Kimi-K2.6 · original · l12_default_gpt
error 49_Max_reduction_over_a_dimension.py
model
Kimi-K2.6
turns / max
10 / 10
tool calls
10
tokens (total)
0
wall clock
—
truncated
no
backend
cuda fp32
variant
original
runtime
—
ref runtime
0.00 μs
speedup
—
started
2026-05-02T16:46:33Z
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn

class Model(nn.Module):
    """
    Simple model that performs Max reduction over a specific dimension.
    """
    def __init__(self, dim: int):
        """
        Initializes the model with the dimension to reduce over.

        Args:
            dim (int): The dimension to reduce over.
        """
        super(Model, self).__init__()
        self.dim = dim

    def forward(self, x: torch.Tensor) -> torch.Tensor:
        """
        Applies Max reduction over the specified dimension to the input tensor.

        Args:
            x (torch.Tensor): Input tensor.

        Returns:
            torch.Tensor: Output tensor after Max reduction over the specified dimension.
        """
        return torch.max(x, dim=self.dim)[0]

batch_size = 128
dim1 = 4096
dim2 = 4095

def get_inputs():
    x = torch.rand(batch_size, dim1, dim2)
    return [x]

def get_init_inputs():
    return [1] # Example, change to desired dimension
turn 035.4s turn · 35.4s LLM · 0.0s tools
reasoning
We need to write a ModelNew class that implements max reduction over a specific dimension. This is a bandwidth-bound operation for large tensors. The reference implementation uses torch.max over dim=1 (or whatever dim). We need a custom CUDA kernel that does this and is faster. First, let's look at the GPU specs to understand what we are optimizing for.
call → get_gpu_specs
callget_gpu_specs {}
result ← get_gpu_specs (ok)
okget_gpu_specs GPU specs for NVIDIA H100 80GB HBM3: total memory (runtime): 79.1 GB spec entry: H100 GPU Architecture: Hopper GPU Memory: 80GB Memory Bandwidth: 3.35 TB/s FP64 TFLOPS: 34 FP64 Tensor Core TFLOPS: 67 FP32 TFLOPS: 67 TF32 Tensor Core TFLOPS: 989 with sparsity BFLOAT16 Tensore Core TFLOPS: 1979 with sparsity FP16 Tensor Core TFLOPS: 1979 with sparsity FP8 Tensor Core TFLOPS: 3958 with sparsity INT8 Tensor Core TOPS: 3958 with sparsity Register File Size: 64K 32-bit registers per SM Maximum number of registers per thread: 255 Maximum number of thread blocks per SM: 32 Shared memory capacity per SM: 228 KB Maximum shared memory per thread block: 227 KB
turn 1 · 1 tool call(s) · 218.8s turn · 218.8s LLM · 29,952 chars (click to expand)
turn 1218.8s turn · 218.8s LLM · 0.0s tools
reasoning
The task is to write a custom CUDA kernel for a Max reduction over a specific dimension. The reference implementation is `torch.max(x, dim=self.dim)[0]`. Input shape: `batch_size=128, dim1=4096, dim2=4095`. The `get_init_inputs()` returns `[1]`, meaning `dim=1` is the reduction dimension. So, `x` shape is `(128, 4096, 4095)`, and we reduce over `dim=1`. The output shape should be `(128, 4095)`. Let me verify: If `x` is (128, 4096, 4095) and `dim=1` (0-indexed), then output is (128, 4095). Actually, looking at `get_init_inputs`, it returns `[1]`, which is passed to `Model.__init__`. So `self.dim = 1`. The `forward` is `torch.max(x, dim=1)[0]`. The volume is pretty large: 128 * 4096 * 4095 ≈ 2.1e9 elements. The reduction is over dim 1, which is contiguous in memory? Let's check strides. Standard tensor in PyTorch is (N, C, H) = (128, 4096, 4095). Strides are (4096*4095, 4095, 1). So elements along dim 2 (last dim) are contiguous (stride 1). Elements along dim 1 have stride 4095. Elements along dim 0 have stride 4096*4095. Reduction over dim 1 means we are reducing along the dimension with stride 4095. This is NOT contiguous, but it's coalesced in the sense that consecutive threads can access consecutive elements if we map them correctly. Actually, let's think about this. If we have a thread per output element, each thread needs to compute the max over 4096 elements with a stride of 4095 in the input. Input pointer for (b, d1, d2) is `x + b * 4096*4095 + d1 * 4095 + d2`. A thread computing output(b, d2) would read `x + b * 4096*4095 + d2 + d1 * 4095`. So the addresses for a fixed thread are spaced by 4095 * sizeof(float) = 16380 bytes. This is not very coalesced because threads in a warp will access different d2 first? No, if each thread handles one output element (b, d2), and threads in a warp handle adjacent d2, then when they read d1=0, the addresses are `base + d2`, which are contiguous! Yes, because the stride for d2 is 1. So for a given d1, the slice `x[:, d1, :]` is contiguous in memory with shape (128, 4095). Wait, no. Let's index properly: `x[b, d1, d2]` is at `x + b * (4096*4095) + d1 * 4095 + d2`. For a fixed `b` and `d1`, as `d2` varies, we access contiguous memory. For a fixed `b` and `d2`, as `d1` varies, we access memory spaced by 4095. So if we launch with each thread handling one output element (b, d2), then all threads in a block/warp will process the same `b` (or different `b`'s) and different `d2`'s. When they read `x[b, 0, d2]` for their respective `d2`, the accesses are contiguous! This is perfectly coalesced. When they read `x[b, 1, d2]`, accesses are also contiguous. In general, for each step `d1`, the warp reads `x[b, d1, d2_thread]` which is contiguous across threads. This is great. So a simple thread-per-output-element with a for loop over the reduction dimension is actually very coalesced. Wait, does each thread do 4096 reads? Yes. Total output elements are 128 * 4095 ≈ 524k. This is a perfect candidate for a straightforward reduction kernel. Can we do better with shared memory? Maybe for block-wise reduction? Let's think. Total output elements: 128 * 4095 = 524,288. If we launch 512 threads per block, we need 1024 blocks. That's manageable. Each thread processes 4096 elements. With a for loop, it's simple. Could we use warp-level reductions? Yes, maybe we can reduce in registers. But a simpler approach: each thread computes its own max in a register. Since the memory access is already coalesced, the bottleneck is likely memory bandwidth. Let's estimate the performance. Data read: 128 * 4096 * 4095 * 4 bytes ≈ 8.6 GB. H100 bandwidth: 3.35 TB/s = 3350 GB/s. So theoretical minimum time is 8.6 / 3350 ≈ 0.0025 seconds = 2.5 ms. That's the absolute minimum if we are memory bandwidth bound. `torch.max` on such a shape is usually quite efficient. But maybe it uses some specific multi-pass logic that adds overhead. We need to write a kernel that is competitive with PyTorch's `max`. For reduction over a non-innermost dimension (dim=1 in (N, C, H) where H is innermost), PyTorch might use `TensorIterator` which can handle arbitrary dimensions, but it might not be perfectly optimized for this specific case compared to a hand-written kernel that knows the exact layout. Wait, is there a catch? The shape is `(128, 4096, 4095)`. Note that dim2=4095 is NOT a power of two. And dim1=4096 IS a power of two. Let's write a custom kernel. We can have each thread handle a single output element. The grid is 1D or 2D. Since the output has 128 * 4095 elements, we can flatten it. GridDim = ceil(524288 / BLOCK_SIZE). But wait, each thread only does 4096 iterations. That's quite a lot of work per thread, which is good because it amortizes the kernel launch overhead. Let's consider occupancy. If we use 256 threads/block, we have 2048 blocks. If we use 512 threads/block, we have 1024 blocks. If we use 1024 threads/block, we have 512 blocks. With 2048 blocks, there should be enough to saturate the GPU. Wait, each thread does 4096 loads. Total loads = 2.1B. At 3.35TB/s bandwidth, this should take around 2.5ms as I calculated. What does PyTorch achieve for something like this? Actually, `torch.max(x, dim=1)` for a tensor of shape (128, 4096, 4095) might be around ~1-2ms. We need to beat it. Can we vectorize loads? Each thread accesses elements with a stride of 4095 floats from the previous element in the reduction dimension? No. For thread `tid` computing `output[b, d2]`, it reads: `x + b*4096*4095 + d2 + 0*4095` `x + b*4096*4095 + d2 + 1*4095` ... So consecutive threads (tid and tid+1) compute output for `d2` and `d2+1` (assuming same b). When they read the first element (d1=0), they access addresses `base + d2` and `base + d2 + 1`, which are contiguous. This means we can use vectorized loads like `float4`! For a group of 4 threads, they would read 4 contiguous floats. We could have each thread read a `float4` and reduce 4 elements at a time? No, `float4` would mean one thread reads 4 contiguous floats. But the next element this thread needs is at `+4095`. The other 3 floats in the `float4` belong to the next 3 d2 values, which are handled by other threads. So if we want to vectorize with `float4`, we need a different thread assignment or have each thread handle multiple outputs. Example: Instead of 1 thread per output, each thread handles 4 outputs (d2, d2+1, d2+2, d2+3). Then for each `d1`, the thread can do a `float4` load of `x[b, d1, d2:d2+4]`. This is excellent because: 1. Contiguous loads are vectorized (4x fewer load instructions) 2. Each thread does 4x more work, which might increase instruction throughput 3. The addresses are perfectly aligned if `d2` is a multiple of 4. So let's do this: - Flatten output over (batch, dim2) - Each thread handles 4 output elements along dim2. - Grid size = total_outputs / 4 / block_size. - Block size: maybe 256 or 512. Inside the kernel: ```CUDA __global__ void max_reduce_dim1(const float* __restrict__ input, float* __restrict__ output, int batch, int dim1, int dim2) { int tid = blockIdx.x * blockDim.x + threadIdx.x; int total_outputs = batch * dim2; int n_vec = total_outputs / 4; // assuming dim2 is multiple of 4? dim2=4095, which is not. // handle remainder? } ``` Wait, `dim2 = 4095`, which is not divisible by 4. We can handle this. The total output count is 128 * 4095 = 524280. Not divisible by 4 (524280 / 4 = 131070, which is an integer! Wait, 4095 is divisible by... 4095 / 3 = 1365, 4095 / 5 = 819, 4095 / 15 = 273. 4095 / 4 is not integer. 4095 = 4096 - 1. But `128 * 4095` = `128 * (4096 - 1)` = 524288 - 128 = 524160? No. 128 * 4096 = 524288. 128 * 4095 = 524288 - 128 = 524160. And 524160 / 4 = 131040. Yes, it is divisible by 4! Because 4095 is odd, but 128 is divisible by 4. So total outputs is divisible by 4. But this means we should process 4 outputs per thread across the flattened dimension. The outputs are indexed as `out_idx = tid * 4 + i` for `i in 0..3`. This corresponds to `(b, d2)` pairs. `b = out_idx / dim2`, `d2 = out_idx % dim2`. If `out_idx` is `tid*4 + i`, the `d2` values are contiguous? Not necessarily across the batch boundary. If `d2` wraps from 4094 to 0 when `out_idx` increases, the 4 outputs might not be in the same batch. Wait, `out_idx = b * dim2 + d2`. For `out_idx+1`, it's `b * dim2 + d2 + 1` unless `d2 == dim2-1`. So 4 consecutive outputs are mostly contiguous in `b*d2` space, and their `d2` values are mostly contiguous. When they are in the same batch (i.e., `d2 < dim2 - 3`), the memory access for a given `d1` is: `&input[b, d1, d2], &input[b, d1, d2+1], &input[b, d1, d2+2], &input[b, d1, d2+3]` This is perfectly contiguous and can be loaded with `float4`. We just need to be careful near batch boundaries. If we ensure each thread gets a starting `out_idx` that is a multiple of 4: `out_idx_base = tid * 4`. Then `out_idx_base` to `out_idx_base+3` are 4 consecutive elements. `d2_base = out_idx_base % dim2`. If `d2_base <= dim2 - 4`, then all 4 are in the same batch and contiguous. If `d2_base > dim2 - 4`, then it crosses a batch boundary. This happens when `out_idx_base % dim2 >= dim2 - 3`. Since `dim2 = 4095`, which is `4096-1`, `out_idx_base` is a multiple of 4. `4095 % 4 = 3`. So multiples of 4 mod 4095: 0, 4, 8, ..., 4092 (this is <= 4091). Next is 4096. 4096 % 4095 = 1. So `d2_base` for `out_idx_base` multiple of 4 is always in `[0, 4092]` or `1`, `5`, `9`, ... Wait, let's recalculate. `out_idx_base` takes values `0, 4, 8, 12, ..., 524156`. We need to check if any of these satisfy `out_idx_base % 4095 > 4091`. If `out_idx_base = k * 4095 + r` where `r > 4091`. `out_idx_base` is a multiple of 4. `4095` is not a multiple of 4. `4095 = 4*1023 + 3`. The sequence of `out_idx_base % 4095` is arithmetic modulo 4095. Step is 4. Since gcd(4, 4095) = 1, it covers all residues modulo 4095! Wait, 4095 = 3^2 * 5 * 7 * 13. 4 is coprime to 4095. Yes, the sequence `0, 4, 8, ... (mod 4095)` covers all residues modulo 4095. So `d2_base` will sometimes be 4092, 4093, 4094. If `d2_base = 4092`, then the 4 elements are `4092, 4093, 4094, 4095`? No, `d2` goes from 0 to 4094. So if `d2_base = 4092`, elements are `4092, 4093, 4094, 0` (in next batch)? No, `out_idx_base` corresponds to `d2 = 4092` in some batch. `out_idx_base+1` is `d2 = 4093`. `out_idx_base+2` is `d2 = 4094`. `out_idx_base+3` is `d2 = 0` but in the NEXT batch. So the 4 outputs are NOT in the same batch if `d2_base >= dim2 - 3`. Since the sequence covers all residues, some threads will straddle the boundary. Handling this boundary crossing makes vectorization a bit messy. Alternative: Instead of flattening batch and dim2, process within each batch separately. Use a 2D grid: `blockIdx.x` for `batch`, `blockIdx.y` for dim2/4. Or use a 2D thread block where threads cooperate on dim2 chunks. Actually, perhaps a simpler vectorization: since `dim2 = 4095` is large, the boundary crossing happens rarely (only 128 times out of 131040 groups, about 0.1%). So we can handle the groups that cross boundaries with scalar code, or just do scalar code entirely but process 4 unrolled loops per thread. But unrolling doesn't vectorize loads. Let's think about this differently. What if we process 4 elements along dim2 per thread, but we align to batch boundaries? Total elements per batch = 4095. Not divisible by 4. We can process 4092 elements with vectorized loads (1023 float4's per batch) and handle the last 3 with scalar loads. This is much cleaner and avoids cross-batch issues. Each thread processes exactly `N = 4092 / BLOCK_SIZE` float4 groups per batch, plus maybe some leftover. Wait, if each thread processes a fixed chunk of dim2, then within a batch: For batch `b`, thread `tid` processes `d2` from `start` to `end`. Then for each `d1`, the thread loads `input[b, d1, start:start+4]` as float4. This is contiguous. This is perfect. We just need to handle the tail (last 3 elements). And we don't have cross-batch issues because each batch is handled separately. Layout: Grid: `(batch, ceil(dim2 / (threads_per_block * 4)))` ? No. If we use 1D blocks and 1D grid for dim2, we can have `blockIdx.x` index into dim2 (in units of 4 floats). Grid size for dim2: `(4095 + 4*block_size - 1) / (4*block_size)`. And `blockIdx.y` for batch. So kernel launch: `dim3 grid(dim2_blocks, batch);` Y-axis is batch. Inside kernel: ```CUDA int b = blockIdx.y; int d2_start = (blockIdx.x * blockDim.x + threadIdx.x) * 4; ``` If `d2_start < dim2 - 3`, process a float4. Else if `d2_start < dim2`, process remaining scalars. Actually, since 4095 is close to 4096, and 4096 / 4 = 1024. If block_size = 256, then 4*256 = 1024 elements per block. For dim2=4095, we need 4 blocks per batch to cover 4096 elements. The last block has 1 active element (4096th which doesn't exist) and 1023 don't. If block_size = 1024, then 1 block per batch covers exactly 4096 elements. Only 1023 threads are idle in the last portion. This seems great! Block size 1024. Batch size 128. Total blocks = 128. 128 blocks is very few for H100 which has 132 SMs. This will under-utilize the GPU! We want at least several blocks per SM. 128 blocks total means less than 1 block per SM on average. This is bad. Let's use smaller blocks to increase block count. Block size 256 -> 4096 / 1024 = 4 blocks per batch. Total blocks = 128 * 4 = 512. 512 blocks across 132 SMs -> ~3.8 blocks per SM. This is okay, but maybe still not enough to fully hide latency. However, each thread does 4096 loads * 4 elements = 16384 float loads. That's a lot of work per thread. Actually, if each thread handles 4 outputs, and each output requires a reduction over 4096 elements, each thread does 4 * 4096 = 16384 loads. With block size 256, each block has 256 threads doing 16384 loads each. The arithmetic intensity is very high (just max operations). The kernel is likely memory bound. Number of warps per block = 8. Total warps = 512 * 8 = 4096 warps. This should be plenty for latency hiding, especially since each warp is doing a lot of independent loads. Wait, but is 512 blocks enough? H100 SMs can run up to 32 blocks each. 512 blocks / 132 SMs = 3.87 blocks/SM. Occupancy might be limited by registers. If each thread uses ~32 registers, then 256 threads/block use 8192 registers, well under the 64K limit. So occupancy can be 100% (with up to 2048 threads/SM, i.e., 8 blocks of 256). So 3-4 blocks per SM gives ~100% occupancy theoretically. That should be fine. What if we use block_size 128? Then each block handles 512 elements. 4095 / 512 ≈ 8 blocks per batch. Total blocks = 1024. Total warps = 1024 * 4 = 4096. This gives more blocks but fewer warps per block. The main difference is how many threads handle the tail. With block_size=256 and 4095 elements, we have 4 blocks. Block 0: threads 0-255 -> elements 0..1023 Block 1: threads 0-255 -> elements 1024..2047 Block 2: threads 0-255 -> elements 2048..3071 Block 3: threads 0-255 -> elements 3072..4095. But only 3072..4094 are valid. Thread 255 (idx 4095) is out of bounds. So all 4 blocks are almost fully utilized (1/256 wasted). Similarly for block_size 128, 32 blocks? No, 4095/512=8 blocks, last block some threads wasted. Block size 128 gives 1024 blocks, which is a nice round number. But 256 is also good. Let's go with 256 or maybe even 512. Wait, if block_size=512, each block handles 2048 elements. 4095/2048=2.00 blocks. Total blocks = 256. 256 blocks is a bit low. Block_size=256, total blocks=512. This seems like a sweet spot. Let's formalize the kernel with block_size=256. Grid: `((dim2 + 4*block_size - 1) / (4*block_size), batch)` Actually, the x-dimension of grid should be `ceil(dim2 / (block_size * 4))`. `4095 / (256*4) = 4095 / 1024 = 3.998...` So 4 blocks in x dimension. Grid = `(4, 128)`. Total blocks = 512. Kernel: ```CUDA __global__ void max_reduce_kernel(const float* __restrict__ input, float* __restrict__ output, int batch, int dim1, int dim2) { int b = blockIdx.y; int tid = blockIdx.x * blockDim.x + threadIdx.x; int d2_base = tid * 4; if (b >= batch) return; const float* batch_ptr = input + b * dim1 * dim2; float max_vals[4]; #pragma unroll for (int i = 0; i < 4; ++i) { max_vals[i] = -FLT_MAX; // or -CUDART_INF_F? Actually for positive numbers, 0 works but to be safe... } if (d2_base + 3 < dim2) { // Vectorized path for (int d1 = 0; d1 < dim1; ++d1) { float4 val = reinterpret_cast<const float4*>(batch_ptr + d1 * dim2 + d2_base)[0]; max_vals[0] = fmaxf(max_vals[0], val.x); max_vals[1] = fmaxf(max_vals[1], val.y); max_vals[2] = fmaxf(max_vals[2], val.z); max_vals[3] = fmaxf(max_vals[3], val.w); } float* out_ptr = output + b * dim2 + d2_base; reinterpret_cast<float4*>(out_ptr)[0] = make_float4(max_vals[0], max_vals[1], max_vals[2], max_vals[3]); } else if (d2_base < dim2) { // Scalar tail for (int d1 = 0; d1 < dim1; ++d1) { for (int i = 0; i < 4 && d2_base + i < dim2; ++i) { float val = batch_ptr[d1 * dim2 + d2_base + i]; max_vals[i] = fmaxf(max_vals[i], val); } } for (int i = 0; i < 4 && d2_base + i < dim2; ++i) { output[b * dim2 + d2_base + i] = max_vals[i]; } } } ``` Wait, `float4` loads need 16-byte alignment. Is `batch_ptr + d1 * dim2 + d2_base` always 16-byte aligned? `d2_base = tid * 4`. For `tid=0`, it's 0, aligned. For `tid=1`, it's 4, aligned to 16 bytes? `4 * sizeof(float) = 16` bytes. Yes! `d2_base * sizeof(float)` is always a multiple of 16 because `d2_base` is a multiple of 4. So `float4` loads are always aligned. Great. Also, `dim2 = 4095`. `d2_base` goes from 0 to 4*(4*256-1) = 4*1023 = 4092. So valid `d2_base` values are 0, 4, ..., 4092. `4092 + 3 = 4095`, which is exactly `dim2`. So `d2_base + 3 < dim2` is `4092 + 3 < 4095` => `4095 < 4095` which is false! Wait, `d2_base + 3 < 4095`: For `d2_base = 4092`, `4095 < 4095` is false. So it goes to the else branch. For `d2_base = 4088`, `4091 < 4095` is true. So the vectorized path handles `d2_base` from 0 to 4088. The tail handles `d2_base = 4092` (and potentially 4096 etc, but those threads don't exist if grid is exactly sized). Wait, if `tid` max is `3*256 + 255 = 1023`, then `d2_base = 4092`. That's the last valid thread. And `d2_base = 4092` goes to the scalar tail and handles `d2 = 4092, 4093, 4094`. That's 3 elements. This is perfect! The tail is handled by exactly one warp (or less, since it's the last few threads). Actually, block `x=3` handles `d2_base` from 3072 to 4092. The last group (4092) is scalar, the previous groups (3072 to 4088) are vectorized. Wait, `3072 + 3 = 3075 < 4095`, yes. `4088 + 3 = 4091 < 4095`, yes. `4092 + 3 = 4095 < 4095`, no. So in block `x=3`, threads 0 to 255 cover `d2_base` from 3072 to 4092. - Threads 0.. 254: `d2_base` from 3072 to 4088 (step 4). These are vectorized. (255 threads) Wait, `254*4 = 1016`. `3072 + 1016 = 4088`. Yes. - Thread 255: `d2_base = 3072 + 255*4 = 3072 + 1020 = 4092`. This is scalar. So only 1 thread out of 256 in the last block does a scalar tail. That's very efficient. Actually wait, the thread indexing: `tid = blockIdx.x * blockDim.x + threadIdx.x`. Block 0: tid 0..255 -> d2_base 0..1020 Block 1: tid 256..511 -> d2_base 1024..2044 Block 2: tid 512..767 -> d2_base 2048..3068 Block 3: tid 768..1023 -> d2_base 3072..4092. In block 3: Thread 0 (tid 768): d2_base = 3072 -> vectorized ... Thread 254 (tid 1022): d2_base = 3072 + 254*4 = 4088 -> vectorized Thread 255 (tid 1023): d2_base = 3072 + 255*4 = 4092 -> scalar tail (3 elements) So yes, only 1 thread in the whole grid does scalar. 511 threads do vectorized. This is excellent. Performance considerations: - Each vectorized iteration does 1 `float4` load (which is 1 128-bit load instruction) - Then 4 `fmaxf` operations (or maybe a tree of `fmaxf` to allow ILP?) Actually, to hide latency, we could do some manual unrolling or ILP. Since `fmaxf` has latency ~4 cycles and throughput is 1 per clock (or 2 per clock on H100?). But the main bottleneck is memory bandwidth. Let's write the loop: ```CUDA #pragma unroll 4 for (int d1 = 0; d1 < dim1; ++d1) { float4 v = *reinterpret_cast<const float4*>(batch_ptr + d1 * dim2 + d2_base); max_vals[0] = fmaxf(max_vals[0], v.x); max_vals[1] = fmaxf(max_vals[1], v.y); max_vals[2] = fmaxf(max_vals[2], v.z); max_vals[3] = fmaxf(max_vals[3], v.w); } ``` `#pragma unroll` might be risky if dim1 is large (4096). Actually, unrolling by 4 means the loop body is duplicated 4 times, and the loop count becomes 1024. This is fine. With unroll 4, we get 4 loads and 4*4 = 16 fmaxf's per unrolled iteration. The compiler can schedule the loads from different iterations to hide latency. Wait, we could even do a 2-level reduction to minimize register pressure, but register pressure here is tiny (just 4 floats for max_vals). Actually, there might be another optimization: use warp reduction to have multiple threads cooperate on the same output element? No, the output space is large (524k elements). Each output element requires 4096 loads. It seems like 1 thread (or effectively 1 warp lane for vectorized loads) per 4 output elements is fine. Is there any advantage to having a warp work on the SAME output element? Only if we want to use shared memory to reduce bank conflicts or something, but here memory access is already perfectly coalesced. Another idea: Transpose the reduced dimension to be contiguous, then use a more efficient reduction algorithm? Currently, reduction is over dim1 (stride dim2 = 4095). If we transpose dims 1 and 2, we get shape (128, 4095, 4096) and reduce over dim 2 (stride 1, contiguous). Then we could use a highly efficient contiguous reduction algorithm (like CUB or a hand-written tree reduction). However, transposing the tensor first would cost extra memory bandwidth (read + write the entire tensor). For 8.6GB of data, that's an extra 8.6GB read and 8.6GB write, or ~17GB extra memory traffic. Then the reduction itself also reads the transposed data. So total traffic ~25GB vs ~8.6GB for direct reduction. This would be much slower. So direct strided reduction is the way to go. Another common trick: persistent kernels. Since each thread does a lot of work, it doesn't need to be persistent. Let's write the CUDA code and see if it compiles.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <cuda_fp16.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.y;\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int d2_base = tid * 4;\n\n if (b >= batch) return;\n\n const float* batch_ptr = input + (int64_t)b * dim1 * dim2;\n\n float max0 = -FLT_MAX;\n float max1 = -FLT_MAX;\n float max2 = -FLT_MAX;\n float max3 = -FLT_MAX;\n\n if (d2_base + 3 < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n float4 val = reinterpret_cast<const float4*>(batch_ptr + (int64_t)d1 * dim2 + d2_base)[0];\n max0 = fmaxf(max0, val.x);\n max1 = fmaxf(max1, val.y);\n max2 = fmaxf(max2, val.z);\n max3 = fmaxf(max3, val.w);\n }\n float4 out_val = make_float4(max0, max1, max2, max3);\n reinterpret_cast<float4*>(output + (int64_t)b * dim2 + d2_base)[0] = out_val;\n } else if (d2_base < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n if (d2_base < dim2) {\n max0 = fmaxf(max0, batch_ptr[(int64_t)d1 * dim2 + d2_base]);\n }\n if (d2_base + 1 < dim2) {\n max1 = fmaxf(max1, batch_ptr[(int64_t)d1 * dim2 + d2_base + 1]);\n }\n if (d2_base + 2 < dim2) {\n max2 = fmaxf(max2, batch_ptr[(int64_t)d1 * dim2 + d2_base + 2]);\n }\n }\n if (d2_base < dim2) output[(int64_t)b * dim2 + d2_base] = max0;\n if (d2_base + 1 < dim2) output[(int64_t)b * dim2 + d2_base + 1] = max1;\n if (d2_base + 2 < dim2) output[(int64_t)b * dim2 + d2_base + 2] = max2;\n }\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 256;\n int blocks_x = (dim2 + threads_per_block * 4 - 1) / (threads_per_block * 4);\n dim3 grid(blocks_x, batch);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources='',\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.contiguous().data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: RuntimeError. RuntimeError: Error building extension 'max_reduce_dim1': [1/3] /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=max_reduce_dim1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_a9786640bce0/max_reduce_dim1/main.cpp -o main.o FAILED: [code=1] main.o /opt/conda/bin/x86_64-conda-linux-gnu-c++ -MMD -MF main.o.d -DTORCH_EXTENSION_NAME=max_reduce_dim1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -fPIC -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_a9786640bce0/max_reduce_dim1/main.cpp -o main.o /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_a9786640bce0/max_reduce_dim1/main.cpp: In function 'void pybind11_init_max_reduce_dim1(pybind11::module_&)': /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_a9786640bce0/max_reduce_dim1/main.cpp:4:54: error: 'max_reduce_dim1' was not declared in this scope; did you mean 'PyInit_max_reduce_dim1'? 4 | m.def("max_reduce_dim1", torch::wrap_pybind_function(max_reduce_dim1), "max_reduce_dim1"); | ^~~~~~~~~~~~~~~ | PyInit_max_reduce_dim1 [2/3] /usr/local/cuda/bin/nvcc -MD -MF cuda.cuda.o.d -ccbin /opt/conda/bin/x86_64-conda-linux-gnu-cc -DTORCH_EXTENSION_NAME=max_reduce_dim1 -DTORCH_API_INCLUDE_EXTENSION_H -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include -isystem /scratch/tejas/PopcornBench/.venv/lib/python3.10/site-packages/torch/include/torch/csrc/api/include -isystem /usr/local/cuda/include -isystem /home/prabhune/.local/share/uv/python/cpython-3.10-linux-x86_64-gnu/include/python3.10 -D__CUDA_NO_HALF_OPERATORS__ -D__CUDA_NO_HALF_CONVERSIONS__ -D__CUDA_NO_BFLOAT16_CONVERSIONS__ -D__CUDA_NO_HALF2_OPERATORS__ --expt-relaxed-constexpr -gencode=arch=compute_90,code=compute_90 -gencode=arch=compute_90,code=sm_90 --compiler-options '-fPIC' -O3 --use_fast_math -std=c++17 -c /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_a9786640bce0/max_reduce_dim1/cuda.cu -o cuda.cuda.o nvcc warning : incompatible redefinition for option 'compiler-bindir', the last value of this option was used ninja: build stopped: subcommand failed.
turn 28.7s turn · 8.7s LLM · 0.0s tools
reasoning
The issue is that I need to provide a cpp_sources declaration for the function. Let me fix this by adding a proper C++ declaration in the cpp_sources parameter.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <cuda_fp16.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.y;\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int d2_base = tid * 4;\n\n if (b >= batch) return;\n\n const float* batch_ptr = input + (int64_t)b * dim1 * dim2;\n\n float max0 = -FLT_MAX;\n float max1 = -FLT_MAX;\n float max2 = -FLT_MAX;\n float max3 = -FLT_MAX;\n\n if (d2_base + 3 < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n float4 val = reinterpret_cast<const float4*>(batch_ptr + (int64_t)d1 * dim2 + d2_base)[0];\n max0 = fmaxf(max0, val.x);\n max1 = fmaxf(max1, val.y);\n max2 = fmaxf(max2, val.z);\n max3 = fmaxf(max3, val.w);\n }\n float4 out_val = make_float4(max0, max1, max2, max3);\n reinterpret_cast<float4*>(output + (int64_t)b * dim2 + d2_base)[0] = out_val;\n } else if (d2_base < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n if (d2_base < dim2) {\n max0 = fmaxf(max0, batch_ptr[(int64_t)d1 * dim2 + d2_base]);\n }\n if (d2_base + 1 < dim2) {\n max1 = fmaxf(max1, batch_ptr[(int64_t)d1 * dim2 + d2_base + 1]);\n }\n if (d2_base + 2 < dim2) {\n max2 = fmaxf(max2, batch_ptr[(int64_t)d1 * dim2 + d2_base + 2]);\n }\n }\n if (d2_base < dim2) output[(int64_t)b * dim2 + d2_base] = max0;\n if (d2_base + 1 < dim2) output[(int64_t)b * dim2 + d2_base + 1] = max1;\n if (d2_base + 2 < dim2) output[(int64_t)b * dim2 + d2_base + 2] = max2;\n }\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 256;\n int blocks_x = (dim2 + threads_per_block * 4 - 1) / (threads_per_block * 4);\n dim3 grid(blocks_x, batch);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.contiguous().data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 38.3s turn · 8.3s LLM · 0.0s tools
reasoning
The kernel compiled successfully, which means the function is now properly declared in the cpp_sources and defined in the cuda_sources. However, I need to make sure the kernel works correctly for the case where dim==1. Now let me run the correctness check to make sure the kernel produces the same output as the reference implementation.
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <cuda_fp16.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.y;\n int tid = blockIdx.x * blockDim.x + threadIdx.x;\n int d2_base = tid * 4;\n\n if (b >= batch) return;\n\n const float* batch_ptr = input + (int64_t)b * dim1 * dim2;\n\n float max0 = -FLT_MAX;\n float max1 = -FLT_MAX;\n float max2 = -FLT_MAX;\n float max3 = -FLT_MAX;\n\n if (d2_base + 3 < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n float4 val = reinterpret_cast<const float4*>(batch_ptr + (int64_t)d1 * dim2 + d2_base)[0];\n max0 = fmaxf(max0, val.x);\n max1 = fmaxf(max1, val.y);\n max2 = fmaxf(max2, val.z);\n max3 = fmaxf(max3, val.w);\n }\n float4 out_val = make_float4(max0, max1, max2, max3);\n reinterpret_cast<float4*>(output + (int64_t)b * dim2 + d2_base)[0] = out_val;\n } else if (d2_base < dim2) {\n #pragma unroll 4\n for (int d1 = 0; d1 < dim1; ++d1) {\n if (d2_base < dim2) {\n max0 = fmaxf(max0, batch_ptr[(int64_t)d1 * dim2 + d2_base]);\n }\n if (d2_base + 1 < dim2) {\n max1 = fmaxf(max1, batch_ptr[(int64_t)d1 * dim2 + d2_base + 1]);\n }\n if (d2_base + 2 < dim2) {\n max2 = fmaxf(max2, batch_ptr[(int64_t)d1 * dim2 + d2_base + 2]);\n }\n }\n if (d2_base < dim2) output[(int64_t)b * dim2 + d2_base] = max0;\n if (d2_base + 1 < dim2) output[(int64_t)b * dim2 + d2_base + 1] = max1;\n if (d2_base + 2 < dim2) output[(int64_t)b * dim2 + d2_base + 2] = max2;\n }\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 256;\n int blocks_x = (dim2 + threads_per_block * 4 - 1) / (threads_per_block * 4);\n dim3 grid(blocks_x, batch);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.contiguous().data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← run_correctness (fail)
failrun_correctness correctness_kernel FAILED: AcceleratorError: CUDA error: misaligned address Search for `cudaErrorMisalignedAddress' in https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__TYPES.html for more information. CUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect. For debugging consider passing CUDA_LAUNCH_BLOCKING=1 Compile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.
turn 4 · 1 tool call(s) · 26.7s turn · 26.7s LLM · 11,698 chars (click to expand)
turn 426.7s turn · 26.7s LLM · 0.0s tools
reasoning
The misaligned address error is because dim2 = 4095 is not divisible by 4, and we're trying to do float4 loads/stores on non-aligned addresses. I need to handle this more carefully - only use float4 loads when the address is 16-byte aligned. Let me fix the kernel: 1. For `dim2 = 4095`, the first 4092 elements (divisible by 4) can use float4 2. The remaining 3 elements need to be handled separately 3. Also, I need to check the alignment of the starting address Actually, the starting address of each row is `batch_ptr + d1 * dim2`. Since `dim2 = 4095`, the address for d1 is not guaranteed to be 16-byte aligned if `d1 * dim2 * sizeof(float)` is not a multiple of 16. For d1=0: address is aligned (batch_ptr starts at whatever). For d1=1: address = batch_ptr + 4095 * 4 = batch_ptr + 16380, which is 16380 % 16 = 12, so NOT 16-byte aligned! So I can only safely use float4 when both: 1. d2_base is 4-aligned 2. The address `batch_ptr + d1 * dim2 + d2_base` is 16-byte aligned For dim2 = 4095, `d1 * dim2 * 4` mod 16 = `d1 * 16380` mod 16 = `d1 * 12` mod 16. This rotates through 0, 12, 8, 4, 0, ... So for every d1, the alignment is different. This means float4 loads are generally not safe when dim2 is not a multiple of 4, unless we check the exact address alignment each time. Given the complexity, let me simplify the kernel to avoid float4 and just use scalar loads. The performance might still be acceptable, or I can use a simpler approach with more threads. Actually, wait - let me think about whether the inputs will always be contiguous. If x is contiguous, then for each batch b and row d1, the starting address is `base + (b * dim1 + d1) * dim2 + d2_base`. The alignment of this address depends on `d2_base`. For dim2 = 4095: The offset within each row is `d2_base * 4`. If `d2_base` is a multiple of 4, then the offset is 16-byte aligned. But across rows (different d1), the address offset from the start of the batch is `(b * dim1 + d1) * dim2 + d2_base`. If d2_base is a multiple of 4, then we need `(b * dim1 + d1) * dim2` to be a multiple of 4. Since dim2 = 4095 (a multiple of... 4095 / 4 = 1023.75, not divisible), the alignment varies with d1. So float4 loads across rows at the same d2_base position would have different alignments. This means I can't safely use float4 across rows at all unless dim2 is a multiple of 4. But within a single row (fixed d1), I can do float4 loads for d2_base values that are multiples of 4, as long as the address alignment works out. Actually, for a fixed row d1, the address of element d2 is `ptr + (int64_t)(b * dim1 + d1) * dim2 + d2`. If d2 is a multiple of 4, then `ptr + (b * dim1 + d1) * dim2 + d2` - the base `ptr + (b*dim1 + d1) * dim2` + multiple of 16. Since [(b*dim1 + d1) * dim2] * sizeof(float) modulo 16 varies, I can't guarantee alignment. So float4 is unsafe for dim2 not divisible by 4. Let me use a simpler kernel with scalar loads. For better performance with scalar loads, I can: 1. Use more threads per d2 element (if memory bandwidth is the bottleneck, more parallel reads help) 2. Try to avoid atomic operations by having each thread compute partial max, then use shared memory reduction Actually, let me think about the problem differently. dim1 = 4096, dim2 = 4095, batch = 128. Total elements = 128 * 4096 * 4095 = ~2.15 billion floats = ~8.6 GB. For each of the 128 * 4095 output elements, we need to find the max across 4096 input elements. Another approach: Since we have 4095 output columns and batch = 128, we could launch one thread per (batch, group_of_columns). Each thread reads reduction_size columns at once using a struct or sequential loads. Let me design a simpler, safe kernel: ```cuda __global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output, int batch, int dim1, int dim2) { // Each block handles one (batch, tile_of_columns) // Each thread handles one column within the tile int b = blockIdx.x; int col = blockIdx.y * blockDim.x + threadIdx.x; if (b >= batch || col >= dim2) return; const float* col_ptr = input + (int64_t)b * dim1 * dim2 + col; float max_val = col_ptr[0]; for (int d1 = 1; d1 < dim1; ++d1) { max_val = fmaxf(max_val, col_ptr[(int64_t)d1 * dim2]); } output[(int64_t)b * dim2 + col] = max_val; } ``` With blockDim.x = 256, we'd need ceil(4095/256) = 16 blocks in y dimension per batch. Grid = (128, 16), Block = (256). The memory access pattern here is strided (each thread reads elements dim2 apart), which is not ideal memory coalescing. But with dim2 = 4095, neighboring threads in a warp read elements that are 4095 floats apart. These will map to different cache lines, so each memory load fetches a full cache line but only uses one element. This is memory-bandwidth inefficient. To improve memory coalescing, we could have threads within a warp process consecutive columns and have consecutive threads read consecutive memory elements. But they don't need synchronization since each thread computes independently. Actually wait, consecutive threads (threadIdx.x within a block) reading consecutive columns would read at address `base + col, base + col+1, ...`. These ARE consecutive in memory and ARE coalesced. Each warp causes 1 cache line fetch (32 floats = 128 bytes) serving 32 threads. This is good! So with `blockDim.x = 256`, the x-dimension threads process columns 0-255 for block 0, 256-511 for block 1, etc. Wait, each thread handles one column, and neighboring threads handle neighboring columns. There is NO inter-thread cooperation needed for reduction since each column's max is independent. Memory access IS coalesced! Warps of 32 threads reading 32 consecutive column values from the same d1 row. So the memory access pattern is: For a given (b, d1), threads in a warp read columns `col, col+1, ..., col+31`. These are consecutive in memory = coalesced! Each cache line serves all 32 threads. The total memory bandwidth needed: batch * dim1 * dim2 * sizeof(float) reads = 128 * 4096 * 4095 * 4 ≈ 8.6 GB. This should be achievable on H100 (3.35 TB/s). But each thread does 4096 iterations with a stride of dim2 between iterations? No, each thread reads: - Iteration d1=0: address = b*dim1*dim2 + 0*dim2 + col - Iteration d1=1: address = b*dim1*dim2 + 1*dim2 + col The difference between d1 and d1+1 for the same thread is dim2 floats. So consecutive iterations of the same thread access elements separated by dim2. Consecutive threads in a warp at the same d1 access consecutive columns. So for warp iteration d1: - Thread 0 reads: base + d1 * dim2 + col_base - Thread 1 reads: base + d1 * dim2 + col_base + 1 - ... - Thread 31 reads: base + d1 * dim2 + col_base + 31 These ARE consecutive in memory. Good coalescing. But consecutive iterations (d1 to d1+1) of the same thread are dim2 apart. Total reads: batch * dim1 * dim2 = 2.15 billion floats. At 3.35 TB/s = 3.35e12 bytes/s, this takes 8.6 GB / 3350 GB/s ≈ 2.6 ms. Actually wait, I'd forgotten: the memory bandwidth also depends on whether we're using fp32. 8.6 GB / 3.35 TB/s ≈ 2.6 ms seems right. PyTorch's torch.max with dim=1 probably uses a reduction kernel that's optimized. Let me check if my simple kernel can be competitive or if I need something more sophisticated. Actually, let me just try the simple kernel first. If it's fast enough, great. If not, I can try vectorized loads or block-level reduction with shared memory. Here's a potentially faster kernel idea using shared memory: Instead of each thread reading all dim1 values, we could have multiple threads read different rows and collaborate on finding the max. But since each column's result is independent and doesn't need horizontal reduction, this might not help much. The key insight is that max is an associative, commutative binary operation, so we can do tree reduction OR sequential reduction. Sequential reduction (one thread per column) is actually very good when the memory access pattern is simple and the compute is trivial. Let me try a slightly optimized version: I'll unroll the loop and use `fmaxf`. I'll also consider using a larger block size to maximize occupancy. Actually, there's another optimization: since dim1 = 4096, I could process multiple columns per thread, but with dim2 = 4095, we'd need ceil(4095 / threads). Let's use 256 threads per block, 16 blocks per batch for a total of 128 * 16 = 2048 blocks. Each thread processes 1 column (some process 2 due to 4095 / 16 = 255.9375). Actually, 4095 / 256 = 15.996... So with 16 blocks, threads 0-254 in the last block each process 1 column, thread 255 is idle. Wait, blockDim.x = 256, gridDim.y = 16. Total threads per batch = 4096. With dim2 = 4095, only 4095 are active. OK. Let me just write and test the simpler kernel.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n #pragma unroll 4\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.contiguous().data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 56.0s turn · 6.0s LLM · 0.0s tools
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n #pragma unroll 4\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.contiguous().data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← run_correctness (fail)
failrun_correctness correctness_kernel FAILED: AcceleratorError: CUDA error: an illegal memory access was encountered Search for `cudaErrorIllegalAddress' in https://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__TYPES.html for more information. CUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect. For debugging consider passing CUDA_LAUNCH_BLOCKING=1 Compile with `TORCH_USE_CUDA_DSA` to enable device-side assertions.
turn 69.3s turn · 9.3s LLM · 0.0s tools
reasoning
The issue is that `x.contiguous().data_ptr()` returns a pointer to a temporary tensor that's not kept alive. The tensor gets garbage collected before the kernel uses it. I need to keep the contiguous tensor alive. Actually wait, the CUDA kernel launch is synchronous in PyTorch (by default through the stream), so the data is used before the function returns. But the issue might be that `x.contiguous()` creates a new tensor and its pointer is given to C++, but for the duration of the C++ call it's still alive... Actually the pointer is extracted in Python then passed to C++. The tensor object gets deallocated RIGHT AFTER the data_ptr() call if no reference is kept. Actually no - in Python, `x.contiguous()` creates a temporary object. Calling `.data_ptr()` on it keeps it alive during the call. But after `.data_ptr()` returns, the temporary tensor could be freed before the C++ function is called. Actually the C extension call `module.max_reduce_dim1()` happens immediately, and the pointer value is just an integer. The tensor might be freed between `.data_ptr()` and entering the C++ function... Let me check: `x.contiguous().data_ptr()` - in Python, `x.contiguous()` creates a tensor, then `.data_ptr()` is called. The tensor is alive during the `.data_ptr()` call but could be freed any time after that returns and before `module.max_reduce_dim1()` is entered, because there are no references to it. This could cause illegal memory access! I need to assign the contiguous tensor to a variable to keep it alive. Let me fix this and test.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n #pragma unroll 4\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\nvoid max_reduce_dim1(const float* input, float* output, int batch, int dim1, int dim2) {\n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n max_reduce_dim1_kernel<<<grid, block>>>(input, output, batch, dim1, dim2);\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n x = x.contiguous()\n batch, dim1, dim2 = x.shape\n output = torch.empty(batch, dim2, dtype=x.dtype, device=x.device)\n module.max_reduce_dim1(\n x.data_ptr(),\n output.data_ptr(),\n batch, dim1, dim2\n )\n return output\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 7 · 1 tool call(s) · 25.0s turn · 25.0s LLM · 10,612 chars (click to expand)
turn 725.0s turn · 25.0s LLM · 0.0s tools
reasoning
Let me think about why we got an illegal memory access error. In the kernel, even if col >= dim2, we still have a return statement, so that's fine. But there's something wrong with the bounds check logic. We have: ```cpp if (b >= batch || col >= dim2) return; ``` But looking at grid dimensions, this should check b correctly since blockIdx.x goes from 0 to batch-1 and blockIdx.y goes from 0 to blocks_y-1. So b should always be in [0, batch-1] (since grid.x = batch) and col should be in [0, blocks_y*512 -1], but we check col against dim2. One issue might be that for dim2=4095, blocks_y = ceil(4095/512) = 9 (since 512*8=4096), so blocks_y * 512 = 4608. This means some threads have col in [4095, 4607]. Those threads should return without doing anything. But the issue might be with x being 3D (batch, dim1, dim2) and contiguous check. Actually, when I check the .data_ptr() and use it inside the kernel, I should ensure proper synchronization. Let me check if there's an issue with using data_ptr() directly - the issue might be that the illegal memory access is due to some out-of-bounds access. Actually wait, looking more carefully at the code: ```cpp const float* col_start = input + (int64_t)b * dim1 * dim2 + col; ``` If col >= dim2, we return immediately. So this line only executes when col < dim2, so it's fine. But wait, could dim1 be 0? No, dim1=4096. Actually hold on - the issue might be that batch=128 but grid dimensions might be causing issues. When grid(batch, blocks_y), the x-dimension coresponds to batch. So blockIdx.x should be in range [0, batch-1]. And there's no way b >= batch unless grid.x > batch. But we set grid.x = batch. So b >= batch is False for all threads. For blockIdx.y, it ranges from 0 to blocks_y-1. And threadIdx.x ranges from 0 to 511. So col ranges from 0 to blocks_y*512 - 1. For dim2=4095, blocks_y = 9 (since ceil(4095/512) = 9), so col ranges from 0 to 4607. Some col values will be >= 4095, and those threads will return. I think the illegal memory access might be due to x not being contiguous in memory or something else. Actually wait, let me re-read the error more carefully. It says "an illegal memory access was encountered" - but we guarded against col >= dim2. Oh wait, I think the issue is with `x = x.contiguous()` in ModelNew.forward. Wait no, we do `x.contiguous()` and store the result, so `x.data_ptr()` should be valid. Let me reconsider the illegal access. Actually wait, in a grid(batch, blocks_y), how are blocks organized? In CUDA, the block index calculation is: - blockIdx.x, blockIdx.y, blockIdx.z For dim3 grid(batch, blocks_y), that means: - gridDim.x = batch - gridDim.y = blocks_y So blockIdx.x is in [0, batch-1], blockIdx.y is in [0, blocks_y-1]. This is correct. Wait, but maybe the issue is with using a 2D grid with dim3 and then calling the kernel with grid shape that might not work as expected? No, dim3 is standard. Hmm, let me think about whether there could be a race condition or if there's something wrong with the data_ptr access. Actually, one thing to check: are we sure the function signature is compatible? Wait, I realize I may have made an error. Let me look at `load_inline` documentation. The cpp_sources is supposed to contain C++ wrapper code that calls the CUDA functions. But in our case, we only declare the function and define it in the .cu file. That's fine because the build system links both files together. Actually, let me think about a different possibility. The `data_ptr()` method returns a `void*`, and the C++ function takes `const float*`. Is there an issue with passing the pointer through pybind11? The pybind11 binding generated by `load_inline` should handle this... Actually, I just realized something. When the C++ function takes `const float*` and we pass `x.data_ptr()` from Python, what type does pybind11 think it is? Actually, pybind11 might expect a `int64_t` for the pointer, and torch's `.data_ptr()` returns an `int` on some systems. Let me check. In PyTorch, `.data_ptr()` returns a Python `int` which represents the pointer address. When passed to pybind11, it should be converted to `uint64_t` or similar and then to the pointer type. Hmm, actually I wonder if there's an issue with device pointer vs host pointer. No, `.data_ptr()` returns the device pointer. Let me debug by trying a simpler approach: using `torch.compile` or a simpler kernel to see what works. Or let me try using `.contiguous().data_ptr()` more carefully. Actually, maybe the issue is that when `x.contiguous()` is called but `x` is already contiguous, it returns `x` itself (no copy), and maybe that's fine. Wait! I think I might have discovered the issue. In the `load_inline` call, I have `cpp_sources=cpp_source` and `cuda_sources=cuda_source`. But actually, the `load_inline` function might not link the declaration from cpp_source with the definition from cuda_source correctly? Actually no, that's standard CUDA compilation. The cpp file gets compiled by the host compiler, and the cu file gets compiled by nvcc. The nvcc compiler produces device code and host stubs, and the linker then links everything together. But wait, the declaration in cpp_source is for `max_reduce_dim1(const float*, float*, int, int, int)`, and the definition in cuda_source has the same signature. That should work. Let me try a completely different approach. Let me use `torch::Tensor` as arguments instead of raw pointers, and use the typical PyTorch C++ extension style. Actually, let me check if there might be an issue with `int64_t` in the grid dimensions. CUDA grid dimensions use `dim3` which has `unsigned int` fields (x, y, z). For batch=128, this is fine. And for blocks_y=9, this is also fine. Let me try yet another kernel design to see if the issue persists. Or better yet, let me use DSA (Device Side Assertions) to get more info. Actually, let me think about this differently. Maybe the issue is a strange pointer arithmetic overflow or the input tensor shape. In the get_inputs(): ```python x = torch.rand(batch_size, dim1, dim2) ``` with batch_size=128, dim1=4096, dim2=4095. So `x` has shape (128, 4096, 4095). Total elements = 128 * 4096 * 4095 ≈ 2.1 billion elements. At 4 bytes per float, that's ~8.6 GB. Would `.contiguous()` allocate 8.6 GB? Yes, and on a GPU this could potentially fail or have some memory issues. But the error says "illegal memory access", not "out of memory". Maybe the issue is that when x is already contiguous, `.contiguous()` returns a view? No, `contiguous()` returns a contiguous copy if not contiguous, but if it's already contiguous it returns self. But even then, `.data_ptr()` should still be valid. Actually, let me try not to use `.contiguous()` at all. What if we just compute the strides and pass them to the kernel? Wait, I just thought of another potential issue. In pybind11, when we pass a pointer using `.data_ptr()`, the returned Python int might be large, and the conversion to `const float*` might have issues on some systems. Let me use `intptr_t` as the parameter type instead, which is more robust. Actually, let me try the simplest possible approach: use `at::Tensor` as function arguments instead of raw pointers. This is the standard way to write PyTorch extensions and avoids all pointer issues. But first, let me try a very simple kernel test.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\n#include <torch/extension.h>\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n#include <torch/extension.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim) {\n auto batch = input.size(0);\n auto dim1 = input.size(1);\n auto dim2 = input.size(2);\n \n auto options = torch::TensorOptions().dtype(input.dtype()).device(input.device());\n auto output = torch::empty({batch, dim2}, options);\n \n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n \n max_reduce_dim1_kernel<<<grid, block>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n batch, dim1, dim2);\n \n return output;\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1_v2',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math', '-D_GLIBCXX_USE_CXX11_ABI=0'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n return module.max_reduce_dim1(x, self.dim)\n" }
result ← compile_kernel (fail)
failcompile_kernel compile_kernel FAILED: ImportError. ImportError: /scratch/tejas/PopcornBench/runs/l12_default/original/Kimi-K2.6/level_1_problem_49_cache/k_141e0b3076de/max_reduce_dim1_v2/max_reduce_dim1_v2.so: undefined symbol: _ZN3c106detail23torchInternalAssertFailEPKcS2_jS2_RKSs
turn 85.5s turn · 5.5s LLM · 0.0s tools
reasoning
Let me fix the ABI issue by not specifying the ABI flag, since PyTorch uses the new ABI, and also fix the undefined symbol by keeping things simpler. Actually the error `_ZN3c106detail23torchInternalAssertFailEPKcS2_jS2_RKSs` is about std::string ABI mismatch. I think the default ABI for PyTorch should work without explicitly setting it. Actually wait, the earlier issue wasn't about ABI - the earlier simple kernel without torch::Tensor wrapper was getting illegal memory access. Let me debug that issue. The problem was that `x.contiguous()` might have been the issue - but actually, for a freshly created random tensor, it should be contiguous. Let me try a simpler approach: use torch::Tensor in C++ but without the ABI flag, and see if that compiles. Let me also fix the grid dimensions to avoid overflow.
call → compile_kernel
callcompile_kernel { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\n#include <torch/extension.h>\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n#include <torch/extension.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim) {\n auto batch = input.size(0);\n auto dim1 = input.size(1);\n auto dim2 = input.size(2);\n \n auto options = torch::TensorOptions().dtype(input.dtype()).device(input.device());\n auto output = torch::empty({batch, dim2}, options);\n \n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n \n max_reduce_dim1_kernel<<<grid, block>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n batch, dim1, dim2);\n \n return output;\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n return module.max_reduce_dim1(x, self.dim)\n" }
result ← compile_kernel (ok)
okcompile_kernel compile_kernel PASSED: kernel compiled without errors.
turn 94.2s turn · 4.2s LLM · 0.0s tools
reasoning
Let me first test correctness with this kernel before submitting. Wait, I have one turn left and 21 tool calls. I should run correctness first, then submit if it passes.
call → run_correctness
callrun_correctness { "kernel_code": "\nimport torch\nfrom torch.utils.cpp_extension import load_inline\n\ncpp_source = '''\n#include <torch/extension.h>\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim);\n'''\n\ncuda_source = '''\n#include <cuda_runtime.h>\n#include <float.h>\n#include <torch/extension.h>\n\n__global__ void max_reduce_dim1_kernel(const float* __restrict__ input, float* __restrict__ output,\n int batch, int dim1, int dim2) {\n int b = blockIdx.x;\n int col = blockIdx.y * blockDim.x + threadIdx.x;\n\n if (b >= batch || col >= dim2) return;\n\n const float* col_start = input + (int64_t)b * dim1 * dim2 + col;\n\n float max_val = col_start[0];\n for (int d1 = 1; d1 < dim1; ++d1) {\n max_val = fmaxf(max_val, col_start[(int64_t)d1 * dim2]);\n }\n\n output[(int64_t)b * dim2 + col] = max_val;\n}\n\ntorch::Tensor max_reduce_dim1(torch::Tensor input, int64_t dim) {\n auto batch = input.size(0);\n auto dim1 = input.size(1);\n auto dim2 = input.size(2);\n \n auto options = torch::TensorOptions().dtype(input.dtype()).device(input.device());\n auto output = torch::empty({batch, dim2}, options);\n \n int threads_per_block = 512;\n int blocks_y = (dim2 + threads_per_block - 1) / threads_per_block;\n dim3 grid(batch, blocks_y);\n dim3 block(threads_per_block);\n \n max_reduce_dim1_kernel<<<grid, block>>>(\n input.data_ptr<float>(),\n output.data_ptr<float>(),\n batch, dim1, dim2);\n \n return output;\n}\n'''\n\nmodule = load_inline(\n name='max_reduce_dim1_v3',\n cpp_sources=cpp_source,\n cuda_sources=cuda_source,\n functions=['max_reduce_dim1'],\n extra_cuda_cflags=['-O3', '--use_fast_math'],\n verbose=False\n)\n\nclass ModelNew(torch.nn.Module):\n def __init__(self, dim: int):\n super().__init__()\n self.dim = dim\n\n def forward(self, x: torch.Tensor) -> torch.Tensor:\n assert self.dim == 1, \"Only dim=1 is supported\"\n return module.max_reduce_dim1(x, self.dim)\n" }
result ← run_correctness (ok)
okrun_correctness run_correctness PASSED: (5 / 5) trials all matched the reference. Numerical precision: max_abs_err=0.00e+00 mean_abs_err=0.00e+00 max_rel_err=0.00e+00