat_dim; f += blockDim.x) {\n float val = 0.0f;\n for (int e = 0; e < degree; e++) {\n int src = col_idx[start + e];\n val += node_value[src * feat_dim + f] * s_weights[e];\n }\n out[dst * feat_dim + f] = val;\n }\n}\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n) {\n int grid_size = num_nodes;\n int num_warps = (block_size + 31) / 32;\n size_t shared_mem_size = (max_degree + num_warps * 2 + 2) * sizeof(float);\n sparse_attention_csr_kernel<<<grid_size, block_size, shared_mem_size>>>(\n row_ptr, col_idx, edge_scores, node_value, out, num_nodes, feat_dim);\n}\n\"\"\"\n\ncpp_source = r\"\"\"\n#include <torch/extension.h>\n\nvoid launch_sparse_attention_csr_kernel(\n const int* row_ptr,\n const int* col_idx,\n const float* edge_scores,\n const float* node_value,\n float* out,\n int num_nodes,\n int feat_dim,\n int max_degree,\n int block_size\n);\n\ntorch::Tensor sparse_attention_csr_forward(\n torch::Tensor row_ptr,\n torch::Tensor col_idx,\n torch::Tensor edge_scores,\n torch::Tensor node_value\n) {\n int num_nodes = static_cast<int>(row_ptr.size(0)) - 1;\n int feat_dim = static_cast<int>(node_value.size(1));\n auto out = torch::zeros({num_nodes, feat_dim}, node_value.options());\n \n if (num_nodes == 0) return out;\n \n auto degrees = row_ptr.slice(0, 1, num_nodes + 1) - row_ptr.slice(0, 0, num_nodes);\n int max_degree = static_cast<int>(degrees.max().item<int>());\n \n int block_size = 64;\n if (block_size < feat_dim) block_size = 128;\n if (block_size < feat_dim) block_size = 256;\n \n launch_sparse_attention_csr_kernel(\n row_ptr.data_ptr<int>(),\n col_idx.data_ptr<int>(),\n edge_scores.data_ptr<float>(),\n node_value.data_ptr<float>(),\n out.data_ptr<float>(),\n num_nodes,\n feat_dim,\n max_degree,\n block_size\n );\n \n return out;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"sparse_attention_csr_v4\",\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=[\"sparse_attention_csr_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n extra_cflags=[\"-O3\"],\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n def __init__(self):\n super().__init__()\n\n def forward(\n self,\n row_ptr: torch.Tensor,\n col_idx: torch.Tensor,\n edge_scores: torch.Tensor,\n node_value: torch.Tensor,\n ) -> torch.Tensor:\n row_ptr = row_ptr.to(torch.int32)\n col_idx = col_idx.to(torch.int32)\n return _ext.sparse_attention_csr_forward(row_ptr, col_idx, edge_scores, node_value)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=4.77e-07 mean_abs_err=2.87e-08 max_rel_err=5.66e-03