Kimi-K2.6 · popcorn · l12_default_gpt
error 26_ImportanceSampling.py
model
Kimi-K2.6
turns / max
10 / 10
tool calls
9
tokens (total)
0
wall clock
—
truncated
no
backend
cuda fp32
variant
popcorn
runtime
—
ref runtime
0.00 μs
speedup
—
started
2026-05-02T19:14:26Z
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn


class Model(nn.Module):
    """
    Self-normalized importance sampling estimate.
    Given samples from a proposal distribution q, computes importance
    weights w_i = p(x_i)/q(x_i), normalizes them, and returns both
    the weighted estimate of E_p[f(x)] and the effective sample size.

    Target p is a mixture of Gaussians; proposal q is a single Gaussian.
    """

    def __init__(self, dim, num_components=3):
        super().__init__()
        self.dim = dim
        self.num_components = num_components
        # Target mixture components
        self.register_buffer("mix_weights", torch.ones(num_components) / num_components)
        mus = torch.randn(num_components, dim) * 2.0
        self.register_buffer("mix_mus", mus)
        self.register_buffer("mix_stds", torch.ones(num_components, dim))
        # Proposal
        self.register_buffer("q_mu", torch.zeros(dim))
        self.register_buffer("q_std", torch.ones(dim) * 3.0)

    def _log_p(self, x):
        """Log density of target mixture."""
        diff = x.unsqueeze(1) - self.mix_mus.unsqueeze(0)  # (B, K, D)
        log_comp = -0.5 * (diff / self.mix_stds.unsqueeze(0)) ** 2 - self.mix_stds.log().unsqueeze(0)
        log_comp = log_comp.sum(-1)  # (B, K)
        return torch.logsumexp(log_comp + self.mix_weights.log().unsqueeze(0), dim=-1)

    def _log_q(self, x):
        """Log density of proposal."""
        return (-0.5 * ((x - self.q_mu) / self.q_std) ** 2 - self.q_std.log()).sum(-1)

    def forward(self, samples: torch.Tensor) -> tuple:
        """
        Args:
            samples: (N, dim) – samples drawn from q
        Returns:
            (weighted_mean, ess):
                weighted_mean: (dim,) – importance-weighted mean estimate of E_p[x]
                ess: scalar – effective sample size
        """
        log_w = self._log_p(samples) - self._log_q(samples)
        log_w = log_w - torch.logsumexp(log_w, dim=0)
        w = torch.exp(log_w)

        weighted_mean = (w.unsqueeze(-1) * samples).sum(dim=0)
        ess = 1.0 / (w ** 2).sum()
        return weighted_mean, ess


dim = 16
num_samples = 4096


def get_inputs():
    q_std = 3.0
    n = popcorn_pri.jitter_int(num_samples)
    return [torch.randn(n, dim) * q_std]


def get_init_inputs():
    return [dim]
turn 01.6s turn · 1.6s LLM · 0.0s tools
reasoning
Let me analyze the reference implementation and plan an optimized CUDA kernel. The reference does: 1. Computes log_p (log density of target mixture of Gaussians) 2. Computes log_q (log density of proposal Gaussian) 3. Computes log_w = log_p - log_q 4. Normalizes log_w: log_w = log_w - logsumexp(log_w) 5. Computes w = exp(log_w) 6. Computes weighted_mean = sum(w.unsqueeze(-1) * samples, dim=0) 7. Computes ess = 1.0 / sum(w^2) The mixture has K=3 components, D=16 dimensions. Input is (N=4096, D=16). Let me first get GPU specs to understand the hardware.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1 · 1 tool call(s) · 302.1s turn · 302.1s LLM · 153,824 chars (click to expand)
turn 1302.1s turn · 302.1s LLM · 0.0s tools
reasoning
Let me analyze the problem: 1. We have a PyTorch model that computes importance sampling weights 2. Input: `samples` of shape (N, dim) = (4096, 16) 3. The model computes: - `log_p`: log density of a Gaussian mixture with K=3 components, D=16 - `log_q`: log density of a single Gaussian proposal - `log_w = log_p - log_q` - Normalize weights: `log_w = log_w - logsumexp(log_w)` - `w = exp(log_w)` - `weighted_mean = (w.unsqueeze(-1) * samples).sum(dim=0)` - `ess = 1.0 / (w^2).sum()` 4. We need to write a CUDA kernel that's faster than the reference. Let me think about optimization opportunities: - The reference does multiple passes over the data and allocates intermediate tensors - We can fuse all operations into a single kernel (or a few kernels) - N=4096, D=16, K=3 - this is relatively small but we can still optimize Memory bandwidth bound analysis: - Input: 4096 * 16 * 4 = 256 KB - Buffers (mix_mus, mix_stds, etc.) are tiny - Output is tiny - Total memory traffic if we fuse: ~256 KB read + a few bytes write - At 3.35 TB/s, this is ~0.000076 ms = 0.076 us theoretical - Real kernels take ~10-100 us for this size due to kernel launch overhead and inefficiency A fused kernel approach: 1. First kernel: compute log_w for each sample and store in shared memory 2. Compute logsumexp using parallel reduction 3. Normalize, compute exp, accumulate weighted_mean and w^2 sum Actually, let me break this into a couple of kernels: 1. Compute log_p and log_q for each sample, output log_w 2. Compute logsumexp of log_w 3. Compute weighted mean and ess But we can do even better by fusing step 2 and 3, or even everything. Let me think about the math more carefully: log_p computation for each sample i: - diff[i,k,d] = samples[i,d] - mix_mus[k,d] - log_comp[i,k] = sum_d[-0.5 * (diff[i,k,d] / mix_stds[k,d])^2 - log(mix_stds[k,d])] - log_p[i] = logsumexp_k[log_comp[i,k] + log_mix_weights[k]] log_q computation for each sample i: - log_q[i] = sum_d[-0.5 * ((samples[i,d] - q_mu[d]) / q_std[d])^2 - log(q_std[d])] Then log_w[i] = log_p[i] - log_q[i] We need a two-pass algorithm: - Pass 1: compute all log_w[i] - Pass 2: compute logsumexp(log_w) - Pass 3: compute exp(log_w - lse), weighted sum, and ESS Since N=4096, we could potentially have each block handle a subset of samples. Let me design a kernel where: - Each thread block computes log_w for its samples - We do a parallel reduction for logsumexp - Then compute final results Actually, doing this in two kernels is straightforward and efficient: 1. `compute_logw`: compute log_w per sample 2. `compute_results`: compute lse (via atomic or another approach), weighted mean, ess Wait, for N=4096 we can actually use a single kernel with shared memory reduction. Here's my plan: Kernel design: - Grid: enough blocks to cover N samples (e.g., 32 blocks of 128 threads = 4096) - Each thread handles one sample - Phase 1: compute log_w[i] and store in shared memory - Phase 2: parallel reduction for logsumexp(log_w) across all threads in the block - Phase 3: if using multiple blocks, we need to reduce across blocks using atomics or a second kernel For N=4096, we could use just one block with 4096 threads, but that's hardware-limited. Better: use multiple blocks, each writes partial sum to global memory, then reduce. Actually, simpler approach: 1. `compute_logw_kernel`: launch with N threads, each computes log_w[i] and stores in a temporary buffer 2. `final_kernel`: use a single block with N threads (or multiple blocks with final atomic reduction): - Each thread reads log_w[i], computes normalized w[i] - Does parallel reduction for weighted_mean (D=16 elements per thread contributes) - Does parallel reduction for sum_w2 Wait, final reduction of weighted_mean across D=16 dimensions... we need a sum of w[i] * samples[i,d] for each d. And sum of w[i]^2. Let me think more carefully: For kernel 2, we can have: - BlockDim = 128 threads - GridDim = ceil(N / 128) = 32 blocks - Each thread in a block handles one or more samples - Uses shared memory for: - partial weighted_mean[16] per block - partial sum_w2 per block - At the end, atomically accumulate to global output Actually, let me reconsider. N=4096 with D=16 and K=3. The compute is: - For each of 4096 samples: compute log_p (3 components * 16 dims each = 48 operations) and log_q (16 dims). Total ~64 operations per sample. - Total compute: ~262k ops - very small - Memory: read samples (256KB), read model parameters (tiny), write outputs (tiny) This is going to be heavily memory-bandwidth-bound and kernel-launch-overhead bound. Fusing into 1-2 kernels is critical. Let me design a 2-kernel approach: Kernel 1: `compute_logw` - N threads - Each thread computes log_w for one sample - Writes to `logw` buffer of size N Kernel 2: `compute_results` - Single block with N threads (or multiple blocks with atomic reduce) - Actually, for N=4096, we can use 1 block with 1024 threads, each handling 4 samples - Loads logw[4] and samples[4*16] - Computes lse using shared memory reduction (logsumexp trick) - Then computes w = exp(logw - lse) - Accumulates weighted_mean[16] and sum_w2 - Final block writes to output Hmm, but doing logsumexp and then the weighted sums in the same kernel requires either: a) Two passes within the kernel (compute all logw -> reduce -> compute weighted sums), or b) Precompute logsumexp separately For approach (a): - Use 1 block, so we can do: - Phase 1: each thread computes logw for its samples, stores in smem - Phase 2: parallel reduction for logsumexp in smem - Phase 3: broadcast lse, compute w and accumulate weighted_mean + sum_w2 This is clean for N=4096! We can use 1 block with 1024 threads (each thread handles 4 samples). Wait, but K=3 and D=16... computing log_p requires reading samples[16] and model params. If we use 1024 threads but only 4096 samples, we'd have 32 warps. We should be careful about divergence and memory access patterns. Actually, let me use a simpler approach: just a single block with N threads (4096 threads). CUDA supports up to 1024 threads per block. So we need multiple blocks or fewer threads per sample. Let me go with: 1 block, 1024 threads, each thread handles 4 samples sequentially. Shared memory layout: - `logw[4096]` - actually 4096 floats = 16KB, well within shared memory Actually, let me use a different approach to minimize shared memory: - We can compute logsumexp using a warp shuffle approach without storing all logw in smem if we're clever, but it's more complex. Let me use 2 kernels for simplicity and robustness: Kernel 1: compute_logw (N threads) Kernel 2: reduction_kernel (1 block, N threads, but N=4096 so actually 1024 threads with 4 samples each) For kernel 2: ```cuda __global__ void reduction_kernel(const float* __restrict__ logw, const float* __restrict__ samples, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D) { // Block handles all N samples // 1024 threads, each handles 4 samples (for N=4096) const int tid = threadIdx.x; const int num_threads = blockDim.x; // Phase 1: compute logsumexp // Each thread computes partial logsumexp for its samples float local_max = -INFINITY; for (int i = tid; i < N; i += num_threads) { local_max = fmaxf(local_max, logw[i]); } // Reduce max across warp #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xffffffff, local_max, offset)); } // Store warp max in shared memory __shared__ float warp_max[32]; if (tid % 32 == 0) warp_max[tid / 32] = local_max; __syncthreads(); // Reduce across warps if (tid < 32) { local_max = (tid < blockDim.x / 32) ? warp_max[tid] : -INFINITY; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xffffffff, local_max, offset)); } if (tid == 0) warp_max[0] = local_max; } __syncthreads(); float global_max = warp_max[0]; // Now compute sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } // Reduce sum #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xffffffff, local_sum, offset); } if (tid % 32 == 0) warp_max[tid / 32] = local_sum; __syncthreads(); if (tid < 32) { local_sum = (tid < blockDim.x / 32) ? warp_max[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xffffffff, local_sum, offset); } if (tid == 0) warp_max[0] = local_sum; } __syncthreads(); float lse = global_max + logf(warp_max[0]); // Phase 2: compute weighted_mean and sum_w2 __shared__ float smem_mean[16]; // D=16 __shared__ float smem_w2; if (tid < D) smem_mean[tid] = 0.0f; if (tid == 0) smem_w2 = 0.0f; __syncthreads(); for (int i = tid; i < N; i += num_threads) { float w = expf(logw[i] - lse); float w2 = w * w; atomicAdd(&smem_w2, w2); const float* sample = samples + i * D; #pragma unroll for (int d = 0; d < D; d++) { atomicAdd(&smem_mean[d], w * sample[d]); } } __syncthreads(); if (tid < D) out_mean[tid] = smem_mean[tid]; if (tid == 0) *out_ess = 1.0f / smem_w2; } ``` Wait, using atomics in a loop might be slow. Let me think of a better approach. For weighted_mean, we can have each thread accumulate its own local_mean[16], then reduce across threads. But reducing 16 floats across 1024 threads is... possible but a lot of shared memory (16 * 1024 * 4 = 64KB, which is too much). Alternative: use 16 warps, each warp computes weighted_mean for one dimension. - Warp 0 computes sum_d0, warp 1 computes sum_d1, etc. - For D=16, we need 16 warps = 512 threads. We can use 512 threads. - Each warp handles N samples (seq4 for N=4096). - Each warp also handles sum_w2? Actually sum_w2 can be computed by all warps redundantly, or by warp 0. Let me redesign: Use 512 threads (16 warps). Each thread handles `N / 512 = 8` samples? Wait, N=4096 / 512 = 8 samples per thread. Actually, let's use 256 threads (8 warps), each handling 16 samples. Or 128 threads, each handling 32 samples. Given the small N, let me use 128 threads (4 warps), each handling 32 samples sequentially. But actually, sequential handling might be fine since compute is higher than memory bandwidth for this kernel. Let me try a different approach: - Kernel 1: compute logw (N threads) - Kernel 2: compute partial sums per block, then final reduce - Use 32 blocks of 128 threads each - Each block handles 128 samples - Block computes local weighted_mean[16] and local sum_w2 - Writes to global partial buffers - Another tiny kernel or atomic reduce for final result Actually, since N=4096 (fixed? Actually it seems fixed at 4096 from the code), but we shouldn't hardcode. Let me use a cleaner architecture: - Kernel 1: compute_logw - Kernel 2: compute_logsumexp (using CUB or custom tree reduction, writing one float) - Kernel 3: compute_weighted_mean_ess (N threads, using atomicAdd for mean and w2) But 3 kernels = 3 launches = overhead. For N=4096 this might still be okay. Actually the simplest fast approach: fuse everything into 2 kernels. Kernel 1: compute log_w for each sample. Kernel 2: single block, compute lse via reduction, then compute weighted_mean and ess. For kernel 2, I'll use a different reduction strategy. I'll have each thread process samples in a strided loop and accumulate into thread-local registers, then reduce. For logsumexp: ```cuda float local_max = -INFINITY; for (int i = tid; i < N; i += blockDim.x) { local_max = fmaxf(local_max, logw[i]); } // blockReduceMax float global_max = blockReduceMax(local_max); // block broadcast float local_sum = 0; for (int i = tid; i < N; i += blockDim.x) { local_sum += expf(logw[i] - global_max); } float total_sum = blockReduceSum(local_sum); float lse = logf(total_sum) + global_max; ``` For weighted_mean and ess, I can do something similar. But for 16 dimensions, I need a blockReduce for each dimension. I could do: ```cuda float local_mean[16] = {0}; float local_w2 = 0; for (int i = tid; i < N; i += blockDim.x) { float w = expf(logw[i] - lse); local_w2 += w * w; #pragma unroll for (int d = 0; d < D; d++) { local_mean[d] += w * samples[i * D + d]; } } // Now reduce local_mean[16] and local_w2 across block float total_w2 = blockReduceSum(local_w2); __shared__ float shared_mean[16]; #pragma unroll for (int d = 0; d < D; d++) { shared_mean[d] = blockReduceSum(local_mean[d]); } ``` Wait, `blockReduceSum` for arrays. I can use shared memory to store per-thread partial sums, but that requires blockDim.x * sizeof(float) * D which is too much for D=16 and blockDim=1024 (64KB). Alternative: reduce each dimension separately using warp shuffles but sequentially. This is what I mentioned above. Actually, for D=16, we can simply do: ```cuda for (int d = 0; d < D; d++) { float local_m = local_mean[d]; // warp reduce for (int offset = 16; offset > 0; offset /= 2) { local_m += __shfl_down_sync(0xffffffff, local_m, offset); } if (tid % 32 == 0) s_warp_sums[tid / 32 + d * 32] = local_m; __syncthreads(); if (tid < 32) { float val = (tid < num_warps) ? s_warp_sums[tid + d * 32] : 0; for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xffffffff, val, offset); } if (tid == 0) out_mean[d] = val; } __syncthreads(); } ``` This does 16 separate warp reductions. With 32 warps and 16 dimensions, the shared memory needed is 16 * 32 * 4 = 2KB. For `sum_w2`, we do one more reduction. And for `max` and `sum` in logsumexp, two more reductions. Total: 16 + 1 + 2 = 19 reductions. At ~10-20 cycles each, this is ~200-400 cycles. For a kernel that processes 4096 samples, this is negligible. Actually wait, we can optimize further. For the two logsumexp reductions (max and sum), we need them before computing w. So we must do: 1. Find global max of logw 2. Compute sum of exp(logw - max) 3. Compute lse = log(sum) + max 4. For each sample, compute w = exp(logw - lse), accumulate local_mean[d] and local_w2 5. Reduce local_mean and local_w2 This means we need two passes over the data in the kernel (one for max, one for accumulating). But since it's in shared memory / L1 cache, the second pass is cheap. Let me write this out properly: ```cuda extern "C" __global__ void importance_sampling_kernel( const float* __restrict__ samples, const float* __restrict__ logw, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D) { const int tid = threadIdx.x; const int num_threads = blockDim.x; const int num_warps = (num_threads + 31) / 32; __shared__ float s_warp_buf[32 * 17]; // enough for 16 dims + w2, per warp // Phase 1: find max(logw) float local_max = -INFINITY; for (int i = tid; i < N; i += num_threads) { local_max = fmaxf(local_max, logw[i]); } // Warp reduce max #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % 32 == 0) { s_warp_buf[tid / 32] = local_max; } __syncthreads(); // Block reduce max if (tid < 32) { local_max = (tid < num_warps) ? s_warp_buf[tid] : -INFINITY; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_warp_buf[0] = local_max; } __syncthreads(); float global_max = s_warp_buf[0]; // Phase 2: compute sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } // Warp reduce sum #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_warp_buf[tid / 32] = local_sum; } __syncthreads(); // Block reduce sum if (tid < 32) { local_sum = (tid < num_warps) ? s_warp_buf[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_warp_buf[0] = local_sum; } __syncthreads(); float total_sum = s_warp_buf[0]; float lse = global_max + logf(total_sum); // Phase 3: compute weighted_mean and sum_w2 float local_mean[16]; #pragma unroll for (int d = 0; d < D; d++) { local_mean[d] = 0.0f; } float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(logw[i] - lse); float w2 = w * w; local_w2 += w2; const float* sample = samples + i * D; #pragma unroll for (int d = 0; d < D; d++) { local_mean[d] += w * sample[d]; } } // Reduce each dimension #pragma unroll for (int d = 0; d < D; d++) { float val = local_mean[d]; // Warp reduce #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_warp_buf[tid / 32 + d * num_warps] = val; } } // w2 reduce float w2_val = local_w2; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % 32 == 0) { s_warp_buf[tid / 32 + D * num_warps] = w2_val; } __syncthreads(); // Block reduce for each dimension if (tid < 32) { // For each dimension d #pragma unroll for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_warp_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) { out_mean[d] = val; } } // w2 float w2_sum = (tid < num_warps) ? s_warp_buf[tid + D * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) { *out_ess = 1.0f / w2_sum; } } } ``` Wait, there's a problem. If D is not known at compile time, we can't unroll the loop. But D=16 is fixed in the model's `dim`. We should pass D as a template parameter or make the kernel handle it dynamically. Since `dim` is a constructor argument, we need to handle it at runtime. But in practice, the evaluation will use `dim=16`. Let me write it to handle D generically but optimize for D=16. Actually for simplicity, I can pass D as a regular argument and loop dynamically. The compiler might not unroll, but for small D it might still be okay. Or I can template it. Let me just use a dynamic loop but with `#pragma unroll` - actually, the compiler won't unroll a loop with variable bound. For maximum performance, I should template. But the evaluation only tests dim=16, so let me use a compile-time constant or pass it as a parameter. Actually, `cpp_extension.load_inline` doesn't easily support templates in the function signature. Let me just use a runtime parameter and not worry too much about unrolling for now. If it's not fast enough, I can optimize later. Actually wait, for the inner loop `for (int d = 0; d < D; d++)`, since D=16 is small, even without unrolling it should be fine. Let me use the runtime parameter. Now, for kernel 1 (compute logw): ```cuda extern "C" __global__ void compute_logw_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_stds, const float* __restrict__ mix_weights, const float* __restrict__ q_mu, const float* __restrict__ q_std, float* __restrict__ logw, int N, int D, int K) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= N) return; const float* sample = samples + idx * D; // Compute log_p // log_comp[k] = sum_d[-0.5 * (diff / std)^2 - log(std)] float log_comp[3]; // K=3 #pragma unroll for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* std = mix_stds + k * D; float sum = 0.0f; #pragma unroll for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff / std[d]; sum += -0.5f * scaled * scaled - logf(std[d]); } log_comp[k] = sum + logf(mix_weights[k]); } // logsumexp over K components float max_val = log_comp[0]; #pragma unroll for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; #pragma unroll for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); // Compute log_q float log_q = 0.0f; #pragma unroll for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff / q_std[d]; log_q += -0.5f * scaled * scaled - logf(q_std[d]); } logw[idx] = log_p - log_q; } ``` Since K=3, we can use a fixed-size array `log_comp[3]`. But to make it general, let me use a loop. Actually, K is also fixed at 3 by default. Let me keep it general but hopefully the compiler handles K=3 well. Wait, I realize K is a constructor arg too, defaulting to 3. I can pass it as a runtime parameter. Actually, looking more carefully: `mix_weights` is a buffer of size `num_components`. So K = num_components. Hmm, for better performance, let me try to simplify. Since this is bandwidth/compute bound, let me see if I can just write a clean 2-kernel solution and see if it beats PyTorch. PyTorch does: 1. `diff = x.unsqueeze(1) - self.mix_mus.unsqueeze(0)` - allocates (B, K, D) = (4096, 3, 16) * 4 = 768KB 2. `(diff / stds)^2` - another allocation 3. `log_comp` computation - more allocations 4. `logsumexp` - more allocations 5. `log_q` - similar ops but fewer allocations 6. `log_w = log_p - log_q` 7. `log_w - logsumexp(log_w)` - another allocation + reduction 8. `w = exp(log_w)` - another allocation 9. `w.unsqueeze(-1) * samples` - (4096, 16) allocation 10. `.sum(dim=0)` - reduction 11. `(w**2).sum()` - another allocation + reduction This is a LOT of kernel launches and memory allocations. My fused approach should be significantly faster. Let me also consider fusing into a single kernel. For a single kernel: - We'd need to compute logw, then do block reduction for lse, then compute weighted sums. - If we use a single block, we can do this easily. But N=4096 with a single block of 1024 threads means each thread does 4 samples. - With 1024 threads, we have 32 warps. The model parameters (mix_mus, mix_stds, etc.) can stay in registers / L1 cache. - The samples need to be read from global memory. - This would be ONE kernel launch instead of two. Single kernel approach: ```cuda __global__ void full_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_stds, const float* __restrict__ mix_weights, const float* __restrict__ q_mu, const float* __restrict__ q_std, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D, int K) { // One block handles all N samples const int tid = threadIdx.x; const int num_threads = blockDim.x; // Compute logw for each sample assigned to this thread // We need to keep logw around for the second pass, but we can recompute... // Actually, recomputing is expensive. Let's store in shared memory. // N=4096, float logw[4096] = 16KB shared memory. That's fine! // Wait, we only need to keep logw if we want to avoid recomputing. // For N=4096, 16KB is small. But for larger N, it might exceed shared memory. // The problem says num_samples=4096, dim=16. But should we handle arbitrary N? // Let's support arbitrary N by processing in chunks or just using a two-kernel approach. ``` Actually, a two-kernel approach is cleaner and handles arbitrary N. Let me stick with it. But I just realized: for kernel 2, using a single block limits scalability to large N. However, since N=4096 is small, a single block is actually fine and avoids cross-block synchronization overhead. Wait, what if the evaluation uses larger N? The code says `num_samples = 4096`, but maybe they test with different sizes. Let me make it handle arbitrary N by using multiple blocks with a final atomic reduce or by using a separate reduction kernel. Actually, for safety, let me use a two-block approach for kernel 2: - Multiple blocks process chunks of samples - Each block computes local_mean[16] and local_w2 and writes to global partial buffers - First thread of each block also participates in computing lse... but lse requires global knowledge. - Actually, we need global lse before computing w. So we'd need: - Kernel 1: compute logw per sample - Kernel 2: compute lse (device-wide reduction) - Kernel 3: compute weighted_mean and ess (device-wide reduction) With 3 kernels, we can scale to arbitrary N easily. For device-wide reduction of lse: - We can use `cub::DeviceReduce::Max` followed by a custom kernel for sum of exp. - Or we can write a simple tree reduction kernel. - Or we can just use a single block for N <= 4096. Given the constraints of `load_inline`, using CUB might be tricky unless we include the headers. Actually, CUB is included with CUDA toolkit, so we can use it. But compiling with CUB through `load_inline` might add compile time. Let me just use a simple approach: for N <= 8192, use a single block. For larger N, use multiple blocks with atomics. Actually, atomicAdd for logsumexp is tricky. For max, we can use atomicMax (for float bits). For sum, after we have the global max, we can atomicAdd the exp terms. Or even simpler: just use a single block. CUDA blocks can have up to 1024 threads. If N > 1024 * work_per_thread, we can just increase work_per_thread. For N = 4096 and 1024 threads, each thread handles 4 samples. For N = 65536 and 1024 threads, each thread handles 64 samples. The loop is still efficient. A single block can handle quite large N before becoming a bottleneck. But there is a limit: with 1024 threads, we want each thread to do enough work to amortize the reduction overhead. If N = 1M, each thread does 1000 iterations. That might be okay but a single block would underutilize the GPU. For safety and generality, let me use a multi-block reduction approach. Actually, let me compromise: - I'll write a 2-kernel solution - Kernel 1: compute logw (multi-block, N threads) - Kernel 2: single block reduction (with arbitrary N supported by strided loops) This handles arbitrary N (up to whatever fits in reasonable time per block). For really large N, performance won't be optimal due to single block, but the reference says N=4096. Wait, I should double check: `num_samples = 4096` and `dim = 16` are module-level globals. The evaluation probably uses these exact values. Let me optimize for these. For N=4096, single block approach is completely fine. Let me optimize for that. Let me now write the complete Python file. Actually, I can do even better by fusing into ONE kernel with a single block: ```cuda __global__ void fused_kernel(...) { // Single block, T threads // Phase 1: each thread computes logw for its assigned samples // Store logw in shared memory (N floats = 16KB) // Phase 2: block reduction for logsumexp // Phase 3: each thread computes w and accumulates weighted_mean + w2 // Phase 4: block reduction for mean and w2 } ``` Advantage: only one kernel launch, no intermediate global memory write/read for logw. Everything stays in shared memory / registers. Let me try this! For N=4096 with 1024 threads: - Each thread computes 4 logw values and stores them in shared memory - Block reduction (1024 elements in shared memory) - Each thread processes its 4 samples again, computes w, accumulates mean and w2 - Block reductions for mean[16] and w2 Wait, storing 4096 floats in shared memory is 16KB. Plus some scratch space for reductions. We need: - `logw[4096]` = 16KB - `warp_sums` for reduction = maybe a few hundred bytes Total well under 48KB shared memory limit. This should work great! But what if N is larger than what fits in shared memory? Well, for N up to ~10000 it still fits. For larger N, we'd need to spill to global memory or process in tiles. For the evaluation, N=4096, so this is perfect. Let me design the single-kernel version: ```cuda __global__ void importance_sampling_fused( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_stds, const float* __restrict__ mix_weights, const float* __restrict__ q_mu, const float* __restrict__ q_std, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D, int K) { const int tid = threadIdx.x; const int num_threads = blockDim.x; // Shared memory: logw for all samples extern __shared__ float shared[]; float* s_logw = shared; // size N // Each thread computes logw for its samples for (int i = tid; i < N; i += num_threads) { const float* sample = samples + i * D; // Compute log_p float log_comp[8]; // Support up to K=8 for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* std = mix_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff / std[d]; sum += -0.5f * scaled * scaled - logf(std[d]); } log_comp[k] = sum + logf(mix_weights[k]); } float max_val = log_comp[0]; for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); // Compute log_q float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff / q_std[d]; log_q += -0.5f * scaled * scaled - logf(q_std[d]); } s_logw[i] = log_p - log_q; } __syncthreads(); // Phase 2: Find global max of logw float local_max = -INFINITY; for (int i = tid; i < N; i += num_threads) { local_max = fmaxf(local_max, s_logw[i]); } // Block reduce max #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % warpSize == 0) { s_logw[N + tid / warpSize] = local_max; // reuse shared memory past logw } __syncthreads(); int num_warps = num_threads / warpSize; if (tid < warpSize) { local_max = (tid < num_warps) ? s_logw[N + tid] : -INFINITY; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_logw[N] = local_max; } __syncthreads(); float global_max = s_logw[N]; // Phase 3: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(s_logw[i] - global_max); } #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % warpSize == 0) { s_logw[N + tid / warpSize] = local_sum; } __syncthreads(); if (tid < warpSize) { local_sum = (tid < num_warps) ? s_logw[N + tid] : 0.0f; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_logw[N + 1] = local_sum; } __syncthreads(); float total_sum = s_logw[N + 1]; float lse = global_max + logf(total_sum); // Phase 4: Compute weighted_mean and sum_w2 float local_mean[16]; // D=16 for (int d = 0; d < D; d++) local_mean[d] = 0.0f; float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(s_logw[i] - lse); local_w2 += w * w; const float* sample = samples + i * D; for (int d = 0; d < D; d++) { local_mean[d] += w * sample[d]; } } // Reduce each dimension float* s_buf = s_logw + N + 2; // scratch space after logw and two floats for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % warpSize == 0) { s_buf[(tid / warpSize) + d * num_warps] = val; } } float w2_val = local_w2; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % warpSize == 0) { s_buf[num_warps * D + tid / warpSize] = w2_val; } __syncthreads(); if (tid < warpSize) { for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) out_mean[d] = val; } float w2_sum = (tid < num_warps) ? s_buf[num_warps * D + tid] : 0.0f; #pragma unroll for (int offset = warpSize/2; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) *out_ess = 1.0f / w2_sum; } } ``` Wait, there are issues with shared memory sizing. Let me be more careful. Shared memory needed: - `s_logw[N]` for storing logw values - `s_warp_max[num_warps]` for max reduction - `s_warp_sum[num_warps]` for sum reduction - `s_warp_mean[D * num_warps]` for mean reduction - `s_warp_w2[num_warps]` for w2 reduction Total: N + num_warps + num_warps + D*num_warps + num_warps floats For N=4096, D=16, num_threads=1024, num_warps=32: = 4096 + 32 + 32 + 16*32 + 32 = 4096 + 32 + 32 + 512 + 32 = 4704 floats = ~18.4KB That's well within limits. Actually, let me be smarter about shared memory reuse. The areas for max and sum reduction can overlap with mean reduction since they're used at different times. Let me define: - `s_logw[N]` - `s_temp[max(num_warps, D * num_warps + num_warps)]` Actually, to keep it simple and safe: ```cuda extern __shared__ float shared[]; float* s_logw = shared; float* s_scratch = shared + N; // used for various reductions ``` Size of s_scratch needs to be at least `max(num_warps * 2, D * num_warps + num_warps)`. For D=16, num_warps=32: max(64, 512+32) = 544. Total shared memory = (N + 544) * 4 bytes. For N=4096: ~18.4KB. For N=8192: ~34KB. For N=16384: ~66KB (still under 48KB? No, 66KB > 48KB). So this fused single-block kernel works well for N up to about 10000. For larger N, we'd need a different approach. But for the problem, N=4096. Actually, I see that the maximum shared memory per block is 48KB by default (or up to 227KB on H100). Let me check: on H100, maximum shared memory per thread block is 227KB. So we can handle quite large N. But actually, limiting to 48KB might allow more concurrent blocks. But with a single block, it doesn't matter. OK, let me write the actual code now. I'll use a 2-kernel approach to be safer for arbitrary N, and because the shared memory gymnastics might not be worth it for marginal gains. Actually wait, I should benchmark both approaches. A single block with shared memory for logw avoids writing logw to global memory. But with N=4096, writing logw to global memory is only 16KB. Memory bandwidth is 3.35 TB/s, so reading/writing 16KB takes about 5 nanoseconds. The kernel launch overhead is much larger (~5 microseconds). So the advantage of a single kernel is: fewer kernel launches. PyTorch reference does ~10-15 kernel launches. My 2-kernel approach does 2 launches. My 1-kernel approach does 1 launch. 2 vs 1 launch: difference is ~5 us. But the PyTorch reference might take ~100-200 us, so even 2 kernels should be 10x faster. Let me just go with the 2-kernel approach since it's simpler and more robust. Wait, but I want to maximize speedup. Let me try the 1-kernel fused approach. Hold on, I need to be careful about how `load_inline` works. The `cuda_sources` should contain the CUDA kernels, and `functions` should list the C++ wrapper functions that call them. Actually, let me re-read the instructions: "List the host-side wrapper function names in `functions=[...]` instead. Do not write your own `PYBIND11_MODULE(...)` block." So I need C++ host wrapper functions that call the CUDA kernels. These wrapper functions are what pybind11 will bind to. Here's the structure: ```cpp // CUDA kernel __global__ void my_kernel(...) { ... } // Host wrapper torch::Tensor my_wrapper(torch::Tensor input, ...) { auto output = torch::empty(...); my_kernel<<<grid, block>>>(...); return output; } ``` Then in Python: `functions=['my_wrapper']` OK let me write it. Actually, for maximum performance, let me reconsider fusing everything into one kernel. The inputs are: - `samples` (N, D) = 256KB read - Model parameters: negligible (a few hundred bytes) - Output: mean (D) = 64 bytes, ess = 4 bytes With one fused kernel: - Read samples once - Compute everything - Write mean and ess Total memory traffic: ~256KB read + ~68 bytes write = essentially nothing. With two kernels: - Kernel 1: read samples (256KB), read model params, write logw (16KB) - Kernel 2: read samples (256KB), read logw (16KB), write mean + ess (68 bytes) - Total: ~544KB read + ~16KB write Still small, but double the memory traffic. For bandwidth-bound problems, this matters. But we're also doing compute (log_p, log_q for each sample). Let me estimate: - For each sample: ~3*16 sub/mul/div/mul/add/log = ~100 FLOPs for log_p, ~16*5 = ~80 FLOPs for log_q, plus exp and some reductions. - Total per sample: ~200 FLOPs - For 4096 samples: ~800k FLOPs - At 67 TFLOPS, pure compute would take ~12 nanoseconds - But memory bandwidth: reading 256KB at 3.35 TB/s = 76 nanoseconds So this is memory bandwidth bound (but not by much; the compute and memory are roughly balanced when memory is read once). With two kernels, memory traffic is ~544KB = 162 nanoseconds. Still very fast. Kernel launch overhead: ~2 * 5 us = 10 us. PyTorch probably takes ~100-200 us due to many allocations and kernel launches. So both 1-kernel and 2-kernel should be ~10x faster than PyTorch. Let me go with 1-kernel for maximum performance. Actually, there might be another issue: compiler optimization for the single kernel. The kernel might be large and complex, which could lead to register spilling. Let me think... For the single kernel, each thread: 1. Reads D=16 floats from samples 2. Computes log_p (K=3 nested loops over D=16) 3. Computes log_q (loop over D=16) 4. Writes logw to shared memory 5. Participates in 4 reductions 6. Reads samples again (or keeps in registers? Can't keep 16*4=64 floats) 7. Computes weighted sums 8. Participates in D+1 reductions Register usage might be high. Let me see... the compiler can keep `sample[16]` in registers during log_p/log_q computation, then reuse those registers later. Actually, sample values aren't needed after computing logw. So registers can be reused. For the second pass, we need to re-read samples. That's fine, they'll be in L1 cache. Let me try both approaches. First, the simpler 2-kernel approach, compile and test. If it's fast enough, great. If not, I'll try the 1-kernel approach. Let me write the code. ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline cuda_source = """ #include <torch/extension.h> #include <cuda_runtime.h> #include <math.h> __global__ void compute_logw_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_stds, const float* __restrict__ mix_weights, const float* __restrict__ q_mu, const float* __restrict__ q_std, float* __restrict__ logw, int N, int D, int K) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= N) return; const float* sample = samples + idx * D; // Compute log_p: logsumexp over mixture components float max_log_comp = -1e30f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* std = mix_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float inv_std = 1.0f / std[d]; float scaled = diff * inv_std; sum += -0.5f * scaled * scaled - logf(std[d]); } float log_comp = sum + logf(mix_weights[k]); if (k == 0 || log_comp > max_log_comp) { max_log_comp = log_comp; } } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* std = mix_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float inv_std = 1.0f / std[d]; float scaled = diff * inv_std; sum += -0.5f * scaled * scaled - logf(std[d]); } float log_comp = sum + logf(mix_weights[k]); sum_exp += expf(log_comp - max_log_comp); } float log_p = max_log_comp + logf(sum_exp); // Compute log_q float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float inv_std = 1.0f / q_std[d]; float scaled = diff * inv_std; log_q += -0.5f * scaled * scaled - logf(q_std[d]); } logw[idx] = log_p - log_q; } ``` Wait, I'm computing log_comp twice - that's wasteful! In the first loop I find the max, then in the second loop I compute the sum. Each loop does the same math. Let me restructure to avoid this. Better approach: ```cuda float log_comp[8]; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* std = mix_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float inv_std = 1.0f / std[d]; float scaled = diff * inv_std; sum += -0.5f * scaled * scaled - logf(std[d]); } log_comp[k] = sum + logf(mix_weights[k]); } float max_val = log_comp[0]; for (int k = 1; k < K; k++) { if (log_comp[k] > max_val) max_val = log_comp[k]; } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); ``` This is much better. `log_comp[8]` stays in registers. K=3, so only 3 registers. Now for the second kernel: ```cuda __global__ void compute_results_kernel( const float* __restrict__ samples, const float* __restrict__ logw, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D) { const int tid = threadIdx.x; const int num_threads = blockDim.x; const int num_warps = (num_threads + 31) / 32; extern __shared__ float shared[]; float* s_buf = shared; // Phase 1: Find max(logw) float local_max = -1e30f; for (int i = tid; i < N; i += num_threads) { if (logw[i] > local_max) local_max = logw[i]; } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % 32 == 0) { s_buf[tid / 32] = local_max; } __syncthreads(); if (tid < 32) { local_max = (tid < num_warps) ? s_buf[tid] : -1e30f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_buf[0] = local_max; } __syncthreads(); float global_max = s_buf[0]; // Phase 2: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_buf[1] = local_sum; } __syncthreads(); float total_sum = s_buf[1]; float lse = global_max + logf(total_sum); // Phase 3: Compute local weighted_mean and local_w2 float local_mean[16]; #pragma unroll for (int d = 0; d < 16; d++) { local_mean[d] = 0.0f; } float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(logw[i] - lse); local_w2 += w * w; const float* sample = samples + i * D; #pragma unroll for (int d = 0; d < 16; d++) { if (d < D) { local_mean[d] += w * sample[d]; } } } // Reduce each dimension // s_buf layout: [num_warps entries for dim0, num_warps for dim1, ..., num_warps for w2] for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } float w2_val = local_w2; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % 32 == 0) { s_buf[D * num_warps + tid / 32] = w2_val; } __syncthreads(); if (tid < 32) { for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) { out_mean[d] = val; } } float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) { *out_ess = 1.0f / w2_sum; } } } ``` Wait, I used a fixed-size `local_mean[16]` but the loop `for (int d = 0; d < D; d++)` might access out of bounds if D > 16. To be safe, I should make it dynamic or ensure D <= 16. But for this problem D=16. Actually, the issue is that `local_mean[16]` is declared but if D < 16, only some elements are used. And the `#pragma unroll for (int d = 0; d < 16; d++)` loop initializes all 16. This is fine. Wait, but what if D > 16? Then we'd have buffer overflow. But the problem uses D=16, and we can assert or handle it. For safety, let me just use a dynamic approach or a large enough fixed size. Actually, using a template or dynamic allocation would be better. But for simplicity, let me use a fixed size of 64 or something and add a check. Or I can just use a dynamic approach: ```cuda float local_mean[64]; // Support up to D=64 for (int d = 0; d < D; d++) { local_mean[d] = 0.0f; } ``` But this might use a lot of registers if not optimized. For D=16, it's fine. Actually, I can do better. Let me not overthink this and just write a clean version. One more thing: I should mark pointers with `__restrict__` for better optimization. Let me also think about using `float` vs `double`. The reference uses `torch` defaults which for this problem is fp32 (atol=1e-4). So float is fine. Now for the host wrappers: ```cpp std::vector<torch::Tensor> importance_sampling_forward( torch::Tensor samples, torch::Tensor mix_mus, torch::Tensor mix_stds, torch::Tensor mix_weights, torch::Tensor q_mu, torch::Tensor q_std) { int N = samples.size(0); int D = samples.size(1); int K = mix_mus.size(0); auto logw = torch::empty({N}, samples.options()); auto out_mean = torch::empty({D}, samples.options()); auto out_ess = torch::empty({}, samples.options()); const int threads = 256; const int blocks = (N + threads - 1) / threads; compute_logw_kernel<<<blocks, threads>>>( samples.data_ptr<float>(), mix_mus.data_ptr<float>(), mix_stds.data_ptr<float>(), mix_weights.data_ptr<float>(), q_mu.data_ptr<float>(), q_std.data_ptr<float>(), logw.data_ptr<float>(), N, D, K); // Second kernel: single block const int reduction_threads = 1024; const int smem_size = (reduction_threads / 32) * (D + 1) * sizeof(float) + 2 * sizeof(float); compute_results_kernel<<<1, reduction_threads, smem_size>>>( samples.data_ptr<float>(), logw.data_ptr<float>(), out_mean.data_ptr<float>(), out_ess.data_ptr<float>(), N, D); return {out_mean, out_ess}; } ``` Wait, I need to make sure the shared memory calculation is correct. In the kernel, I use `s_buf` for: 1. Warp max values: `num_warps` floats 2. Then warp sum values: `num_warps` floats 3. Then per-dimension warp sums: `D * num_warps` floats 4. Then w2 warp sum: `num_warps` floats The maximum need at any time is `max(num_warps, D * num_warps + num_warps)`. For D=16, num_warps=32: max(32, 16*32 + 32) = max(32, 544) = 544. So `smem_size = 544 * sizeof(float)` should suffice. Actually, during phase 1 and 2, we only need `num_warps` floats. During phase 4, we need `D * num_warps + num_warps` floats. So the max is `D * num_warps + num_warps`. But wait, in phase 4, after writing per-dimension and w2 sums, we do the final reduction. This reuses `s_buf`. Let me trace through exactly: Phase 1: - Write `num_warps` max values to `s_buf[0..num_warps-1]` - Reduce to `s_buf[0]` Phase 2: - Write `num_warps` sum values to `s_buf[0..num_warps-1]` - Reduce to `s_buf[1]` (I wrote `s_buf[1]` but that's overlapping with the first element!) Wait, that's a bug! Let me re-read: ```cuda if (tid == 0) s_buf[1] = local_sum; ``` But during the block reduction in phase 2: ```cuda if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; // reduce if (tid == 0) s_buf[1] = local_sum; } ``` This is fine because after `local_sum = (tid < num_warps) ? s_buf[tid]`, all threads in the warp load from `s_buf`. Then during the shuffle reduction, they don't access shared memory. Only at the end, tid==0 writes to `s_buf[1]`. No other thread accesses `s_buf` at that moment. But wait, `s_buf[0]` holds `global_max` from phase 1. Writing `s_buf[1]` doesn't overwrite it. Good. Phase 3: - Read `s_buf[1]` as `total_sum` - Compute `lse` Phase 4: - Each warp writes `D` reduced values starting at `s_buf[warp_id + d * num_warps]` - Wait, the layout is `(tid / 32) + d * num_warps` per dimension - For warp 0, dim 0: writes to `s_buf[0]` - For warp 0, dim 1: writes to `s_buf[32]` - etc. - For w2, warp 0 writes to `s_buf[D * num_warps + 0]` Then in the block reduction: ```cuda float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; ``` This reads from `s_buf` which was just written by the warp leaders. There's a `__syncthreads()` before this, so it's fine. After the block reduction writes `out_mean[d]`, it doesn't need `s_buf` anymore. So the shared memory footprint is: `max(num_warps, D * num_warps + num_warps)`. For D=16, num_warps=32: max(32, 544) = 544 floats. OK, let me fix the code to be cleaner. Let me also consider: for the `log_comp` arrays, I used `float log_comp[8]`. For K=3 this is fine. But what if larger K is used? The constructor says `num_components=3` by default. Let me make it general by using a fixed-size array with a maximum. Or I can just dynamically compute without storing `log_comp`. Actually, I showed a way to store log_comp, which requires K registers. Let me use a fixed max size. Wait, on second thought, let me keep it simple and just restructure the log_p computation to compute everything in one pass without storing per-component values, then a second pass for the sum. Since K is small (K=3), doing two passes over the component computations is not a big deal, and it avoids stack arrays. Or, even simpler, using the stored array approach is cleaner: ```cuda float log_comp[8]; // max 8 components #pragma unroll for (int k = 0; k < K; k++) { // compute log_comp[k] } float max_val = log_comp[0]; #pragma unroll for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; #pragma unroll for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } ``` For K=3, `#pragma unroll` might not work since K is a runtime variable. But the compiler will unroll if K is a compile-time constant... which it's not. So the loops won't be unrolled. That's fine for K=3. Actually, let me check if I can pass K as a template parameter. No, because `load_inline` with pybind11 auto-generated wrappers has fixed signatures. The wrapper function takes tensors, and the kernel is launched with runtime parameters. OK, runtime K it is. One more optimization: I can precompute `log(mix_weights[k])`, `log(std[d])`, and `1/std[d]` on the CPU and pass them as tensors. But the reference model already has `mix_weights`, `mix_stds`, `q_std` as buffers. Computing `log()` and `1/x` once per kernel vs once on CPU... well, in the PyTorch reference, `mix_stds.log()` is computed in `_log_p` every forward call. So precomputing these on CPU in `ModelNew.__init__` would be a win. Let me do that! In `ModelNew.__init__`, I'll create: - `log_mix_weights = log(mix_weights)` - `log_mix_stds = log(mix_stds)` - `inv_mix_stds = 1.0 / mix_stds` - `log_q_std = log(q_std)` - `inv_q_std = 1.0 / q_std` Then pass these to the kernel. This saves log() and division operations in the kernel. Wait, but `mix_stds` is `torch.ones(num_components, dim)` in the reference. So `log(mix_stds) = 0` and `1/mix_stds = 1`. But to be numerically equivalent and general, let me precompute. Actually, looking at the reference more carefully: ```python log_comp = -0.5 * (diff / self.mix_stds.unsqueeze(0)) ** 2 - self.mix_stds.log().unsqueeze(0) ``` `mix_stds.log().unsqueeze(0)` is computed every forward pass! In PyTorch, `self.mix_stds.log()` should be computed once and cached as a buffer attribute, but in this code it's computed inline. That's fine. For the CUDA kernel, precomputing `log_stds` and `inv_stds` on the CPU makes sense. Let me design the final code: ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline CUDA_SOURCE = """ #include <torch/extension.h> #include <cuda_runtime.h> #include <math.h> __global__ void compute_logw_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_inv_stds, const float* __restrict__ mix_log_stds, const float* __restrict__ mix_log_weights, const float* __restrict__ q_mu, const float* __restrict__ q_inv_std, const float* __restrict__ q_log_std, float* __restrict__ logw, int N, int D, int K) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= N) return; const float* sample = samples + idx * D; float log_comp[8]; #pragma unroll for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } log_comp[k] = sum + mix_log_weights[k]; } float max_val = log_comp[0]; #pragma unroll for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; #pragma unroll for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff * q_inv_std[d]; log_q += -0.5f * scaled * scaled - q_log_std[d]; } logw[idx] = log_p - log_q; } """ ``` OK wait, I need to actually write the complete code. Let me focus and write the final version. Actually, I just realized that I can potentially avoid the temporary `logw` buffer entirely by doing everything in one kernel. Let me reconsider. For a single kernel with one block: ```cuda __global__ void fused_kernel(...) { // Single block int tid = threadIdx.x; int num_threads = blockDim.x; extern __shared__ float smem[]; float* s_logw = smem; // Compute logw for each sample for (int i = tid; i < N; i += num_threads) { // ... compute logw[i] ... s_logw[i] = log_p - log_q; } __syncthreads(); // Block reduce for max // ... // Block reduce for sum // ... // Compute weighted mean and ess // ... } ``` The shared memory for logw is N floats. For N=4096, that's 16KB. Plus scratch space for reductions (~1KB). Total ~17KB. Well within limits. This avoids the global memory write for logw entirely. For N=4096, logw buffer is 16KB. Reading and writing it costs ~32KB of memory traffic, which at 3.35 TB/s is ~10 nanoseconds. The kernel launch saved is ~5 microseconds. So the 1-kernel approach is ~5us faster. Given that PyTorch probably takes 100-200us, both approaches will be 10-50x faster. But for maximum performance, let me do the 1-kernel approach. However, the 1-kernel approach has a limitation: it only supports N that fits in shared memory. For N=4096, it's fine. For larger N, we'd need tiling or a different approach. But the problem parameters are fixed. Let me write the single-kernel version. Actually, there's another consideration: I need to re-read `samples` for the weighted mean computation. With a single block, the L1 cache might still have the samples from the first pass. But with 4096 samples * 16 floats = 262KB, and L1 cache is 128KB per SM on H100, some of it might have spilled to L2. Still, L2 is fast. The 2-kernel approach re-reads samples from global memory into the second kernel. L2 cache helps here. I'm overthinking this. Let me just write a clean 2-kernel version first, compile, test, and see the timing. If it's not fast enough, I'll optimize further. Let me write the code now. ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline CUDA_SOURCE = """ #include <torch/extension.h> #include <cuda_runtime.h> #include <math.h> __global__ void compute_logw_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_inv_stds, const float* __restrict__ mix_log_stds, const float* __restrict__ mix_log_weights, const float* __restrict__ q_mu, const float* __restrict__ q_inv_std, const float* __restrict__ q_log_std, float* __restrict__ logw, int N, int D, int K) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= N) return; const float* sample = samples + idx * D; float log_comp[8]; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } log_comp[k] = sum + mix_log_weights[k]; } float max_val = log_comp[0]; for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff * q_inv_std[d]; log_q += -0.5f * scaled * scaled - q_log_std[d]; } logw[idx] = log_p - log_q; } __global__ void compute_results_kernel( const float* __restrict__ samples, const float* __restrict__ logw, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D) { const int tid = threadIdx.x; const int num_threads = blockDim.x; const int num_warps = (num_threads + 31) / 32; extern __shared__ float shared[]; float* s_buf = shared; // Phase 1: Find global max of logw float local_max = -1e30f; for (int i = tid; i < N; i += num_threads) { if (logw[i] > local_max) local_max = logw[i]; } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % 32 == 0) { s_buf[tid / 32] = local_max; } __syncthreads(); if (tid < 32) { local_max = (tid < num_warps) ? s_buf[tid] : -1e30f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_buf[0] = local_max; } __syncthreads(); float global_max = s_buf[0]; // Phase 2: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_buf[1] = local_sum; } __syncthreads(); float total_sum = s_buf[1]; float lse = global_max + logf(total_sum); // Phase 3: Compute local weighted_mean and local_w2 const int MAX_DIM = 64; float local_mean[MAX_DIM]; for (int d = 0; d < D; d++) { local_mean[d] = 0.0f; } float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(logw[i] - lse); local_w2 += w * w; const float* sample = samples + i * D; for (int d = 0; d < D; d++) { local_mean[d] += w * sample[d]; } } // Phase 4: Block reduction for each dimension for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } float w2_val = local_w2; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % 32 == 0) { s_buf[D * num_warps + tid / 32] = w2_val; } __syncthreads(); if (tid < 32) { for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) { out_mean[d] = val; } } float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) { *out_ess = 1.0f / w2_sum; } } } std::vector<torch::Tensor> importance_sampling_forward( torch::Tensor samples, torch::Tensor mix_mus, torch::Tensor mix_inv_stds, torch::Tensor mix_log_stds, torch::Tensor mix_log_weights, torch::Tensor q_mu, torch::Tensor q_inv_std, torch::Tensor q_log_std) { int N = samples.size(0); int D = samples.size(1); int K = mix_mus.size(0); auto options = samples.options(); auto logw = torch::empty({N}, options); auto out_mean = torch::empty({D}, options); auto out_ess = torch::empty({}, options); const int threads = 256; const int blocks = (N + threads - 1) / threads; compute_logw_kernel<<<blocks, threads>>>( samples.data_ptr<float>(), mix_mus.data_ptr<float>(), mix_inv_stds.data_ptr<float>(), mix_log_stds.data_ptr<float>(), mix_log_weights.data_ptr<float>(), q_mu.data_ptr<float>(), q_inv_std.data_ptr<float>(), q_log_std.data_ptr<float>(), logw.data_ptr<float>(), N, D, K); const int reduction_threads = 1024; int num_warps = (reduction_threads + 31) / 32; int smem_size = (D * num_warps + num_warps + 2) * sizeof(float); compute_results_kernel<<<1, reduction_threads, smem_size>>>( samples.data_ptr<float>(), logw.data_ptr<float>(), out_mean.data_ptr<float>(), out_ess.data_ptr<float>(), N, D); return {out_mean, out_ess}; } """ class ModelNew(nn.Module): def __init__(self, dim, num_components=3): super().__init__() self.dim = dim self.num_components = num_components self.register_buffer("mix_weights", torch.ones(num_components) / num_components) mus = torch.randn(num_components, dim) * 2.0 self.register_buffer("mix_mus", mus) self.register_buffer("mix_stds", torch.ones(num_components, dim)) self.register_buffer("q_mu", torch.zeros(dim)) self.register_buffer("q_std", torch.ones(dim) * 3.0) # Precompute constants for the kernel self.register_buffer("mix_inv_stds", 1.0 / self.mix_stds) self.register_buffer("mix_log_stds", torch.log(self.mix_stds)) self.register_buffer("mix_log_weights", torch.log(self.mix_weights)) self.register_buffer("q_inv_std", 1.0 / self.q_std) self.register_buffer("q_log_std", torch.log(self.q_std)) self.cuda_module = load_inline( name="importance_sampling_cuda", cpp_sources="", cuda_sources=CUDA_SOURCE, functions=["importance_sampling_forward"], extra_cuda_cflags=["-O3"], verbose=False ) def forward(self, samples): return self.cuda_module.importance_sampling_forward( samples, self.mix_mus, self.mix_inv_stds, self.mix_log_stds, self.mix_log_weights, self.q_mu, self.q_inv_std, self.q_log_std ) ``` Wait, I need to make sure `load_inline` is called at module load time, not in `__init__`. The instructions say: "Use `torch.utils.cpp_extension.load_inline` to compile and bind CUDA source at module load time, then call the compiled extension from `ModelNew.forward`." So I should compile at module level. But the compiled extension doesn't depend on any instance variables. So I can compile it once at module level. However, there's a catch: `load_inline` compiles the CUDA code. If I do it at module level, it's fine. But I need to make sure it only runs once. Let me use a module-level variable. Actually, looking again at the reference code, `get_inputs()` and `get_init_inputs()` are used by the evaluator to create the model and inputs. The model is instantiated once per test. But CUDA compilation is expensive. Doing it at module level is better. Let me restructure: ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline CUDA_SOURCE = """ ... """ cuda_module = load_inline( name="importance_sampling_cuda", cpp_sources="", cuda_sources=CUDA_SOURCE, functions=["importance_sampling_forward"], extra_cuda_cflags=["-O3"], verbose=False ) class ModelNew(nn.Module): def __init__(self, dim, num_components=3): ... def forward(self, samples): return cuda_module.importance_sampling_forward(...) ``` This compiles once at import time. But wait, `load_inline` might fail if CUDA is not available at import time. But the problem states this runs on GPU, so CUDA should be available. One concern: if there are multiple `ModelNew` instances, they all share the same `cuda_module`. That's fine since the kernels are stateless. Actually, I need to be careful about `name="importance_sampling_cuda"`. If the module is already loaded, `load_inline` might use the cached version. That's good for repeated runs. Let me also think about numerical precision. The reference uses `torch.logsumexp` which is numerically stable. My kernel uses the standard max + log(sum(exp(x - max))) approach, which is equally stable. One more thing: I should make sure `out_ess` is a scalar (0-d tensor). In the reference, `ess = 1.0 / (w ** 2).sum()` returns a Python float. But PyTorch models typically return tensors, and `1.0 / tensor.sum()` gives a scalar tensor. Wait, the reference returns `ess` which is a Python float because of `1.0 / ...`. Let me check: ```python ess = 1.0 / (w ** 2).sum() ``` `w` is a tensor, `(w ** 2).sum()` is a tensor. `1.0 / tensor` gives a tensor. Wait, no: Actually, in PyTorch: ```python >>> import torch >>> w = torch.randn(4) >>> type(1.0 / (w**2).sum()) <class 'torch.Tensor'> ``` Yes, `1.0 / tensor` produces a tensor. So `ess` is a scalar tensor. My kernel outputs `out_ess` as a 0-d tensor, which is correct. But wait, in the reference, `ess` could potentially be on CPU if `w` operations happen that way... no, everything should be on the same device as the inputs. Since `samples` is passed and model buffers are on the same device, everything stays on that device. OK, let me finalize the code. One issue: `load_inline` with an empty `cpp_sources` might not work properly. Actually, looking at PyTorch docs, `load_inline` takes `cuda_sources` and optionally `cpp_sources`. Let me check... Actually, `load_inline` parameter order might differ in different PyTorch versions. Let me use keyword arguments to be safe. In some PyTorch versions it's: ```python load_inline(name, cpp_sources, cuda_sources, functions, extra_cuda_cflags, verbose) ``` Let me use this signature. Also, I should add `--use_fast_math` to the CUDA flags for extra speed. But this might reduce precision. Let me try without it first, and add it if needed. Wait, using `--use_fast_math` trades precision for speed. For fp32 with atol=1e-4, it might still be fine, but `__expf` and `__logf` can have errors of a few ULPs. Let's keep `-O3` without `--use_fast_math` initially. Another optimization: I can specialize for the known problem sizes. The problem says `dim=16`, `num_samples=4096`, `num_components=3`. I can pass these as template parameters to avoid dynamic loops, but that requires compiling multiple versions or hardcoding. A simpler approach: I noticed that `mix_stds` and `q_std` are all ones (or fixed values). Let me check: - `self.mix_stds` = `torch.ones(num_components, dim)` - `self.q_std` = `torch.ones(dim) * 3.0` Wait, `mix_stds` is ones! And `q_std` is `3.0 * ones`. So: - `mix_inv_stds = 1.0 / 1.0 = 1.0` - `mix_log_stds = log(1.0) = 0.0` - `q_inv_std = 1.0 / 3.0` - `q_log_std = log(3.0)` This means in the kernel, for `mix_stds`, we can simplify: ```cuda sum += -0.5f * diff * diff; // since inv_std = 1, log_std = 0 ``` And for `q_std`: ```cuda log_q += -0.5f * scaled * scaled - log_3; // where scaled = diff / 3.0 ``` But this is specific to the problem setup. To be general (since the constructor could theoretically be called with different values, though the evaluation probably uses defaults), I should keep the general form. The compiler will optimize away the multiplications by 1.0 and additions of 0.0 anyway. Actually, looking at the constructor: the buffers are fixed during `__init__`. So if we want maximum speed, we could detect that `mix_stds` is all ones and optimize. But that's overkill. The compiler should handle it. Let me now write the complete, clean code and submit for compilation. I realize I should also check: the `functions` argument to `load_inline` should be a list of function names to expose. The C++ wrapper function `importance_sampling_forward` returns `std::vector<torch::Tensor>`. PyTorch's pybind11 binding should handle this correctly. One more thing: I need to make sure the CUDA code compiles with the C++ compiler. Let me double-check for any issues. Potential issues: 1. `__shfl_down_sync` requires CUDA >= 9.0. H100 has CUDA 12+, so it's fine. 2. `extern __shared__ float shared[];` is correct syntax. 3. Using `s_buf[1]` after `s_buf[0]` is fine as long as num_warps >= 2, which it is for blockDim >= 64. I'll use 1024 threads, so 32 warps. Fine. 4. I need to make sure D * num_warps doesn't overflow shared memory. For D=64 and num_warps=32: 2048 + 32 + 2 = 2082 floats ≈ 8KB. Fine. Wait, I want to change how s_buf is used for clarity. Let me trace through again to make sure there are no races: Phase 1: - Threads write to `s_buf[warp_id]` after warp-level reduction - `__syncthreads()` - Threads in first warp read from `s_buf[tid]` and reduce - `tid == 0` writes to `s_buf[0]` - `__syncthreads()` - All threads read `s_buf[0]` as `global_max` Phase 2: - Threads write to `s_buf[warp_id]` after warp-level reduction - `__syncthreads()` - Threads in first warp read from `s_buf[tid]` and reduce - `tid == 0` writes to `s_buf[1]` - `__syncthreads()` - All threads read `s_buf[1]` Phase 3: - Each thread computes `local_mean` and `local_w2` - Warp-level reduction for each dimension - Warp leader writes to `s_buf[warp_id + d * num_warps]` - Warp leader writes w2 to `s_buf[D * num_warps + warp_id]` - `__syncthreads()` - First warp reads and reduces each dimension - `tid == 0` writes to `out_mean[d]` - `tid == 0` writes to `out_ess` Potential issue: after phase 2, `__syncthreads()`, then phase 3 starts. In phase 3, warp leaders from different warps write to `s_buf` simultaneously but to different locations. This is fine. Then another `__syncthreads()`, and the first warp reads. Fine. Wait, in phase 3, the first warp also participates in the local computation and warp-level reduction. When `tid % 32 == 0`, those threads (warp leaders) write to `s_buf`. Specifically, warp 0's leader (tid=0) writes to: - `s_buf[0 + d * num_warps]` for each d - `s_buf[D * num_warps + 0]` for w2 Then all warps hit `__syncthreads()`. Then `if (tid < 32)`, meaning the first warp reads: - `s_buf[tid + d * num_warps]` for each d - `s_buf[D * num_warps + tid]` for w2 For warp 0, `tid` ranges from 0 to 31, but only `tid < num_warps` (32) are valid. So it reads all the values written by the warp leaders. Good. One subtle issue: during phase 1, `s_buf[0]` is written. During phase 2, `s_buf[warp_id]` is written again. For warp 0, `warp_id=0`, so `s_buf[0]` is overwritten. But this is after phase 1 is completely done and all threads have read `global_max`. Good. Another subtle issue: during phase 4, when `tid == 0` writes `out_mean[d]` and `out_ess`, this happens inside the `if (tid < 32)` block. But `tid` only goes 0..31, and only `tid == 0` writes. No conflicts. I think it's correct. Let me also think about whether I should use `.contiguous()` on the inputs. The reference model's buffers are contiguous by default (created with `torch.ones`, `torch.zeros`, `torch.randn`). The samples input from `get_inputs()` is `torch.randn(num_samples, dim) * q_std`, which is contiguous. So I don't need to explicitly make things contiguous, but it doesn't hurt. Actually, I should check if `samples` might not be contiguous. In general PyTorch usage, inputs might not be contiguous. But the `get_inputs()` returns contiguous tensors. For safety, I could ensure it. Now, for the shared memory size in the host wrapper: ```cpp int smem_size = (D * num_warps + num_warps + 2) * sizeof(float); ``` But wait, in the kernel during phase 1 and 2, I only use `s_buf[0]` to `s_buf[num_warps]`. But in phase 4, I use up to `s_buf[D * num_warps + num_warps]`. So the total needed is `D * num_warps + num_warps` plus a couple of extra. Actually, the maximum index used is: - Phase 1: `s_buf[num_warps - 1]` - Phase 2: `s_buf[1]` (but also using `s_buf[tid]` where tid < 32, so up to `s_buf[31]`) - Phase 4: `s_buf[D * num_warps + num_warps - 1]` So the maximum index is `D * num_warps + num_warps - 1`. With D=16, num_warps=32: max index = 16*32 + 32 - 1 = 543. We need 544 floats. Size = 544 * sizeof(float) = 2176 bytes. That seems small. Let me double check: `D * num_warps + num_warps` = 16 * 32 + 32 = 544. Yes. Actually, I want to be more precise. In phase 4: - For each dimension d, warp leader writes to `s_buf[warp_id + d * num_warps]` - The max index for dimension data is when d = D-1 and warp_id = num_warps-1: `(D-1) * num_warps + (num_warps - 1) = D * num_warps - 1` - For w2, warp leader writes to `s_buf[D * num_warps + warp_id]` - Max index: `D * num_warps + num_warps - 1` Total elements needed: `D * num_warps + num_warps`. In my host code I had `+ 2` which is fine (over-allocating). Wait, but during phase 1 and 2, I also write `s_buf[0]` and `s_buf[1]` which are within the first `num_warps` elements. Since `num_warps <= D * num_warps + num_warps` for D >= 1, the total allocation is sufficient. Actually, one more thing: I had `s_buf[1] = local_sum` in phase 2. But `local_sum` is only written by `tid == 0`. And `s_buf[1]` might also be used as a warp buffer during phase 1 (`s_buf[warp_id]` where warp_id can be 1 for the second warp). But phase 1 is completely done before phase 2, and all threads have synchronized. So overwriting `s_buf[1]` is fine. OK, I think the code is correct. Let me write the final version. Actually, let me think about whether I should avoid the temporary `logw` allocation. I'll write both versions: first the 2-kernel version, and if it's not fast enough, I'll try the 1-kernel fused version. Let me write the 2-kernel version now. Wait, one more optimization: for the first kernel, instead of `int idx = blockIdx.x * blockDim.x + threadIdx.x`, I could use a grid-stride loop to handle larger N and improve occupancy. But N=4096 with 256-thread blocks gives 16 blocks. On an H100 with many SMs, 16 blocks might not fully utilize the GPU. However, this kernel is memory-bandwidth-bound, and each block processes 256 samples. H100 has 132 SMs, each can run multiple blocks. With only 16 blocks, some SMs will be idle, but the memory bandwidth should still be saturated. For better occupancy, I could use smaller blocks (like 128 threads) giving 32 blocks, or even 64 threads giving 64 blocks. 64 blocks would spread better across 132 SMs. But the overhead of launching more blocks might not matter. Actually, let me think about this more carefully. Each thread processes one sample. A sample has D=16 floats = 64 bytes. Each thread reads 64 bytes and does ~200 FLOPs. The arithmetic intensity is ~3 FLOPs/byte. At 3.35 TB/s bandwidth, we need ~10 TFLOPs to be compute-bound. H100 does 67 TFLOPS in FP32. So we're memory bandwidth bound. For bandwidth-bound kernels, we want to maximize memory throughput. Using enough threads to saturate memory bandwidth is key. 4096 threads reading 64 bytes each = 256KB total. At 3.35 TB/s, this takes ~76 ns. A block of 256 threads reading coalesced memory can achieve near-peak bandwidth. 16 blocks of 256 threads = 4096 threads total. Actually, 16 blocks might be a bit low for H100. H100 has 132 SMs, and each SM can run up to 32 blocks. But the real limit is often threads per SM (2048). So each SM can run up to 8 blocks of 256 threads, or 2048 threads total. With 16 blocks, they can be scheduled on 16 SMs (1 block each) or fewer SMs (multiple blocks each). Either way, we're only using a fraction of the SMs. But for a problem that takes ~76ns of memory time, the kernel is likely to be dominated by launch overhead anyway. Let me not overthink this and just use 256 threads. Actually, I want to point out: when I compile the kernel, the compiler will tell me if there are issues. Let me write the code and compile it. One last check: I'm using `s_buf[1]` in the kernel, but `s_buf` is a `float*`. I write `if (tid == 0) s_buf[1] = local_sum;`. In phase 1, I wrote `if (tid == 0) s_buf[0] = local_max;`. So after phase 1, `s_buf[0] = global_max`. Then in phase 2, I write `s_buf[1] = total_sum`. But in between, during the block-level reduction of phase 2: ```cuda if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; // ... if (tid == 0) s_buf[1] = local_sum; } ``` Wait, `s_buf[tid]` for tid=0 reads `s_buf[0]`. But `s_buf[0]` was set to `global_max` in phase 1! Then during the warp-level shuffle, all threads get `local_sum`. Then tid==0 writes to `s_buf[1]`. That's fine. But wait, I read `s_buf[tid]` where `tid` can be 0 in the first warp. `s_buf[0]` still contains `global_max` from phase 1. But that's OK because all threads in the first warp load their own `s_buf[warp_id]` value. Warp 0 loads `s_buf[0]` which was written by warp 0's leader in the warp reduction step of phase 2... WAIT! Let me re-read phase 2 more carefully: ```cuda // Phase 2: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; // ... if (tid == 0) s_buf[1] = local_sum; } ``` Ah! The warp leader writes `s_buf[warp_id] = local_sum` in phase 2. For warp 0, this writes to `s_buf[0]`, overwriting the `global_max` that was there from phase 1! Then the first warp reads `s_buf[tid]` for tid < num_warps. For tid=0, it reads `s_buf[0]`, now containing warp 0's sum. Good! Then after the block-level reduction, `tid == 0` writes to `s_buf[1]`. Then `__syncthreads()`. Then `total_sum = s_buf[1]`. This is correct. The overwrite of `s_buf[0]` happens before the read of `s_buf[0]` by the first warp, and there's a `__syncthreads()` in between. Good. Phase 4: ```cuda for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } ``` For d=0, the first warp leader (tid=0) writes to `s_buf[0 + 0 * 32] = s_buf[0]`. This overwrites whatever was there. But between phase 2 and phase 4, we've already read `total_sum = s_buf[1]`, and `s_buf[0]` is no longer needed. Good. OK, I think it's all correct. Let me write the final code now. I'll make sure to handle potential edge cases and be careful about the shared memory layout. One more detail: I should use `#include <cuda_fp16.h>`? No, we're using float. I should also make sure to add `__restrict__` to all pointer parameters for better compiler optimization. And I'll precompute `log(mix_weights)` etc. in `__init__`. Let me write the Python code now. Actually, I want to make the first kernel more efficient. For K=3 and D=16, each thread computes 3 * 16 = 48 differences. Let me see if I can vectorize or otherwise optimize. One optimization: I can transpose `mix_mus` so that memory access is coalesced within a warp. Currently, each thread reads `mix_mus[k*D + d]` for d=0..D-1. Since all threads in a warp process different samples, they read the same `mix_mus` address. This is actually broadcast from global memory (via L1/L2 cache), which is efficient. Similarly for `mix_inv_stds`, `mix_log_stds`. All threads read the same model parameters, so it's a broadcast pattern - very efficient. For `samples`, each thread reads a different sample. If threads in a warp have consecutive `idx`, then `samples + idx * D` for consecutive idx means the memory accesses are strided by D*4=64 bytes. With 32 threads, that's 32*64 = 2048 bytes per warp load. This is not fully coalesced; each thread accesses a separate cache line (assuming 128B cache lines). So each thread causes a 64B load, but the hardware will coalesce adjacent accesses. Actually, for samples with shape (N, D), thread i accesses `samples[i, 0..D-1]` and thread i+1 accesses `samples[i+1, 0..D-1]`. These are separated by D floats. For D=16, that's 64 bytes. On H100 with 128B L1 cache lines, threads i and i+1 access different cache lines. But the hardware can still service up to 32 independent memory requests per warp per cycle. However, it might take multiple cycles. Wait, global memory loads are done at the warp level. All threads in a warp issue their load requests, and the memory subsystem coalesces them into as few transactions as possible. For `D=16` and `float` (4 bytes), `threadIdx.x` is the same for all threads in the warp if they have the same `idx % blockDim.x`. Well, in the same warp, threads have consecutive `threadIdx.x` values (0-31), so they have consecutive `idx` values (assuming blockIdx.x=0), so they read consecutive samples. `sample[d]` for a fixed `d`: thread i reads `samples[i*D + d]`, thread i+1 reads `samples[(i+1)*D + d]`. The distance is D=16 floats = 64 bytes. With 32 threads, the accesses span 32*64 = 2048 bytes. Each 128B cache line holds 2 consecutive `sample[d]` values. So we need 16 cache lines per warp per `d`. This is not great coalescing. Better coalescing would happen if threads in a warp accessed adjacent elements. But here, each thread processes one complete sample, so threads access different samples. An alternative would be to have each warp process one sample together, with each thread in the warp computing one or a few dimensions. But D=16 < 32, so some threads would be idle. And each warp would need to do 3 * 16 = 48 operations, which is not enough to hide latency. Alternatively, we could transpose the samples or process the data differently. But for N=4096 and D=16, the total memory traffic is only 256KB. Even with poor coalescing, this should be fast because the data will fit in L2 cache and the working set is small. PyTorch also has the same access pattern, so my kernel should be competitive. One more thought: I could reduce memory traffic by loading `sample` into registers once and reusing them for both log_p and log_q computations. My kernel already does this! Let me check my planned kernel: ```cuda const float* sample = samples + idx * D; // Compute log_p using sample[d] // Compute log_q using sample[d] ``` Yes, `sample` is loaded fresh for each d, but since D is small and the compiler might keep values in registers... actually, no, the compiler loads from global memory for each access unless it can keep them in registers. But for D=16, there's not enough register pressure to keep everything. However, L1/L2 cache will help. Wait, I could explicitly load the sample into a local array: ```cuda float s[16]; for (int d = 0; d < D; d++) s[d] = sample[d]; ``` This forces the compiler to load from global memory once and keep in registers. For D=16, that's 16 registers. Since each thread has up to 255 registers, this is fine. For K=3 log_p computation plus log_q, the total register usage might be 16 (sample) + 3 (log_comp) + some temporaries ≈ 30-40 registers. Well within limits. Let me add explicit local array loading. This might improve performance by ensuring the sample is loaded once. Actually, the compiler might already do this optimization if it can prove the memory isn't aliased. With `__restrict__`, the compiler knows there are no aliases. But explicitly loading into registers is safer. Let me update the first kernel: ```cuda float s[16]; for (int d = 0; d < D; d++) { s[d] = sample[d]; } float log_comp[8]; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = s[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } log_comp[k] = sum + mix_log_weights[k]; } // ... for (int d = 0; d < D; d++) { float diff = s[d] - q_mu[d]; // ... } ``` This is much better. The sample is loaded once into registers. But wait, with `float s[16]` as a local array, if D is a runtime parameter, the compiler might not be able to fully unroll the loop or optimize register allocation. On some GPUs, local arrays spill to local memory if the compiler can't keep them in registers. But with small D=16 and plenty of registers, it should be fine. To be safe, I can use `#pragma unroll` on the load loop if D is a template parameter. But it's not. I'll just hope the compiler optimizes it well. Actually, I can use a fixed-size array and only use the first D elements: ```cuda float s[64]; #pragma unroll for (int d = 0; d < D; d++) { s[d] = sample[d]; } ``` But `#pragma unroll` on a loop with runtime bound doesn't do anything. Without unrolling, the array might not stay in registers. Hmm, let me just use the direct memory access pattern. For D=16 and K=3, the compiler should be smart enough to cache the loads. And since sample is accessed multiple times, L1 cache will help. I'll keep it simple and directly access `sample[d]`. Now, one more thing: I noticed that the reference uses `self.mix_stds` and `self.mix_stds.log().unsqueeze(0)` in `_log_p`. The `unsqueeze(0)` adds a dimension for broadcasting. In my kernel, I don't need this because I handle the indexing explicitly. Let me finalize the complete code. Here's my plan: 1. Define CUDA source with two kernels and a wrapper function 2. Compile with `load_inline` at module level 3. Define `ModelNew` class 4. In `__init__`, create precomputed buffers 5. In `forward`, call the compiled function I'm ready to write it. Wait, I should also consider whether to pass the precomputed buffers as contiguous tensors. The reference uses `.register_buffer()` which makes them contiguous by default. But to be safe, I'll ensure they are contiguous in `__init__`. Also, I need to make sure `q_mu` and other buffers are on the same device as `samples`. The reference model handles this automatically. In my case, the `load_inline` function just calls CUDA kernels, so all tensors need to be on CUDA. If `samples` is on CPU, the kernel won't work. But `get_inputs()` likely returns CUDA tensors. Let me check: `get_inputs()` returns `[torch.randn(num_samples, dim) * q_std]`. In the evaluator, these are probably moved to the model's device. But to be safe, I can handle device transfer in `forward` if needed. Actually, looking at how the evaluation typically works: the model is instantiated and then `model(inputs)` is called, where inputs are on the same device as the model. The reference model inherits from `nn.Module`, and its `register_buffer` calls put buffers on CPU by default. But in the evaluator, the model is likely moved to CUDA before being called. For `ModelNew`, I need to ensure that when the model is moved to CUDA (via `.to('cuda')` or `.cuda()`), the precomputed buffers also move. Since I use `register_buffer` for them too, they will move automatically. Good. Now, one remaining question: should I call `.cuda()` on inputs inside `forward` if they're not already on CUDA? The reference doesn't do this, so I shouldn't either. The evaluator handles device placement. Let me write the code! Also, I want to note: the reference model has this in `_log_q`: ```python return (-0.5 * ((x - self.q_mu) / self.q_std) ** 2 - self.q_std.log()).sum(-1) ``` Wait, there's no `.unsqueeze(0)` for q_mu or q_std, but x is (B, D), q_mu is (D,), and broadcasting works fine in PyTorch. My kernel does the equivalent. And `_log_p`: ```python diff = x.unsqueeze(1) - self.mix_mus.unsqueeze(0) # (B, K, D) log_comp = -0.5 * (diff / self.mix_stds.unsqueeze(0)) ** 2 - self.mix_stds.log().unsqueeze(0) log_comp = log_comp.sum(-1) # (B, K) return torch.logsumexp(log_comp + self.mix_weights.log().unsqueeze(0), dim=-1) ``` My kernel computes the same thing. One numerical detail: `self.mix_stds.log().unsqueeze(0)` has shape (1, K, D). For `diff / stds`, PyTorch broadcasts. In my kernel, I compute `diff * inv_std[d]`, which is equivalent. Actually wait, PyTorch broadcasts `self.mix_stds.unsqueeze(0)` from (K, D) to (B, K, D). My kernel uses `mix_mus + k * D`, so it's accessing the k-th component directly. This is correct. Now for `mix_weights.log().unsqueeze(0)`: shape (1, K). In my kernel, `mix_log_weights[k]` is the log weight for the k-th component. Correct. OK, let me write the final code. One more thought: I can potentially do a single-kernel version to save one kernel launch. For N=4096, the kernel launch overhead is non-trivial compared to the actual computation. Let me try the 2-kernel version first, and if timing is not good enough, I'll try the 1-kernel version. But actually, writing the 1-kernel version now might save time. Let me think if it's significantly more complex... The main complexity of the 1-kernel version is the shared memory for `logw`. For a single block of 1024 threads processing N=4096 samples: - Each thread computes logw for 4 samples - Store all 4096 logw values in shared memory (16KB) - Reduce for global max and sum - Each thread computes weighted sums for its 4 samples - Reduce for mean and ess This is actually not much more complex, and it avoids the global memory read/write for `logw`. Let me try it! The single-kernel version: ```cuda __global__ void fused_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_inv_stds, const float* __restrict__ mix_log_stds, const float* __restrict__ mix_log_weights, const float* __restrict__ q_mu, const float* __restrict__ q_inv_std, const float* __restrict__ q_log_std, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D, int K) { const int tid = threadIdx.x; const int num_threads = blockDim.x; const int num_warps = (num_threads + 31) / 32; extern __shared__ float smem[]; float* s_logw = smem; float* s_buf = smem + N; // Phase 1: Compute logw for each sample for (int i = tid; i < N; i += num_threads) { const float* sample = samples + i * D; float log_comp[8]; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } log_comp[k] = sum + mix_log_weights[k]; } float max_val = log_comp[0]; for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff * q_inv_std[d]; log_q += -0.5f * scaled * scaled - q_log_std[d]; } s_logw[i] = log_p - log_q; } __syncthreads(); // Phase 2: Find global max of logw float local_max = -1e30f; for (int i = tid; i < N; i += num_threads) { if (s_logw[i] > local_max) local_max = s_logw[i]; } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % 32 == 0) { s_buf[tid / 32] = local_max; } __syncthreads(); if (tid < 32) { local_max = (tid < num_warps) ? s_buf[tid] : -1e30f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_buf[0] = local_max; } __syncthreads(); float global_max = s_buf[0]; // Phase 3: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(s_logw[i] - global_max); } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_buf[1] = local_sum; } __syncthreads(); float total_sum = s_buf[1]; float lse = global_max + logf(total_sum); // Phase 4: Compute local weighted_mean and local_w2 float local_mean[16]; for (int d = 0; d < D; d++) { local_mean[d] = 0.0f; } float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(s_logw[i] - lse); local_w2 += w * w; const float* sample = samples + i * D; for (int d = 0; d < D; d++) { local_mean[d] += w * sample[d]; } } // Phase 5: Block reduction for each dimension for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } float w2_val = local_w2; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % 32 == 0) { s_buf[D * num_warps + tid / 32] = w2_val; } __syncthreads(); if (tid < 32) { for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) { out_mean[d] = val; } } float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) { *out_ess = 1.0f / w2_sum; } } } ``` Shared memory needed: `N + D * num_warps + num_warps + 2` floats. For N=4096, D=16, num_warps=32: 4096 + 512 + 32 + 2 = 4642 floats = 18.6KB. Well within limits! And we launch with a single block: `<<<1, 1024, smem_size>>>`. This is elegant! One kernel launch, no intermediate global memory for logw. Let me use this. One concern: the kernel is quite large. Register usage might be high, potentially causing spilling. Let me estimate: - `sample[d]` accesses: if the compiler doesn't keep them in registers, it loads from global memory each time. The L1 cache should help. - `log_comp[8]`: 8 registers. - `local_mean[16]`: 16 registers. - Various scalars: ~10 registers. - Total: ~40 registers, well under 255. No spilling expected. Actually, `local_mean[16]` is declared at the end of the kernel. The compiler should allocate registers for it. For D=16, that's 16 registers. Plus the earlier temporaries might have been freed. Total should be under 64 registers, which allows 32 threads/warp * 64 = 2048 registers/warp, and each SM has 64K registers, so 32 warps per SM. Wait, 64K / 64 = 1024 threads per SM at 64 registers each. This is fine. Actually, on H100, there are 64K registers per SM and max 2048 threads per SM. With 1024 threads in a block and ~64 registers each, we get 64K registers used, which is exactly the limit. This might not allow two blocks per SM, but we only have 1 block anyway. If register usage is higher, say 80 registers, then 1024 * 80 = 81.6K > 64K, which would cause spilling. I need to be careful. Let me try to keep register usage low. I can reduce register pressure by not using `local_mean[16]` and instead doing the accumulation into shared memory with atomics or a different reduction strategy. But with 1024 threads and 16 dimensions, each dimension only has 64 accumulators if we use shared memory per-thread, which would be 16 * 1024 * 4 = 64KB. That's more than shared memory. Alternative: process the dimensions sequentially with a single float accumulator, and do multiple warp reductions: ```cuda for (int d = 0; d < D; d++) { float local_m = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(s_logw[i] - lse); local_m += w * samples[i * D + d]; } // warp and block reduce local_m // write out_mean[d] } ``` This way, we only need 1 float for local accumulation instead of 16. The tradeoff is we compute `w = expf(s_logw[i] - lse)` D times instead of once. But we have to re-read `s_logw[i]` each time (from shared memory, which is fast) and re-read `samples[i*D + d]` (from global memory or L1 cache). For D=16, we'd compute `expf` 16 times per sample instead of 1 time. That's 15 extra expf per sample, or 15 * 4096 = 61k extra expf calls. expf is relatively expensive (~20 cycles). Total extra cost: ~1.2M cycles. At 2GHz, that's ~600us. That seems too high. Wait, that's wrong. If each thread handles 4 samples and D=16, and we do D sequential passes: - For each of the 4 samples, compute w once, store in register - Then for each d, accumulate w * sample[d] Actually, we can do: ```cuda for (int i = tid; i < N; i += num_threads) { float w = expf(s_logw[i] - lse); s_logw[i] = w; // Reuse shared memory to store w } __syncthreads(); for (int d = 0; d < D; d++) { float local_m = 0.0f; for (int i = tid; i < N; i += num_threads) { local_m += s_logw[i] * samples[i * D + d]; } // reduce local_m and write out_mean[d] } // For ESS, compute sum of w^2 float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = s_logw[i]; local_w2 += w * w; } // reduce local_w2 ``` This reuses `s_logw` to store `w`! That saves us from recomputing expf. And it only requires 1 float local accumulator per thread per dimension. No need for `local_mean[16]`. This significantly reduces register pressure. The tradeoff: - We write to shared memory once (N floats) - We read from shared memory D+1 times per sample - Shared memory bandwidth is ~20 TB/s, much faster than global memory - Global memory reads: samples are read D+1 times (D times for mean, 0 times for w2 since it's in smem) Wait, samples are read D times for computing mean, but if samples don't fit in L1, that's D * 256KB = 4MB of global memory reads. Hmm. Actually, samples are 256KB. L2 cache is ~50MB on H100. L1 is 128KB per SM. Since the kernel runs on one SM (one block), L1 is 128KB. Samples (256KB) don't fit in L1. But they do fit in L2, and reading from L2 is fast (~10 TB/s). Actually, let me reconsider. In the first approach with `local_mean[16]`, each thread reads each sample once. Total global memory reads for samples in phase 4: 256KB. In the sequential approach, each thread reads samples D times: 4MB. That's 16x more global memory traffic! Wait, but the sample values might stay in L2 cache. The first pass (phase 1) reads all samples. In phase 4, with sequential per-dimension processing, we'd read them again. L2 cache hit rate would be high if the cache is large enough and we're not evicting. But it's still more traffic. And 4MB at L2 bandwidth (~10 TB/s) is ~400ns. The `local_mean[16]` approach does 256KB in ~25ns (if L1 hit) or ~100ns (if L2 hit). Actually, with 1024 threads each reading 4 samples of 16 floats = 64 floats = 256 bytes, total per-thread memory traffic in phase 4 is 256 bytes. Over 1024 threads, all reading from L2, it's 256KB. The L2 can handle this. But doing it 16 times is 4MB. Actually wait, in the `local_mean[16]` approach, each thread also reads the same 256 bytes of sample data. It just does it once and accumulates all 16 dimensions. In the sequential approach, it reads dimension 0 for all samples, then dimension 1 for all samples, etc. The total bytes read are the same! (16 floats per sample * 4 bytes * 4096 samples = 256KB for one pass, * 16 passes = 4MB). Wait no, that can't be right. In the `local_mean[16]` approach, for 4096 samples * 16 dims * 4 bytes = 256KB of sample data. Each thread processes 4 samples, so it reads 4 * 16 * 4 = 256 bytes. Across 1024 threads, the total is 1024 * 256 bytes = 256KB. But each sample is read by exactly one thread, so the total global memory traffic is 256KB. In the sequential approach: - For d=0: all threads read sample[i, 0] for their assigned samples. Total traffic: 4096 * 4 = 16KB. - For d=1: all threads read sample[i, 1]. Total: 16KB. - ... - For d=15: total: 16KB. - Total: 256KB... wait, that's the same! I was mistakenly thinking each thread reads the full sample each time. No, in the sequential approach, for each dimension d, each thread only reads `samples[i * D + d]`, not the full sample. So total traffic is still 4096 * 16 * 4 = 256KB. The difference is memory access pattern: - `local_mean[16]`: each thread reads a contiguous block of 16 floats (one sample), then another block, etc. This is strided by D=16 between threads in a warp. - Sequential: each thread reads a single float, then the next single float for the next sample. This is strided by D=16 between threads. Actually, both have the same strided pattern. In `local_mean[16]`, thread 0 reads `samples[0..15]`, thread 1 reads `samples[16..31]`. In sequential for d=0, thread 0 reads `samples[0]`, thread 1 reads `samples[16]`. The pattern for a single dimension is even more strided, but the coalescing hardware can handle it. Actually, looking more carefully: - In `local_mean[16]`, for a fixed d, threads in a warp read `samples[i*D + d]` where i differs by 1 between consecutive threads. The addresses are spaced by D=16 floats = 64 bytes. This is the same as the sequential approach! So the total memory traffic is the same (256KB), and the access pattern is the same. The only difference is: - `local_mean[16]`: reads sample once, accumulates 16 dimensions. Needs 16 registers for local_mean. - Sequential: reads each dimension separately, accumulates into 1 register. Reuses the register 16 times. Needs 1 register for local accumulation. The sequential approach uses fewer registers but requires either: 1. Recomputing `w = expf(s_logw[i] - lse)` D times, or 2. Storing `w` in shared memory or registers Option 2 is good: store `w` in shared memory by overwriting `s_logw[i]`. Then in each dimension pass, read `w` from shared memory. So the approach would be: 1. Phase 1: compute `s_logw[i] = log_p - log_q` 2. Phase 2: reduce for lse 3. Overwrite `s_logw[i] = expf(s_logw[i] - lse)` 4. Sequential dimension reduction: for each d, accumulate `s_logw[i] * samples[i*D + d]` 5. Reduce w2: `s_logw[i] * s_logw[i]` This uses `s_logw` for two purposes, which is fine. The advantages: - Lower register pressure - Same memory traffic - More elegant? The disadvantage: - One extra pass over `s_logw` to compute `w` - D passes over `samples` instead of 1 pass (but same total traffic) Actually, D passes over samples vs 1 pass: with L2 cache, each sample read for dimension d might hit L2 if the cache can hold all samples. But L2 on H100 is 50MB, and samples are 256KB. So all of samples can stay in L2! Reading them 16 times is fine. Wait, but in the `local_mean[16]` approach, we also need to store `local_mean[16]` in registers. For 16 registers, the compiler might decide to spill if other temporaries push us over the limit. Let me just go with the `local_mean[16]` approach. Register pressure should be manageable, and it has fewer passes over the data. Actually, let me count potential register usage more carefully for the `local_mean[16]` approach: Phase 1 (per sample, per 4 samples total): - `s_logw[i]` write - `log_comp[8]`: up to 8 registers, but can be reused - `diff`, `scaled`, `sum`, `max_val`, `sum_exp`, `log_p`, `log_q`, `w`: ~10 registers - Temporary loop variables: a few Max registers at any point: maybe 20-30. Phase 4 (per sample): - `w`, `w2`, `sample[d]`, `local_mean[d]`: 16 + a few = ~20 registers Total peak: maybe ~30-40 registers. Safe. I'll use the `local_mean[16]` approach. One more thing: since the kernel is quite large, the compiler might not be able to keep `local_mean[16]` in registers if the function is too complex. A common trick is to split the computation into smaller device functions, but that can add call overhead. Actually, thinking about it more: `local_mean[16]` is used after the `lse` computation. The compiler knows its live range. The earlier temporaries (`log_comp`, etc.) are no longer needed. So registers can be reused. OK, I'll write the single-kernel version. Let me be very careful about shared memory. For the shared memory layout: - `smem[0..N-1]` = `s_logw` - `smem[N..N+num_warps-1]` = scratch for warp max/sum - But wait, in the block reduce step, I use `s_buf` which starts at `smem + N`. I need enough space for: - Phase 1/2: `num_warps` floats - Phase 4: `D * num_warps + num_warps` floats - The max of these is `D * num_warps + num_warps` - So total shared memory = `N + D * num_warps + num_warps` floats Actually, in Phase 4, I write to: - `s_buf[warp_id + d * num_warps]` for each dimension - `s_buf[D * num_warps + warp_id]` for w2 But `s_buf` starts at `smem + N`. So the total shared memory indices used are: - `N` to `N + D * num_warps + num_warps - 1` - Total elements: `N + D * num_warps + num_warps` For N=4096, D=16, num_warps=32: 4096 + 512 + 32 = 4640 floats. Let me allocate: `extern __shared__ float smem[];` and in host: `smem_size = (N + D * num_warps + num_warps) * sizeof(float)`. Wait, N is a runtime variable. In the host wrapper, N is known. But the kernel launches with `<<<1, 1024, smem_size>>>` where `smem_size` is dynamic. Actually, the maximum shared memory per block might limit N. H100 supports up to 227KB. For N=4096, we need ~18.5KB. For N=8192, ~37KB. For N=16384, ~73KB. For N=32768, ~146KB. For N=65536, ~292KB > 227KB limit. So the single-block kernel works for N up to about 50K. For the problem, N=4096, so it's fine. But what if the evaluator tests with different N? The problem defines `num_samples = 4096`, but sometimes evaluators vary the inputs. To be safe, I can check N in `forward` and fall back to a multi-block approach for large N. Or I can just use the 2-kernel approach which scales to arbitrary N. You know what, let me just use the 2-kernel approach. It's simpler, more robust, and avoids dealing with shared memory size limits. The overhead of an extra kernel launch and 16KB of global memory traffic is negligible compared to PyTorch's many kernel launches. Let me write the 2-kernel version and see how it performs. Full code: ```python import torch import torch.nn as nn from torch.utils.cpp_extension import load_inline CUDA_SOURCE = """ #include <torch/extension.h> #include <cuda_runtime.h> #include <math.h> __global__ void compute_logw_kernel( const float* __restrict__ samples, const float* __restrict__ mix_mus, const float* __restrict__ mix_inv_stds, const float* __restrict__ mix_log_stds, const float* __restrict__ mix_log_weights, const float* __restrict__ q_mu, const float* __restrict__ q_inv_std, const float* __restrict__ q_log_std, float* __restrict__ logw, int N, int D, int K) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= N) return; const float* sample = samples + idx * D; float log_comp[8]; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } log_comp[k] = sum + mix_log_weights[k]; } float max_val = log_comp[0]; for (int k = 1; k < K; k++) { max_val = fmaxf(max_val, log_comp[k]); } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { sum_exp += expf(log_comp[k] - max_val); } float log_p = max_val + logf(sum_exp); float log_q = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - q_mu[d]; float scaled = diff * q_inv_std[d]; log_q += -0.5f * scaled * scaled - q_log_std[d]; } logw[idx] = log_p - log_q; } __global__ void compute_results_kernel( const float* __restrict__ samples, const float* __restrict__ logw, float* __restrict__ out_mean, float* __restrict__ out_ess, int N, int D) { const int tid = threadIdx.x; const int num_threads = blockDim.x; const int num_warps = (num_threads + 31) / 32; extern __shared__ float shared[]; float* s_buf = shared; // Phase 1: Find global max of logw float local_max = -1e30f; for (int i = tid; i < N; i += num_threads) { if (logw[i] > local_max) local_max = logw[i]; } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid % 32 == 0) { s_buf[tid / 32] = local_max; } __syncthreads(); if (tid < 32) { local_max = (tid < num_warps) ? s_buf[tid] : -1e30f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset)); } if (tid == 0) s_buf[0] = local_max; } __syncthreads(); float global_max = s_buf[0]; // Phase 2: Sum of exp(logw - global_max) float local_sum = 0.0f; for (int i = tid; i < N; i += num_threads) { local_sum += expf(logw[i] - global_max); } #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset); } if (tid == 0) s_buf[1] = local_sum; } __syncthreads(); float total_sum = s_buf[1]; float lse = global_max + logf(total_sum); // Phase 3: Compute local weighted_mean and local_w2 float local_mean[16]; for (int d = 0; d < D; d++) { local_mean[d] = 0.0f; } float local_w2 = 0.0f; for (int i = tid; i < N; i += num_threads) { float w = expf(logw[i] - lse); local_w2 += w * w; const float* sample = samples + i * D; for (int d = 0; d < D; d++) { local_mean[d] += w * sample[d]; } } // Phase 4: Block reduction for each dimension for (int d = 0; d < D; d++) { float val = local_mean[d]; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } float w2_val = local_w2; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset); } if (tid % 32 == 0) { s_buf[D * num_warps + tid / 32] = w2_val; } __syncthreads(); if (tid < 32) { for (int d = 0; d < D; d++) { float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { val += __shfl_down_sync(0xFFFFFFFF, val, offset); } if (tid == 0) { out_mean[d] = val; } } float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f; #pragma unroll for (int offset = 16; offset > 0; offset /= 2) { w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset); } if (tid == 0) { *out_ess = 1.0f / w2_sum; } } } std::vector<torch::Tensor> importance_sampling_forward( torch::Tensor samples, torch::Tensor mix_mus, torch::Tensor mix_inv_stds, torch::Tensor mix_log_stds, torch::Tensor mix_log_weights, torch::Tensor q_mu, torch::Tensor q_inv_std, torch::Tensor q_log_std) { int N = samples.size(0); int D = samples.size(1); int K = mix_mus.size(0); auto options = samples.options(); auto logw = torch::empty({N}, options); auto out_mean = torch::empty({D}, options); auto out_ess = torch::empty({}, options); const int threads = 256; const int blocks = (N + threads - 1) / threads; compute_logw_kernel<<<blocks, threads>>>( samples.data_ptr<float>(), mix_mus.data_ptr<float>(), mix_inv_stds.data_ptr<float>(), mix_log_stds.data_ptr<float>(), mix_log_weights.data_ptr<float>(), q_mu.data_ptr<float>(), q_inv_std.data_ptr<float>(), q_log_std.data_ptr<float>(), logw.data_ptr<float>(), N, D, K); const int reduction_threads = 1024; int num_warps = (reduction_threads + 31) / 32; int smem_size = (D * num_warps + num_warps + 2) * sizeof(float); compute_results_kernel<<<1, reduction_threads, smem_size>>>( samples.data_ptr<float>(), logw.data_ptr<float>(), out_mean.data_ptr<float>(), out_ess.data_ptr<float>(), N, D); return {out_mean, out_ess}; } """ ``` Wait, there's a subtle issue. In `compute_results_kernel`, I use `s_buf[1]` in phase 2. But what if `num_warps == 1`? Then `s_buf[1]` would be outside the phase 1/2 buffer. But for 1024 threads, `num_warps = 32`, so `s_buf[1]` is within the first 32 elements. Fine. For safety, I could put: ```cuda if (tid == 0) s_buf[num_warps] = local_sum; ``` instead of `s_buf[1]`. This way, the sum is stored at a fixed location after the warp-level buffers. Let me change this. Actually, looking at the shared memory layout: - `s_buf[0..num_warps-1]`: used in phase 1/2 for warp-level max/sum - `s_buf[num_warps..num_warps+1]`: could store global_max and total_sum Currently I use `s_buf[0]` for global_max and `s_buf[1]` for total_sum. Since `num_warps >= 1`, `s_buf[1]` might be overwritten in phase 4 if `num_warps >= 2` and `d=0`, `warp_id=1` writes to `s_buf[1 + 0*num_warps] = s_buf[1]`! Oh no! That's a bug! In phase 4: ```cuda for (int d = 0; d < D; d++) { // ... if (tid % 32 == 0) { s_buf[(tid / 32) + d * num_warps] = val; } } ``` For `d=0`, `warp_id=1` (tid=32), this writes to `s_buf[1 + 0*32] = s_buf[1]`. But `s_buf[1]` was used to store `total_sum` in phase 2! After phase 2, all threads read `total_sum = s_buf[1]`. Then `__syncthreads()`. Then in phase 4, threads overwrite `s_buf`. Since `total_sum` was already read into the register `total_sum`, overwriting `s_buf[1]` is fine! Wait, let me check: 1. Phase 2 ends with `if (tid == 0) s_buf[1] = local_sum;` 2. `__syncthreads()` 3. `float total_sum = s_buf[1];` - all threads read this 4. Then phase 3 and 4 happen, which write to `s_buf[0..D*num_warps+num_warps-1]` Since `total_sum` is already loaded into a register by the time phase 4 writes to `s_buf`, there's no issue. But I need to make sure `__syncthreads()` is placed correctly. Phase 2 code: ```cuda if (tid < 32) { // ... if (tid == 0) s_buf[1] = local_sum; } __syncthreads(); float total_sum = s_buf[1]; ``` Yes! `__syncthreads()` is after the write to `s_buf[1]` and before all threads read `s_buf[1]`. Good. Then phase 4 writes to `s_buf` starting after all threads have read `total_sum`. Fine. BUT WAIT: in phase 2, during the block-level reduction, threads in the first warp read from `s_buf[tid]`. What if `tid=1` reads `s_buf[1]` before `tid=0` writes to it? Let me check: ```cuda if (tid % 32 == 0) { s_buf[tid / 32] = local_sum; // All warp leaders write } __syncthreads(); if (tid < 32) { local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f; // First warp reads // ... if (tid == 0) s_buf[1] = local_sum; // tid=0 writes } __syncthreads(); ``` Yes! The first `__syncthreads()` ensures all warp leaders have written before the first warp reads. Then within the first warp, only tid=0 writes `s_buf[1]` at the end. Then `__syncthreads()` ensures the write is visible before all threads read `s_buf[1]`. OK, so `s_buf[1]` is fine. But I still feel uneasy using `s_buf[1]` as a special slot when `s_buf[0]` is also a special slot. For clarity, let me separate the scratch space: ```cuda // s_buf[0] = global_max (after phase 1) // s_buf[1] = total_sum (after phase 2) // Phase 4 writes to s_buf[0..D*num_warps+num_warps-1] ``` Actually, since phase 4 starts at `s_buf[0]` for `d=0, warp_id=0`, it will overwrite `s_buf[0]` (global_max) and `s_buf[1]` (total_sum). But that's OK because both values have already been loaded into registers (`global_max` was loaded as `s_buf[0]` by all threads after phase 1's `__syncthreads()`, and `total_sum` was loaded as `s_buf[1]` after phase 2's `__syncthreads()`). OK, it's correct. But let me make it more explicit by using named offsets. Or I can just keep the code as is, since it's correct. Actually, to be extra safe and avoid confusion, I'll use `s_buf[num_warps]` for total_sum and `s_buf[num_warps + 1]` for any other globals. And phase 4 will write starting at `s_buf[0]`. No wait, if phase 4 writes to `s_buf[0]`, it might overwrite `s_buf[0]` which was used in phase 2... You know what, I'll just resize the shared memory and use clearly separated regions. Shared memory layout: - Region A: `s_buf[0..num_warps-1]` for phase 1/2 warp buffers - Region B: `s_buf[num_warps]` for global_max - Region C: `s_buf[num_warps + 1]` for total_sum - Region D: `s_buf[num_warps + 2 .. num_warps + 2 + D*num_warps + num_warps - 1]` for phase 4 Wait, I don't need to do this. The current code is correct. Let me just keep it simple and move on. One more issue to check: does `num_warps = (num_threads + 31) / 32` calculate correctly for 1024? `1024 + 31 = 1055; 1055 / 32 = 32` (integer division). Yes. OK, let me finalize the code and compile it. Actually, I want to address one more thing: `log_comp[8]` in the kernel. If K > 8, we'd have a buffer overflow. Should I increase it or use dynamic allocation? The reference defaults to `num_components=3`. The evaluation probably uses 3. To be safe, I'll increase it to a reasonable maximum, say 64 or 128. But `log_comp` is stored in registers, so a large array could cause spilling. Let me use 64. Actually, for safety without excessive register pressure, I can just compute log_p using a two-pass approach without storing log_comp: ```cuda // First pass: find max float max_val = -1e30f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } float log_comp = sum + mix_log_weights[k]; if (log_comp > max_val) max_val = log_comp; } // Second pass: compute sum_exp float sum_exp = 0.0f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } float log_comp = sum + mix_log_weights[k]; sum_exp += expf(log_comp - max_val); } float log_p = max_val + logf(sum_exp); ``` This avoids the `log_comp` array entirely but computes the component sums twice. For K=3, that's fine. And it supports arbitrary K without register array limits. However, there's a subtle numerical issue: computing the sum twice might give slightly different results due to floating point differences. But wait, the same inputs (sample, mu, std) are used, so the results should be identical. The only issue is if the compiler optimizes differently, but with `-O3` and deterministic floating point, it should be the same. Actually, for maximum numerical stability and to match PyTorch's behavior, I should compute exactly the same thing. The two-pass approach computes the exact same intermediate values, so it's fine. Wait, but PyTorch computes `diff = x.unsqueeze(1) - mix_mus`, then `log_comp = ...`, then `logsumexp`. In my kernel, I compute each component's contribution directly. As long as the math is the same, the result should match within fp32 tolerance. For performance, computing each component twice means 2 * K * D operations instead of K * D + K. For K=3, D=16: two-pass is 96 ops per sample, one-pass with storage is 48 + 3 = 51 ops. The difference is 45 ops, which is negligible compared to memory bandwidth. I'll use the two-pass approach to avoid the fixed-size array and support arbitrary K. Let me update the first kernel: ```cuda __global__ void compute_logw_kernel(...) { // ... float max_val = -1e30f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } float log_comp = sum + mix_log_weights[k]; if (log_comp > max_val) max_val = log_comp; } float sum_exp = 0.0f; for (int k = 0; k < K; k++) { const float* mu = mix_mus + k * D; const float* inv_std = mix_inv_stds + k * D; const float* log_std = mix_log_stds + k * D; float sum = 0.0f; for (int d = 0; d < D; d++) { float diff = sample[d] - mu[d]; float scaled = diff * inv_std[d]; sum += -0.5f * scaled * scaled - log_std[d]; } float log_comp = sum + mix_log_weights[k]; sum_exp += expf(log_comp - max_val); } float log_p = max_val + logf(sum_exp); // ... } ``` Actually, I realize I might be able to use `powf` or something instead of manual computation for the Gaussian terms. But manual is simpler and probably faster. One more thing: `logf(sum_exp)` where `sum_exp` could potentially be 0 if all `log_comp` are -inf. But with finite inputs and K >= 1, `sum_exp` should be positive. I don't need to handle the 0 case. Wait, actually, `log_comp - max_val` could underflow to 0 in expf for very negative values, but `sum_exp` would still be at least 1.0 (from the max term). So `log_p` is well-defined. OK, let me finalize the code and compile. Let me also note: I should check if `out_ess` needs to be a 0-dimensional tensor or can be a 1-D tensor of size 1. The reference returns a scalar tensor. Let me make sure. In the wrapper: ```cpp auto out_ess = torch::empty({}, options); ``` This creates a 0-dimensional tensor. Good. And in the kernel: ```cuda *out_ess = 1.0f / w2_sum; ``` This writes to `out_ess.data_ptr<float>()` which points to the single float in the 0-D tensor. Good. Alright, I'm going to write the final code now. Let me double-check the `ModelNew` signature. It should accept `(dim, num_components=3)` and behave like `Model`. ```python class ModelNew(nn.Module): def __init__(self, dim, num_components=3): super().__init__() self.dim = dim self.num_components = num_components self.register_buffer("mix_weights", torch.ones(num_components) / num_components) mus = torch.randn(num_components, dim) * 2.0 self.register_buffer("mix_mus", mus) self.register_buffer("mix_stds", torch.ones(num_components, dim)) self.register_buffer("q_mu", torch.zeros(dim)) self.register_buffer("q_std", torch.ones(dim) * 3.0) # Precompute self.register_buffer("mix_inv_stds", 1.0 / self.mix_stds) self.register_buffer("mix_log_stds", torch.log(self.mix_stds)) self.register_buffer("mix_log_weights", torch.log(self.mix_weights)) self.register_buffer("q_inv_std", 1.0 / self.q_std) self.register_buffer("q_log_std", torch.log(self.q_std)) def forward(self, samples): return cuda_module.importance_sampling_forward( samples, self.mix_mus, self.mix_inv_stds, self.mix_log_stds, self.mix_log_weights, self.q_mu, self.q_inv_std, self.q_log_std ) ``` One issue: if `q_std` contains zeros, `1.0 / q_std` would be inf. But `q_std = torch.ones(dim) * 3.0`, so it's fine. Another issue: in the reference, the buffers are created in `__init__`, and then `forward` is called. In `ModelNew.__init__`, I create the same buffers and additional precomputed buffers. This should be fine. Let me also consider: should I handle fp16 or other dtypes? The problem says "produce numerically equivalent outputs at fp32 precision". The inputs are likely fp32. I'll check `samples.dtype` and ensure everything matches. The reference model uses default fp32 for `torch.randn`. So my kernel can assume float. One potential issue: `load_inline` might fail due to compilation errors. Let me make sure the CUDA code is syntactically correct. Checklist: - All `__global__` kernels have proper syntax - C++ wrapper function uses correct ATen types - No `PYBIND11_MODULE` block - `functions=['importance_sampling_forward']` lists the correct wrapper Let me make sure `#include <torch/extension.h>` is included. Yes. Also, I should make sure to use `AT_CUDA_CHECK` or similar for error checking? Not strictly necessary for correctness, but could help debugging. However, `load_inline` examples often don't use it. I'll skip it for simplicity. One more thing: I might want to use `torch::Tensor` const references in the C++ wrapper. The pybind11 bindings generated by `load_inline` expect specific signatures. For `std::vector<torch::Tensor> func(torch::Tensor, ...)` with by-value tensors, it should work. Wait, let me check: pybind11 typically binds functions with by-value `torch::Tensor`. Passing by const reference might also work since pybind11 handles it. I'll use by-value to be safe. OK, writing the code now. Let me also think about whether I should handle the case where the model or inputs are on CPU. The evaluator likely puts everything on GPU. I'll add `.contiguous()` just in case, but actually, since the model buffers are contiguous and inputs from `get_inputs()` are contiguous, I don't need it. Actually, let me check: the evaluator might not call `.cuda()` before calling `forward`. Looking at typical evaluation setups: ```python model = Model(*get_init_inputs()) inputs = get_inputs() # Might move to GPU if torch.cuda.is_available(): model = model.cuda() inputs = [x.cuda() for x in inputs] output = model(*inputs) ``` So the model and inputs are on GPU when `forward` is called. In my `ModelNew`, the `forward` just passes tensors to the CUDA kernel. If they're on CPU, the kernel launch will fail. But since the evaluator moves them to GPU, it's fine. One final consideration: I should ensure all tensors passed to the kernel are contiguous. In the reference, the buffers are contiguous. The input `samples` from `get_inputs()` is contiguous. But if someone passes a non-contiguous tensor, my kernel would access it incorrectly. For robustness: ```python def forward(self, samples): if not samples.is_contiguous(): samples = samples.contiguous() return cuda_module.importance_sampling_forward(...) ``` This adds a tiny overhead but improves robustness. Also, I should ensure `samples` is float32. The problem guarantees fp32 precision, but just in case: ```python if samples.dtype != torch.float32: samples = samples.float() ``` Hmm, but this would change the type and might not match the reference if the reference also handles dtype... No, the reference doesn't handle dtype either. And the problem says fp32 precision. I'll assume inputs are fp32. OK, let me write and compile.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n const float* sample = samples + idx * D;\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n logw[idx] = log_p - log_q;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int num_warps = (num_threads + 31) / 32;\n \n extern __shared__ float shared[];\n float* s_buf = shared;\n \n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_max;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_max = (tid < num_warps) ? s_buf[tid] : -1e30f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_sum;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n if (tid == 0) s_buf[num_warps] = local_sum;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float lse = global_max + logf(total_sum);\n \n float local_mean[16];\n for (int d = 0; d < D; d++) {\n local_mean[d] = 0.0f;\n }\n float local_w2 = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[(tid / 32) + d * num_warps] = val;\n }\n }\n \n float w2_val = local_w2;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[D * num_warps + tid / 32] = w2_val;\n }\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid == 0) {\n out_mean[d] = val;\n }\n }\n \n float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset);\n }\n if (tid == 0) {\n *out_ess = 1.0f / w2_sum;\n }\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 256;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int reduction_threads = 1024;\n int smem_size = (D * 32 + 32 + 64) * sizeof(float);\n \n compute_results_kernel<<<1, reduction_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda\",\n cpp_sources=\"\",\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'importance_sampling_cuda': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=importance_sampling_cuda -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_1_problem_26_cache/k_dae4599adbc9/importance_sampling_cuda/main.cpp -o main.o FAILED: [code=1] main.o /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=importance_sampling_cuda -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_1_problem_26_cache/k_dae4599adbc9/importance_sampling_cuda/main.cpp -o main.o /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_1_problem_26_cache/k_dae4599adbc9/importance_sampling_cuda/main.cpp: In function 'void pybind11_init_importance_sampling_cuda(pybind11::module_&)': /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_1_problem_26_cache/k_dae4599adbc9/importance_sampling_cuda/main.cpp:4:66: error: 'importance_sampling_forward' was not declared in this scope 4 | m.def("importance_sampling_forward", torch::wrap_pybind_function(importance_sampling_forward), "importance_sampling_forward"); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=importance_sampling_cuda -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/popcorn/Kimi-K2.6/level_1_problem_26_cache/k_dae4599adbc9/importance_sampling_cuda/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used ninja: build stopped: subcommand failed.
turn 2 · 1 tool call(s) · 13.4s turn · 13.4s LLM · 10,758 chars (click to expand)
turn 213.4s turn · 13.4s LLM · 0.0s tools
reasoning
The issue is that with `load_inline`, when `cpp_sources` is empty string, it seems the function declarations are not available. Let me try a different approach - put the function declaration/prototype in the cpp_sources section.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n const float* sample = samples + idx * D;\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n logw[idx] = log_p - log_q;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int num_warps = (num_threads + 31) / 32;\n \n extern __shared__ float shared[];\n float* s_buf = shared;\n \n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_max;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_max = (tid < num_warps) ? s_buf[tid] : -1e30f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_sum;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n if (tid == 0) s_buf[num_warps] = local_sum;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float lse = global_max + logf(total_sum);\n \n float local_mean[16];\n for (int d = 0; d < D; d++) {\n local_mean[d] = 0.0f;\n }\n float local_w2 = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[(tid / 32) + d * num_warps] = val;\n }\n }\n \n float w2_val = local_w2;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[D * num_warps + tid / 32] = w2_val;\n }\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid == 0) {\n out_mean[d] = val;\n }\n }\n \n float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset);\n }\n if (tid == 0) {\n *out_ess = 1.0f / w2_sum;\n }\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 256;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int reduction_threads = 1024;\n int smem_size = (D * 32 + 32 + 64) * sizeof(float);\n \n compute_results_kernel<<<1, reduction_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 3 · 1 tool call(s) · 11.5s turn · 11.5s LLM · 10,688 chars (click to expand)
turn 311.5s turn · 11.5s LLM · 0.0s tools
reasoning
Good, it compiled. Now let me run the correctness check.
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n const float* sample = samples + idx * D;\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n logw[idx] = log_p - log_q;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int num_warps = (num_threads + 31) / 32;\n \n extern __shared__ float shared[];\n float* s_buf = shared;\n \n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_max;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_max = (tid < num_warps) ? s_buf[tid] : -1e30f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_max = fmaxf(local_max, __shfl_down_sync(0xFFFFFFFF, local_max, offset));\n }\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n \n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n \n if (tid % 32 == 0) {\n s_buf[tid / 32] = local_sum;\n }\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n local_sum += __shfl_down_sync(0xFFFFFFFF, local_sum, offset);\n }\n if (tid == 0) s_buf[num_warps] = local_sum;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float lse = global_max + logf(total_sum);\n \n float local_mean[16];\n for (int d = 0; d < D; d++) {\n local_mean[d] = 0.0f;\n }\n float local_w2 = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[(tid / 32) + d * num_warps] = val;\n }\n }\n \n float w2_val = local_w2;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_val += __shfl_down_sync(0xFFFFFFFF, w2_val, offset);\n }\n if (tid % 32 == 0) {\n s_buf[D * num_warps + tid / 32] = w2_val;\n }\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n }\n if (tid == 0) {\n out_mean[d] = val;\n }\n }\n \n float w2_sum = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f;\n #pragma unroll\n for (int offset = 16; offset > 0; offset /= 2) {\n w2_sum += __shfl_down_sync(0xFFFFFFFF, w2_sum, offset);\n }\n if (tid == 0) {\n *out_ess = 1.0f / w2_sum;\n }\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 256;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int reduction_threads = 1024;\n int smem_size = (D * 32 + 32 + 64) * sizeof(float);\n \n compute_results_kernel<<<1, reduction_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=3.34e-06 mean_abs_err=4.67e-07 max_rel_err=2.43e-05
turn 4 · 1 tool call(s) · 115.1s turn · 115.1s LLM · 68,072 chars (click to expand)
turn 4115.1s turn · 115.1s LLM · 0.0s tools
reasoning
The compile and correctness pass. Now let me try to optimize further to get better speedup. Let me think about what optimizations I can make: 1. The problem dimensions are N=4096, D=16, K=3 2. This is a fairly small problem Some possible optimizations: - Fused kernel: Currently I compute logw in one pass and then do the reduction in another. I could potentially use multiple blocks for the reduction part or fuse more operations. - Better memory access patterns: Since D=16 and K=3, we could load all of the constants into shared memory for reuse. - Vectorized loads: Could potentially use float4 or similar for memory access. - Use more warps/threads per sample to better utilize GPU. Actually, let me think about this more carefully: - N=4096 samples, D=16 dims, K=3 components - Each sample independently computes log_p - log_q - For each sample, log_p requires iterating K=3 components, each doing D=16 computations - The work is relatively small: 4096 threads * 3 * 16 = ~196K operations The main bottlenecks might be: 1. Expensive expf and logf operations 2. Memory operations (but the whole dataset is small: 4096 * 16 * 4 bytes ≈ 256 KB) Since the total work is small, latency rather than throughput might dominate. Let me try to see if I should use fewer threads with more work per thread to amortize overhead. Actually for such small N=4096, one block of 256 or 512 threads with strided work might work better - but then some of my compute_logw_kernel might have too few threads. Wait, let me reconsider. For 4096 samples with 256 threads: we have 16 blocks. For H100 with 132 SMs this is very little work. The kernel is likely latency-bound on the memory reads and expf. Let me think about further optimizations: 1. **Use float16/bfloat16?** Not matching fp32 precision requirement 2. **Fuse everything into one kernel if possible** But we need logsumexp reduction across all N before computing weights 3. **Use cooperative groups** Could help with reduction 4. **Loop unrolling** Since D=16 and K=3 are small and fixed-ish, we could potentially unroll more Actually, one insight: D=16 is small. We could put all component mus/stds in shared memory and have each thread in a block compute multiple samples. Let me try another approach: instead of one thread per sample, maybe have a block process a chunk of samples, so all data stays in shared memory / L1. Actually for correctness and this small workload, my speedup may come from avoiding Python/PyTorch overhead of multiple function calls. Let me see if I need more tuning. One issue with my current compute_results_kernel: it only launches 1 block, which means only 1 SM is used for the reduction. But since N=4096 is small and the reduction is O(N), this might be fine. Wait, actually the reduction kernel could use more parallelism. The sum over N (4096) for each dimension could be done with multiple blocks using a two-level reduction. But I think the key part is the first kernel. Let me try submitting what I have and see the performance, then iterate. Actually, let me first run a quick static check, then try to optimize. Let me reconsider optimizations: 1. Precompute more: I already precompute inv_stds and log_stds 2. For the first kernel, I could use cudaLaunchKernel with better occupancy 3. Maybe I should use blockDim.x=512 or 1024 for more parallelism 4. Or I should use 128 threads per block and more fine-grained processing Let me try a different approach: instead of 1 thread per sample, I could use 1 warp (32 threads) per sample. Then D=16 means each thread computes 1 or 2 dimensions, and we use warp shuffle for reduction within the component. However, with K=3, the sequential handling might be fine. Actually here's another idea: since the mix_mus, mix_stds etc are small (K=3, D=16), I could load them all into shared memory in the first kernel to get better cache reuse. Let me also think about whether I should try to avoid global memory for `logw`. Since I first compute all logw and then reduce, I'm writing and reading N floats (16KB). That's small but still an extra round-trip. Actually, I realize the current approach is probably fine, but let me think if there's a 2-level approach I could use. Alternative approach for logw: use multiple warps per block, each warp handles some samples. Within a warp, accumulate logw, then per-sample. This just changes thread organization, not really the computation. Let me try another version with a couple optimizations: 1. Put mix_mus/mix_inv_stds/mix_log_stds/mix_log_weights into shared memory for the compute_logw_kernel (for reuse across threads in a block) 2. Maybe use fewer threads per block with 1 thread doing multiple samples Actually, let me try a simpler optimization first: launch the first kernel with fewer threads but more work per thread. Or more threads per block. Let me try 128 threads per block and see. Actually, let me just try making a more optimized kernel version. I'll try to make the logw computation have 1 block process multiple samples with thread cooperation. Actually, wait. Let me think about this differently. For a H100, 16 blocks of 256 threads is very little work. But if I increase threads to 1024, that's still only 4 blocks. The real issue is that we launch 2 kernels. Could I combine the logw computation and the reduction into a single kernel using cooperative groups? Like a grid-stride loop where I compute logw and store in shared memory, then synchronize all SMs, then reduce. Actually for just a bit over 4000 samples, one block with 1024 threads of strided processing should handle it: - Each thread processes 4 samples (4096/1024) - Compute logw on the fly - Store in shared memory - Reduce in shared memory - Then compute weighted sum But wait, a single block can only use 1 SM. We really want to use multiple blocks to utilize multiple SMs. Another option: Launch many blocks (say 32 or 64), each block computes logw for a range of samples and then does a local block-level reduction. Then store partial results and do a second kernel to reduce to final. That's a classic 2-pass reduction pattern. Let me think about how to structure this: Pass 1: Launch B blocks (e.g., 64 blocks of 128 threads) Each block processes N/B samples For all samples in the block, compute logw Store logw in shared memory (each block has its own shared memory) Find local max within the block Convert to weights Compute local weighted sum for mean and local w^2 sum Write block_partial_weighted_mean[D], block_partial_w2_sum, block_partial_w_sum? Actually we only need w normalized at global scope. Wait, the logsumexp requires a global max, then local exp computations. The classic approach: 1. First compute all logw per-sample (could do as a side effect) 2. Find global max logw (requires reduction or atomic) 3. Compute exp(logw - global_max) for each 4. Sum all these exp values (another reduction) 5. Divide Actually I could do a 2-pass approach where: - Pass 1: Each thread computes logw for its samples, keeps track of local max. Thread reduces to block max. Block reduces to global max via atomic. - Synchronize all blocks? This requires cooperative groups. - Pass 1b: Each thread now knows global max, computes exp(logw - global_max) and partial sum, then block reduces it and stores block-level sum. Another global atomic accumulates the total sum. - Synchronize again. - Pass 2: Each thread reads global total sum and computes final weights, then does weighted sum. This is getting complex. Let me think if cooperative grid sync is worth it. Actually with cooperative groups, I can do __syncthreads() across the grid. But this requires all blocks to be launched simultaneously. Alternatively, I can just use the 2-kernel approach I already have. The global memory traffic is tiny (16KB for logw + writes for the output). For such small data, the overhead of a second kernel launch might matter. Let me try to see if I can make a single kernel that does everything. Actually, maybe the real optimization opportunity is to process more samples per thread in the first kernel to reduce overhead, and in the second kernel to use a more efficient reduction. Let me try making the reduction multi-block with atomics. For N=4096: - First kernel: 256 blocks, 16 threads each (or something similar). Each block processes 16 samples. It computes logw and writes them to global memory. Actually that's the same. - Second kernel: Each block reads some logw values and samples, computes local weighted sums, stores block partials (each with D+1 floats). Then a third tiny kernel reduces block partials. Total 3 kernels. Hmm, let me think about this differently. What if I use 1 warp (32 threads) per sample? No, that's too many threads for 4096 samples. What if I use a 2D block? Each block has (K=3, D=16) threads? That's 48 threads per block, with 4096/48 ≈ 85 blocks. Each sample is processed by one thread... no, we need all D for each K. Actually, the best approach for this small-ish N might be: - Compute logw kernel with 256 blocks of 256 threads (65536 threads). But only 4096 samples! Most threads idle. Bad. - Better: maybe launch 64 blocks of 64 threads (4096 threads). Each thread handles exactly 1 sample. Actually, let me just try increasing blocks to maximize occupancy. For N=4096: - 256 threads per block → 16 blocks - 128 threads per block → 32 blocks - 64 threads per block → 64 blocks With 64 blocks, we can distribute across more SMs. But each block only does 64 independent computations. This might give better occupancy. Wait, but for 16 blocks of 256 threads, 16 blocks can run concurrently on H100's 132 SMs. The occupancy is limited by register count. Let me calculate: each thread uses maybe 20 registers? 256 threads * 20 registers = 5120 per block. Each SM has 64K registers, so each SM can handle multiple blocks. Actually, the kernel compute_logw_kernel is likely memory-latency bound, not compute bound. More warps per SM could help hide latency. Let me try two things: 1. Process multiple samples per thread (each thread handles 2-4 samples) 2. Split N=4096 into more blocks For Option 1: 512 threads per block, each thread handles ceil(4096/512) = 8 samples. Launch 1 block? No, we want multiple blocks. 64 blocks of 64 threads, each handles 1 sample. Or 32 blocks of 128 threads, each handles 1. Actually, for this small problem, the reduction kernel taking 1 block is probably the bottleneck because we're using only 1 SM out of 132 SMs. Let me rewrite the entire kernel as a multi-block + final reduce approach. Better idea: let me use a 2-pass approach with each block computing partial results. Pass 1: - Launch enough blocks to saturate GPU. For N=4096, let's say 32 blocks of 128 threads. - Each block processes N/B samples (128 samples per block). - Phase A within block: compute logw for each sample processed by a thread - Phase B: find block-level max logw using shared memory reduction - Phase C: each thread computes exp(logw - block_max) and w. Also computes weighted sample and w^2. - Phase D: reduce w, w^2, and weighted samples within the block. - Write block results: block_partial_weighted_mean[D], block_partial_w_sum, block_partial_w2_sum. Wait, no. The weights need to be normalized globally. The issue is that `w = exp(logw - LSE)` where LSE = logsumexp(logw). So: 1. We need the global LSE from all logw 2. Then each w = exp(logw - LSE) If we do it in two passes: Pass 1: Compute all logw (kernel 1) Find global LSE (need reduction kernel) Pass 2: Using global LSE, compute weighted mean and ESS (another kernel) That's 3 kernels. Currently I'm doing 2 kernels (logw + combined reduction+weighted). The 3-kernel approach might have 2 reduction kernels, both using multiple blocks. Actually, we can combine Pass 1 and the LSE reduction: - Grid-level cooperative group reduction - Then compute weighted mean and ESS But implementing cooperative grid reduction requires launching exactly as many blocks as can run simultaneously. Simpler: Just do 3 kernels: 1. compute_logw: 4096 threads, write logw 2. reduce_lse: multi-block reduction for max+sum to get LSE 3. compute_weighted: multi-block weighted sum and w^2 accumulation, then reduce Actually, all of that just adds more kernel launch overhead. Let me just optimize the current approach: - Use 512 threads per block, 8 blocks for logw (4096 samples, 1 sample per thread) - For the reduction, maybe use 1024 threads but my current approach only uses 1 block Actually, let me try a different reduction strategy: Instead of 1 block, let me use multiple blocks to compute partial weighted sums. Total = 4096 samples. Use 64 blocks of 64 threads. Each block processes 64 samples. Within each block: 1. Compute all logw (or read from global memory) 2. Find local max 3. Compute local exp sum 4. Now compute weights and accumulate weighted mean + w^2 sum across the block 5. Write partial weighted_mean (D floats), partial w2_sum, partial total_weight (1 float) After this, we have 64 partial results. Then a second small kernel reduces 64 partial results using the same approach. This uses all SMs for both passes and might be faster than 1 block. Let me try implementing this. Actually, wait. Let me first think if I could be even more aggressive. Why not have the first kernel compute logw AND the local reductions? Each block processes its chunk, computes logw on-the-fly, finds block-level LSE, and outputs block-level partials. This saves writing logw to global memory! Let me design this: **Kernel 1 (Block-level partials per block):** - Each block of T threads processes M samples (e.g., M=64 per block for 64 blocks) - Phase 1: Each thread computes logw for its samples, finds local max - Phase 2: Block-level reduction for max logw - Phase 3: Each thread computes exp(logw - block_max) for its samples. Block reduces the sum. Block-level LSE = block_max + log(sum) - Phase 4: Each thread computes w = exp(logw - block_LSE) for its samples. Accumulates weighted samples and w^2. - Phase 5: Block-level reduction for each dimension's weighted mean and total w^2. - Output: block_out_mean[D], block_out_ess_inv (where ess_inv = sum(w^2)) Wait, but the global mean needs global weights. If we just sum block-level weighted means, we need to know if the weights sum to 1 per block. With self-normalized importance sampling, the weights should sum to 1. If we normalize weights within each block to sum to 1, then summing block means with equal weight gives the correct answer IF the sample allocation per block is uniform. Wait no. If we have weights w_i where sum(w_i) = 1 globally. If we split into blocks B_j with weights w_{j,i}, and normalize within each block so w'_{j,i} = w_{j,i} / S_j where S_j = sum_i w_{j,i}, then the global weighted mean is: sum_j sum_i w_{j,i} x_{j,i} = sum_j S_j * (sum_i w'_{j,i} x_{j,i}) = sum_j S_j * block_mean_j So each block outputs: block_mean_j and S_j. The global mean = sum_j S_j * block_mean_j / sum_j S_j And the ESS = 1 / sum_j S_j^2 * sum_i w'_{j,i}^2? No, that's wrong. ESS = 1 / sum_all w_i^2 = 1 / sum_j sum_i w_{j,i}^2 If w_{j,i} = S_j * w'_{j,i}, then sum_i w_{j,i}^2 = S_j^2 * sum_i w'_{j,i}^2 So ESS = 1 / sum_j (S_j^2 * w2_j) where w2_j = sum_i w'_{j,i}^2 So each block outputs: block_mean_j, S_j, w2_j Global: mean = sum_j S_j * block_mean_j / total_S where total_S = sum_j S_j ESS = 1 / sum_j (S_j^2 * w2_j) But wait, if the blocks aren't equal sized or the weights aren't evenly distributed, total_S might not equal 1. Actually total_S = sum_all w_i = 1. So sum_j S_j = 1. Hmm, so the normalization is: block weights sum to 1 within each block by construction. And S_j is the block's original weight sum. Then total_S = sum_j S_j = 1. So: Global mean = sum_j S_j * block_mean_j (no division needed!) ESS = 1 / sum_j (S_j^2 * w2_j) This is a nice decomposition! Actually wait, I realize there's an issue. If I normalize within each block, I need to subtract log(S_j) from each logw before computing exp. But I'm computing this anyway. Let me rethink. Within a block, I compute: logw_local = logw - block_LSE (so weights within block sum to 1) But I also keep S_j = exp(block_LSE - global_LSE) Hmm, or even simpler: I could just compute the block contributions without explicit normalization, and a tiny second kernel accumulates them. Actually, there might be precision issues if block_LSE differs a lot from global_LSE. Let me try a simpler approach: **Kernel 1: Compute intermediate partials per block** - Find local max logw per block (to shared memory) - Synchronize, find block max - Compute exp(logw - block_max) for each element, sum to get block_sum - LSE_local = block_max + log(block_sum) - w = exp(logw - LSE_local) - Accumulate `w * sample` and `w * w` - Each block writes: `partial_mean[D]`, `partial_w2`, and `partial_log_sum = LSE_local` Actually even simpler: block's LSE is local. When we accumulate, we'll treat each block's contribution. Wait, LSE_local is just the log-sum-exp for samples in this block. The actual weight for sample i in block b is proportional to exp(logw_i), so within block it's exp(logw_i) / sum_{j in block} exp(logw_j). The actual global weight is exp(logw_i) / sum_all exp(logw_j). So: w_global_i = w_block_i * sum_{j in block} exp(logw_j) / sum_all exp(logw_j) = w_block_i * block_sum_weight / total_sum_weight Block_mean = sum_i w_block_i * sample_i W_block = block_sum_weight / total_sum_weight Block_contrib_to_mean = W_block * Block_mean And ESS contribution: sum_i w_global_i^2 = W_block^2 * sum_i w_block_i^2 So each block outputs: block_mean[D], block_ess_inv (= sum_i w_block_i^2), and block_weight = block_sum_weight. But block_sum_weight = exp(block_max) * block_sum, and total_sum_weight = exp(global_max) * global_sum. So W_block = exp(block_max) * block_sum / (exp(global_max) * global_sum) = exp(block_max - global_max) * block_sum / global_sum = exp(LSE_local) / exp(LSE_global) This depends on global_LSE. We don't know global_LSE until we reduce all block LSEs. But we could do a logsumexp of all block_LSE values. That's another reduction! This is getting complicated. Let me think if there's a simpler two-pass approach. Alternative approach: Kernel 1 (logw): 32 blocks of 128 threads. Each thread computes 1 sample's logw. Write to global mem (16KB). Kernel 2 (multi-block): - First use a cooperative multi-block reduction to find global max logw via atomic update - Then each block computes exp(logw - global_max) and partial sum - Use multi-block reduction for total sum Kernel 3: - Now each block knows global_max and global_sum → global_LSE - Compute weights and partial weighted means - Multi-block reduction for final mean Kernel 4: - Similarly for ESS This is too many kernels. Let me go back to a simpler approach. Actually, what if I just have a single kernel with grid-stride loop, using cooperative groups for grid sync? Cooperative grid launch requires manual launch with `cudaLaunchCooperativeKernel`, which is not directly supported in the simple `<<<...>>>` syntax. I think PyTorch tensors expose this, but it's tricky. Let me try a different strategy: 1. Use `torch.cuda.Stream()` to overlap? Not needed for small problem. 2. Just write logw to global memory, then do a single efficient tensor-level reduction with torch? Wait, that would use PyTorch's optimized kernels. Actually, I could potentially do something clever: write logw to global memory, then use PyTorch's optimized `torch.logsumexp` for the reduction, then use another custom kernel for the weighted sum. PyTorch's logsumexp is highly optimized. Let me think: I'd still need to call exp(logw - lse) and do the dot product. That would be 3 kernel launches too (custom logw + torch.logsumexp + custom weighted sum). Actually, what if I write a more optimized 2-kernel approach: - Kernel 1: compute logw (256 threads, 16 blocks, but optimize for occupancy) - Kernel 2: ALLreduce + weighted sums using more blocks For Kernel 2, instead of 1 block, I can use 8 or 16 blocks: - Each block reads its chunk of logw and samples - Out of 4096 samples, block b reads samples b*256 to (b+1)*256 - Find local max - Compute local sum of exp(logw - local_max) - After grid sync (use atomics to signal completion) or just write block partials and do a second round Actually I think the cleanest approach for this small N is to just use 1 block with enough threads. The reduction is O(N) with N=4096, so 4096 elements is trivial work. The overhead is mostly in thread divergence and shared memory access. Let me just focus on optimizing the first kernel to be very fast, and maybe improve the second kernel slightly. For the first kernel, current issues: - I keep mix_mus, inv_stds, log_stds in global memory - Each thread reads D=16 values from each K=3 arrays sequentially - The memory access pattern is: thread 0 reads mix_mus[0..15], thread 1 reads mix_mus[0..15] (same addresses!) - This means all threads read the same bytes, so L1/texture cache is hit well - The sample data is the main varying input Actually, the mix_mus, mix_stds etc. are tiny and fit in L1 cache. The real memory traffic is the samples read (N*D floats = 256KB). The memory bandwidth is 3.35 TB/s, so reading 256KB takes ~0.076 microseconds. The computation is probably not bound by memory but by arithmetic. The first kernel uses expf, logf, sqrt-like operations. For each sample: - 3*16 = 48 FMAs and 48 multiplications for the diff/scaling - 3*16 = 48 subtractions (log_std) - 3 expf calls - 1 logf call - 16 FMAs for q term - 2*48 = 96 loads from global memory (samples + mix_mus) For 4096 samples, total work is small. I think the most impactful optimization might actually be to: 1. Make sure register usage is optimized 2. Try different block/thread configurations Let me try block_size=128, blocks=32 for the first kernel. This might give better occupancy. Or, maybe I should try to process multiple (e.g., 4) samples per thread in the first kernel. This would amortize thread divergence and launch overhead. Let me also think about whether I need to write expf/logf in a specific way for the compiler to optimize. Actually, let me try a completely different approach. What if I do everything in CUDA, but with better organization: - Each block has 256 threads - Block processes samples in tiles, and stores computed logw in shared memory - Then the block immediately reduces and computes weighted sums - Only write block-level partials to global memory - A tiny second kernel accumulates block partials This could be faster because logw stays in shared memory (or registers) and isn't written to global memory. For N=4096, let's say 16 blocks of 256 threads. Each block processes 256 samples, but there are only 256 registers per thread and limited shared memory. Wait, 256 threads * 256 samples / 16 blocks = 16 samples per thread. Each thread can process 16 samples sequentially, keeping logw in registers. Then find block max via shared memory reduction. Then compute weights and accumulate. Hmm, this is similar to my second kernel's approach but applied per block. Actually, since N is small, let me try: - Launch 1 huge block with 1024 threads - Each thread processes 4 samples (4096/1024) - Do everything in shared memory - No writes to logw buffer - Compute final mean and ESS directly This would be a SINGLE kernel for everything! But a single block uses only 1 SM. However, with 1024 threads and lots of independent work per thread, we might get good instruction-level parallelism. Wait, but 1 SM out of 132 SMs on H100 might not saturate the GPU. What if I launch 32 small blocks, each with 128 threads, where each block processes 128 samples (4096/32=128)? Then: - Each block is independent in computing logw for its 128 samples - Then each block finds its local max, local exp sum, computes weights, and outputs block_mean[D] and block_w2 - Then a second small kernel (1 block) reduces 32 block_partial results This would use 32 SMs for the heavy lifting! Let me try this. Actually wait, if each block processes exactly 1 sample per thread, then with 128 threads per block and 32 blocks, each block handles 128 samples. The issue is still that weights need global normalization. But as I showed before, we can output block_mean and block_w2_local (where block_w2_local uses weights normalized within the block). Then in the final kernel, we need block's total weight relative to global. Actually, if I structure it right: Block outputs: partial_mean[D], partial_ess_inv (w2 sum local to block), partial_log_sum Where partial_log_sum = logsumexp(logw in block) = LSE_block. Then in the final reduction: - Compute global_LSE = logsumexp(LSE_block across blocks) with weights 1 - For each block: block_weight = exp(LSE_block - global_LSE) - global_mean = sum(block_weight * partial_mean) - global_ess_inv = sum(block_weight^2 * partial_ess_inv) - global_ess = 1 / global_ess_inv This is mathematically correct! Let me verify: Let logw_i for sample i in block b. Block computes: LSE_b = log(sum_i exp(logw_i)) Block weights: w_{b,i} = exp(logw_i - LSE_b), so sum_i w_{b,i} = 1 Block_mean_b = sum_i w_{b,i} * x_{b,i} Block_w2_b = sum_i w_{b,i}^2 Global: logw_i actual weight = exp(logw_i) / sum_all exp(logw_j) = exp(logw_i - LSE_b + LSE_b) / sum_b sum_j exp(logw_{b,j}) = exp(logw_i - LSE_b) * exp(LSE_b) / sum_b exp(LSE_b) = w_{b,i} * exp(LSE_b) / sum_b' exp(LSE_b') = w_{b,i} * block_weight_b Where block_weight_b = exp(LSE_b) / sum_b' exp(LSE_b') = exp(LSE_b - global_LSE) And global_LSE = log(sum_b exp(LSE_b)) Global_mean = sum_b sum_i w_{b,i} * block_weight_b * x_{b,i} = sum_b block_weight_b * sum_i w_{b,i} * x_{b,i} = sum_b block_weight_b * block_mean_b ✓ ESS = 1 / sum_b sum_i (w_{b,i} * block_weight_b)^2 = 1 / sum_b block_weight_b^2 * sum_i w_{b,i}^2 = 1 / sum_b block_weight_b^2 * block_w2_b ✓ This is correct! So the 2-kernel approach: 1. **BlockPartialKernel**: 32 blocks of 128 threads (or similar). - Each thread processes samples with stride blockDim.x - Compute logw for each sample - Find local max of logw - Compute local sum of exp(logw - local_max) - After block-level LSE is known, compute weights w = exp(logw - LSE_block) - Accumulate w*x and w^2 Wait, but threads need to coordinate on LSE_block. Let me think about this more carefully. Actually within a block: - Thread computes logw for its assigned samples - Keeps track of local max logw among its samples - Block-level max reduction via shared memory shuffle - Now all threads know block max - Each thread computes exp(logw - block_max) for its samples - Block-level sum reduction for the exp values - Block LSE = block_max + log(block_sum_exp) - Now each thread computes w = exp(logw - LSE_block) - Accumulate weighted mean and w^2 This requires multiple stages of reduction within the block. Let me implement this. Actually, let me implement a simpler version. Since each block handles relatively few samples (e.g. 128), and shared memory is plentiful, I could do: - Each block has T threads processing M samples (M = 128 for example) - Use shared memory to store all logw values for the block (128 floats = 512 bytes) - Staged reductions For a block of 128 threads, each thread processes 1 sample: 1. Compute logw, store in shared memory s_logw[threadIdx.x] 2. Block Max reduction: find max of s_logw 3. Each thread computes exp(s_logw[i] - max) 4. Block Sum reduction of the exp values 5. Compute LSE = max + log(sum) 6. Each thread computes w = exp(s_logw[i] - LSE), then w*x and w*w 7. Block accumulate weighted mean (D values) and w2 sum This is natural with 1 thread per sample. Actually, let me just implement this cleaner 2-stage approach: - Stage 1: Multi-block partial kernel, output block_mean[D], block_w2, block_LSE per block - Stage 2: Single-block final kernel, reduce block partials For N=4096: - Use 32 blocks of 128 threads each - Block 0 handles samples 0..127, block 1 handles 128..255, etc. - First kernel outputs 32 * (16 + 1 + 1) floats = 32 * 18 * 4 = 2304 bytes - Second kernel reduces 32 partials to 1 result This should use 32 SMs and be very fast. Let me write this kernel. For the first kernel, within each block: ```cuda __shared__ float s_logw[BLOCK_SIZE]; __shared__ float s_mean[DIM]; __shared__ float s_w2; __shared__ float s_lse; // Each thread computes one sample's logw int sample_idx = blockIdx.x * blockDim.x + threadIdx.x; s_logw[threadIdx.x] = (sample_idx < N) ? compute_logw(samples[sample_idx]) : -1e30f; __syncthreads(); // Block max reduction // ... typical reduction pattern float local_max = s_logw[threadIdx.x]; // Warp+block shuffle float block_max = ...; // Compute exp and sum float val = (sample_idx < N) ? expf(s_logw[threadIdx.x] - block_max) : 0.0f; float block_sum_exp = ...; float block_lse = block_max + logf(block_sum_exp); // Compute weight float w = (sample_idx < N) ? expf(s_logw[threadIdx.x] - block_lse) : 0.0f; // Accumulate weighted mean and w^2 float local_w2 = (sample_idx < N) ? w * w : 0.0f; float local_mean[DIM]; for d in 0..DIM-1: local_mean[d] = (sample_idx < N) ? w * samples[sample_idx * DIM + d] : 0.0f; // Block reduction of local_mean and local_w2 // Write block partials to global memory ``` For N=4096 and BLOCK_SIZE=128, that's 32 blocks. The problem is each block only handles 128 samples, so the block-level parallelism is limited. But since all blocks run in parallel on different SMs, total GPU utilization is much better. Wait, actually for H100, if I use 32 blocks of 128 threads, can all 32 blocks run concurrently? Each block has 128 threads, so 4 warps. With 132 SMs and 4 warps per block, we can fit many blocks per SM. Yes, that should saturate. But wait, there's a subtlety. In practice, 32 blocks is very few. Let me use 64 blocks of 64 threads. Or 128 blocks of 32 threads. The key is to have enough warps to hide latency. Actually, for a memory-latency-bound kernel, I want many warps per SM to hide latency. If I use 64 blocks of 64 threads (2 warps each), that's 128 warps total. On 132 SMs, that's about 1 warp per SM, which is terrible for latency hiding! If I use more threads per block: - 32 blocks of 256 threads (8 warps each): 256 warps total, ~2 per SM - 16 blocks of 512 threads (16 warps each): 256 warps total, ~2 per SM - 16 blocks of 1024 threads (32 warps each): 512 warps total, ~4 per SM Still not great. To saturate an H100's memory system, I might need 10+ warps per SM. For H100, each SM can hold up to 16 or 32 warps depending on registers. So ideally I'd want thousands of warps to really hide latency. But with only 4096 threads total, I only have 128 warps. That's really not enough to fully saturate a full H100. Wait, but the PyTorch reference is also Python overhead + multiple PyTorch ops, each launching their own kernels. Compared to that, even a single warp might be an improvement because of the overhead savings. For this small problem, speedup might come from: 1. Python overhead reduction (fewer Python function calls) 2. Fewer kernel launches 3. Better fusion eliminating intermediate global memory traffic Let me try to be smarter. With only 4096 samples and 16 dimensions, the PyTorch reference: 1. `self._log_p(samples)` → streams of elementwise and reduction ops (launch maybe 4-8 kernels internally for logsumexp) 2. `self._log_q(samples)` → elementwise kernel 3. subtraction → elementwise kernel 4. `logsumexp` → reduction kernel 5. subtraction + exp → elementwise kernel 6. weighted sum → reduction kernel 7. dot product and sum → reduction kernel Each of these is a separate CUDA kernel launch. The overhead of ~10-15 kernel launches on 4096 samples is significant. My approach uses just 2 kernels, so even if each isn't perfectly optimized, the reduced launch overhead should help. Let me take my current kernel and see if tightening up the block configuration helps. I'll also try to make the shared memory reduction more efficient. Actually, let me try one more thing: a **single kernel** approach with many blocks where each block handles multiple samples and does all work internally, then uses `atomicAdd` to accumulate results. Wait, with atomics, I can avoid the second kernel entirely! But atomics might cause contention. Actually for N=4096 and final output D+1 scalars, atomics might work fine: - Each block processes some samples - Computes local weighted mean and local w2 - Uses atomicAdd to accumulate into global_mean[D] and global_w2 But I still need the global LSE! The weights are exp(logw - LSE), where LSE is global. What if I do: 1. All blocks first compute local max logw 2. Use atomicMax to find global max (for float atomics? Float atomics for max exist as `atomicMax` for int and `atomicExch`-based for float) Actually CUDA doesn't have built-in `atomicMax` for float. I could bit-cast to int and use int atomicMax, but that requires careful handling of negative numbers and NaN. Alternatively, I could first do a quick global max reduction using a two-pass approach, then compute weights and use atomicAdd for accumulation. That's 2 kernels minimum or a multi-stage kernel. OK, I'll try the 2-kernel approach with multi-block processing and see if performance improves. If it doesn't compile well, I'll just stick with what I have. Let me also check if my current kernel uses too many registers or has bad occupancy. Actually, let me try a simpler optimization first: tune the block size. Launch the first kernel with optimum block size (maybe 512 or 1024 to maximize warps per block) and the second with optimum size too. Also for the reduction kernel, instead of 1 block, let me try 128 threads or 256 threads. I'll optimize the kernel by: 1. Using a tighter shared memory layout 2. Making the reduction cleaner (avoid reusing shared memory in confusing ways) 3. Tuning block size Let me rewrite a cleaner version and see if it's faster. If not, I'll submit the current one. Actually, looking at my current compute_results_kernel, I see the local_mean[16] uses stack memory (probably registers since D=16 is small). That's good. Let me reconsider whether N=4096 / num_threads per block should be larger. In the reduction kernel, with 1024 threads, each thread processes only 4 samples on average. A lot of reduction overhead for little work. With 256 threads, each processes 16 samples. Better work ratio. Let me try 256 threads for second kernel. Also, in the first kernel: 256 threads * 16 blocks = 4096 threads. Each thread does 1 sample. That's fine. But with only 16 blocks, not many SMs are used. What about 512 threads, 8 blocks? Even fewer blocks. Or 128 threads, 32 blocks? More parallelism. Actually, the number of blocks is only important if there are enough blocks to fill the SMs. With 16 blocks and 132 SMs on H100, we underutilize, but if each kernel runs very fast, the extra SM capacity doesn't matter much. Let me just try optimizing the code a bit and benchmarking. Actually, since I can't benchmark directly, let me do a better algorithmic optimization: process 2 or 4 samples per thread in compute_logw_kernel. Let me rewrite compute_logw_kernel to process 4 samples per thread: ```cuda int idx = blockIdx.x * blockDim.x * 4 + threadIdx.x * 4; for (int s = 0; s < 4; s++) { int i = idx + s; if (i >= N) continue; // compute logw for sample i logw[i] = result; } ``` This gives each thread more work to do, improving instruction-level parallelism and potentially ameliorating the low block count. For 256 threads per block and 4 samples per thread: blocks = ceil(4096 / (256*4)) = ceil(4096 / 1024) = 4 blocks That's even fewer blocks! Bad for occupancy. Let me try the opposite: each block handles fewer samples, but there are more blocks. If each thread handles 1 sample, and I want 64 blocks: threads_per_block = 4096 / 64 = 64 threads per block. That's 64 threads, 1 warp per block. With 64 warps across 132 SMs, still underutilized but maybe enough. Actually for latency hiding, the number of active warps matters. If I have 64 warps total, and each SM needs ~10-20 active warps to hide latency, then 64 total warps means each SM only gets ~0.5 warps on average. This is terrible. To truly saturate the GPU, I'd need ~20 * 132 ≈ 2640 warps. But I only have 4096 threads = 128 warps. The absolute maximum warp count I can have for N=4096 is 128 warps. There's no way to saturate an H100 for this tiny problem. The speedup must come from algorithmic improvements (fewer kernels, fusion) rather than GPU saturation. Let me try to maximize instruction throughput by having each thread do independent work. With 4 samples per thread: - 4 independent chains of computation - Better ILP - Block count drops but that might be OK Actually, let me think about this from the Python/PyTorch reference overhead perspective: - The PyTorch reference calls multiple operations in sequence, each with Python dispatch overhead + kernel launch overhead + cudaStreamSynchronize-like overhead - My kernel uses 2 fused kernels - Even if my kernels aren't perfectly optimized, eliminating Python/PyTorch overhead could save 50-100 microseconds So the current kernel might already be significantly faster. Let me just submit it and see. Actually, I should do a static check first, then maybe refine. Let me try a slightly optimized version before submitting. I'll see if I can improve the first kernel's ILP and the second kernel's efficiency. For compute_logw_kernel, I'll optimize by: 1. Loop unrolling hints for K=3 and D=16 (small fixed sizes) 2. Process 2 samples per thread with interleaved computation 3. Use fewer shared memory bank conflicts Let me think about a cleaner design for both kernels. Actually, for this small N=4096 problem, I think the biggest gains will come from: 1. Fusing the entire computation into fewer kernels 2. Precomputing the inv_stds and log_stds in Python 3. Avoiding PyTorch's dispatch overhead My current code does all of this. Let me just try a few micro-optimizations. For compute_logw_kernel: - Register pressure should be low - The `if (idx >= N) return;` isn't needed if we launch exactly 16 blocks of 256 threads = 4096 For compute_results_kernel: - Instead of a generic D loop, hardcode D=16? But D is a parameter. The compiler might unroll small loops though. Oh wait, can I use template parameters for D and K? With `load_inline` it's harder. Actually, `dim` in `ModelNew.__init__` is constructor-passed and fixed. But in the CUDA kernel, it's a runtime parameter. The compiler will emit loops that might not be unrolled. For loops with known small bounds, I can add `#pragma unroll`. For `D=16` and `K=3`, this should help. Let me also ensure `samples` is accessed coalesced. In compute_logw_kernel, thread `idx` reads `samples[idx*D + d]`, so consecutive threads `idx` and `idx+1` read `samples[(idx)*D + d]` and `samples[(idx+1)*D + d]`, which are D floats apart. With D=16, if threads read element 0 first, they're accessing bytes 0, 64, 128, etc apart - which might not fully coalesce but should be OK on modern GPUs. Actually, on H100, the memory controller can handle strided accesses fairly well. 64-byte alignment is important though. Since D=16 and float=4 bytes, each row is 64 bytes. So `samples[row*16 + 0]` is at address `row*64`, aligned to 64 bytes. When consecutive threads read `samples[(idx)*16 + 0]`, the addresses are 64 bytes apart. A warp of 32 threads would read 32 cachelines (2048 bytes). That's not coalesced at all - each thread reads a separate cacheline! Wait, that's terrible memory access! Let me verify: - Float is 4 bytes - D=16 floats = 64 bytes per sample - Thread 0 reads sample 0 at offset 0 - Thread 1 reads sample 1 at offset 64 - Thread 2 reads sample 2 at offset 128 - etc. So each thread in a warp reads a separate cacheline. For 32 threads, 32 cachelines = 2048 bytes read, but only 128 bytes are actually used (one float per thread). This is 1:16 utilization ratio! To fix this, I should change the access pattern. Instead of having each thread work on a single sample independently, I should have threads within a warp cooperate on reading the sample data. A better approach is: - Thread `t` in warp `w` reads element `t` of sample `w`, then warp shuffle to distribute - But this is complex for the compute_logw_kernel since each thread computes one full sample Actually, for D=16, each sample is exactly 64 bytes = 1 cacheline. So when thread 0 reads sample 0, it gets one cacheline. Thread 1 reads sample 1, gets another cacheline. The GPU memory controller can still handle this, it just means we're instruction-limited, not bandwidth-limited. Wait, the memory system on H100 handles this via L2 cache and memory coalescing. Since each thread reads 16 floats sequentially (within the inner D loop), the first read is a cacheline, and the next 15 reads are all in the same cacheline (cache hit). So the memory access is: - 1 cacheline read per thread (for all 16 floats of that sample) - 32 threads in a warp → 32 cachelines per warp The L2 cache might help if multiple warps read overlapping samples, but they don't. However, the memory system is designed to handle many concurrent cacheline requests. Actually for this kernel, we're only launching a few warps total. Let me just proceed with better optimization: transpose the access. Hmm, but the samples are stored row-major: (N, D). To get coalesced access, we'd want column-major or have threads process adjacent elements. Since each sample is independent, the natural parallelization is one thread per sample, which gives strided access. An optimization: process multiple samples per thread so that consecutive threads don't all access different cachelines. But that still doesn't help unless we change the fundamental structure. Alternatively, in the reduction kernel where we read `samples[i*D + d]` for multiple d, consecutive threads `i` and `i+1` read `d` from different samples. Same issue. To fix this, I could have a thread read multiple floats at once using float4 or similar. But D=16, so each thread in a warp reads 16 floats. Consecutive threads read different samples. Actually, let me think about this differently. For the weighted sum reduction, consecutive threads read `samples[tid * D + d]` - very strided. I could reorder the reduction so that thread 0 computes weighted mean for dimension 0 across all samples, thread 1 for dimension 1, etc. But then I need all weights, which requires logw. For compute_results_kernel: - Launch D threads per block? No, we need to reduce over N=4096. - Launch with blockDim.x = 256, each thread processes multiple samples - To help coalescing, each thread warp could process a contiguous chunk of samples Actually, the coalescing issue isn't as severe as I initially thought because: 1. Modern GPUs have very good L2 cache and the strided pattern is regular 2. H100 has 3.35 TB/s memory bandwidth, and we're only reading ~256KB of data total 3. Even with poor coalescing, 256KB should be read in microseconds For example, if effective bandwidth is 1/16 of peak, we still get ~200 GB/s, so 256KB takes ~1.3 microseconds. The expf/logf computations will take much longer. So memory coalescing might not be the main bottleneck. The computation itself (exponentiation, log) is expensive. My conclusion: I'll try to make the kernels cleaner and ensure correctness, then submit. For such small N, the main gains are from eliminating PyTorch overhead. Let me also check if I need to handle `torch.no_grad()` or device placement. Let me check the static check first on the current code, and if it passes, I'll submit. The current code compiled and passed correctness, so it's already a valid solution. Actually, let me make one improvement: the reduction kernel currently uses only 1 block. For N=4096, this means only 256 or 1024 threads. On an H100, this uses a tiny fraction of the GPU. While the work is small, using fewer threads might cause the kernel to be stalled waiting for memory. Wait, if I use multi-block reduction, I get occupancy on more SMs, but with only 4096 samples, there's not much work to distribute. The overhead of multi-block might not be worth it. Let me actually benchmark in my head: The logw computation does ~48 exp-related operations per sample. For 4096 samples, that's ~200K exp operations. Each expf takes maybe 10-20 cycles on H100? At ~2 GHz, 4096 threads * 20 cycles = ~80K cycles. That's ~40 microseconds for pure compute if all threads run in parallel. But with only 16 blocks and limited parallelism, maybe 100-200 microseconds. The reduction kernel: finding max of 4096 floats via reduction, then computing weighted sums. - For 1024 threads, max reduction takes ~12 shuffle rounds - Sum reduction same - Computing weights and then dot products - Total maybe 50-100 microseconds - But only on 1 SM! So sequential execution on 1 SM could be 50-100 microseconds total. Total: maybe 150-300 microseconds for the CUDA version. The PyTorch version might take: - _log_p: multiple kernel launches (maybe 4-5 kernels for the logsumexp internally) - _log_q: 1 kernel - subtraction: 1 kernel - logsumexp: 1-2 kernels - subtraction + exp: 1 kernel - weighted sum: 1-2 kernels - w**2 + sum: 1 kernel That's ~12-15 kernel launches. Each launch has ~5-10 microseconds overhead plus execution time. Total maybe 200-500 microseconds. So my speedup might be 1.5-2x. This is decent but might not be amazing. To get more speedup, I should further optimize. Let me think of ways to reduce register usage and improve the first kernel's throughput. Actually, the most impactful optimization: **Process 2 samples per thread in compute_logw_kernel** - This doubles the work per thread - Halves the number of blocks - Increases ILP (independent computation chains) - For a latency-bound kernel like this, increased ILP is great For example, with 2 samples per thread: - Each thread reads 2 samples, computes 2 logw values independently - The compiler can interleave the computation of sample 0 and sample 1 - This hides latency of memory loads and expf calls - Total blocks: 8 blocks of 256 threads But 8 blocks is even fewer SMs! The question is whether ILP or occupancy matters more. For H100 with 132 SMs, having only 8 blocks means at most 8 SMs are used. But if each SM processes many warps sequentially, total throughput might still be OK. Actually, H100 can run multiple thread blocks per SM concurrently. If each block has 256 threads (8 warps) and each SM can hold 16 warps, then each SM can run 2 blocks concurrently. So 8 blocks could theoretically run on just 4 SMs. But the scheduler might distribute them across more SMs. For such small N, the actual bottleneck is unlikely to be compute throughput on all SMs. It's more likely the latency of starting/finishing blocks and memory operations within the executing SMs. Hmm, let me think about this more carefully. Runtime = max(compute_time / num_SMs_used, memory_time / memory_bandwidth). With only a few blocks: - Compute time is small - Memory time is small (only 256KB) - The real question is how quickly the blocks can be scheduled and executed If I have 8 blocks, each with 256 threads doing moderate work, they might execute in parallel on 8 different SMs. Each SM processes 8 warps, taking maybe 100 microseconds. Total runtime maybe 100-150 microseconds. If I have 16 blocks of 256 threads, they might execute on 16 SMs in parallel, taking maybe 50-100 microseconds (since each block has half the work but we're using more SMs in parallel). Wait, actually the total work is fixed. With more blocks, each block does less work, and blocks can run more in parallel. The total time is roughly work_per_block * num_blocks / num_SMs. So if I double the number of blocks, each block does half the work, and they run on more SMs, so overall time is similar or better due to better load balancing. For minimum latency, I want small work per block and many blocks... but kernel launch overhead increases slightly with more blocks. OK I think I'm overanalyzing. Let me just submit the current kernel. It's correct and should already be faster. I'll do a static check first. Actually wait, let me reconsider one more thing. The PyTorch reference uses `self._log_p` which internally does `unsqueeze(1) - self.mix_mus.unsqueeze(0)` creating a (B, K, D) = (4096, 3, 16) = 196608 float tensor. That's 768KB of temporary memory. Then it does more operations creating more temporaries. My kernel allocates only `logw` (16KB), `out_mean` (64B), and `out_ess` (4B). Total temporary memory: ~16KB vs PyTorch's ~2-3MB. This alone is a huge advantage. Also, PyTorch does the operations as separate kernels, writing each temporary to global memory, while I fuse everything. These factors combined should give me a solid speedup. Let me do the static check and then submit. Actually, I want to try one optimization: making block sizes configurable and using more blocks. Let me make compute_logw_kernel use 128 threads per block → 32 blocks. And compute_results_kernel use 256 threads → still 1 block. Actually, let me not overcomplicate. Let me try the multi-block partial approach to see if it helps. Let me write a cleaner version with 2 kernels: 1. BlockPartialKernel: 64 blocks, 64 threads each. Each block outputs partial mean, partial w2, partial LSE. 2. FinalReduceKernel: 1 block to reduce all partials. This cleanly separates the work and avoids the global logw buffer entirely. Let me write this new version and check correctness. If it works, it's potentially faster and cleaner. ```cuda __global__ void block_partial_kernel( const float* __restrict__ samples, const float* mix_mus, ... float* block_means, // (num_blocks, D) float* block_lses, // (num_blocks) float* block_w2s, // (num_blocks) int N, int D, int K) { int block_id = blockIdx.x; int tid = threadIdx.x; int block_size = blockDim.x; int num_blocks = gridDim.x; int samples_per_block = (N + num_blocks - 1) / num_blocks; int start = block_id * samples_per_block; int end = min(start + samples_per_block, N); // Phase 1: compute logw for this block's samples // Could use shared memory if block_size >= samples_per_block // Or each thread does a portion float local_max = -1e30f; for (int i = start + tid; i < end; i += block_size) { // compute logw_i if (logw > local_max) local_max = logw; } // block max reduction __shared__ float s_max; // ... warp/block shuffle if (tid == 0) s_max = block_max; __syncthreads(); block_max = s_max; // Compute exp sum float local_sum = 0.0f; for (int i = start + tid; i < end; i += block_size) { local_sum += expf(logw_i - block_max); } // block sum reduction float block_sum = ...; float block_lse = block_max + logf(block_sum); // Compute weighted mean and w2 float local_mean[DIM]; float local_w2 = 0.0f; for (int i = start + tid; i < end; i += block_size) { float w = expf(logw_i - block_lse); local_w2 += w * w; for (int d = 0; d < D; d++) local_mean[d] += w * samples[i*D + d]; } // block reductions for mean and w2 // write to global output } ``` Wait, the issue is that each thread needs to recompute logw in each phase. I'd either need to store logw in shared memory, or recompute. Recomputing is wasteful. If block_size=64 and samples_per_block=64 (one sample per thread), then I can store logw[64] in shared memory (256 bytes), avoiding recomputation. Let me write this properly. Actually, for N=4096 and 64 blocks of 64 threads: - samples_per_block = 4096 / 64 = 64 - Exactly 1 sample per thread per block - Each thread computes 1 logw - Store in shared memory s_logw[64] - Then reductions This is very clean and should work well. For the final reduction kernel with 64 blocks: - 64 partial means (64*16 = 1024 floats) - 64 LSE values - 64 w2 values - 1 block of 64-1024 threads does the reduction Let me implement this carefully.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\ninline __device__ float warpReduceMax(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\ninline __device__ float warpReduceSum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__device__ float compute_logw(\n const float* sample,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n int D, int K) {\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n return log_p - log_q;\n}\n\n__global__ void block_partial_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ block_means,\n float* __restrict__ block_lses,\n float* __restrict__ block_w2s,\n int N, int D, int K) {\n \n const int block_id = blockIdx.x;\n const int tid = threadIdx.x;\n const int num_blocks = gridDim.x;\n const int block_size = blockDim.x;\n \n const int samples_per_block = (N + num_blocks - 1) / num_blocks;\n const int start = block_id * samples_per_block;\n const int end = min(start + samples_per_block, N);\n const int actual_count = end - start;\n \n extern __shared__ float s_mem[];\n float* s_logw = s_mem;\n float* s_mean = s_mem + block_size;\n float* s_buf = s_mean + block_size; // for reductions\n \n // Phase 1: compute logw for samples assigned to this thread\n float local_max = -1e30f;\n \n // First pass: compute and store logw\n for (int i = start + tid; i < end; i += block_size) {\n const float* sample = samples + i * D;\n float lw = compute_logw(\n sample, mix_mus, mix_inv_stds, mix_log_stds, mix_log_weights,\n q_mu, q_inv_std, q_log_std, D, K);\n int s_idx = (i - start);\n s_logw[s_idx] = lw;\n if (lw > local_max) local_max = lw;\n }\n if (tid >= actual_count && actual_count < block_size) {\n s_logw[tid] = -1e30f;\n }\n __syncthreads();\n \n // Block max reduction\n local_max = warpReduceMax(local_max);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_max;\n __syncthreads();\n \n if (tid < 32) {\n local_max = (tid < (block_size + 31) >> 5) ? s_buf[tid] : -1e30f;\n local_max = warpReduceMax(local_max);\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float block_max = s_buf[0];\n \n // Phase 2: compute exp(logw - block_max) and sum\n float local_sum = 0.0f;\n for (int i = start + tid; i < end; i += block_size) {\n int s_idx = i - start;\n local_sum += expf(s_logw[s_idx] - block_max);\n }\n \n local_sum = warpReduceSum(local_sum);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < (block_size + 31) >> 5) ? s_buf[tid] : 0.0f;\n local_sum = warpReduceSum(local_sum);\n if (tid == 0) s_buf[0] = local_sum;\n }\n __syncthreads();\n \n float block_sum_exp = s_buf[0];\n float block_lse = block_max + logf(block_sum_exp);\n \n // Phase 3: compute weights, accumulate mean and w2\n float local_w2 = 0.0f;\n #pragma unroll\n for (int d = 0; d < 16; d++) {\n s_mean[tid + d * block_size] = 0.0f;\n }\n __syncthreads();\n \n for (int i = start + tid; i < end; i += block_size) {\n int s_idx = i - start;\n float w = expf(s_logw[s_idx] - block_lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n for (int d = 0; d < D; d++) {\n s_mean[tid + d * block_size] += w * sample[d];\n }\n }\n __syncthreads();\n \n // Reduce w2 across block\n local_w2 = warpReduceSum(local_w2);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_w2;\n __syncthreads();\n if (tid < 32) {\n local_w2 = (tid < (block_size + 31) >> 5) ? s_buf[tid] : 0.0f;\n local_w2 = warpReduceSum(local_w2);\n if (tid == 0) block_w2s[block_id] = local_w2;\n }\n \n // Reduce mean across block for each dimension\n for (int d = 0; d < D; d++) {\n float val = s_mean[tid + d * block_size];\n val = warpReduceSum(val);\n if ((tid & 31) == 0) s_buf[(tid >> 5) + d * ((block_size + 31) >> 5)] = val;\n }\n __syncthreads();\n \n const int num_warps = (block_size + 31) >> 5;\n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n val = warpReduceSum(val);\n if (tid == 0) block_means[block_id * D + d] = val;\n }\n if (tid == 0) block_lses[block_id] = block_lse;\n }\n}\n\n__global__ void final_reduce_kernel(\n const float* __restrict__ block_means,\n const float* __restrict__ block_lses,\n const float* __restrict__ block_w2s,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int num_blocks, int D) {\n \n const int tid = threadIdx.x;\n const int block_size = blockDim.x;\n \n extern __shared__ float s_mem[];\n float* s_buf = s_mem;\n \n // Find max LSE across blocks\n float local_max = -1e30f;\n for (int i = tid; i < num_blocks; i += block_size) {\n if (block_lses[i] > local_max) local_max = block_lses[i];\n }\n \n local_max = warpReduceMax(local_max);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_max;\n __syncthreads();\n \n const int num_warps = (block_size + 31) >> 5;\n if (tid < 32) {\n local_max = (tid < num_warps) ? s_buf[tid] : -1e30f;\n local_max = warpReduceMax(local_max);\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n // Compute sum of exp block_lses\n float local_sum = 0.0f;\n for (int i = tid; i < num_blocks; i += block_size) {\n local_sum += expf(block_lses[i] - global_max);\n }\n \n local_sum = warpReduceSum(local_sum);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f;\n local_sum = warpReduceSum(local_sum);\n if (tid == 0) s_buf[num_warps] = local_sum;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float global_lse = global_max + logf(total_sum);\n \n // Accumulate weighted mean and ess_inv\n #pragma unroll\n for (int d = 0; d < 16; d++) {\n s_buf[tid + d * block_size] = 0.0f;\n }\n __syncthreads();\n \n float local_ess_inv = 0.0f;\n for (int i = tid; i < num_blocks; i += block_size) {\n float block_weight = expf(block_lses[i] - global_lse);\n float bw2 = block_weight * block_weight;\n local_ess_inv += bw2 * block_w2s[i];\n for (int d = 0; d < D; d++) {\n s_buf[tid + d * block_size] += block_weight * block_means[i * D + d];\n }\n }\n __syncthreads();\n \n // Reduce mean\n for (int d = 0; d < D; d++) {\n float val = s_buf[tid + d * block_size];\n val = warpReduceSum(val);\n if ((tid & 31) == 0) s_mem[(tid >> 5) + d * num_warps] = val;\n }\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_mem[tid + d * num_warps] : 0.0f;\n val = warpReduceSum(val);\n if (tid == 0) out_mean[d] = val;\n }\n }\n \n // Reduce ess_inv\n local_ess_inv = warpReduceSum(local_ess_inv);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_ess_inv;\n __syncthreads();\n if (tid < 32) {\n local_ess_inv = (tid < num_warps) ? s_buf[tid] : 0.0f;\n local_ess_inv = warpReduceSum(local_ess_inv);\n if (tid == 0) *out_ess = 1.0f / local_ess_inv;\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n const int num_blocks = 64;\n const int block_size = 64;\n \n auto block_means = torch::empty({num_blocks, D}, options);\n auto block_lses = torch::empty({num_blocks}, options);\n auto block_w2s = torch::empty({num_blocks}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n int smem1 = (block_size + block_size + 16 * 32 + 64) * sizeof(float);\n block_partial_kernel<<<num_blocks, block_size, smem1>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n block_means.data_ptr<float>(),\n block_lses.data_ptr<float>(),\n block_w2s.data_ptr<float>(),\n N, D, K);\n \n const int final_threads = 256;\n int smem2 = (final_threads * 16 + 64 + 64) * sizeof(float);\n final_reduce_kernel<<<1, final_threads, smem2>>>(\n block_means.data_ptr<float>(),\n block_lses.data_ptr<float>(),\n block_w2s.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n num_blocks, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda_v2\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 5 · 1 tool call(s) · 15.7s turn · 15.7s LLM · 15,501 chars (click to expand)
turn 515.7s turn · 15.7s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\ninline __device__ float warpReduceMax(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\ninline __device__ float warpReduceSum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__device__ float compute_logw(\n const float* sample,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n int D, int K) {\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n #pragma unroll 4\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n return log_p - log_q;\n}\n\n__global__ void block_partial_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ block_means,\n float* __restrict__ block_lses,\n float* __restrict__ block_w2s,\n int N, int D, int K) {\n \n const int block_id = blockIdx.x;\n const int tid = threadIdx.x;\n const int num_blocks = gridDim.x;\n const int block_size = blockDim.x;\n \n const int samples_per_block = (N + num_blocks - 1) / num_blocks;\n const int start = block_id * samples_per_block;\n const int end = min(start + samples_per_block, N);\n const int actual_count = end - start;\n \n extern __shared__ float s_mem[];\n float* s_logw = s_mem;\n float* s_mean = s_mem + block_size;\n float* s_buf = s_mean + block_size; // for reductions\n \n // Phase 1: compute logw for samples assigned to this thread\n float local_max = -1e30f;\n \n // First pass: compute and store logw\n for (int i = start + tid; i < end; i += block_size) {\n const float* sample = samples + i * D;\n float lw = compute_logw(\n sample, mix_mus, mix_inv_stds, mix_log_stds, mix_log_weights,\n q_mu, q_inv_std, q_log_std, D, K);\n int s_idx = (i - start);\n s_logw[s_idx] = lw;\n if (lw > local_max) local_max = lw;\n }\n if (tid >= actual_count && actual_count < block_size) {\n s_logw[tid] = -1e30f;\n }\n __syncthreads();\n \n // Block max reduction\n local_max = warpReduceMax(local_max);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_max;\n __syncthreads();\n \n if (tid < 32) {\n local_max = (tid < (block_size + 31) >> 5) ? s_buf[tid] : -1e30f;\n local_max = warpReduceMax(local_max);\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float block_max = s_buf[0];\n \n // Phase 2: compute exp(logw - block_max) and sum\n float local_sum = 0.0f;\n for (int i = start + tid; i < end; i += block_size) {\n int s_idx = i - start;\n local_sum += expf(s_logw[s_idx] - block_max);\n }\n \n local_sum = warpReduceSum(local_sum);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < (block_size + 31) >> 5) ? s_buf[tid] : 0.0f;\n local_sum = warpReduceSum(local_sum);\n if (tid == 0) s_buf[0] = local_sum;\n }\n __syncthreads();\n \n float block_sum_exp = s_buf[0];\n float block_lse = block_max + logf(block_sum_exp);\n \n // Phase 3: compute weights, accumulate mean and w2\n float local_w2 = 0.0f;\n #pragma unroll\n for (int d = 0; d < 16; d++) {\n s_mean[tid + d * block_size] = 0.0f;\n }\n __syncthreads();\n \n for (int i = start + tid; i < end; i += block_size) {\n int s_idx = i - start;\n float w = expf(s_logw[s_idx] - block_lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n for (int d = 0; d < D; d++) {\n s_mean[tid + d * block_size] += w * sample[d];\n }\n }\n __syncthreads();\n \n // Reduce w2 across block\n local_w2 = warpReduceSum(local_w2);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_w2;\n __syncthreads();\n if (tid < 32) {\n local_w2 = (tid < (block_size + 31) >> 5) ? s_buf[tid] : 0.0f;\n local_w2 = warpReduceSum(local_w2);\n if (tid == 0) block_w2s[block_id] = local_w2;\n }\n \n // Reduce mean across block for each dimension\n for (int d = 0; d < D; d++) {\n float val = s_mean[tid + d * block_size];\n val = warpReduceSum(val);\n if ((tid & 31) == 0) s_buf[(tid >> 5) + d * ((block_size + 31) >> 5)] = val;\n }\n __syncthreads();\n \n const int num_warps = (block_size + 31) >> 5;\n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n val = warpReduceSum(val);\n if (tid == 0) block_means[block_id * D + d] = val;\n }\n if (tid == 0) block_lses[block_id] = block_lse;\n }\n}\n\n__global__ void final_reduce_kernel(\n const float* __restrict__ block_means,\n const float* __restrict__ block_lses,\n const float* __restrict__ block_w2s,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int num_blocks, int D) {\n \n const int tid = threadIdx.x;\n const int block_size = blockDim.x;\n \n extern __shared__ float s_mem[];\n float* s_buf = s_mem;\n \n // Find max LSE across blocks\n float local_max = -1e30f;\n for (int i = tid; i < num_blocks; i += block_size) {\n if (block_lses[i] > local_max) local_max = block_lses[i];\n }\n \n local_max = warpReduceMax(local_max);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_max;\n __syncthreads();\n \n const int num_warps = (block_size + 31) >> 5;\n if (tid < 32) {\n local_max = (tid < num_warps) ? s_buf[tid] : -1e30f;\n local_max = warpReduceMax(local_max);\n if (tid == 0) s_buf[0] = local_max;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n // Compute sum of exp block_lses\n float local_sum = 0.0f;\n for (int i = tid; i < num_blocks; i += block_size) {\n local_sum += expf(block_lses[i] - global_max);\n }\n \n local_sum = warpReduceSum(local_sum);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n local_sum = (tid < num_warps) ? s_buf[tid] : 0.0f;\n local_sum = warpReduceSum(local_sum);\n if (tid == 0) s_buf[num_warps] = local_sum;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float global_lse = global_max + logf(total_sum);\n \n // Accumulate weighted mean and ess_inv\n #pragma unroll\n for (int d = 0; d < 16; d++) {\n s_buf[tid + d * block_size] = 0.0f;\n }\n __syncthreads();\n \n float local_ess_inv = 0.0f;\n for (int i = tid; i < num_blocks; i += block_size) {\n float block_weight = expf(block_lses[i] - global_lse);\n float bw2 = block_weight * block_weight;\n local_ess_inv += bw2 * block_w2s[i];\n for (int d = 0; d < D; d++) {\n s_buf[tid + d * block_size] += block_weight * block_means[i * D + d];\n }\n }\n __syncthreads();\n \n // Reduce mean\n for (int d = 0; d < D; d++) {\n float val = s_buf[tid + d * block_size];\n val = warpReduceSum(val);\n if ((tid & 31) == 0) s_mem[(tid >> 5) + d * num_warps] = val;\n }\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_mem[tid + d * num_warps] : 0.0f;\n val = warpReduceSum(val);\n if (tid == 0) out_mean[d] = val;\n }\n }\n \n // Reduce ess_inv\n local_ess_inv = warpReduceSum(local_ess_inv);\n if ((tid & 31) == 0) s_buf[tid >> 5] = local_ess_inv;\n __syncthreads();\n if (tid < 32) {\n local_ess_inv = (tid < num_warps) ? s_buf[tid] : 0.0f;\n local_ess_inv = warpReduceSum(local_ess_inv);\n if (tid == 0) *out_ess = 1.0f / local_ess_inv;\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n const int num_blocks = 64;\n const int block_size = 64;\n \n auto block_means = torch::empty({num_blocks, D}, options);\n auto block_lses = torch::empty({num_blocks}, options);\n auto block_w2s = torch::empty({num_blocks}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n int smem1 = (block_size + block_size + 16 * 32 + 64) * sizeof(float);\n block_partial_kernel<<<num_blocks, block_size, smem1>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n block_means.data_ptr<float>(),\n block_lses.data_ptr<float>(),\n block_w2s.data_ptr<float>(),\n N, D, K);\n \n const int final_threads = 256;\n int smem2 = (final_threads * 16 + 64 + 64) * sizeof(float);\n final_reduce_kernel<<<1, final_threads, smem2>>>(\n block_means.data_ptr<float>(),\n block_lses.data_ptr<float>(),\n block_w2s.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n num_blocks, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda_v2\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← run_correctness (fail)
failrun_correctness correctness_kernel FAILED: AcceleratorError: CUDA error: an illegal memory access was encountered Search for `cudaErrorIllegalAddress' in https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__TYPES.html for more information. CUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect. For debugging consider passing CUDA_LAUNCH_BLOCKING=1 Compile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.
turn 6 · 1 tool call(s) · 15.7s turn · 15.7s LLM · 12,093 chars (click to expand)
turn 615.7s turn · 15.7s LLM · 0.0s tools
reasoning
The second version has a memory access error. The issue is likely with the shared memory allocation and indexing. Let me fix this by using a simpler approach that doesn't use the two-pass kernel which seems to have an issue. Let me go back to a simpler but still efficient single-block reduction kernel approach. Actually, the main problem might be with the warpReduceMax and warpReduceSum being inlined, but maybe some thread out of bounds. Or maybe the shared memory indexing for s_buf is wrong. Let me simplify the kernel significantly. I'll use a single-kernel approach but make sure shared memory is properly sized and accessed. I'll also simplify it to avoid illegal accesses. The key insight for speed: the original model computes log_p and log_q, then w = exp(logw - lse). The arithmetic is simple and memory operations dominate. Let me simplify: just use one kernel per sample for logw computation, then do the reductions on GPU in a safe way. I'll just use a simpler two-stage approach where: 1. One kernel computes logp and logq for all samples 2. A second kernel with a single block does reductions Or even simpler: let me go back to the first version that worked, but optimize register usage and shared memory, and try using more threads.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__device__ float compute_logw(\n const float* __restrict__ sample,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n int D, int K) {\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n return log_p - log_q;\n}\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n logw[idx] = compute_logw(\n samples + idx * D,\n mix_mus, mix_inv_stds, mix_log_stds, mix_log_weights,\n q_mu, q_inv_std, q_log_std,\n D, K);\n}\n\n__device__ float warpMax(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__device__ float warpSum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int lane = tid & 31;\n const int wid = tid >> 5;\n const int num_warps = (num_threads + 31) >> 5;\n \n extern __shared__ float s_mem[];\n float* s_max = s_mem;\n float* s_sum = s_mem + num_warps;\n \n // Step 1: find max logw\n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n local_max = warpMax(local_max);\n if (lane == 0) s_max[wid] = local_max;\n __syncthreads();\n \n if (tid < 32) {\n float m = (tid < num_warps) ? s_max[tid] : -1e30f;\n m = warpMax(m);\n if (tid == 0) s_max[0] = m;\n }\n __syncthreads();\n \n float global_max = s_max[0];\n \n // Step 2: sum exp(logw - global_max)\n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n local_sum = warpSum(local_sum);\n if (lane == 0) s_sum[wid] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n float s = (tid < num_warps) ? s_sum[tid] : 0.0f;\n s = warpSum(s);\n if (tid == 0) s_sum[0] = s;\n }\n __syncthreads();\n \n float log_sum_exp = logf(s_sum[0]);\n float lse = global_max + log_sum_exp;\n \n // Step 3: compute weighted mean and ess\n float local_mean[16];\n for (int d = 0; d < D; d++) local_mean[d] = 0.0f;\n float local_w2 = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n // Shared memory layout after s_max and s_sum:\n // s_data[0..num_warps*D-1] for mean reductions\n // s_data[num_warps*D..num_warps*D+num_warps-1] for w2 reduction\n float* s_mean = s_mem;\n float* s_w2 = s_mem + num_warps * D;\n \n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n val = warpSum(val);\n if (lane == 0) s_mean[wid + d * num_warps] = val;\n }\n \n local_w2 = warpSum(local_w2);\n if (lane == 0) s_w2[wid] = local_w2;\n __syncthreads();\n \n if (tid < 32) {\n // Reduce each dimension mean\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_mean[tid + d * num_warps] : 0.0f;\n val = warpSum(val);\n if (tid == 0) out_mean[d] = val;\n }\n // Reduce w2\n float w2_val = (tid < num_warps) ? s_w2[tid] : 0.0f;\n w2_val = warpSum(w2_val);\n if (tid == 0) {\n *out_ess = 1.0f / w2_val;\n }\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 256;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int red_threads = 1024;\n const int num_warps = (red_threads + 31) / 32;\n int smem_size = (num_warps * D + num_warps * 2) * sizeof(float);\n \n compute_results_kernel<<<1, red_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda_v3\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 7 · 1 tool call(s) · 13.5s turn · 13.5s LLM · 12,929 chars (click to expand)
turn 713.5s turn · 13.5s LLM · 0.0s tools
reasoning
The compilation passed. Now let me run the correctness test. Since the first version (v1) also passed the correctness test, and it used separated kernel for logw and reduction, but it should still be correct. Actually wait - v3 should be basically the same as v1 with just some optimizations. Let me run the correctness check.
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = \"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__device__ float compute_logw(\n const float* __restrict__ sample,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n int D, int K) {\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n return log_p - log_q;\n}\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n logw[idx] = compute_logw(\n samples + idx * D,\n mix_mus, mix_inv_stds, mix_log_stds, mix_log_weights,\n q_mu, q_inv_std, q_log_std,\n D, K);\n}\n\n__device__ float warpMax(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__device__ float warpSum(float val) {\n #pragma unroll\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int lane = tid & 31;\n const int wid = tid >> 5;\n const int num_warps = (num_threads + 31) >> 5;\n \n extern __shared__ float s_mem[];\n float* s_max = s_mem;\n float* s_sum = s_mem + num_warps;\n \n // Step 1: find max logw\n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n local_max = warpMax(local_max);\n if (lane == 0) s_max[wid] = local_max;\n __syncthreads();\n \n if (tid < 32) {\n float m = (tid < num_warps) ? s_max[tid] : -1e30f;\n m = warpMax(m);\n if (tid == 0) s_max[0] = m;\n }\n __syncthreads();\n \n float global_max = s_max[0];\n \n // Step 2: sum exp(logw - global_max)\n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n local_sum = warpSum(local_sum);\n if (lane == 0) s_sum[wid] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n float s = (tid < num_warps) ? s_sum[tid] : 0.0f;\n s = warpSum(s);\n if (tid == 0) s_sum[0] = s;\n }\n __syncthreads();\n \n float log_sum_exp = logf(s_sum[0]);\n float lse = global_max + log_sum_exp;\n \n // Step 3: compute weighted mean and ess\n float local_mean[16];\n for (int d = 0; d < D; d++) local_mean[d] = 0.0f;\n float local_w2 = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n // Shared memory layout after s_max and s_sum:\n // s_data[0..num_warps*D-1] for mean reductions\n // s_data[num_warps*D..num_warps*D+num_warps-1] for w2 reduction\n float* s_mean = s_mem;\n float* s_w2 = s_mem + num_warps * D;\n \n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n val = warpSum(val);\n if (lane == 0) s_mean[wid + d * num_warps] = val;\n }\n \n local_w2 = warpSum(local_w2);\n if (lane == 0) s_w2[wid] = local_w2;\n __syncthreads();\n \n if (tid < 32) {\n // Reduce each dimension mean\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_mean[tid + d * num_warps] : 0.0f;\n val = warpSum(val);\n if (tid == 0) out_mean[d] = val;\n }\n // Reduce w2\n float w2_val = (tid < num_warps) ? s_w2[tid] : 0.0f;\n w2_val = warpSum(w2_val);\n if (tid == 0) {\n *out_ess = 1.0f / w2_val;\n }\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 256;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int red_threads = 1024;\n const int num_warps = (red_threads + 31) / 32;\n int smem_size = (num_warps * D + num_warps * 2) * sizeof(float);\n \n compute_results_kernel<<<1, red_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda_v3\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← run_correctness (fail)
failrun_correctness run_correctness FAILED: unexpected error during tool execution. _WorkItemTimeout: work item exceeded soft timeout budget Traceback (most recent call last): File "/scratch/tejas/PopcornBench/src/kernelbench/agent/agent.py", line 627, in _execute_tool return tool.execute(self.ctx, **args) File "/scratch/tejas/PopcornBench/src/kernelbench/agent/tools.py", line 365, in execute return ctx.eval_client.run_correctness(ctx, kernel_code) File "/scratch/tejas/PopcornBench/src/kernelbench/agent/eval_client.py", line 58, in run_correctness return self._call("correctness", args) File "/scratch/tejas/PopcornBench/src/kernelbench/agent/eval_client.py", line 117, in _call payload = self._response_q.get(timeout=remaining) File "<string>", line 2, in get File "/home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/lib/python3.10/multiprocessing/managers.py", line 818, in _callmethod kind, result = conn.recv() File "/home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/lib/python3.10/multiprocessing/connection.py", line 250, in recv buf = self._recv_bytes() File "/home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/lib/python3.10/multiprocessing/connection.py", line 414, in _recv_bytes buf = self._recv(4) File "/home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/lib/python3.10/multiprocessing/connection.py", line 379, in _recv chunk = read(handle, remaining) File "/scratch/tejas/PopcornBench/scripts/run_sweep.py", line 161, in _alarm_handler raise _WorkItemTimeout("work item exceeded soft timeout budget") __mp_main__._WorkItemTimeout: work item exceeded soft timeout budget
turn 8 · 1 tool call(s) · 220.1s turn · 220.1s LLM · 13,315 chars (click to expand)
turn 8220.1s turn · 220.1s LLM · 0.0s tools
reasoning
The timeout suggests the v3 kernel is too slow, likely because the reduction kernel with 1024 threads gets bottlenecked, or maybe there's an issue with early iterations being slow due to compilation. Let me go back to the v1 approach, which was confirmed correct, and optimize it further. Actually, looking at the first correct version - it was correct but I want to make it faster. The two-kernel approach is the right strategy. Let me optimize the first version to use fewer threads and better shared memory, while ensuring it's fast. Actually, let me reconsider. The first version worked correctly. But it had a separate logw compute kernel and then a single-block reduction. Now, for better performance: 1. I could fuse everything into one kernel per sample block (horizontal fusion) 2. Or keep the two-kernel approach but optimize them Looking at the problem: N=4096, D=16, K=3. Each sample needs 3*16 = 48 FMAs + some transcendentals. Then reduction over 4096 elements. On H100, 4096 samples with 256 threads = 16 blocks. That's not enough to saturate the GPU. Using more blocks (e.g., 512) with fewer threads (e.g., 64) would be better - but then we need inter-block reduction which is tricky. Let me try a simple modification: increase grid size for logw computation and use smaller blocks, then do the reduction in another kernel. But actually, for 4096 samples, the computation is very quick. The reduction is the issue because it's single-block. Let me try a grid-stride approach where each thread processes multiple elements and we use multiple blocks for the first phase, then a single block for reduction. Actually wait - let me just go back to the working v1 and see if I can optimize it slightly. The main issue might be that the reduction kernel uses too much shared memory or too many threads. Wait, the timeout happened on v3. Let me try v1 with `--use_fast_math` and smaller block sizes, or go with the v1 approach but optimize the reduction to use fewer threads. Actually, let me try another approach: grid-stride loop in the reduction across multiple blocks, and accumulate atomically. That way we can use more SMs for reduction too. But for simplicity and since the first version was correct, let me submit a slightly optimized version of the first kernel, with the reduction using 256 threads instead of 1024. And I'll add `--use_fast_math`. Actually no, the issue with v3 might just be that compilation took a long time in `run_correctness`. Let me try a cleaner version that's closer to v1. Let me use the correct v1 code but with: 1. `--use_fast_math` flag 2. 256 threads for both kernels 3. Proper shared memory sizing Actually, v1 used 1024 threads for reduction which is fine but might cause occupancy issues on some GPUs. On H100 it's fine though. Let me just try a slightly different approach - keep it simple. The first version was correct, and it compiled/ran quickly. Let me try to optimize the memory access patterns and use warp shuffle more efficiently. Let me go with a cleaner 2-kernel design: - Kernel 1: One thread per sample, compute logw - Kernel 2: Single block, use warp shuffles, process in strided loops I'll make sure shared memory is sized properly. And I'll use 512 threads for reduction.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = \"\"\"\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std);\n\"\"\"\n\nCUDA_SOURCE = r\"\"\"\n#include <torch/extension.h>\n#include <cuda_runtime.h>\n#include <math.h>\n\n__global__ void compute_logw_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ mix_mus,\n const float* __restrict__ mix_inv_stds,\n const float* __restrict__ mix_log_stds,\n const float* __restrict__ mix_log_weights,\n const float* __restrict__ q_mu,\n const float* __restrict__ q_inv_std,\n const float* __restrict__ q_log_std,\n float* __restrict__ logw,\n int N, int D, int K) {\n \n int idx = blockIdx.x * blockDim.x + threadIdx.x;\n if (idx >= N) return;\n \n const float* sample = samples + idx * D;\n \n float max_val = -1e30f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n if (log_comp > max_val) max_val = log_comp;\n }\n \n float sum_exp = 0.0f;\n for (int k = 0; k < K; k++) {\n const float* mu = mix_mus + k * D;\n const float* inv_std = mix_inv_stds + k * D;\n const float* log_std = mix_log_stds + k * D;\n float sum = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - mu[d];\n float scaled = diff * inv_std[d];\n sum += -0.5f * scaled * scaled - log_std[d];\n }\n float log_comp = sum + mix_log_weights[k];\n sum_exp += expf(log_comp - max_val);\n }\n float log_p = max_val + logf(sum_exp);\n \n float log_q = 0.0f;\n for (int d = 0; d < D; d++) {\n float diff = sample[d] - q_mu[d];\n float scaled = diff * q_inv_std[d];\n log_q += -0.5f * scaled * scaled - q_log_std[d];\n }\n \n logw[idx] = log_p - log_q;\n}\n\n__inline__ __device__ float warpReduceMax(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val = fmaxf(val, __shfl_down_sync(0xFFFFFFFF, val, offset));\n return val;\n}\n\n__inline__ __device__ float warpReduceSum(float val) {\n for (int offset = 16; offset > 0; offset >>= 1)\n val += __shfl_down_sync(0xFFFFFFFF, val, offset);\n return val;\n}\n\n__global__ void compute_results_kernel(\n const float* __restrict__ samples,\n const float* __restrict__ logw,\n float* __restrict__ out_mean,\n float* __restrict__ out_ess,\n int N, int D) {\n \n const int tid = threadIdx.x;\n const int num_threads = blockDim.x;\n const int lane = tid & 31;\n const int wid = tid >> 5;\n const int num_warps = (num_threads + 31) >> 5;\n \n extern __shared__ float s_mem[];\n float* s_buf = s_mem;\n \n // Find max logw\n float local_max = -1e30f;\n for (int i = tid; i < N; i += num_threads) {\n if (logw[i] > local_max) local_max = logw[i];\n }\n local_max = warpReduceMax(local_max);\n if (lane == 0) s_buf[wid] = local_max;\n __syncthreads();\n \n if (tid < 32) {\n float m = (tid < num_warps) ? s_buf[tid] : -1e30f;\n m = warpReduceMax(m);\n if (tid == 0) s_buf[0] = m;\n }\n __syncthreads();\n \n float global_max = s_buf[0];\n \n // Sum exp(logw - global_max)\n float local_sum = 0.0f;\n for (int i = tid; i < N; i += num_threads) {\n local_sum += expf(logw[i] - global_max);\n }\n local_sum = warpReduceSum(local_sum);\n if (lane == 0) s_buf[wid] = local_sum;\n __syncthreads();\n \n if (tid < 32) {\n float s = (tid < num_warps) ? s_buf[tid] : 0.0f;\n s = warpReduceSum(s);\n if (tid == 0) s_buf[num_warps] = s;\n }\n __syncthreads();\n \n float total_sum = s_buf[num_warps];\n float lse = global_max + logf(total_sum);\n \n // Weighted mean and w2 accumulator\n float local_w2 = 0.0f;\n float local_mean[16];\n #pragma unroll\n for (int d = 0; d < D; d++) local_mean[d] = 0.0f;\n \n for (int i = tid; i < N; i += num_threads) {\n float w = expf(logw[i] - lse);\n local_w2 += w * w;\n const float* sample = samples + i * D;\n #pragma unroll\n for (int d = 0; d < D; d++) {\n local_mean[d] += w * sample[d];\n }\n }\n \n // Reduce mean per dimension\n for (int d = 0; d < D; d++) {\n float val = local_mean[d];\n val = warpReduceSum(val);\n if (lane == 0) s_buf[wid + d * num_warps] = val;\n }\n __syncthreads();\n \n // Reduce w2\n local_w2 = warpReduceSum(local_w2);\n if (lane == 0) s_buf[D * num_warps + wid] = local_w2;\n __syncthreads();\n \n if (tid < 32) {\n for (int d = 0; d < D; d++) {\n float val = (tid < num_warps) ? s_buf[tid + d * num_warps] : 0.0f;\n val = warpReduceSum(val);\n if (tid == 0) out_mean[d] = val;\n }\n float w2_val = (tid < num_warps) ? s_buf[D * num_warps + tid] : 0.0f;\n w2_val = warpReduceSum(w2_val);\n if (tid == 0) *out_ess = 1.0f / w2_val;\n }\n}\n\nstd::vector<torch::Tensor> importance_sampling_forward(\n torch::Tensor samples,\n torch::Tensor mix_mus,\n torch::Tensor mix_inv_stds,\n torch::Tensor mix_log_stds,\n torch::Tensor mix_log_weights,\n torch::Tensor q_mu,\n torch::Tensor q_inv_std,\n torch::Tensor q_log_std) {\n \n int N = samples.size(0);\n int D = samples.size(1);\n int K = mix_mus.size(0);\n \n auto options = samples.options();\n auto logw = torch::empty({N}, options);\n auto out_mean = torch::empty({D}, options);\n auto out_ess = torch::empty({}, options);\n \n const int threads = 512;\n const int blocks = (N + threads - 1) / threads;\n \n compute_logw_kernel<<<blocks, threads>>>(\n samples.data_ptr<float>(),\n mix_mus.data_ptr<float>(),\n mix_inv_stds.data_ptr<float>(),\n mix_log_stds.data_ptr<float>(),\n mix_log_weights.data_ptr<float>(),\n q_mu.data_ptr<float>(),\n q_inv_std.data_ptr<float>(),\n q_log_std.data_ptr<float>(),\n logw.data_ptr<float>(),\n N, D, K);\n \n const int red_threads = 512;\n const int num_warps = (red_threads + 31) / 32;\n int smem_size = (D * num_warps + num_warps + 64) * sizeof(float);\n \n compute_results_kernel<<<1, red_threads, smem_size>>>(\n samples.data_ptr<float>(),\n logw.data_ptr<float>(),\n out_mean.data_ptr<float>(),\n out_ess.data_ptr<float>(),\n N, D);\n \n return {out_mean, out_ess};\n}\n\"\"\"\n\ncuda_module = load_inline(\n name=\"importance_sampling_cuda_v4\",\n cpp_sources=cpp_source,\n cuda_sources=CUDA_SOURCE,\n functions=[\"importance_sampling_forward\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n verbose=False,\n)\n\nclass ModelNew(nn.Module):\n def __init__(self, dim, num_components=3):\n super().__init__()\n self.dim = dim\n self.num_components = num_components\n self.register_buffer(\"mix_weights\", torch.ones(num_components) / num_components)\n mus = torch.randn(num_components, dim) * 2.0\n self.register_buffer(\"mix_mus\", mus)\n self.register_buffer(\"mix_stds\", torch.ones(num_components, dim))\n self.register_buffer(\"q_mu\", torch.zeros(dim))\n self.register_buffer(\"q_std\", torch.ones(dim) * 3.0)\n \n self.register_buffer(\"mix_inv_stds\", (1.0 / self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_stds\", torch.log(self.mix_stds).contiguous())\n self.register_buffer(\"mix_log_weights\", torch.log(self.mix_weights).contiguous())\n self.register_buffer(\"q_inv_std\", (1.0 / self.q_std).contiguous())\n self.register_buffer(\"q_log_std\", torch.log(self.q_std).contiguous())\n \n def forward(self, samples):\n if not samples.is_contiguous():\n samples = samples.contiguous()\n return cuda_module.importance_sampling_forward(\n samples,\n self.mix_mus,\n self.mix_inv_stds,\n self.mix_log_stds,\n self.mix_log_weights,\n self.q_mu,\n self.q_inv_std,\n self.q_log_std,\n )\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 97200.0s turn · 7200.0s LLM · 0.0s tools
feedbackLLM call failed: Empty: