correct
100_ConvTranspose3d_Clamp_Min_Divide.py
started
2026-05-05T00:02:02Z
timingkernelbench.timing
kernel mean / median / std
11.50 / — / 1.17 μs
ref mean / median / std
13.90 / — / 0.91 μs
numerical precisioneval_kernel_against_ref
gpu memoryextended_metrics.measure_memory
kernel launches / fusiontorch.profiler
fusion ratio (ref / kernel)
1.43x
energyNVML (pynvml)
ratio (ref / kernel)
1.29x
SOL (speed-of-light)nsight_hardware_counters
roofline / occupancynsight_hardware_counters
dram bandwidth
14900.28 GB/s
warp stalls (top 5)nsight
reference PyTorch source (the prompt the agent sees)
import torch
import torch.nn as nn
class Model(nn.Module):
"""
A model that performs a transposed 3D convolution, clamps the output to a minimum value,
and then divides the result by a constant.
"""
def __init__(self, in_channels, out_channels, kernel_size, stride, padding, min_value, divisor):
super(Model, self).__init__()
self.conv_transpose = nn.ConvTranspose3d(in_channels, out_channels, kernel_size, stride=stride, padding=padding)
self.min_value = min_value
self.divisor = divisor
def forward(self, x):
x = self.conv_transpose(x)
x = torch.clamp(x, min=self.min_value)
x = x / self.divisor
return x
batch_size = 16
in_channels = 64
out_channels = 128
depth, height, width = 24, 48, 48
kernel_size = 3
stride = 2
padding = 1
min_value = -1.0
divisor = 2.0
def get_inputs():
return [torch.rand(batch_size, in_channels, depth, height, width)]
def get_init_inputs():
return [in_channels, out_channels, kernel_size, stride, padding, min_value, divisor]turn 0164.7s turn · 164.7s LLM · 0.0s tools · FINAL
reasoning
**Analyzing CUDA implementation**
I’m considering the computational load for the transpose of convolution operations, estimating around 188 billion operations. It looks like PyTorch’s convolution transpose might be optimized with cuDNN, but I wonder if a custom direct implementation could compete. Maybe using the fused clamp/div could help speed things up. The task specifies replacing with a custom CUDA kernel, but I need to think about how this integrates with torch’s existing functions. Overall, I'll lean towards implementing the custom kernel directly for performance.
call → submit_kernel
callsubmit_kernel
{
"kernel_code": "import torch\nimport torch.nn as nn\nfrom torch.utils.cpp_extension import load_inline\n\n\n_cpp_src = r\"\"\"\n#include <torch/extension.h>\n\ntorch::Tensor clamp_div_inplace(torch::Tensor x, double min_value, double divisor);\n\"\"\"\n\n_cuda_src = r\"\"\"\n#include <torch/extension.h>\n#include <ATen/cuda/CUDAContext.h>\n#include <c10/cuda/CUDAException.h>\n#include <cuda_runtime.h>\n#include <cstdint>\n\n__global__ void clamp_div_scalar_kernel(float* __restrict__ p, int64_t n, float minv, float inv_div) {\n int64_t tid = (int64_t)blockIdx.x * blockDim.x + threadIdx.x;\n int64_t stride = (int64_t)blockDim.x * gridDim.x;\n for (int64_t i = tid; i < n; i += stride) {\n float v = p[i];\n v = fmaxf(v, minv) * inv_div;\n p[i] = v;\n }\n}\n\n__global__ void clamp_div_float4_kernel(float4* __restrict__ p, int64_t n4, float minv, float inv_div) {\n int64_t tid = (int64_t)blockIdx.x * blockDim.x + threadIdx.x;\n int64_t stride = (int64_t)blockDim.x * gridDim.x;\n for (int64_t i = tid; i < n4; i += stride) {\n float4 v = p[i];\n v.x = fmaxf(v.x, minv) * inv_div;\n v.y = fmaxf(v.y, minv) * inv_div;\n v.z = fmaxf(v.z, minv) * inv_div;\n v.w = fmaxf(v.w, minv) * inv_div;\n p[i] = v;\n }\n}\n\ntorch::Tensor clamp_div_inplace(torch::Tensor x, double min_value, double divisor) {\n TORCH_CHECK(x.is_cuda(), \"x must be a CUDA tensor\");\n TORCH_CHECK(x.scalar_type() == at::kFloat, \"only float32 is supported\");\n TORCH_CHECK(x.is_contiguous(), \"x must be contiguous\");\n\n const int64_t n = x.numel();\n if (n == 0) return x;\n\n float* ptr = x.data_ptr<float>();\n const float minv = static_cast<float>(min_value);\n const float inv_div = 1.0f / static_cast<float>(divisor);\n constexpr int threads = 256;\n cudaStream_t stream = at::cuda::getCurrentCUDAStream();\n\n uintptr_t addr = reinterpret_cast<uintptr_t>(ptr);\n if (((addr & 15) == 0) && ((n & 3) == 0)) {\n int64_t n4 = n >> 2;\n int blocks = (int)((n4 + threads - 1) / threads);\n if (blocks > 65535) blocks = 65535;\n clamp_div_float4_kernel<<<blocks, threads, 0, stream>>>(reinterpret_cast<float4*>(ptr), n4, minv, inv_div);\n } else {\n int blocks = (int)((n + threads - 1) / threads);\n if (blocks > 65535) blocks = 65535;\n clamp_div_scalar_kernel<<<blocks, threads, 0, stream>>>(ptr, n, minv, inv_div);\n }\n C10_CUDA_KERNEL_LAUNCH_CHECK();\n return x;\n}\n\"\"\"\n\n_ext = load_inline(\n name=\"fused_clamp_div_convtranspose3d_ext\",\n cpp_sources=_cpp_src,\n cuda_sources=_cuda_src,\n functions=[\"clamp_div_inplace\"],\n extra_cflags=[\"-O3\"],\n extra_cuda_cflags=[\"-O3\", \"--use_fast_math\"],\n with_cuda=True,\n verbose=False,\n)\n\n\nclass ModelNew(nn.Module):\n \"\"\"\n ConvTranspose3d followed by fused in-place clamp(min=...) and division.\n The ConvTranspose3d module is kept with the same name/layout as the reference\n so state_dict parameter copying is identical.\n \"\"\"\n def __init__(self, in_channels, out_channels, kernel_size, stride, padding, min_value, divisor):\n super(ModelNew, self).__init__()\n self.conv_transpose = nn.ConvTranspose3d(\n in_channels, out_channels, kernel_size, stride=stride, padding=padding\n )\n self.min_value = min_value\n self.divisor = divisor\n\n def forward(self, x):\n y = self.conv_transpose(x)\n return _ext.clamp_div_inplace(y, float(self.min_value), float(self.divisor))\n"
}
result ← submit_kernel (ok)
oksubmit_kernel
submit_kernel PASSED: (5 / 5) correctness trials all passed.
Kernel runtime: 11.50 μs
Runtime stats: mean=11.50μs median=?μs std=1.17μs
Numerical precision: max_abs_err=0.00e+00 mean_abs_err=0.00e+00 max_rel_err=0.00e+00
Memory: 7062.4 MB peak (ref: 7062.4 MB, ratio: 1.0x)
Kernel launches: 7 (ref: 10, fusion ratio: 1.4286)
Energy: 1693.24 mJ/run (ref: 2176.24 mJ, ratio: 1.2853x)
SOL score: 1.0
final submitted kernel (101 lines, 3,469 chars) — full source, untruncated
import torch
import torch.nn as nn
from torch.utils.cpp_extension import load_inline
_cpp_src = r"""
#include <torch/extension.h>
torch::Tensor clamp_div_inplace(torch::Tensor x, double min_value, double divisor);
"""
_cuda_src = r"""
#include <torch/extension.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAException.h>
#include <cuda_runtime.h>
#include <cstdint>
__global__ void clamp_div_scalar_kernel(float* __restrict__ p, int64_t n, float minv, float inv_div) {
int64_t tid = (int64_t)blockIdx.x * blockDim.x + threadIdx.x;
int64_t stride = (int64_t)blockDim.x * gridDim.x;
for (int64_t i = tid; i < n; i += stride) {
float v = p[i];
v = fmaxf(v, minv) * inv_div;
p[i] = v;
}
}
__global__ void clamp_div_float4_kernel(float4* __restrict__ p, int64_t n4, float minv, float inv_div) {
int64_t tid = (int64_t)blockIdx.x * blockDim.x + threadIdx.x;
int64_t stride = (int64_t)blockDim.x * gridDim.x;
for (int64_t i = tid; i < n4; i += stride) {
float4 v = p[i];
v.x = fmaxf(v.x, minv) * inv_div;
v.y = fmaxf(v.y, minv) * inv_div;
v.z = fmaxf(v.z, minv) * inv_div;
v.w = fmaxf(v.w, minv) * inv_div;
p[i] = v;
}
}
torch::Tensor clamp_div_inplace(torch::Tensor x, double min_value, double divisor) {
TORCH_CHECK(x.is_cuda(), "x must be a CUDA tensor");
TORCH_CHECK(x.scalar_type() == at::kFloat, "only float32 is supported");
TORCH_CHECK(x.is_contiguous(), "x must be contiguous");
const int64_t n = x.numel();
if (n == 0) return x;
float* ptr = x.data_ptr<float>();
const float minv = static_cast<float>(min_value);
const float inv_div = 1.0f / static_cast<float>(divisor);
constexpr int threads = 256;
cudaStream_t stream = at::cuda::getCurrentCUDAStream();
uintptr_t addr = reinterpret_cast<uintptr_t>(ptr);
if (((addr & 15) == 0) && ((n & 3) == 0)) {
int64_t n4 = n >> 2;
int blocks = (int)((n4 + threads - 1) / threads);
if (blocks > 65535) blocks = 65535;
clamp_div_float4_kernel<<<blocks, threads, 0, stream>>>(reinterpret_cast<float4*>(ptr), n4, minv, inv_div);
} else {
int blocks = (int)((n + threads - 1) / threads);
if (blocks > 65535) blocks = 65535;
clamp_div_scalar_kernel<<<blocks, threads, 0, stream>>>(ptr, n, minv, inv_div);
}
C10_CUDA_KERNEL_LAUNCH_CHECK();
return x;
}
"""
_ext = load_inline(
name="fused_clamp_div_convtranspose3d_ext",
cpp_sources=_cpp_src,
cuda_sources=_cuda_src,
functions=["clamp_div_inplace"],
extra_cflags=["-O3"],
extra_cuda_cflags=["-O3", "--use_fast_math"],
with_cuda=True,
verbose=False,
)
class ModelNew(nn.Module):
"""
ConvTranspose3d followed by fused in-place clamp(min=...) and division.
The ConvTranspose3d module is kept with the same name/layout as the reference
so state_dict parameter copying is identical.
"""
def __init__(self, in_channels, out_channels, kernel_size, stride, padding, min_value, divisor):
super(ModelNew, self).__init__()
self.conv_transpose = nn.ConvTranspose3d(
in_channels, out_channels, kernel_size, stride=stride, padding=padding
)
self.min_value = min_value
self.divisor = divisor
def forward(self, x):
y = self.conv_transpose(x)
return _ext.clamp_div_inplace(y, float(self.min_value), float(self.divisor))